Files
core/hwe/ts/components/GeneralLiteCard.vue
T
Hide_D c9dd873019 refac, wip: 벌점(connect, con) 변경
- 벌점: refreshScoreTotal
- 순간벌점: refreshScore
2023-07-07 10:57:52 +00:00

211 lines
5.9 KiB
Vue

<template>
<div class="general-card-basic bg2">
<div
class="general-icon"
:style="{
backgroundImage: `url(${iconPath})`,
}"
></div>
<div
class="general-name"
:style="{
color: isBrightColor(nation.color) ? '#000' : '#fff',
backgroundColor: nation.color,
}"
>
{{ general.name }} {{ general.officerLevelText }} | {{ generalTypeCall }} |
<span :style="{ color: injuryInfo.color }">{{ injuryInfo.text }}</span>
</div>
<div class="bg1">통솔</div>
<div>
<div class="row gx-0">
<div class="col">
<span :style="{ color: injuryInfo.color }">{{ calcInjury("leadership", general) }}</span>
<!-- eslint-disable-next-line vue/no-v-html -->
<span v-if="general.lbonus > 0" style="color: cyan">+{{ general.lbonus }}</span>
</div>
</div>
</div>
<div class="bg1">무력</div>
<div>
<div class="row gx-0">
<div class="col" :style="{ color: injuryInfo.color }">
{{ calcInjury("strength", general) }}
</div>
</div>
</div>
<div class="bg1">지력</div>
<div>
<div class="row gx-0">
<div class="col" :style="{ color: injuryInfo.color }">
{{ calcInjury("intel", general) }}
</div>
</div>
</div>
<div class="bg1">자금</div>
<div>{{ general.gold.toLocaleString() }}</div>
<div class="bg1">군량</div>
<div>{{ general.rice.toLocaleString() }}</div>
<div class="bg1">성격</div>
<div v-if="!personal.info">{{ personal.name }}</div>
<div v-else v-b-tooltip.hover :title="personal.info">{{ personal.name }}</div>
<div class="filler"></div>
<div class="bg1">Lv</div>
<div class="general-exp-level">
{{ general.explevel }}
</div>
<div class="bg1">연령</div>
<div :style="{ color: ageColor }">{{ general.age }}</div>
<div class="bg1">특기</div>
<div>
<span v-if="!specialDomestic.info"> {{ specialDomestic.name }}</span
><span v-else v-b-tooltip.hover :title="specialDomestic.info"> {{ specialDomestic.name }}</span>
/
<span v-if="!specialWar.info"> {{ specialWar.name }}</span
><span v-else v-b-tooltip.hover :title="specialWar.info"> {{ specialWar.name }}</span>
</div>
<div class="filler"></div>
<div class="bg1">삭턴</div>
<div>{{ general.killturn }} </div>
<div class="bg1">벌점</div>
<div class="general-refresh-score-total">
{{ formatRefreshScore(general.refreshScoreTotal) }} {{ general.refreshScoreTotal.toLocaleString() }}
</div>
</div>
</template>
<script lang="ts" setup>
import type { GeneralListItemP0 } from "@/defs/API/Nation";
import { computed, inject, ref, toRefs, watch, type Ref } from "vue";
import { getIconPath } from "@/util/getIconPath";
import { isBrightColor } from "@/util/isBrightColor";
import { formatInjury } from "@/utilGame/formatInjury";
import type { NationStaticItem } from "@/defs";
import { unwrap } from "@/util/unwrap";
import type { GameConstStore } from "@/GameConstStore";
import { formatGeneralTypeCall } from "@/utilGame/formatGeneralTypeCall";
import { formatRefreshScore } from "@/utilGame/formatRefreshScore";
import { calcInjury } from "@/utilGame/calcInjury";
import type { GameIActionInfo } from "@/defs/GameObj";
import { isValidObjKey } from "@/utilGame/isValidObjKey";
const gameConstStore = unwrap(inject<Ref<GameConstStore>>("gameConstStore"));
const props = defineProps<{
general: GeneralListItemP0;
nation: NationStaticItem;
}>();
const { general, nation } = toRefs(props);
const iconPath = ref("");
const injuryInfo = ref<{ text: string; color: string }>({ text: "-", color: "white" });
const generalTypeCall = ref<string>("-");
const ageColor = ref<string>("limegreen");
watch(
general,
(general) => {
iconPath.value = getIconPath(general.imgsvr, general.picture);
const [text, color] = formatInjury(general.injury);
injuryInfo.value = { text, color };
generalTypeCall.value = formatGeneralTypeCall(
general.leadership,
general.strength,
general.intel,
gameConstStore.value.gameConst
);
ageColor.value = (() => {
const age = general.age;
const retirementYear = gameConstStore.value.gameConst.retirementYear;
if (age < retirementYear * 0.75) {
return "limegreen";
}
if (age < retirementYear) {
return "yellow";
}
return "red";
})();
},
{ immediate: true }
);
const dummyInfo: GameIActionInfo = { value: "None", name: "-", info: "" };
const personal = ref<GameIActionInfo>(dummyInfo);
const specialDomestic = ref<GameIActionInfo>(dummyInfo);
const specialWar = ref<GameIActionInfo>(dummyInfo);
watch(
general,
(general) => {
personal.value = !isValidObjKey(general.personal)
? dummyInfo
: gameConstStore.value.iActionInfo.personality[general.personal];
specialDomestic.value = !isValidObjKey(general.specialDomestic)
? dummyInfo
: gameConstStore.value.iActionInfo.specialDomestic[general.specialDomestic];
specialWar.value = !isValidObjKey(general.specialWar)
? dummyInfo
: gameConstStore.value.iActionInfo.specialWar[general.specialWar];
},
{ immediate: true }
);
</script>
<style lang="scss" scoped>
.general-card-basic {
display: grid;
grid-template-columns: 64px repeat(3, 2fr 5fr);
grid-template-rows: repeat(5, calc(64px / 3));
text-align: center;
font-size: 14px;
border-bottom: 1px solid gray;
border-right: 1px solid gray;
> div.bg1,
> .general-crew-type-icon,
> .general-icon,
> .filler {
border-left: 1px solid gray;
}
> div {
border-top: 1px solid gray;
}
}
.general-icon {
width: 64px;
height: 64px;
background-size: contain;
background-repeat: no-repeat;
grid-row: 1 / 4;
}
.general-name {
grid-row: 1 / 2;
grid-column: 2 / 8;
font-weight: bold;
}
.general-refresh-score-total {
grid-column: 5 / 8;
}
</style>