game: 전투시 얻는 기술량에서 공격자 상향
- 공격자 기술: 공격자가 입은 피해 * 0.012 (구 0.01) - 수비자 기술: 수비자가 입은 피해 * 0.009 (구 0.01)
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@@ -113,8 +113,8 @@ function processWar(string $warSeed, General $attackerGeneral, array $rawAttacke
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'dead' => $db->sqleval('dead + %i', $totalDead * 0.6)
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], 'city=%i', $rawDefenderCity['city']);
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$attackerIncTech = buildNationTypeClass($rawAttackerNation['type'])->onCalcDomestic('기술', 'score', $attacker->getDead() * 0.01);
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$defenderIncTech = buildNationTypeClass($rawDefenderNation['type'])->onCalcDomestic('기술', 'score', $attacker->getKilled() * 0.01);
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$attackerIncTech = buildNationTypeClass($rawAttackerNation['type'])->onCalcDomestic('기술', 'score', $attacker->getDead() * 0.012);
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$defenderIncTech = buildNationTypeClass($rawDefenderNation['type'])->onCalcDomestic('기술', 'score', $attacker->getKilled() * 0.009);
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$attackerGenCnt = $rawAttackerNation['gennum'];
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$defenderGenCnt = $rawDefenderNation['gennum'];
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