feat: 추방 기능 추가

This commit is contained in:
2022-07-27 17:59:36 +09:00
parent c938e28729
commit 343930f766
4 changed files with 123 additions and 277 deletions
+122 -24
View File
@@ -42,7 +42,10 @@
</div>
</div>
<div class="troopAction">
<div v-if="tryChangeTroopTarget != troop.troopID" class="d-grid">
<div
v-if="tryTroopActionTarget.type === undefined || tryTroopActionTarget.targetTroop !== troop.troopID"
class="d-grid"
>
<BButton v-if="!me.troop" variant="primary" @click="joinTroop(troop.troopID)">부대 탑승</BButton>
<BButton
v-if="me.troop == troop.troopID"
@@ -50,26 +53,48 @@
@click="exitTroop()"
>{{ me.no == me.troop ? "부대 해산" : "부대 탈퇴" }}</BButton
>
<BButton v-if="me.troop == troop.troopID && me.no == me.troop">부대원 추방...</BButton>
<BButton
v-if="me.troop == troop.troopID && me.no == me.troop"
@click="openKickTroopMemberDialog(troop)"
>부대원 추방...</BButton
>
<BButton variant="info" @click="openChangeTroopNameDialog(troop)"
>부대명 변경...</BButton
>
</div>
<div class="row gx-0">
<template v-if="tryChangeTroopTarget == troop.troopID">
<div class="col-12 bg1 center" style="padding:0.2em;">부대명 변경</div>
<div class="col-12 d-grid">
<BFormInput v-model="newTroopName" :trim="true" type="text" />
</div>
</template>
<div v-if="tryChangeTroopTarget != troop.troopID" class="col-12 d-grid">
<BButton variant="info" @click="tryChangeTroopTarget = troop.troopID">부대명 변경</BButton>
<div v-else-if="tryTroopActionTarget.type === 'changeName'" class="row gx-0">
<div class="col-12 bg1 center" style="padding: 0.2em">부대명 변경</div>
<div class="col-12 d-grid">
<BFormInput v-model="newTroopName" :trim="true" type="text" />
</div>
<div class="col-6 d-grid">
<BButton variant="secondary" @click="tryTroopActionTarget = { type: undefined, targetTroop: 0 }"
>취소</BButton
>
</div>
<div class="col-6 d-grid">
<BButton variant="primary" @click="changeTroopName(troop)">변경</BButton>
</div>
</div>
<div v-else-if="tryTroopActionTarget.type === 'kickMember'" class="row gx-0">
<div class="col-12 bg1 center" style="padding: 0.2em">부대명 추방</div>
<div class="col-12 d-grid">
<BFormSelect v-model="kickTroopMemberID">
<template v-for="member of troop.members" :key="member.no">
<BFormSelectOption v-if="member.no != troop.troopID" :value="member.no">
{{ member.name }}
</BFormSelectOption>
</template>
</BFormSelect>
</div>
<div class="col-6 d-grid">
<BButton variant="secondary" @click="tryTroopActionTarget = { type: undefined, targetTroop: 0 }"
>취소</BButton
>
</div>
<div class="col-6 d-grid">
<BButton variant="primary" @click="kickTroopMember(troop)">추방</BButton>
</div>
<template v-else>
<div class="col-6 d-grid">
<BButton variant="secondary" @click="tryChangeTroopTarget = 0">취소</BButton>
</div>
<div class="col-6 d-grid">
<BButton variant="primary" @click="changeTroopName()">변경</BButton>
</div>
</template>
</div>
</div>
</div>
@@ -113,7 +138,7 @@ import TopBackBar from "@/components/TopBackBar.vue";
import BottomBar from "@/components/BottomBar.vue";
import { onMounted, provide, ref } from "vue";
import { SammoAPI } from "./SammoAPI";
import { BContainer, BButton, useToast, BFormInput } from "bootstrap-vue-3";
import { BContainer, BButton, useToast, BFormInput, BFormSelect, BFormSelectOption } from "bootstrap-vue-3";
import { unwrap } from "./util/unwrap";
import { isString } from "lodash";
import type { GeneralListItem, GeneralListItemP1 } from "./defs/API/Nation";
@@ -201,8 +226,18 @@ const troopList = ref(new Map<number, TroopInfo>());
const generalList = ref(new Map<number, GeneralListItem>());
const nationInfo = ref<NationStaticItem>();
const tryChangeTroopTarget = ref(0);
const newTroopName = ref("");
const kickTroopMemberID = ref(0);
type TroopAction = {
type: "kickMember" | "changeName" | undefined;
targetTroop: number;
};
const tryTroopActionTarget = ref<TroopAction>({
type: undefined,
targetTroop: 0,
});
async function refresh() {
try {
@@ -375,10 +410,18 @@ async function exitTroop() {
await refresh();
}
async function changeTroopName() {
const troopID = tryChangeTroopTarget.value;
function openChangeTroopNameDialog(troop: TroopInfo){
tryTroopActionTarget.value = {
type: 'changeName',
targetTroop: troop.troopID
}
newTroopName.value = troop.troopName;
}
async function changeTroopName(troop: TroopInfo) {
const troopID = troop.troopID;
const troopName = newTroopName.value;
const oldTroopName = troopList.value.get(troopID)?.troopName ?? "??";
const oldTroopName = troop.troopName;
const josaRo = pick(troopName, "로");
if (!confirm(`${oldTroopName} 부대의 이름을 ${troopName}${josaRo} 바꾸시겠습니까?`)) {
return;
@@ -404,6 +447,61 @@ async function changeTroopName() {
}
await refresh();
}
function openKickTroopMemberDialog(troop: TroopInfo){
tryTroopActionTarget.value = {
type: 'kickMember',
targetTroop: troop.troopID
}
for(const member of troop.members){
if(member.no == troop.troopID){
continue;
}
kickTroopMemberID.value = member.no;
break;
}
}
async function kickTroopMember(troop: TroopInfo) {
const kickMember = generalList.value.get(kickTroopMemberID.value);
if(kickMember === undefined){
toasts.danger({
title: "오류",
body: "잘못된 접근입니다.",
});
return;
}
const troopID = troop.troopID;
const troopName = troop.troopName;
const generalID = kickMember.no;
const generalName = kickMember.name;
const josaUl = pick(generalName, "을");
if (!confirm(`${troopName} 부대에서 ${generalName}${josaUl} 추방하시겠습니까?`)) {
return;
}
try {
await SammoAPI.Troop.KickFromTroop({
troopID,
generalID,
});
toasts.info({
title: "완료",
body: `${generalName}${josaUl} 추방했습니다.`,
});
} catch (e) {
if (isString(e)) {
toasts.danger({
title: "오류",
body: e,
});
}
console.error(e);
}
await refresh();
}
</script>
<style lang="scss" scoped>