Files
core/hwe/ts/components/GameInfo.vue
T
Hide_D de17d87f47 fix: 비일관적인 breakpoint 정정
- md가 아니라 lg를 기준으로 잡아야 함
- lg의 기준 breakpoint를 940으로 변경
- is100pxMode의 기준 역시 lg breakpoint와 일치
2023-06-30 16:30:44 +00:00

154 lines
5.8 KiB
Vue

<template>
<h3 class="scenarioName center">
{{ gameConstStore?.gameConst.title }} {{ serverName }}{{ frontInfo?.global.serverCnt }}
<span class="avoid-wrap" style="color: cyan">{{ frontInfo?.global.scenarioText }}</span>
</h3>
<div v-if="frontInfo" class="gameInfo row gx-0">
<div class="s-border-t col py-2 col-8 col-lg-4 subScenarioName" style="color: cyan">
{{ globalInfo.scenarioText }}
</div>
<div class="s-border-t col py-2 col-4 col-lg-2 subNPCType" style="color: cyan">
NPC , 상성:
{{ globalInfo.extendedGeneral ? "확장" : "표준" }}
{{ globalInfo.isFiction ? "가상" : "사실" }}
</div>
<div class="s-border-t col py-2 col-4 col-lg-2 subNPCMode" style="color: cyan">
NPC선택: {{ ["불가능", "가능", "선택 생성"][globalInfo.npcMode] }}
</div>
<div class="s-border-t col py-2 col-4 col-lg-2 subTournamentMode" style="color: cyan">
토너먼트: 경기당 {{ calcTournamentTerm(globalInfo.turnterm) }}
</div>
<div class="s-border-t col py-2 col-4 col-lg-2 subOtherSetting" style="color: cyan">
기타 설정:
<AutorunInfo :autorunMode="globalInfo.autorunUser" />
</div>
<div class="s-border-t col py-2 col-8 col-lg-4 subYearMonth">
현재: {{ globalInfo.year }} {{ globalInfo.month }} ({{ globalInfo.turnterm }} 서버)
</div>
<div class="s-border-t col py-2 col-4 col-lg-2 subOnlineUserCnt">
전체 접속자 : {{ (globalInfo.onlineUserCnt ?? 0).toLocaleString() }}
</div>
<div class="s-border-t col py-2 col-4 col-lg-2 subAPILimit">
턴당 갱신횟수: {{ globalInfo.apiLimit.toLocaleString() }}
</div>
<div class="s-border-t col py-2 col-8 col-lg-4 subGeneralCnt">
등록 장수: 유저
{{ createdUserCnt.toLocaleString() }} / {{ globalInfo.generalCntLimit.toLocaleString() }} +
<span style="color: cyan">NPC {{ createdNPCCnt.toLocaleString() }} </span>
</div>
<div class="s-border-t py-2 col col-6 col-lg-4 subTournamentState">
<span v-if="frontInfo.global.isTournamentActive">
<a v-if="tournamentStep.availableJoin" href="b_tournament.php" target="_blank">
<span style="color: cyan"
>{{ formatTournamentType(frontInfo.global.tournamentType) }}
<span style="color: orange">{{ tournamentStep.state }}</span> {{ tournamentStep.nextText }}
{{ formatTime(tournamentTime).substring(11, 16) }}</span
>
</a>
<span v-else>
<span style="color: cyan"
>{{ formatTournamentType(frontInfo.global.tournamentType) }}
<span style="color: magenta">{{ tournamentStep.state }}</span> {{ tournamentStep.nextText }}
{{ formatTime(tournamentTime).substring(11, 16) }}</span
>
</span>
</span>
<span v-else style="color: magenta"> 현재 토너먼트 경기 없음 </span>
</div>
<div
class="s-border-t py-2 col col-6 col-lg-2 subLastExecuted"
:style="{ color: serverLocked ? 'magenta' : 'cyan' }"
>
동작 시각: {{ formatTime(lastExecuted).substring(5) }}
</div>
<div class="s-border-t py-2 col col-6 col-lg-2 subAuctionState">
<a v-if="globalInfo.auctionCount" href="v_auction.php" target="_blank" style="color: cyan">
{{ globalInfo.auctionCount.toLocaleString() }} 거래 진행중
</a>
<span v-else style="color: magenta">진행중인 거래 없음</span>
</div>
<div class="s-border-t py-2 col col-6 col-lg-4 subVoteState">
<a v-if="globalInfo.lastVote" href="v_vote.php" target="_blank">
<span style="color: cyan">설문 진행 : </span><span>{{ globalInfo.lastVote.title }}</span>
</a>
<span v-else style="color: magenta">진행중인 설문 없음</span>
</div>
</div>
</template>
<script setup lang="ts">
import type { GetFrontInfoResponse } from "@/defs/API/Global";
import type { GameConstStore } from "@/GameConstStore";
import { unwrap } from "@/util/unwrap";
import { inject, toRefs, ref, watch } from "vue";
import { formatTime } from "@/util/formatTime";
import { calcTournamentTerm } from "@/utilGame";
import { formatTournamentStep, type TournamentStepType, formatTournamentType } from "@/utilGame/formatTournament";
import { parseTime } from "@/util/parseTime";
import AutorunInfo from "./AutorunInfo.vue";
const props = defineProps<{
frontInfo: GetFrontInfoResponse;
serverName: string;
serverLocked: boolean;
lastExecuted: Date;
}>();
const { frontInfo, serverName, serverLocked, lastExecuted } = toRefs(props);
const globalInfo = ref(frontInfo.value.global);
const gameConstStore = unwrap(inject<GameConstStore>("gameConstStore"));
const generalCnt = ref(new Map<number, number>());
const createdUserCnt = ref(0);
const createdNPCCnt = ref(0);
const tournamentStep = ref<TournamentStepType>({
availableJoin: false,
state: "초기화 중",
nextText: "",
});
const tournamentTime = ref<Date>(new Date());
function updateFrontInfo(frontInfo: GetFrontInfoResponse) {
const global = frontInfo.global;
globalInfo.value = global;
const value = new Map<number, number>();
let userCnt = 0;
let npcCnt = 0;
for (const [npcType, cnt] of global.genCount) {
value.set(npcType, cnt);
if (npcType < 2) {
userCnt += cnt;
} else {
npcCnt += cnt;
}
}
generalCnt.value = value;
createdUserCnt.value = userCnt;
createdNPCCnt.value = npcCnt;
tournamentStep.value = formatTournamentStep(global.tournamentState);
tournamentTime.value = parseTime(global.tournamentTime);
}
watch(frontInfo, updateFrontInfo, { immediate: true });
</script>
<style lang="scss" scoped>
@import "@scss/common/break_500px.scss";
.gameInfo {
text-align: center;
}
.subVoteState,
.subAuctionState,
.subTournamentState {
a {
text-decoration: gray underline;
}
}
</style>