feat: 아이템 유산포인트로 입찰한 경우 최종적으로 얻는 기능 추가

This commit is contained in:
2021-09-15 19:06:15 +00:00
committed by Gitea
parent 1dc67317dc
commit 160946ef74
+223 -45
View File
@@ -2,6 +2,7 @@
namespace sammo;
use DateTime;
use sammo\Event\Action;
require_once 'process_war.php';
@@ -189,7 +190,7 @@ function myNationInfo(General $generalObj)
$templates = new \League\Plates\Engine(__DIR__ . '/templates');
$nationID = $generalObj->getNationID();
$nation = $db->queryFirstRow('SELECT * FROM nation WHERE nation = %i', $nationID)??getNationStaticInfo(0);
$nation = $db->queryFirstRow('SELECT * FROM nation WHERE nation = %i', $nationID) ?? getNationStaticInfo(0);
$city = $db->queryFirstRow(
'SELECT COUNT(*) as cnt, SUM(pop) as totpop, SUM(pop_max) as maxpop from city where nation=%i',
$nationID
@@ -198,16 +199,16 @@ function myNationInfo(General $generalObj)
$topChiefs = Util::convertArrayToDict($db->query('SELECT officer_level, no, name, npc FROM general WHERE nation = %i AND officer_level >= 11', $nationID), 'officer_level');
$level12Name = key_exists(12, $topChiefs)?getColoredName($topChiefs[12]['name'], $topChiefs[12]['npc']):'-';
$level11Name = key_exists(11, $topChiefs)?getColoredName($topChiefs[11]['name'], $topChiefs[11]['npc']):'-';
$level12Name = key_exists(12, $topChiefs) ? getColoredName($topChiefs[12]['name'], $topChiefs[12]['npc']) : '-';
$level11Name = key_exists(11, $topChiefs) ? getColoredName($topChiefs[11]['name'], $topChiefs[11]['npc']) : '-';
$impossibleStrategicCommandLists = [];
$strategicCommandLists = GameConst::$availableChiefCommand['전략'];
$yearMonth = Util::joinYearMonth($admin['year'], $admin['month']);
foreach($strategicCommandLists as $command){
foreach ($strategicCommandLists as $command) {
$cmd = buildNationCommandClass($command, $generalObj, $admin, new LastTurn());
$nextAvailableTurn = $cmd->getNextAvailableTurn();
if($nextAvailableTurn > $yearMonth){
if ($nextAvailableTurn > $yearMonth) {
$impossibleStrategicCommandLists[] = [$cmd->getName(), $nextAvailableTurn - $yearMonth];
}
}
@@ -239,28 +240,28 @@ function myNationInfo(General $generalObj)
<tr>
<td class='bg1 center'><b>총주민</b></td>
<td class='center'>";
echo $nationID===0 ? "해당 없음" : "{$city['totpop']}/{$city['maxpop']}";
echo $nationID === 0 ? "해당 없음" : "{$city['totpop']}/{$city['maxpop']}";
echo "</td>
<td class='bg1 center'><b>총병사</b></td>
<td class='center'>";
echo $nationID===0 ? "해당 없음" : "{$general['totcrew']}/{$general['maxcrew']}";
echo $nationID === 0 ? "해당 없음" : "{$general['totcrew']}/{$general['maxcrew']}";
echo "</td>
</td>
</tr>
<tr>
<td class='bg1 center'><b>국 고</b></td>
<td class='center'>";
echo $nationID===0 ? "해당 없음" : "{$nation['gold']}";
echo $nationID === 0 ? "해당 없음" : "{$nation['gold']}";
echo "</td>
<td class='bg1 center'><b>병 량</b></td>
<td class='center'>";
echo $nationID===0 ? "해당 없음" : "{$nation['rice']}";
echo $nationID === 0 ? "해당 없음" : "{$nation['rice']}";
echo "</td>
</tr>
<tr>
<td class='bg1 center'><b>지급률</b></td>
<td class='center'>";
if ($nationID===0) {
if ($nationID === 0) {
echo "해당 없음";
} else {
echo $nation['bill'] == 0 ? "0 %" : "{$nation['bill']} %";
@@ -269,7 +270,7 @@ function myNationInfo(General $generalObj)
</td>
<td class='bg1 center'><b>세 율</b></td>
<td class='center'>";
if ($nationID===0) {
if ($nationID === 0) {
echo "해당 없음";
} else {
echo $nation['rate'] == 0 ? "0 %" : "{$nation['rate']} %";
@@ -285,7 +286,7 @@ function myNationInfo(General $generalObj)
$nation['tech'] = "$techCall / {$nation['tech']}";
if ($nationID===0) {
if ($nationID === 0) {
$nation['strategic_cmd_limit'] = "<font color=white>해당 없음</font>";
$nation['surlimit'] = "<font color=white>해당 없음</font>";
$nation['scout'] = "<font color=white>해당 없음</font>";
@@ -294,20 +295,20 @@ function myNationInfo(General $generalObj)
} else {
if ($nation['strategic_cmd_limit'] != 0) {
$nation['strategic_cmd_limit'] = "<font color=red>{$nation['strategic_cmd_limit']}턴</font>";
} else if($impossibleStrategicCommandLists) {
} else if ($impossibleStrategicCommandLists) {
$nation['strategic_cmd_limit'] = "<font color=yellow>가 능</font>";
} else{
} else {
$nation['strategic_cmd_limit'] = "<font color=limegreen>가 능</font>";
}
if($impossibleStrategicCommandLists){
if ($impossibleStrategicCommandLists) {
$text = [];
foreach($impossibleStrategicCommandLists as [$cmdName, $remainTurn]){
foreach ($impossibleStrategicCommandLists as [$cmdName, $remainTurn]) {
$text[] = "{$cmdName}: {$remainTurn}턴 뒤";
}
$nation['strategic_cmd_limit'] = $templates->render('tooltip', [
'text'=>'<span style="text-decoration:underline dashed;">'.$nation['strategic_cmd_limit'].'</span>',
'info'=>'<span class="text-left d-inline-block">'.join('<br>', $text).'</span>',
'text' => '<span style="text-decoration:underline dashed;">' . $nation['strategic_cmd_limit'] . '</span>',
'info' => '<span class="text-left d-inline-block">' . join('<br>', $text) . '</span>',
]);
}
@@ -336,11 +337,11 @@ function myNationInfo(General $generalObj)
<tr>
<td style='text-align:center;' class='bg1'><b>속 령</b></td>
<td style='text-align:center;'>";
echo $nationID===0 ? "-" : "{$city['cnt']}";
echo $nationID === 0 ? "-" : "{$city['cnt']}";
echo "</td>
<td style='text-align:center;' class='bg1'><b>장 수</b></td>
<td style='text-align:center;'>";
echo $nationID===0 ? "-" : "{$general['cnt']}";
echo $nationID === 0 ? "-" : "{$general['cnt']}";
echo "</td>
</tr>
<tr>
@@ -348,7 +349,7 @@ function myNationInfo(General $generalObj)
<td style='text-align:center;'>{$nation['power']}</td>
<td style='text-align:center;' class='bg1'><b>기술력</b></td>
<td style='text-align:center;'>";
echo $nationID===0 ? "-" : "{$nation['tech']}";
echo $nationID === 0 ? "-" : "{$nation['tech']}";
echo "</td>
</tr>
<tr>
@@ -904,7 +905,7 @@ function nationMsg(General $general)
$nationID = $general->getNationID();
$nationStor = KVStorage::getStorage($db, $nationID, 'nation_env');
return $nationStor->notice??'';
return $nationStor->notice ?? '';
}
function banner()
@@ -1227,13 +1228,13 @@ function updateOnline()
$onlineNum = count($onlineUser);
$onlineNationUsers = Util::arrayGroupBy($onlineUser, 'nation');
uasort($onlineNationUsers, function(array $lhs, array $rhs){
return -(count($lhs)<=>count($rhs));
uasort($onlineNationUsers, function (array $lhs, array $rhs) {
return - (count($lhs) <=> count($rhs));
});
$onlineNation = [];
foreach($onlineNationUsers as $nationID=>$rawOnlineUser){
foreach ($onlineNationUsers as $nationID => $rawOnlineUser) {
$nationName = getNationStaticInfo($nationID)['name'];
$onlineNation[] = "【{$nationName}】";
$userList = join(', ', Util::squeezeFromArray($rawOnlineUser, 'name'));
@@ -1265,7 +1266,7 @@ function addAge()
$generalID = $general['no'];
$special = SpecialityHelper::pickSpecialDomestic(
$general,
(Json::decode($general['aux'])['prev_types_special'])??[]
(Json::decode($general['aux'])['prev_types_special']) ?? []
);
$specialClass = buildGeneralSpecialDomesticClass($special);
$specialText = $specialClass->getName();
@@ -1284,7 +1285,7 @@ function addAge()
$generalID = $general['no'];
$special2 = SpecialityHelper::pickSpecialWar(
$general,
(Json::decode($general['aux'])['prev_types_special2'])??[]
(Json::decode($general['aux'])['prev_types_special2']) ?? []
);
$specialClass = buildGeneralSpecialWarClass($special2);
$specialText = $specialClass->getName();
@@ -1537,15 +1538,15 @@ function giveRandomUniqueItem(General $general, string $acquireType): bool
$occupiedUnique = [];
$invalidItemType = [];
foreach(array_keys(GameConst::$allItems) as $itemType){
$ownItem = $general->getItems()[$itemType]??null;
if($ownItem !== null && !$ownItem->isBuyable()){
foreach (array_keys(GameConst::$allItems) as $itemType) {
$ownItem = $general->getItems()[$itemType] ?? null;
if ($ownItem !== null && !$ownItem->isBuyable()) {
$invalidItemType[$itemType] = true;
}
}
foreach (array_keys(GameConst::$allItems) as $itemType) {
if(key_exists($itemType, $invalidItemType)){
if (key_exists($itemType, $invalidItemType)) {
continue;
}
foreach ($db->queryAllLists('SELECT %b, count(*) as cnt FROM general GROUP BY %b', $itemType, $itemType) as [$itemCode, $cnt]) {
@@ -1561,11 +1562,11 @@ function giveRandomUniqueItem(General $general, string $acquireType): bool
}
foreach (GameConst::$allItems as $itemType => $itemCategories) {
if(key_exists($itemType, $invalidItemType)){
if (key_exists($itemType, $invalidItemType)) {
continue;
}
foreach ($itemCategories as $itemCode => $cnt) {
if($cnt == 0){
if ($cnt == 0) {
continue;
}
if (!key_exists($itemCode, $occupiedUnique)) {
@@ -1607,6 +1608,177 @@ function giveRandomUniqueItem(General $general, string $acquireType): bool
return true;
}
function rollbackInheritUniqueTrial(General $general, string $itemKey, string $reason)
{
$ownerID = $general->getVar('owner');
$db = DB::db();
$itemTrials = $general->getAuxVar('inheritUniqueTrial');
unset($itemTrials[$itemKey]);
$general->setAuxVar('inheritUniqueTrial', $itemTrials);
$trialStor = KVStorage::getStorage($db, "ut_{$itemKey}");
$ownTrial = $trialStor->getValue("u{$ownerID}");
if ($ownTrial) {
//두 값이 general, KVStorage 둘다 있고, 이중에선 KVStorage 값을 기준으로 하자 따르자
[,, $amount] = $ownTrial;
$trialStor->deleteValue("u{$ownerID}");
$general->increaseInheritancePoint('previous', $amount);
}
$itemObj = buildItemClass($itemKey);
$itemName = $itemObj->getName();
//메시지
$staticNation = $general->getStaticNation();
$unlimited = new \DateTime('9999-12-31');
$src = new MessageTarget(0, '', 0, 'System', '#000000');
$dest = new MessageTarget($general->getID(), $general->getName(), $general->getNationID(), $staticNation['name'], $staticNation['color'], $general->getVar('icon'));
$josaUl = JosaUtil::pick($itemName, '을');
$msg = new Message(
Message::MSGTYPE_PRIVATE,
$src,
$dest,
"{$itemName}{$josaUl} 얻지 못했습니다. {$reason}",
new DateTime(),
$unlimited,
[]
);
$msg->send(true);
}
function tryInheritUniqueItem(General $general, string $acquireType = '아이템'): bool
{
$ownerID = $general->getVar('owner');
if (!$ownerID) {
return false;
}
$itemTrials = $general->getAuxVar('inheritUniqueTrial') ?? [];
arsort($itemTrials);
$db = DB::db();
$acquireTarget = null;
$acquireType = null;
foreach ($itemTrials as $itemKey => $amount) {
$availableItemTypes = [];
$reasons = [];
foreach (GameConst::$allItems as $itemType => $itemList) {
//아직은 그런 경우는 없지만 동일 유니크를 여러 부위에 장착할 수 있을지도 모름
if (!key_exists($itemKey, $itemList)) {
continue;
}
$ownItem = $general->getItem($itemType);
if ($ownItem->getRawClassName() == $itemKey) {
$reasons[] = '이미 그 유니크를 가지고 있습니다.';
continue;
}
/*
if (!$ownItem->isBuyable()) {
$reasons[] = '이미 다른 유니크를 가지고 있습니다.';
continue;
}
*/
$availableCnt = $itemList[$itemKey];
$occupiedCnt = $db->queryFirstField('SELECT count(*) FROM general WHERE %b = %s', $itemType, $itemKey);
if ($occupiedCnt >= $availableCnt) {
$reasons[] = '그 유니크는 모두 점유되었습니다.';
continue;
}
$availableItemTypes[] = $itemType;
}
if (!$availableItemTypes) {
rollbackInheritUniqueTrial($general, $itemKey, join(' ', $reasons));
continue;
}
$reasons = [];
$itemType = Util::choiceRandom($availableItemTypes);
$trialStor = KVStorage::getStorage($db, "ut_{$itemKey}"); //혹시 itemKey의 크기가 37이 넘을 수 있을까?
$anyTrials = $trialStor->getAll();
if (!$anyTrials) {
//순서가 꼬였던 모양, 실제 값은 storage를 우선시하자
rollbackInheritUniqueTrial($general, $itemKey, '절차상의 오류입니다.');
continue;
}
usort($anyTrials, function ($lhsTrial, $rhsTrial) {
[,, $lhsAmount] = $lhsTrial;
[,, $rhsAmount] = $rhsTrial;
return $rhsAmount <=> $lhsAmount; //큰 값이 앞에 오도록
});
//공동 1등인데 본인이 있을 수도 있다.
[,, $topAmount] = $anyTrials;
if ($amount < $topAmount) {
$compAmount = $topAmount / $amount;
if ($compAmount > 2.0) {
$compText = '엄청난 차이로 ';
} else if ($compAmount > 1.2) {
$compText = '큰 차이로 ';
} else if ($compAmount > 1.05) {
$compText = '';
} else {
$compText = '아슬아슬한 차이로 ';
}
rollbackInheritUniqueTrial($general, $itemKey, "{$compText}상위 입찰한 장수가 있습니다.");
continue;
}
//내가 1위다
if (!$acquireTarget) {
//이미 다른 아이템을 얻기로 되어있다.
continue;
}
$acquireTarget = $itemKey;
$acquireType = $itemType;
}
unset($itemKey);
unset($itemType);
if (!$acquireTarget) {
return false;
}
$trialStor = KVStorage::getStorage($db, "ut_{$acquireTarget}");
$trialStor->deleteValue("u{$ownerID}");
//rollbackInheritUniqueTrial 과정 때문에 새로 받아와야함
$itemTrials = $general->getAuxVar('inheritUniqueTrial');
unset($itemTrials[$acquireTarget]);
$general->setAuxVar('inheritUniqueTrial', $itemTrials);
$nationName = $general->getStaticNation()['name'];
$generalName = $general->getName();
$josaYi = JosaUtil::pick($generalName, '이');
$itemObj = buildItemClass($acquireTarget);
$itemName = $itemObj->getName();
$itemRawName = $itemObj->getRawName();
$josaUl = JosaUtil::pick($itemRawName, '을');
$general->setVar($acquireType, $acquireTarget);
$logger = $general->getLogger();
$logger->pushGeneralActionLog("<C>{$itemName}</>{$josaUl} 습득했습니다!");
$logger->pushGeneralHistoryLog("<C>{$itemName}</>{$josaUl} 습득");
$logger->pushGlobalActionLog("<Y>{$generalName}</>{$josaYi} <C>{$itemName}</>{$josaUl} 습득했습니다!");
$logger->pushGlobalHistoryLog("<C><b>【{$acquireType}】</b></><D><b>{$nationName}</b></>의 <Y>{$generalName}</>{$josaYi} <C>{$itemName}</>{$josaUl} 습득했습니다!");
return true;
}
function tryUniqueItemLottery(General $general, string $acquireType = '아이템'): bool
{
$db = DB::db();
@@ -1616,8 +1788,12 @@ function tryUniqueItemLottery(General $general, string $acquireType = '아이템
return false;
}
if ($general->getNPCType() > 6) {
return false;
$inheritUnique = $general->getAuxVar('inheritUniqueTrial');
if (count($inheritUnique)) {
$trialResult = tryInheritUniqueItem($general, $acquireType);
if ($trialResult) {
return true;
}
}
$itemTypeCnt = count(GameConst::$allItems);
@@ -1629,7 +1805,7 @@ function tryUniqueItemLottery(General $general, string $acquireType = '아이템
}
}
if($trialCnt <= 0){
if ($trialCnt <= 0) {
LogText("{$general->getName()}, {$general->getID()} 모든 아이템", $trialCnt);
return false;
}
@@ -1653,18 +1829,18 @@ function tryUniqueItemLottery(General $general, string $acquireType = '아이템
$prob = 1 / ($genCount * $itemTypeCnt / 10 / 4); // 건국시 4개(20%) 등장(200명시 20국 정도 됨)
}
$prob = Util::valueFit($prob, null, 1 / 4);//최대치 감소
$prob = Util::valueFit($prob, null, 1 / 4); //최대치 감소
$result = false;
foreach(Util::range($trialCnt) as $_idx){
foreach (Util::range($trialCnt) as $_idx) {
if (Util::randBool($prob)) {
$result = true;
break;
}
}
if(!$result){
if (!$result) {
LogText("{$general->getName()}, {$general->getID()} 유니크 실패 {$trialCnt}", $prob);
return false;
}
@@ -1681,7 +1857,7 @@ function getAdmin()
}
/** @return General[] */
function deleteNation(General $lord, bool $applyDB):array
function deleteNation(General $lord, bool $applyDB): array
{
$lordID = $lord->getID();
$nationID = $lord->getNationID();
@@ -1706,7 +1882,8 @@ function deleteNation(General $lord, bool $applyDB):array
$nationID,
$lordID
),
['npc', 'gold', 'rice', 'experience', 'explevel', 'dedication', 'dedlevel', 'belong', 'aux'], 1
['npc', 'gold', 'rice', 'experience', 'explevel', 'dedication', 'dedlevel', 'belong', 'aux'],
1
);
$nationGeneralList[$lordID] = $lord;
@@ -1722,11 +1899,12 @@ function deleteNation(General $lord, bool $applyDB):array
$destroyHistoryLog = "<D><b>{$nationName}</b></>{$josaYi} <R>멸망</>";
// 전 장수 재야로
foreach($nationGeneralList as $general){
$general->setAuxVar('max_belong',
foreach ($nationGeneralList as $general) {
$general->setAuxVar(
'max_belong',
max(
$general->getVar('belong'),
$general->getAuxVar('max_belong')??0
$general->getAuxVar('max_belong') ?? 0
)
);
$general->setVar('belong', 0);
@@ -1739,7 +1917,7 @@ function deleteNation(General $lord, bool $applyDB):array
$logger->pushGeneralActionLog($destroyLog, ActionLogger::PLAIN);
$logger->pushGeneralHistoryLog($destroyHistoryLog);
if($applyDB){
if ($applyDB) {
$general->applyDB($db);
}
}