랜덤 임관 버그 수정
This commit is contained in:
@@ -1,300 +1,300 @@
|
||||
<?php
|
||||
namespace sammo\Command\General;
|
||||
|
||||
use \sammo\{
|
||||
DB, Util, JosaUtil, TimeUtil, Json,
|
||||
General,
|
||||
ActionLogger,
|
||||
GameConst, GameUnitConst,
|
||||
LastTurn,
|
||||
Command
|
||||
};
|
||||
|
||||
|
||||
use function \sammo\{
|
||||
tryUniqueItemLottery,
|
||||
getInvitationList,
|
||||
getNationStaticInfo
|
||||
};
|
||||
|
||||
use \sammo\Constraint\Constraint;
|
||||
use \sammo\Constraint\ConstraintHelper;
|
||||
use sammo\CityConst;
|
||||
use sammo\MustNotBeReachedException;
|
||||
|
||||
|
||||
|
||||
class che_랜덤임관 extends Command\GeneralCommand{
|
||||
static protected $actionName = '랜덤임관';
|
||||
|
||||
protected function argTest():bool{
|
||||
$this->arg = null;
|
||||
return true;
|
||||
|
||||
//TODO: 구현
|
||||
/*if($this->arg === null){
|
||||
return true;
|
||||
}
|
||||
|
||||
$destNationIDList = $this->arg['destNationIDList']??null;
|
||||
//null은 에러, []는 정상
|
||||
|
||||
if($destNationIDList === null || !is_array($destNationIDList)){
|
||||
return true;
|
||||
}
|
||||
if($destNationIDList && Util::isDict($destNationIDList)){
|
||||
return false;
|
||||
}
|
||||
foreach($destNationIDList as $nationID){
|
||||
if(!is_int($nationID)){
|
||||
return false;
|
||||
}
|
||||
if($nationID < 1){
|
||||
return false;
|
||||
}
|
||||
}
|
||||
$this->arg = [
|
||||
'destNationIDList' => $destNationIDList
|
||||
];
|
||||
|
||||
return true;*/
|
||||
}
|
||||
|
||||
protected function init()
|
||||
{
|
||||
|
||||
$general = $this->generalObj;
|
||||
$env = $this->env;
|
||||
|
||||
$this->setCity();
|
||||
$this->setNation();
|
||||
|
||||
$relYear = $env['year'] - $env['startyear'];
|
||||
|
||||
$this->fullConditionConstraints=[
|
||||
ConstraintHelper::BeNeutral(),
|
||||
ConstraintHelper::AllowJoinAction(),
|
||||
];
|
||||
|
||||
/*
|
||||
if($this->arg['destNationIDList']??false){
|
||||
$this->fullConditionConstraints[] = ConstraintHelper::ExistsAllowJoinNation($relYear, $this->arg['destNationIDList']);
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
public function getCommandDetailTitle():string{
|
||||
return '무작위 국가로 임관';
|
||||
}
|
||||
|
||||
public function getBrief():string{
|
||||
return '무작위 국가로 임관';
|
||||
}
|
||||
|
||||
public function getCost():array{
|
||||
return [0, 0];
|
||||
}
|
||||
|
||||
public function getPreReqTurn():int{
|
||||
return 0;
|
||||
}
|
||||
|
||||
public function getPostReqTurn():int{
|
||||
return 0;
|
||||
}
|
||||
|
||||
public function run():bool{
|
||||
if(!$this->hasFullConditionMet()){
|
||||
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
|
||||
}
|
||||
|
||||
$db = DB::db();
|
||||
$env = $this->env;
|
||||
|
||||
$general = $this->generalObj;
|
||||
$date = $general->getTurnTime($general::TURNTIME_HM);
|
||||
$generalName = $general->getName();
|
||||
$josaYi = JosaUtil::pick($generalName, '이');
|
||||
|
||||
$relYear = $env['year'] - $env['startyear'];
|
||||
|
||||
/*
|
||||
$notIn = array_merge($general->getAuxVar('joinedNations')??[], $this->arg['destNationIDList']);
|
||||
*/
|
||||
$notIn = null;
|
||||
|
||||
$destNation = null;
|
||||
|
||||
if ($general->getNPCType() >= 2 && !$env['fiction'] && 1000 <= $env['scenario'] && $env['scenario'] < 2000) {
|
||||
if($notIn){
|
||||
$nations = $db->query(
|
||||
'SELECT nation.`name` as `name`,nation.nation as nation,scout,gennum,`affinity` FROM nation join general on general.nation = nation.nation and general.officer_level = 12 WHERE scout=0 and gennum<%i and nation.nation not in %li',
|
||||
$relYear<3?GameConst::$initialNationGenLimit:GameConst::$defaultMaxGeneral,
|
||||
$notIn
|
||||
);
|
||||
}
|
||||
else{
|
||||
$nations = $db->query(
|
||||
'SELECT nation.`name` as `name`,nation.nation as nation,scout,gennum,`affinity` FROM nation join general on general.nation = nation.nation and general.officer_level = 12 WHERE scout=0 and gennum<%i',
|
||||
$relYear<3?GameConst::$initialNationGenLimit:GameConst::$defaultMaxGeneral
|
||||
);
|
||||
}
|
||||
|
||||
shuffle($nations);
|
||||
|
||||
$allGen = Util::arraySum($nations, 'gennum');
|
||||
|
||||
$maxScore = 1<<30;
|
||||
|
||||
$affinity = $general->getVar('affinity');
|
||||
|
||||
foreach($nations as $testNation){
|
||||
$affinity = abs($affinity - $testNation['affinity']);
|
||||
$affinity = min($affinity, abs($affinity - 150));
|
||||
|
||||
$score = log($affinity + 1, 2);//0~
|
||||
|
||||
//쉐킷쉐킷
|
||||
$score += Util::randF();
|
||||
|
||||
$score += sqrt($testNation['gennum']/$allGen);
|
||||
|
||||
if($score < $maxScore){
|
||||
$maxScore = $score;
|
||||
$destNation = $testNation;
|
||||
}
|
||||
}
|
||||
}
|
||||
else{
|
||||
$onlyRandom = $env['join_mode'] == 'onlyRandom';
|
||||
$genLimit = GameConst::$defaultMaxGeneral;
|
||||
if($onlyRandom && TimeUtil::IsRangeMonth($env['init_year'], $env['init_month'], 1, $env['year'], $env['month'])){
|
||||
$genLimit = GameConst::$initialNationGenLimitForRandInit;
|
||||
}
|
||||
else if($relYear < 3){
|
||||
$genLimit = GameConst::$initialNationGenLimit;
|
||||
}
|
||||
|
||||
$generalsCnt = [];
|
||||
if($notIn){
|
||||
$rawGeneralsCnt = $db->query(
|
||||
'SELECT general.nation as nation, nation.gennum, nation.name, npc, count(*) as cnt FROM general JOIN nation ON general.nation = nation.nation WHERE npc < 5 AND nation.gennum < %i AND nation.nation NOT IN %li GROUP BY general.nation, general.npc',
|
||||
$genLimit,
|
||||
$notIn
|
||||
);
|
||||
}
|
||||
else{
|
||||
$rawGeneralsCnt = $db->query(
|
||||
'SELECT general.nation as nation, nation.gennum, nation.name, npc, count(*) as cnt FROM general JOIN nation ON general.nation = nation.nation WHERE npc < 5 AND nation.gennum < %i GROUP BY general.nation, general.npc',
|
||||
$genLimit
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
foreach($rawGeneralsCnt as $nation){
|
||||
$nationID = $nation['nation'];
|
||||
if(!\key_exists($nationID, $generalsCnt)){
|
||||
$generalsCnt[$nationID] = [
|
||||
'nation'=>$nationID,
|
||||
'gennum'=>$nation['gennum'],
|
||||
'name'=>$nation['name'],
|
||||
'cnt'=>0,
|
||||
];
|
||||
$generalsCnt[$nationID]['cnt'] = 0;
|
||||
}
|
||||
|
||||
if($nation['npc'] <= 2){
|
||||
$calcCnt = $nation['cnt'];
|
||||
}
|
||||
else{
|
||||
$calcCnt = $nation['cnt'] / 2;
|
||||
}
|
||||
|
||||
$generalsCnt[$nationID]['cnt'] += $calcCnt;
|
||||
}
|
||||
|
||||
$randVals = [];
|
||||
foreach($generalsCnt as $testNation){
|
||||
$randVals[] = [$testNation, 1/$testNation['cnt']];
|
||||
}
|
||||
|
||||
if($randVals){
|
||||
$destNation = Util::choiceRandomUsingWeightPair($randVals);
|
||||
}
|
||||
}
|
||||
|
||||
$logger = $general->getLogger();
|
||||
|
||||
if(!$destNation){
|
||||
//임관 가능한 국가가 없다!
|
||||
$logger->pushGeneralActionLog("임관 가능한 국가가 없습니다. <1>$date</>");
|
||||
$this->alternative = new che_요양($general, $this->env, null);
|
||||
return false;
|
||||
}
|
||||
|
||||
$gennum = $destNation['gennum'];
|
||||
$destNationID = $destNation['nation'];
|
||||
$destNationName = $destNation['name'];
|
||||
|
||||
|
||||
|
||||
$talkList = [
|
||||
'어쩌다 보니',
|
||||
'인연이 닿아',
|
||||
'발길이 닿는 대로',
|
||||
'소문을 듣고',
|
||||
'점괘에 따라',
|
||||
'천거를 받아',
|
||||
'유명한',
|
||||
'뜻을 펼칠 곳을 찾아',
|
||||
'고향에 가까운',
|
||||
'천하의 균형을 맞추기 위해',
|
||||
'오랜 은거를 마치고',
|
||||
];
|
||||
$randomTalk = Util::choiceRandom($talkList);
|
||||
|
||||
$logger->pushGeneralActionLog("<D>{$destNationName}</>에 랜덤 임관했습니다. <1>$date</>");
|
||||
$logger->pushGeneralHistoryLog("<D><b>{$destNationName}</b></>에 랜덤 임관");
|
||||
$logger->pushGlobalActionLog("<Y>{$generalName}</>{$josaYi} {$randomTalk} <D><b>{$destNationName}</b></>에 <S>임관</>했습니다.");
|
||||
|
||||
if($gennum < GameConst::$initialNationGenLimit) {
|
||||
$exp = 700;
|
||||
}
|
||||
else {
|
||||
$exp = 100;
|
||||
}
|
||||
|
||||
$general->setVar('nation', $destNationID);
|
||||
$general->setVar('officer_level', 1);
|
||||
$general->setVar('officer_city', 0);
|
||||
$general->setVar('belong', 1);
|
||||
|
||||
if($this->destGeneralObj !== null){
|
||||
$general->setVar('city', $this->destGeneralObj->getCityID());
|
||||
}
|
||||
else{
|
||||
$targetCityID = $db->queryFirstField('SELECT city FROM general WHERE nation = %i AND officer_level=12', $destNationID);
|
||||
$general->setVar('city', $targetCityID);
|
||||
}
|
||||
|
||||
$db->update('nation', [
|
||||
'gennum'=>$db->sqleval('gennum + 1')
|
||||
], 'nation=%i', $destNationID);
|
||||
|
||||
$relYear = $env['year'] - $env['startyear'];
|
||||
if($general->getNPCType() == 1 || $relYear >= 3){
|
||||
$joinedNations = $general->getAuxVar('joinedNations')??[];
|
||||
$joinedNations[] = $destNationID;
|
||||
$general->setAuxVar('joinedNations', $joinedNations);
|
||||
}
|
||||
|
||||
$general->addExperience($exp);
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery($general, '랜덤 임관');
|
||||
$general->applyDB($db);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
<?php
|
||||
namespace sammo\Command\General;
|
||||
|
||||
use \sammo\{
|
||||
DB, Util, JosaUtil, TimeUtil, Json,
|
||||
General,
|
||||
ActionLogger,
|
||||
GameConst, GameUnitConst,
|
||||
LastTurn,
|
||||
Command
|
||||
};
|
||||
|
||||
|
||||
use function \sammo\{
|
||||
tryUniqueItemLottery,
|
||||
getInvitationList,
|
||||
getNationStaticInfo
|
||||
};
|
||||
|
||||
use \sammo\Constraint\Constraint;
|
||||
use \sammo\Constraint\ConstraintHelper;
|
||||
use sammo\CityConst;
|
||||
use sammo\MustNotBeReachedException;
|
||||
|
||||
|
||||
|
||||
class che_랜덤임관 extends Command\GeneralCommand{
|
||||
static protected $actionName = '랜덤임관';
|
||||
|
||||
protected function argTest():bool{
|
||||
$this->arg = null;
|
||||
return true;
|
||||
|
||||
//TODO: 구현
|
||||
/*if($this->arg === null){
|
||||
return true;
|
||||
}
|
||||
|
||||
$destNationIDList = $this->arg['destNationIDList']??null;
|
||||
//null은 에러, []는 정상
|
||||
|
||||
if($destNationIDList === null || !is_array($destNationIDList)){
|
||||
return true;
|
||||
}
|
||||
if($destNationIDList && Util::isDict($destNationIDList)){
|
||||
return false;
|
||||
}
|
||||
foreach($destNationIDList as $nationID){
|
||||
if(!is_int($nationID)){
|
||||
return false;
|
||||
}
|
||||
if($nationID < 1){
|
||||
return false;
|
||||
}
|
||||
}
|
||||
$this->arg = [
|
||||
'destNationIDList' => $destNationIDList
|
||||
];
|
||||
|
||||
return true;*/
|
||||
}
|
||||
|
||||
protected function init()
|
||||
{
|
||||
|
||||
$general = $this->generalObj;
|
||||
$env = $this->env;
|
||||
|
||||
$this->setCity();
|
||||
$this->setNation();
|
||||
|
||||
$relYear = $env['year'] - $env['startyear'];
|
||||
|
||||
$this->fullConditionConstraints=[
|
||||
ConstraintHelper::BeNeutral(),
|
||||
ConstraintHelper::AllowJoinAction(),
|
||||
];
|
||||
|
||||
/*
|
||||
if($this->arg['destNationIDList']??false){
|
||||
$this->fullConditionConstraints[] = ConstraintHelper::ExistsAllowJoinNation($relYear, $this->arg['destNationIDList']);
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
public function getCommandDetailTitle():string{
|
||||
return '무작위 국가로 임관';
|
||||
}
|
||||
|
||||
public function getBrief():string{
|
||||
return '무작위 국가로 임관';
|
||||
}
|
||||
|
||||
public function getCost():array{
|
||||
return [0, 0];
|
||||
}
|
||||
|
||||
public function getPreReqTurn():int{
|
||||
return 0;
|
||||
}
|
||||
|
||||
public function getPostReqTurn():int{
|
||||
return 0;
|
||||
}
|
||||
|
||||
public function run():bool{
|
||||
if(!$this->hasFullConditionMet()){
|
||||
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
|
||||
}
|
||||
|
||||
$db = DB::db();
|
||||
$env = $this->env;
|
||||
|
||||
$general = $this->generalObj;
|
||||
$date = $general->getTurnTime($general::TURNTIME_HM);
|
||||
$generalName = $general->getName();
|
||||
$josaYi = JosaUtil::pick($generalName, '이');
|
||||
|
||||
$relYear = $env['year'] - $env['startyear'];
|
||||
|
||||
/*
|
||||
$notIn = array_merge($general->getAuxVar('joinedNations')??[], $this->arg['destNationIDList']);
|
||||
*/
|
||||
$notIn = null;
|
||||
|
||||
$destNation = null;
|
||||
|
||||
if ($general->getNPCType() >= 2 && !$env['fiction'] && 1000 <= $env['scenario'] && $env['scenario'] < 2000) {
|
||||
if($notIn){
|
||||
$nations = $db->query(
|
||||
'SELECT nation.`name` as `name`,nation.nation as nation,scout,gennum,`affinity` FROM nation join general on general.nation = nation.nation and general.officer_level = 12 WHERE scout=0 and gennum<%i and nation.nation not in %li',
|
||||
$relYear<3?GameConst::$initialNationGenLimit:GameConst::$defaultMaxGeneral,
|
||||
$notIn
|
||||
);
|
||||
}
|
||||
else{
|
||||
$nations = $db->query(
|
||||
'SELECT nation.`name` as `name`,nation.nation as nation,scout,gennum,`affinity` FROM nation join general on general.nation = nation.nation and general.officer_level = 12 WHERE scout=0 and gennum<%i',
|
||||
$relYear<3?GameConst::$initialNationGenLimit:GameConst::$defaultMaxGeneral
|
||||
);
|
||||
}
|
||||
|
||||
shuffle($nations);
|
||||
|
||||
$allGen = Util::arraySum($nations, 'gennum');
|
||||
|
||||
$maxScore = 1<<30;
|
||||
|
||||
$affinity = $general->getVar('affinity');
|
||||
|
||||
foreach($nations as $testNation){
|
||||
$affinity = abs($affinity - $testNation['affinity']);
|
||||
$affinity = min($affinity, abs($affinity - 150));
|
||||
|
||||
$score = log($affinity + 1, 2);//0~
|
||||
|
||||
//쉐킷쉐킷
|
||||
$score += Util::randF();
|
||||
|
||||
$score += sqrt($testNation['gennum']/$allGen);
|
||||
|
||||
if($score < $maxScore){
|
||||
$maxScore = $score;
|
||||
$destNation = $testNation;
|
||||
}
|
||||
}
|
||||
}
|
||||
else{
|
||||
$onlyRandom = $env['join_mode'] == 'onlyRandom';
|
||||
$genLimit = GameConst::$defaultMaxGeneral;
|
||||
if($onlyRandom && TimeUtil::IsRangeMonth($env['init_year'], $env['init_month'], 1, $env['year'], $env['month'])){
|
||||
$genLimit = GameConst::$initialNationGenLimitForRandInit;
|
||||
}
|
||||
else if($relYear < 3){
|
||||
$genLimit = GameConst::$initialNationGenLimit;
|
||||
}
|
||||
|
||||
$generalsCnt = [];
|
||||
if($notIn){
|
||||
$rawGeneralsCnt = $db->query(
|
||||
'SELECT general.nation as nation, nation.gennum, nation.name, npc, count(*) as cnt FROM general JOIN nation ON general.nation = nation.nation WHERE npc < 5 AND nation.gennum < %i AND nation.scout=0 AND nation.nation NOT IN %li GROUP BY general.nation, general.npc',
|
||||
$genLimit,
|
||||
$notIn
|
||||
);
|
||||
}
|
||||
else{
|
||||
$rawGeneralsCnt = $db->query(
|
||||
'SELECT general.nation as nation, nation.gennum, nation.name, npc, count(*) as cnt FROM general JOIN nation ON general.nation = nation.nation WHERE npc < 5 AND nation.gennum < %i AND nation.scout=0 GROUP BY general.nation, general.npc',
|
||||
$genLimit
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
foreach($rawGeneralsCnt as $nation){
|
||||
$nationID = $nation['nation'];
|
||||
if(!\key_exists($nationID, $generalsCnt)){
|
||||
$generalsCnt[$nationID] = [
|
||||
'nation'=>$nationID,
|
||||
'gennum'=>$nation['gennum'],
|
||||
'name'=>$nation['name'],
|
||||
'cnt'=>0,
|
||||
];
|
||||
$generalsCnt[$nationID]['cnt'] = 0;
|
||||
}
|
||||
|
||||
if($nation['npc'] <= 2){
|
||||
$calcCnt = $nation['cnt'];
|
||||
}
|
||||
else{
|
||||
$calcCnt = $nation['cnt'] / 2;
|
||||
}
|
||||
|
||||
$generalsCnt[$nationID]['cnt'] += $calcCnt;
|
||||
}
|
||||
|
||||
$randVals = [];
|
||||
foreach($generalsCnt as $testNation){
|
||||
$randVals[] = [$testNation, 1/$testNation['cnt']];
|
||||
}
|
||||
|
||||
if($randVals){
|
||||
$destNation = Util::choiceRandomUsingWeightPair($randVals);
|
||||
}
|
||||
}
|
||||
|
||||
$logger = $general->getLogger();
|
||||
|
||||
if(!$destNation){
|
||||
//임관 가능한 국가가 없다!
|
||||
$logger->pushGeneralActionLog("임관 가능한 국가가 없습니다. <1>$date</>");
|
||||
$this->alternative = new che_요양($general, $this->env, null);
|
||||
return false;
|
||||
}
|
||||
|
||||
$gennum = $destNation['gennum'];
|
||||
$destNationID = $destNation['nation'];
|
||||
$destNationName = $destNation['name'];
|
||||
|
||||
|
||||
|
||||
$talkList = [
|
||||
'어쩌다 보니',
|
||||
'인연이 닿아',
|
||||
'발길이 닿는 대로',
|
||||
'소문을 듣고',
|
||||
'점괘에 따라',
|
||||
'천거를 받아',
|
||||
'유명한',
|
||||
'뜻을 펼칠 곳을 찾아',
|
||||
'고향에 가까운',
|
||||
'천하의 균형을 맞추기 위해',
|
||||
'오랜 은거를 마치고',
|
||||
];
|
||||
$randomTalk = Util::choiceRandom($talkList);
|
||||
|
||||
$logger->pushGeneralActionLog("<D>{$destNationName}</>에 랜덤 임관했습니다. <1>$date</>");
|
||||
$logger->pushGeneralHistoryLog("<D><b>{$destNationName}</b></>에 랜덤 임관");
|
||||
$logger->pushGlobalActionLog("<Y>{$generalName}</>{$josaYi} {$randomTalk} <D><b>{$destNationName}</b></>에 <S>임관</>했습니다.");
|
||||
|
||||
if($gennum < GameConst::$initialNationGenLimit) {
|
||||
$exp = 700;
|
||||
}
|
||||
else {
|
||||
$exp = 100;
|
||||
}
|
||||
|
||||
$general->setVar('nation', $destNationID);
|
||||
$general->setVar('officer_level', 1);
|
||||
$general->setVar('officer_city', 0);
|
||||
$general->setVar('belong', 1);
|
||||
|
||||
if($this->destGeneralObj !== null){
|
||||
$general->setVar('city', $this->destGeneralObj->getCityID());
|
||||
}
|
||||
else{
|
||||
$targetCityID = $db->queryFirstField('SELECT city FROM general WHERE nation = %i AND officer_level=12', $destNationID);
|
||||
$general->setVar('city', $targetCityID);
|
||||
}
|
||||
|
||||
$db->update('nation', [
|
||||
'gennum'=>$db->sqleval('gennum + 1')
|
||||
], 'nation=%i', $destNationID);
|
||||
|
||||
$relYear = $env['year'] - $env['startyear'];
|
||||
if($general->getNPCType() == 1 || $relYear >= 3){
|
||||
$joinedNations = $general->getAuxVar('joinedNations')??[];
|
||||
$joinedNations[] = $destNationID;
|
||||
$general->setAuxVar('joinedNations', $joinedNations);
|
||||
}
|
||||
|
||||
$general->addExperience($exp);
|
||||
$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
|
||||
$general->checkStatChange();
|
||||
tryUniqueItemLottery($general, '랜덤 임관');
|
||||
$general->applyDB($db);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user