scenario: 천지비급에 '견고' 추가

This commit is contained in:
2022-02-16 22:55:47 +09:00
parent e86d755b69
commit 3760e244a9
2 changed files with 50 additions and 1 deletions
@@ -0,0 +1,48 @@
<?php
namespace sammo\ActionItem;
use sammo\BaseWarUnitTrigger;
use \sammo\General;
use \sammo\WarUnit;
use sammo\WarUnitTrigger\che_부상무효;
use sammo\WarUnitTriggerCaller;
class event_전투특기_견고 extends \sammo\BaseItem{
protected $id = 74;
protected $rawName = '비급';
protected $name = '비급(견고)';
protected $info = '[전투] 상대 필살 확률 -20%p, 상대 계략 시도시 성공 확률 -10%p, 부상 없음, 아군 피해 -10%';
protected $cost = 100;
protected $buyable = true;
protected $consumable = false;
protected $reqSecu = 3000;
public function onCalcOpposeStat(General $general, string $statName, $value, $aux = null)
{
$debuff = [
'warMagicSuccessProb' => 0.1,
'warCriticalRatio' => 0.20,
][$statName] ?? 0;
return $value - $debuff;
}
public function getBattleInitSkillTriggerList(WarUnit $unit): ?WarUnitTriggerCaller
{
return new WarUnitTriggerCaller(
new che_부상무효($unit, BaseWarUnitTrigger::TYPE_NONE + BaseWarUnitTrigger::TYPE_DEDUP_TYPE_BASE * 404),
);
}
public function getBattlePhaseSkillTriggerList(WarUnit $unit): ?WarUnitTriggerCaller
{
return new WarUnitTriggerCaller(
new che_부상무효($unit, BaseWarUnitTrigger::TYPE_NONE + BaseWarUnitTrigger::TYPE_DEDUP_TYPE_BASE * 404),
);
}
public function getWarPowerMultiplier(WarUnit $unit): array
{
return [1, 0.9];
}
}
+2 -1
View File
@@ -14,7 +14,7 @@
"availableSpecialWar": [
"che_귀병", "che_신산", "che_환술", "che_집중", "che_신중", "che_반계",
"che_보병", "che_궁병", "che_기병", "che_공성",
"che_돌격", "che_무쌍", "che_위압",
"che_돌격", "che_무쌍", "che_견고", "che_위압",
"che_저격", "che_필살", "che_징병", "che_의술", "che_격노", "che_척사"
],
"allItems": {
@@ -114,6 +114,7 @@
"che_계략_향낭": 0,
"event_전투특기_격노": 0,
"event_전투특기_견고": 0,
"event_전투특기_공성": 0,
"event_전투특기_궁병": 0,
"event_전투특기_귀병": 0,