즉시 사망 안되는 문제 해결

This commit is contained in:
2020-05-08 21:14:33 +09:00
parent bece81b10e
commit 157c8e92d5
2 changed files with 5 additions and 4 deletions
+4 -3
View File
@@ -196,8 +196,8 @@ else{
$turntime = getRandTurn($admin['turnterm'], new \DateTimeImmutable($admin['turntime']));
$lastconnect = TimeUtil::now();
if ($lastconnect >= $turntime) {
$now = date('Y-m-d H:i:s');
if ($now >= $turntime) {
$turntime = addTurn($turntime, $admin['turnterm']);
}
@@ -241,7 +241,8 @@ $db->insert('general', [
'officer_level' => 0,
'turntime' => $turntime,
'killturn' => 6,
'lastconnect' => $lastconnect,
'lastconnect' => $now,
'lastrefresh' => $now,
'crewtype'=>GameUnitConst::DEFAULT_CREWTYPE,
'makelimit' => 0,
'age' => $age,
+1 -1
View File
@@ -919,7 +919,7 @@ class General implements iAction{
'personal', 'special', 'special2', 'defence_train', 'tnmt', 'npc', 'npc_org', 'deadyear', 'npcmsg',
'dex1', 'dex2', 'dex3', 'dex4', 'dex5', 'betray',
'recent_war', 'last_turn', 'myset',
'specage', 'specage2', 'con', 'connect', 'owner', 'aux'
'specage', 'specage2', 'con', 'connect', 'owner', 'aux', 'lastrefresh',
];
if($reqColumns === null){