forked from devsam/core
208 lines
6.0 KiB
PHP
208 lines
6.0 KiB
PHP
<?php
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namespace sammo\Command\General;
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//TODO: 아이템 클래스 재확정 후 재 구현!
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use \sammo\{
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DB, Util, JosaUtil,
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General,
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ActionLogger,
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GameConst, GameUnitConst,
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LastTurn,
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Command
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};
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use function \sammo\{
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tryUniqueItemLottery,
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};
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use \sammo\Constraint\Constraint;
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use \sammo\Constraint\ConstraintHelper;
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use sammo\MustNotBeReachedException;
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class che_군량매매 extends Command\GeneralCommand{
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static protected $actionName = '군량매매';
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static public $reqArg = true;
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protected function argTest():bool{
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if($this->arg === null){
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return false;
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}
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$buyRice = $this->arg['buyRice']??null;
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if(!is_bool($buyRice)){
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return false;
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}
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$buyRice = boolval($buyRice);
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$amount = $this->arg['amount']??null;
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if(!is_numeric($amount)){
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return false;
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}
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$amount = Util::round($amount, -2);
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$amount = Util::valueFit($amount, 100, GameConst::$maxResourceActionAmount);
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if($amount <= 0){
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return false;
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}
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$this->arg = [
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'buyRice'=>$buyRice,
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'amount'=>$amount
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];
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return true;
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}
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public function getBrief(): string
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{
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$buyRiceText = $this->arg['buyRice']?'구입':'판매';
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return "군량 {$this->arg['amount']}을 {$buyRiceText}";
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}
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protected function init()
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{
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$general = $this->generalObj;
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$this->setCity();
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$this->setNation();
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$this->minConditionConstraints=[
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ConstraintHelper::ReqCityTrader($general->getVar('npc')),
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ConstraintHelper::OccupiedCity(true),
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ConstraintHelper::SuppliedCity(),
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];
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}
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protected function initWithArg()
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{
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$general = $this->generalObj;
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$this->fullConditionConstraints=[
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ConstraintHelper::ReqCityTrader($general->getVar('npc')),
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ConstraintHelper::OccupiedCity(true),
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ConstraintHelper::SuppliedCity(),
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];
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if($this->arg['buyRice']){
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$this->fullConditionConstraints[] = ConstraintHelper::ReqGeneralGold(1);
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}
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else{
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$this->fullConditionConstraints[] = ConstraintHelper::ReqGeneralRice(1);
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}
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}
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public function getCost():array{
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return [0, 0];
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}
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public function getPreReqTurn():int{
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return 0;
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}
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public function getPostReqTurn():int{
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return 0;
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}
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public function run():bool{
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if(!$this->hasFullConditionMet()){
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throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
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}
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$db = DB::db();
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$general = $this->generalObj;
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$tradeRate = $this->city['trade'];
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$date = $general->getTurnTime($general::TURNTIME_HM);
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$buyRice = $this->arg['buyRice'];
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if($tradeRate === null){
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if($general->getVar('npc') >= 2){
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$tradeRate = 1.0;
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}
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else{
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throw new MustNotBeReachedException();
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}
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}
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else{
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$tradeRate /= 100;
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}
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if($buyRice){
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$buyKey = 'rice';
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$sellKey = 'gold';
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$sellAmount = Util::valueFit($this->arg['amount'] * $tradeRate, null, $general->getVar('gold'));
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$tax = $sellAmount * GameConst::$exchangeFee;
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if($sellAmount + $tax > $general->getVar('gold')){
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$sellAmount *= $general->getVar('gold') / ($sellAmount + $tax);
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$tax = $general->getVar('gold') - $sellAmount;
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}
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$buyAmount = $sellAmount / $tradeRate;
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$sellAmount += $tax;
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}
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else{
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$buyKey = 'gold';
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$sellKey = 'rice';
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$sellAmount = Util::valueFit($this->arg['amount'], null, $general->getVar('rice'));
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$buyAmount = $sellAmount * $tradeRate;
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$tax = $buyAmount * GameConst::$exchangeFee;
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$buyAmount -= $tax;
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}
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$logger = $general->getLogger();
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$buyAmountText = number_format($buyAmount);
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$sellAmountText = number_format($sellAmount);
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if($buyRice){
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$logger->pushGeneralActionLog("군량 <C>{$buyAmountText}</>을 사서 자금 <C>{$sellAmountText}</>을 썼습니다. <1>$date</>");
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}
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else{
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$logger->pushGeneralActionLog("군량 <C>{$sellAmountText}</>을 팔아 자금 <C>{$buyAmountText}</>을 얻었습니다. <1>$date</>");
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}
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$general->increaseVar($buyKey, $buyAmount);
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$general->increaseVarWithLimit($sellKey, -$sellAmount, 0);
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$db->update('nation', [
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'gold'=>$db->sqleval('gold + %i', $tax)
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], 'nation=%i', $general->getNationID());
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$exp = 30;
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$ded = 50;
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$incStat = Util::choiceRandomUsingWeight([
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'leadership_exp'=>$general->getLeadership(false, false, false, false),
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'strength_exp'=>$general->getStrength(false, false, false, false),
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'intel_exp'=>$general->getIntel(false, false, false, false)
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]);
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$general->addExperience($exp);
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$general->addDedication($ded);
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$general->increaseVar($incStat, 1);
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$general->setResultTurn(new LastTurn(static::getName(), $this->arg));
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$general->checkStatChange();
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$general->applyDB($db);
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return true;
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}
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public function getForm(): string
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{
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ob_start();
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?>
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자신의 군량을 사거나 팝니다.<br>
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<select id='buyRice' name="buyRice" size=1 style=color:white;background-color:black>
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<option value='false'>팜</option>
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<option value='true'>삼</option>
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</select>
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<select name=amount id='amount' size=1 style=text-align:right;color:white;background-color:black>
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<?php foreach(GameConst::$resourceActionAmountGuide as $amount): ?>
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<option value='<?=$amount?>'><?=$amount?></option>
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<?php endforeach; ?>
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</select> <input type=button id="commonSubmit" value="<?=$this->getName()?>"><br>
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<?php
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return ob_get_clean();
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}
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}
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