수비 기호 표시 추가
This commit is contained in:
+4
-5
@@ -93,11 +93,10 @@ var availableDieImmediately = <?=$availableDieImmediately?'true':'false'?>;
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∞<span style='color:orange'>수뇌가 되었을 때 휴식 턴이어도 적당한 턴을 알아서 넣는 것을 허용합니다.</span><br><br>
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<?php endif; ?>
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수비 【<select id='defence_train' name='defence_train'>
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<option value=90 <?=$me->getVar('defence_train')==90?"selected":""; ?>>☆(훈사90)</option>
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<option value=80 <?=$me->getVar('defence_train')==80?"selected":""; ?>>◎(훈사80)</option>
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<option value=60 <?=$me->getVar('defence_train')==60?"selected":""; ?>>○(훈사60)</option>
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<option value=40 <?=$me->getVar('defence_train')==40?"selected":""; ?>>△(훈사40)</option>
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<option value=999 <?=$me->getVar('defence_train')==999?"selected":""; ?>>×[훈련, 사기 -3]</option>
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<?php foreach([90, 80, 60, 40] as $targetDefenceTrain): ?>
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<option value='<?=$targetDefenceTrain?>' <?=$me->getVar('defence_train')==$targetDefenceTrain?"selected":""; ?>><?=formatDefenceTrain($targetDefenceTrain)?>(훈사<?=$targetDefenceTrain?>)</option>
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<?php endforeach; ?>
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<option value=999 <?=$me->getVar('defence_train')==999?"selected":""; ?>><?=formatDefenceTrain(999)?>[훈련, 사기 -3]</option>
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</select>
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】<br><br>
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<input type=<?=$submit?> id='set_my_setting' name=btn style=background-color:<?=GameConst::$basecolor2?>;color:white;width:160px;height:30px;font-size:13px; value=설정저장><br>
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+274
-270
@@ -1,270 +1,274 @@
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<?php
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namespace sammo;
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/**
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* 템플릿 생성과 관련된 함수들을 모아두는 파일
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*
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* NOTE: 아직 converter와 명확한 구분이 되어있지 않음.
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* TODO: legacy template들을 전부 template 폴더로 모아둘 필요 있음
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* TODO: side effect를 제거
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*/
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/**
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* 관리자 권한이 필요함을 출력.
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* @return void
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*/
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function requireAdminPermissionHTML()
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{
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ob_start();
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?>
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<!DOCTYPE html>
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<html>
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<head>
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<title>관리메뉴</title>
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<meta charset="UTF-8">
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<meta http-equiv="X-UA-Compatible" content="IE=edge">
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<meta name="viewport" content="width=1024" />
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<?= WebUtil::printCSS('../d_shared/common.css') ?>
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<?= WebUtil::printCSS('css/common.css') ?>
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</head>
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<body>
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관리자가 아닙니다.<br>
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<?= banner() ?>
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</body>
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</html>
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<?php
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return ob_get_clean();
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}
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function turnTable()
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{
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$turnList = [];
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$turnList[] = "<option selected value='0'>1턴</option>";
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foreach (Util::range(1, GameConst::$maxTurn) as $turnIdx) {
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$turnText = $turnIdx + 1;
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$turnList[] = "<option value='{$turnIdx}'>{$turnText}턴</option>";
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}
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$turnText = join("\n", $turnList);
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return "
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<select id='generalTurnSelector' name=turn[] size=11 multiple>
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<option value='-3'>전체</option>
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<option value='-1'>홀턴</option>
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<option value='-2'>짝턴</option>
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{$turnText}
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</select>
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";
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}
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function chiefTurnTable()
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{
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$turnList = [];
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$turnList[] = "<option selected value='0'>1턴</option>";
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foreach (Util::range(1, GameConst::$maxChiefTurn) as $turnIdx) {
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$turnText = $turnIdx + 1;
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$turnList[] = "<option value='{$turnIdx}'>{$turnText}턴</option>";
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}
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$turnText = join("\n", $turnList);
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return "
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<select id='chiefTurnSelector' name=turn[] size=6 multiple>
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{$turnText}
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</select>
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";
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}
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function displayiActionObjInfo(?iAction $action)
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{
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if ($action === null) {
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$info = '';
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$text = '-';
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} else {
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$info = $action->getInfo();
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$text = $action->getName();
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}
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$templates = new \League\Plates\Engine(__DIR__ . '/templates');
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return $templates->render('tooltip', [
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'text' => $text,
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'info' => $info,
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]);
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}
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function displayCharInfo(string $type): string
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{
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$class = buildPersonalityClass($type);
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$info = $class->getInfo();
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$text = $class->getName();
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$templates = new \League\Plates\Engine(__DIR__ . '/templates');
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return $templates->render('tooltip', [
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'text' => $text,
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'info' => $info,
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]);
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}
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function displaySpecialWarInfo(?string $type): string
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{
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$class = buildGeneralSpecialWarClass($type);
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$info = $class->getInfo();
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$name = $class->getName();
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$templates = new \League\Plates\Engine(__DIR__ . '/templates');
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return $templates->render('tooltip', [
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'text' => $name,
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'info' => $info,
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]);
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}
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function displaySpecialDomesticInfo(?string $type): string
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{
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$class = buildGeneralSpecialDomesticClass($type);
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$info = $class->getInfo();
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$name = $class->getName();
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$templates = new \League\Plates\Engine(__DIR__ . '/templates');
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return $templates->render('tooltip', [
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'text' => $name,
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'info' => $info,
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]);
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}
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function allButton(bool $seizeNPCMode)
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{
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if ($seizeNPCMode) {
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$site = "a_npcList.php";
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$call = "빙의일람";
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} else {
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$site = "a_vote.php";
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$call = "설문조사";
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}
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if (\file_exists(__DIR__ . "/d_setting/templates/allButton.php")) {
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$templates = new \League\Plates\Engine(__DIR__ . '/d_setting/templates');
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} else {
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$templates = new \League\Plates\Engine(__DIR__ . '/templates');
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}
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return $templates->render('allButton', [
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'call' => $call,
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'site' => $site
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]);
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}
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function commandButton()
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{
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$session = Session::getInstance();
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$userID = Session::getUserID();
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if (!$session->isGameLoggedIn()) {
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return '';
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}
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$db = DB::db();
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$me = $db->queryFirstRow("select no,nation,officer_level,belong,permission,penalty from general where owner=%i", $userID);
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$nation = $db->queryFirstRow("select nation,level,color,secretlimit from nation where nation=%i", $me['nation']) ?? [
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'nation' => 0,
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'level' => 0,
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'secretlimit' => 99,
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'color' => '#000000'
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];
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$bgColor = Util::array_get($nation['color']) ?: '#000000';
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$fgColor = newColor($bgColor);
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$templates = new \League\Plates\Engine(__DIR__ . '/templates');
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$showSecret = false;
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$permission = checkSecretPermission($me);
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if ($permission >= 1) {
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$showSecret = true;
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} else if ($me['officer_level'] == 0) {
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$showSecret = false;
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}
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return $templates->render('commandButton', [
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'bgColor' => $bgColor,
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'fgColor' => $fgColor,
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'meLevel' => $me['officer_level'],
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'nationLevel' => $nation['level'],
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'showSecret' => $showSecret,
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'permission' => $permission,
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]);
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}
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function formatWounded(int $value, int $wound): string
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{
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if ($wound == 0) {
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return "$value";
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}
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$woundedValue = intdiv($value * (100 - $wound), 100);
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return "<font color=red>$woundedValue</font>";
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}
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function formatDefenceTrain(int $value): string
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{
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if ($value === 999) {
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return "×";
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} else if ($value >= 80) {
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return "◎";
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} else {
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return "○";
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}
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}
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function formatLeadershipBonus(int $value): string
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{
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if ($value == 0) {
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return '';
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}
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return "<font color=cyan>+{$value}</font>";
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}
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function formatName(string $name, int $npc): string
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{
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if ($npc == 1) {
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$name = "<font color='skyblue'>$name</font>";
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} else if ($npc > 1) {
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$name = "<font color='cyan'>$name</font>";
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}
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return $name;
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}
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function getMapHtml(?string $mapTheme = null)
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{
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$templates = new \League\Plates\Engine(__DIR__ . '/templates');
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if ($mapTheme === null) {
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$db = DB::db();
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$gameStor = KVStorage::getStorage($db, 'game_env');
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$mapTheme = $gameStor->map_theme ?? 'che';
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}
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return $templates->render('map', [
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'mapTheme' => $mapTheme
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]);
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}
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function getInvitationList(array $nationList)
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{
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$templates = new \League\Plates\Engine(__DIR__ . '/templates');
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foreach ($nationList as &$nation) {
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$nation['textColor'] = newColor($nation['color']);
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}
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return $templates->render('invitationList', [
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'nationList' => $nationList
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]);
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}
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<?php
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namespace sammo;
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/**
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* 템플릿 생성과 관련된 함수들을 모아두는 파일
|
||||
*
|
||||
* NOTE: 아직 converter와 명확한 구분이 되어있지 않음.
|
||||
* TODO: legacy template들을 전부 template 폴더로 모아둘 필요 있음
|
||||
* TODO: side effect를 제거
|
||||
*/
|
||||
|
||||
/**
|
||||
* 관리자 권한이 필요함을 출력.
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||||
* @return void
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||||
*/
|
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function requireAdminPermissionHTML()
|
||||
{
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||||
ob_start();
|
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?>
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<!DOCTYPE html>
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<html>
|
||||
|
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<head>
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<title>관리메뉴</title>
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<meta charset="UTF-8">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=1024" />
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||||
<?= WebUtil::printCSS('../d_shared/common.css') ?>
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<?= WebUtil::printCSS('css/common.css') ?>
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</head>
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<body>
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관리자가 아닙니다.<br>
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<?= banner() ?>
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</body>
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</html>
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<?php
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return ob_get_clean();
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}
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|
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function turnTable()
|
||||
{
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||||
|
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$turnList = [];
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||||
$turnList[] = "<option selected value='0'>1턴</option>";
|
||||
foreach (Util::range(1, GameConst::$maxTurn) as $turnIdx) {
|
||||
$turnText = $turnIdx + 1;
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$turnList[] = "<option value='{$turnIdx}'>{$turnText}턴</option>";
|
||||
}
|
||||
|
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$turnText = join("\n", $turnList);
|
||||
|
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return "
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<select id='generalTurnSelector' name=turn[] size=11 multiple>
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<option value='-3'>전체</option>
|
||||
<option value='-1'>홀턴</option>
|
||||
<option value='-2'>짝턴</option>
|
||||
{$turnText}
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</select>
|
||||
";
|
||||
}
|
||||
|
||||
function chiefTurnTable()
|
||||
{
|
||||
$turnList = [];
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$turnList[] = "<option selected value='0'>1턴</option>";
|
||||
foreach (Util::range(1, GameConst::$maxChiefTurn) as $turnIdx) {
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||||
$turnText = $turnIdx + 1;
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$turnList[] = "<option value='{$turnIdx}'>{$turnText}턴</option>";
|
||||
}
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|
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$turnText = join("\n", $turnList);
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||||
|
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return "
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<select id='chiefTurnSelector' name=turn[] size=6 multiple>
|
||||
{$turnText}
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||||
</select>
|
||||
";
|
||||
}
|
||||
|
||||
function displayiActionObjInfo(?iAction $action)
|
||||
{
|
||||
if ($action === null) {
|
||||
$info = '';
|
||||
$text = '-';
|
||||
} else {
|
||||
$info = $action->getInfo();
|
||||
$text = $action->getName();
|
||||
}
|
||||
|
||||
$templates = new \League\Plates\Engine(__DIR__ . '/templates');
|
||||
|
||||
return $templates->render('tooltip', [
|
||||
'text' => $text,
|
||||
'info' => $info,
|
||||
]);
|
||||
}
|
||||
function displayCharInfo(string $type): string
|
||||
{
|
||||
$class = buildPersonalityClass($type);
|
||||
$info = $class->getInfo();
|
||||
$text = $class->getName();
|
||||
|
||||
$templates = new \League\Plates\Engine(__DIR__ . '/templates');
|
||||
|
||||
return $templates->render('tooltip', [
|
||||
'text' => $text,
|
||||
'info' => $info,
|
||||
]);
|
||||
}
|
||||
|
||||
function displaySpecialWarInfo(?string $type): string
|
||||
{
|
||||
$class = buildGeneralSpecialWarClass($type);
|
||||
$info = $class->getInfo();
|
||||
$name = $class->getName();
|
||||
|
||||
$templates = new \League\Plates\Engine(__DIR__ . '/templates');
|
||||
|
||||
return $templates->render('tooltip', [
|
||||
'text' => $name,
|
||||
'info' => $info,
|
||||
]);
|
||||
}
|
||||
|
||||
function displaySpecialDomesticInfo(?string $type): string
|
||||
{
|
||||
$class = buildGeneralSpecialDomesticClass($type);
|
||||
$info = $class->getInfo();
|
||||
$name = $class->getName();
|
||||
|
||||
$templates = new \League\Plates\Engine(__DIR__ . '/templates');
|
||||
|
||||
return $templates->render('tooltip', [
|
||||
'text' => $name,
|
||||
'info' => $info,
|
||||
]);
|
||||
}
|
||||
|
||||
function allButton(bool $seizeNPCMode)
|
||||
{
|
||||
if ($seizeNPCMode) {
|
||||
$site = "a_npcList.php";
|
||||
$call = "빙의일람";
|
||||
} else {
|
||||
$site = "a_vote.php";
|
||||
$call = "설문조사";
|
||||
}
|
||||
|
||||
if (\file_exists(__DIR__ . "/d_setting/templates/allButton.php")) {
|
||||
$templates = new \League\Plates\Engine(__DIR__ . '/d_setting/templates');
|
||||
} else {
|
||||
$templates = new \League\Plates\Engine(__DIR__ . '/templates');
|
||||
}
|
||||
|
||||
|
||||
return $templates->render('allButton', [
|
||||
'call' => $call,
|
||||
'site' => $site
|
||||
]);
|
||||
}
|
||||
|
||||
|
||||
function commandButton()
|
||||
{
|
||||
$session = Session::getInstance();
|
||||
$userID = Session::getUserID();
|
||||
if (!$session->isGameLoggedIn()) {
|
||||
return '';
|
||||
}
|
||||
|
||||
$db = DB::db();
|
||||
$me = $db->queryFirstRow("select no,nation,officer_level,belong,permission,penalty from general where owner=%i", $userID);
|
||||
|
||||
$nation = $db->queryFirstRow("select nation,level,color,secretlimit from nation where nation=%i", $me['nation']) ?? [
|
||||
'nation' => 0,
|
||||
'level' => 0,
|
||||
'secretlimit' => 99,
|
||||
'color' => '#000000'
|
||||
];
|
||||
|
||||
$bgColor = Util::array_get($nation['color']) ?: '#000000';
|
||||
$fgColor = newColor($bgColor);
|
||||
|
||||
$templates = new \League\Plates\Engine(__DIR__ . '/templates');
|
||||
$showSecret = false;
|
||||
$permission = checkSecretPermission($me);
|
||||
if ($permission >= 1) {
|
||||
$showSecret = true;
|
||||
} else if ($me['officer_level'] == 0) {
|
||||
$showSecret = false;
|
||||
}
|
||||
|
||||
return $templates->render('commandButton', [
|
||||
'bgColor' => $bgColor,
|
||||
'fgColor' => $fgColor,
|
||||
'meLevel' => $me['officer_level'],
|
||||
'nationLevel' => $nation['level'],
|
||||
'showSecret' => $showSecret,
|
||||
'permission' => $permission,
|
||||
]);
|
||||
}
|
||||
|
||||
function formatWounded(int $value, int $wound): string
|
||||
{
|
||||
if ($wound == 0) {
|
||||
return "$value";
|
||||
}
|
||||
$woundedValue = intdiv($value * (100 - $wound), 100);
|
||||
return "<font color=red>$woundedValue</font>";
|
||||
}
|
||||
|
||||
function formatDefenceTrain(int $value): string
|
||||
{
|
||||
if ($value === 999) {
|
||||
return "×";
|
||||
} else if ($value >= 90){
|
||||
return "☆";
|
||||
} else if ($value >= 80) {
|
||||
return "◎";
|
||||
} else if ($value >= 60) {
|
||||
return "○";
|
||||
} else{
|
||||
return "△";
|
||||
}
|
||||
}
|
||||
|
||||
function formatLeadershipBonus(int $value): string
|
||||
{
|
||||
if ($value == 0) {
|
||||
return '';
|
||||
}
|
||||
return "<font color=cyan>+{$value}</font>";
|
||||
}
|
||||
|
||||
function formatName(string $name, int $npc): string
|
||||
{
|
||||
if ($npc == 1) {
|
||||
$name = "<font color='skyblue'>$name</font>";
|
||||
} else if ($npc > 1) {
|
||||
$name = "<font color='cyan'>$name</font>";
|
||||
}
|
||||
return $name;
|
||||
}
|
||||
|
||||
function getMapHtml(?string $mapTheme = null)
|
||||
{
|
||||
$templates = new \League\Plates\Engine(__DIR__ . '/templates');
|
||||
|
||||
if ($mapTheme === null) {
|
||||
$db = DB::db();
|
||||
$gameStor = KVStorage::getStorage($db, 'game_env');
|
||||
$mapTheme = $gameStor->map_theme ?? 'che';
|
||||
}
|
||||
|
||||
return $templates->render('map', [
|
||||
'mapTheme' => $mapTheme
|
||||
]);
|
||||
}
|
||||
|
||||
function getInvitationList(array $nationList)
|
||||
{
|
||||
$templates = new \League\Plates\Engine(__DIR__ . '/templates');
|
||||
|
||||
foreach ($nationList as &$nation) {
|
||||
$nation['textColor'] = newColor($nation['color']);
|
||||
}
|
||||
return $templates->render('invitationList', [
|
||||
'nationList' => $nationList
|
||||
]);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user