Files
core/hwe/sammo/API/General/GetFrontInfo.php
T
Hide_D ee3d84d7b0 refac: General 객체 생성을 GeneralQueryMode를 활용
- 기존 $constructMode
- 버그 있음..?
2023-07-07 18:39:23 +00:00

595 lines
21 KiB
PHP

<?php
namespace sammo\API\General;
use DateTimeInterface;
use MeekroDB;
use sammo\CityConst;
use sammo\DB;
use sammo\DTO\VoteInfo;
use sammo\Enums\APIRecoveryType;
use sammo\Enums\CityColumn;
use sammo\Enums\GeneralAccessLogColumn;
use sammo\Enums\GeneralColumn;
use sammo\Enums\GeneralQueryMode;
use sammo\Enums\RankColumn;
use sammo\GameConst;
use sammo\General;
use sammo\KVStorage;
use sammo\LastTurn;
use sammo\Validator;
use sammo\Session;
use sammo\TimeUtil;
use sammo\Util;
use function sammo\buildNationCommandClass;
use function sammo\checkLimit;
use function sammo\getTournamentTermText;
use function sammo\buildNationTypeClass;
use function sammo\calcLeadershipBonus;
use function sammo\checkSecretPermission;
use function sammo\getBillByLevel;
use function sammo\getDed;
use function sammo\getHonor;
use function sammo\getNationStaticInfo;
use function sammo\getOfficerLevelText;
use function sammo\increaseRefresh;
/**
* 통째로 메인페이지의 주요 정보를 반환하는 날로먹는 API
*/
class GetFrontInfo extends \sammo\BaseAPI
{
const ROW_LIMIT = 15;
public function getRequiredSessionMode(): int
{
return static::REQ_GAME_LOGIN | static::REQ_READ_ONLY;
}
public function validateArgs(): ?string
{
$v = new Validator($this->args);
$v->rule('lengthMin', 'lastNationNoticeDate', 19)
->rule('integer', 'lastGeneralRecordID')
->rule('integer', 'lastWorldHistoryID');
if (!$v->validate()) {
return $v->errorStr();
}
$this->args['lastGeneralRecordID'] = (int)($this->args['lastGeneralRecordID'] ?? 0);
$this->args['lastWorldHistoryID'] = (int)($this->args['lastWorldHistoryID'] ?? 0);
return null;
}
private function getGlobalRecord(int $lastRecordID): array
{
$db = DB::db();
$globalRecord = $db->queryAllLists(
'SELECT id, `text` FROM general_record WHERE `general_id` = 0 AND log_type = %s AND id >= %i ORDER BY `id` DESC LIMIT %i',
'history',
$lastRecordID,
static::ROW_LIMIT + 1,
);
return $globalRecord;
}
private function getGeneralRecord(int $generalID, int $lastRecordID): array
{
$db = DB::db();
$generalRecord = $db->queryAllLists(
'SELECT id, `text` FROM general_record WHERE `general_id` = %i AND log_type = %s AND id >= %i ORDER BY `id` DESC LIMIT %i',
$generalID,
'action',
$lastRecordID,
static::ROW_LIMIT + 1,
);
return $generalRecord;
}
private function getHistory(int $lastHistoryID): array
{
$db = DB::db();
$history = $db->queryAllLists(
'SELECT id, `text` FROM world_history WHERE nation_id = 0 AND id >= %i ORDER BY `id` DESC LIMIT %i',
$lastHistoryID,
static::ROW_LIMIT + 1,
);
return $history;
}
private function generateRecentRecord(int $generalID){
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->cacheValues(['isunited', 'opentime', 'refresh']);
$lastHistoryID = $this->args['lastWorldHistoryID'];
$lastRecordID = $this->args['lastGeneralRecordID'];
$history = $this->getHistory($lastHistoryID);
$globalRecord = $this->getGlobalRecord($lastRecordID);
$generalRecord = $this->getGeneralRecord($generalID, $lastRecordID);
$flushHistory = false;
$flushGlobalRecord = false;
$flushGeneralRecord = false;
if (!$history) {
$flushHistory = false;
} else if (Util::array_last($history)[0] <= $lastHistoryID) {
$flushHistory = false;
array_pop($history);
} else if (count($history) > static::ROW_LIMIT) {
array_pop($history);
}
if (!$globalRecord) {
$flushGlobalRecord = false;
} else if (Util::array_last($globalRecord)[0] == $lastRecordID) {
$flushGlobalRecord = false;
array_pop($globalRecord);
} else if (count($globalRecord) > static::ROW_LIMIT) {
array_pop($globalRecord);
}
if (!$generalRecord) {
$flushGeneralRecord = false;
} else if (Util::array_last($generalRecord)[0] == $lastRecordID) {
$flushGeneralRecord = false;
array_pop($generalRecord);
} else if (count($generalRecord) > static::ROW_LIMIT) {
array_pop($generalRecord);
}
return [
'history' => $history,
'global' => $globalRecord,
'general' => $generalRecord,
'flushHistory' => $flushHistory ? 1 : 0,
'flushGlobal' => $flushGlobalRecord ? 1 : 0,
'flushGeneral' => $flushGeneralRecord ? 1 : 0,
];
}
private function generateGlobalInfo(MeekroDB $db): array
{
$gameStor = KVStorage::getStorage($db, 'game_env');
[
$scenarioText, $extendedGeneral, $isFiction, $npcMode,
$joinMode, $autorunUser, $turnterm, $lastExecuted,
$lastVoteID, $develCost, $noticeMsg,
$onlineNations, $onlineUserCnt,
$year, $month, $startYear,
$generalCntLimit,
$apiLimit,
$serverCnt,
] = $gameStor->getValuesAsArray([
'scenario_text', 'extended_general', 'fiction', 'npcmode',
'join_mode', 'autorun_user', 'turnterm', 'turntime',
'lastVote', 'develcost', 'msg',
'online_nation', 'online_user_cnt',
'year', 'month', 'startyear',
'maxgeneral',
'refreshLimit',
'server_cnt',
]);
$lastVote = null;
if ($lastVoteID) {
$voteStor = KVStorage::getStorage($db, 'vote');
$lastVote = VoteInfo::fromArray($voteStor->getValue("vote_{$lastVoteID}"));
if ($lastVote->endDate && $lastVote->endDate < TimeUtil::now()) {
$lastVote = null;
}
}
$auctionCount = $db->queryFirstField('SELECT count(*) FROM ng_auction WHERE finished = 0');
$isTournamentActive = $gameStor->tournament > 0;
$isTournamentApplicationOpen = $gameStor->tournament == 1;
$isBettingActive = $gameStor->tournament == 6;
$tournamentType = $gameStor->tnmt_type;
$tournamentState = $gameStor->tournament;
$tournamentTime = $gameStor->tnmt_time;
$isLocked = boolval($db->queryFirstField('SELECT plock FROM plock WHERE `type`="GAME" LIMIT 1'));
$globalGenCount = $db->queryAllLists('SELECT npc, count(no) FROM general GROUP BY npc');
return [
'scenarioText' => $scenarioText,
'extendedGeneral' => $extendedGeneral,
'isFiction' => $isFiction,
'npcMode' => $npcMode,
'joinMode' => $joinMode,
'startyear' => $startYear,
'year' => $year,
'month' => $month,
'autorunUser' => $autorunUser,
'turnterm' => $turnterm,
'lastExecuted' => $lastExecuted,
'lastVoteID' => $lastVoteID,
'develCost' => $develCost,
'noticeMsg' => $noticeMsg,
'onlineNations' => $onlineNations,
'onlineUserCnt' => $onlineUserCnt,
'apiLimit' => $apiLimit,
'auctionCount' => $auctionCount,
'isTournamentActive' => $isTournamentActive,
'isTournamentApplicationOpen' => $isTournamentApplicationOpen,
'isBettingActive' => $isBettingActive,
'isLocked' => $isLocked,
'tournamentType' => $tournamentType,
'tournamentState' => $tournamentState,
'tournamentTime' => $tournamentTime,
'genCount' => $globalGenCount,
'generalCntLimit' => $generalCntLimit,
'serverCnt' => $serverCnt,
'lastVote' => $lastVote === null ? null : $lastVote->toArray(),
];
}
public function generateNationInfo(MeekroDB $db, General $general, array $rawNation): array
{
$gameStor = KVStorage::getStorage($db, 'game_env');
$admin = $gameStor->getAll(true);
$lastNationNoticeDate = $this->args['lastNationNoticeDate'] ?? '2022-08-19 00:00:00';
$nationID = $general->getNationID();
//XXX: 매번 더하는가?
$nationPopulation = $db->queryFirstRow(
'SELECT COUNT(*) as cityCnt, CAST(SUM(pop) AS INTEGER) as `now`, CAST(SUM(pop_max) AS INTEGER) as `max` from city where nation=%i',
$nationID
);
if($nationPopulation['cityCnt'] == 0){
$nationPopulation = [
'cityCnt' => 0,
'now' => 0,
'max' => 0
];
}
//XXX: 매번 더하는가?
$nationCrew = $db->queryFirstRow(
'SELECT COUNT(*) as generalCnt, CAST(SUM(crew) AS INTEGER) as `now`,CAST(SUM(leadership)*100 AS INTEGER) as `max` from general where nation=%i AND npc != 5',
$nationID
);
$nationStor = KVStorage::getStorage($db, $nationID, 'nation_env');
[$nationNotice, $onlineGen] = $nationStor->getValuesAsArray(['nationNotice', 'online_genenerals']);
if (!$nationNotice || ($nationNotice['date'] ?? '') <= $lastNationNoticeDate) {
$nationNotice = null;
}
$topChiefs = Util::convertArrayToDict($db->query(
'SELECT officer_level, no, name, npc FROM general WHERE nation = %i AND officer_level >= 11',
$nationID
), 'officer_level');
$impossibleStrategicCommandLists = [];
$strategicCommandLists = GameConst::$availableChiefCommand['전략'];
$yearMonth = Util::joinYearMonth($admin['year'], $admin['month']);
foreach ($strategicCommandLists as $command) {
$cmd = buildNationCommandClass($command, $general, $admin, new LastTurn());
$nextAvailableTurn = $cmd->getNextAvailableTurn();
if ($nextAvailableTurn > $yearMonth) {
$impossibleStrategicCommandLists[] = [$cmd->getName(), $nextAvailableTurn - $yearMonth];
}
}
$nationClass = buildNationTypeClass($rawNation['type']);
return [
'id' => $nationID,
'full' => true,
'name' => $rawNation['name'],
'population' => $nationPopulation,
'crew' => $nationCrew,
'type' => [
'raw' => $rawNation['type'],
'name' => $nationClass->getName(),
'pros' => $nationClass::$pros,
'cons' => $nationClass::$cons,
],
'color' => $rawNation['color'],
'level' => $rawNation['level'],
'capital' => $rawNation['capital'],
'gold' => $rawNation['gold'],
'rice' => $rawNation['rice'],
'tech' => $rawNation['tech'],
'gennum' => $rawNation['gennum'],
'power' => $rawNation['power'],
'bill' => $rawNation['bill'],
'taxRate' => $rawNation['rate'],
'onlineGen' => $onlineGen,
'notice' => $nationNotice,
'topChiefs' => $topChiefs,
'diplomaticLimit' => $rawNation['surlimit'],
'strategicCmdLimit' => $rawNation['strategic_cmd_limit'],
'impossibleStrategicCommand' => $impossibleStrategicCommandLists,
'prohibitScout' => $rawNation['scout'],
'prohibitWar' => $rawNation['war'],
];
}
public function generateDummyNationInfo(MeekroDB $db, General $general, array $rawNation): array
{
$staticInfo = getNationStaticInfo(0);
return [
'id' => 0,
'full' => false,
'name' => $staticInfo['name'],
'population' => [
'cityCnt' => 0,
'now' => 0,
'max' => 0,
],
'crew' => [
'generalCnt' => 0,
'now' => 0,
'max' => 0,
],
'type' => [
'raw' => 'None',
'name' => '-',
'pros' => '',
'cons' => '',
],
'color' => $staticInfo['color'],
'level' => $staticInfo['level'],
'capital' => $staticInfo['capital'],
'gold' => $staticInfo['gold'],
'rice' => $staticInfo['rice'],
'tech' => $staticInfo['tech'],
'gennum' => $staticInfo['gennum'],
'power' => $staticInfo['power'],
'onlineGen' => '', //TODO 접속자
'notice' => '',
'topChiefs' => [],
'impossibleStrategicCommand' => [],
];
}
public function generateGeneralInfo(MeekroDB $db, General $general, array $rawNation): array
{
$permission = checkSecretPermission($general->getRaw());
$result = [
'no' => $general->getID(), // number;
'name' => $general->getName(), // string;
'nation' => $general->getNationID(), // number;
'npc' => $general->getNPCType(), // number;
'injury' => $general->getVar(GeneralColumn::injury), // number;
'leadership' => $general->getVar(GeneralColumn::leadership), // number;
'strength' => $general->getVar('strength'), // number;
'intel' => $general->getVar('intel'), // number;
'explevel' => $general->getVar('explevel'), // number;
'dedlevel' => $general->getVar('dedlevel'), // number;
'gold' => $general->getVar('gold'), // number;
'rice' => $general->getVar('rice'), // number;
'killturn' => $general->getVar(GeneralColumn::killturn), // number;
'picture' => $general->getVar(GeneralColumn::picture), // string;
'imgsvr' => $general->getVar(GeneralColumn::imgsvr), // 0 | 1;
'age' => $general->getVar(GeneralColumn::age), // number;
'specialDomestic' => $general->getVar(GeneralColumn::special), // GameObjClassKey;
'specialWar' => $general->getVar(GeneralColumn::special2), // GameObjClassKey;
'personal' => $general->getVar(GeneralColumn::personal), // GameObjClassKey;
'belong' => $general->getVar(GeneralColumn::belong), // number;
'refreshScoreTotal' => $general->getAccessLogVar(GeneralAccessLogColumn::refreshScoreTotal, 0), // number;
'officerLevel' => $general->getVar(GeneralColumn::officer_level), // number;
'officerLevelText' => getOfficerLevelText($general->getVar(GeneralColumn::officer_level), $rawNation['level']), // string;
'lbonus' => calcLeadershipBonus($general->getVar(GeneralColumn::officer_level), $rawNation['level']), // number;
'ownerName' => $general->getVar(GeneralColumn::owner_name), // string | null;
'honorText' => getHonor($general->getVar(GeneralColumn::experience)), // string;
'dedLevelText' => getDed($general->getVar(GeneralColumn::dedication)), // string;
'bill' => getBillByLevel($general->getVar(GeneralColumn::dedlevel)), // number;
'reservedCommand' => null, // TurnObj[] | null;
'autorun_limit' => $general->getAuxVar('autorun_limit') ?? 0, // number;
'city' => $general->getVar(GeneralColumn::city), // number;
'troop' => $general->getVar(GeneralColumn::troop), // number;
//P0 End
'refreshScore' => $general->getAccessLogVar(GeneralAccessLogColumn::refreshScore, 0), // number;
'specage' => $general->getVar(GeneralColumn::specage), // number;
'specage2' => $general->getVar(GeneralColumn::specage2), // number;
'leadership_exp' => $general->getVar(GeneralColumn::leadership_exp), // number;
'strength_exp' => $general->getVar(GeneralColumn::strength_exp), // number;
'intel_exp' => $general->getVar(GeneralColumn::intel_exp), // number;
'dex1' => $general->getVar(GeneralColumn::dex1), // number;
'dex2' => $general->getVar(GeneralColumn::dex2), // number;
'dex3' => $general->getVar(GeneralColumn::dex3), // number;
'dex4' => $general->getVar(GeneralColumn::dex4), // number;
'dex5' => $general->getVar(GeneralColumn::dex5), // number;
'experience' => $general->getVar(GeneralColumn::experience), // number;
'dedication' => $general->getVar(GeneralColumn::dedication), // number;
'officer_level' => $general->getVar(GeneralColumn::officer_level), // number;
'officer_city' => $general->getVar(GeneralColumn::officer_city), // number;
'defence_train' => $general->getVar(GeneralColumn::defence_train), // number;
'crewtype' => $general->getVar(GeneralColumn::crewtype), // GameObjClassKey;
'crew' => $general->getVar(GeneralColumn::crew), // number;
'train' => $general->getVar(GeneralColumn::train), // number;
'atmos' => $general->getVar(GeneralColumn::atmos), // number;
'turntime' => $general->getVar(GeneralColumn::turntime), // string;
'recent_war' => $general->getVar(GeneralColumn::recent_war), // string;
'horse' => $general->getVar(GeneralColumn::horse), // GameObjClassKey;
'weapon' => $general->getVar(GeneralColumn::weapon), // GameObjClassKey;
'book' => $general->getVar(GeneralColumn::book), // GameObjClassKey;
'item' => $general->getVar(GeneralColumn::item), // GameObjClassKey;
'warnum' => $general->getRankVar(RankColumn::warnum), // number;
'killnum' => $general->getRankVar(RankColumn::killnum), // number;
'deathnum' => $general->getRankVar(RankColumn::deathnum), // number;
'killcrew' => $general->getRankVar(RankColumn::killcrew), // number;
'deathcrew' => $general->getRankVar(RankColumn::deathcrew), // number;
'firenum' => $general->getRankVar(RankColumn::firenum), // number;
//P1 End
'permission' => $permission,
];
$nationID = $general->getNationID();
$troopID = $general->getVar(GeneralColumn::troop);
if (!$troopID) {
return $result;
}
$troopName = $db->queryFirstField(
'SELECT `name` FROM troop WHERE nation = %i AND troop_leader = %i',
$nationID,
$troopID
);
if (!$troopName) {
return $result;
}
$troopCityID = $db->queryFirstField(
'SELECT city FROM general WHERE nation = %i AND `no` = %i',
$nationID,
$troopID
);
if (!$troopCityID) {
return $result;
}
$troopReservedCommand = $db->query(
'SELECT action, arg, brief FROM general_turn WHERE general_id = %i AND turn_idx < 5 ORDER BY turn_idx asc',
$troopID
);
if (!$troopReservedCommand) {
return $result;
}
$result['troopInfo'] = [
'leader' => [
'city' => $troopCityID,
'reservedCommand' => $troopReservedCommand,
],
'name' => $troopName,
];
return $result;
}
public function generateCityInfo(MeekroDB $db, General $general, array $rawNation): array
{
$rawCity = $general->getRawCity() ?? [];
$cityID = $rawCity[CityColumn::city->value];
$nationID = $rawCity[CityColumn::nation->value];
if ($nationID == $general->getNationID()) {
$nationName = $rawNation['name'];
$nationColor = $rawNation['color'];
} else {
$staticNation = getNationStaticInfo($nationID);
$nationName = $staticNation['name'];
$nationColor = $staticNation['color'];
}
$rawOfficerList = $db->query('SELECT officer_level, name, npc FROM general WHERE officer_city = %i AND officer_level IN (4,3,2)', $cityID);
$officerList = [4 => null, 3 => null, 2 => null];
foreach ($rawOfficerList as $officer) {
$officerLevel = $officer['officer_level'];
$officerList[$officerLevel] = $officer;
}
$result = [
'id' => $rawCity[CityColumn::city->value],
'name' => $rawCity[CityColumn::name->value],
'nationInfo' => [
'id' => $nationID,
'name' => $nationName,
'color' => $nationColor,
],
'level' => $rawCity[CityColumn::level->value],
'trust' => $rawCity[CityColumn::trust->value],
'pop' => [$rawCity[CityColumn::pop->value], $rawCity[CityColumn::pop_max->value]],
'agri' => [$rawCity[CityColumn::agri->value], $rawCity[CityColumn::agri_max->value]],
'comm' => [$rawCity[CityColumn::comm->value], $rawCity[CityColumn::comm_max->value]],
'secu' => [$rawCity[CityColumn::secu->value], $rawCity[CityColumn::secu_max->value]],
'def' => [$rawCity[CityColumn::def->value], $rawCity[CityColumn::def_max->value]],
'wall' => [$rawCity[CityColumn::wall->value], $rawCity[CityColumn::wall_max->value]],
'trade' => $rawCity[CityColumn::trade->value],
'officerList' => $officerList,
];
return $result;
}
public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
{
$generalID = $session->generalID;
//NOTE: 이 경우 staticNation 정보를 조회한다.
$general = General::createGeneralObjFromDB($generalID, null, GeneralQueryMode::FullWithAccessLog);
$nationID = $general->getNationID();
$cityID = $general->getCityID();
$limitState = checkLimit($general->getAccessLogVar(GeneralAccessLogColumn::refreshScore, 0));
if ($limitState >= 2) {
return [
'result' => false,
'reason' => '접속 제한중입니다.',
'recovery' => APIRecoveryType::GameQuota,
'recovery_arg' => $general->getVar('turntime'),
];
}
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->cacheAll(true);
increaseRefresh("General/GetFrontInfo", 1);
$rawCity = $db->queryFirstRow('SELECT * FROM city WHERE city = %i', $cityID);
$general->setRawCity($rawCity);
if ($nationID == 0) {
$rawNation = getNationStaticInfo(0);
} else {
$rawNation = $db->queryFirstRow('SELECT * FROM nation WHERE nation = %i', $nationID);
}
$globalInfo = $this->generateGlobalInfo($db);
$nationInfo = $nationID != 0 ?
$this->generateNationInfo($db, $general, $rawNation) :
$this->generateDummyNationInfo($db, $general, $rawNation);
$generalInfo = $this->generateGeneralInfo($db, $general, $rawNation);
$cityInfo = $this->generateCityInfo($db, $general, $rawNation);
//TODO: 마지막 투표, 토너먼트, 베팅을 했는지 정보를 별도로 가져와야 함. aux?
$auxInfo = [];
if ($globalInfo['lastVote']) {
$myLastVoteID = $db->queryFirstField('SELECT vote_id FROM vote WHERE general_id = %i ORDER BY vote_id DESC LIMIT 1', $generalID);
if($myLastVoteID) {
$auxInfo['myLastVote'] = $myLastVoteID;
}
}
return [
'result' => true,
'recentRecord' => $this->generateRecentRecord($generalID),
'global' => $globalInfo,
'nation' => $nationInfo,
'general' => $generalInfo,
'city' => $cityInfo,
'aux' => $auxInfo,
];
}
}