forked from devsam/core
84 lines
2.1 KiB
PHP
84 lines
2.1 KiB
PHP
<?php
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namespace sammo\API\Auction;
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use sammo\Session;
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use DateTimeInterface;
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use sammo\AuctionUniqueItem;
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use sammo\DB;
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use sammo\Enums\APIRecoveryType;
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use sammo\Validator;
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use sammo\GameConst;
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use sammo\General;
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use sammo\KVStorage;
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use sammo\Util;
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use function sammo\buildItemClass;
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class OpenUniqueAuction extends \sammo\BaseAPI
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{
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public function validateArgs(): ?string
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{
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$availableItems = [];
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foreach (GameConst::$allItems as $items) {
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foreach ($items as $itemKey => $amount) {
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if ($amount == 0) {
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continue;
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}
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$availableItems[$itemKey] = $amount;
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}
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}
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$v = new Validator($this->args);
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$v->rule('required', [
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'itemID',
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'amount'
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])
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->rule('int', 'amount')
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->rule('min', 'amount', GameConst::$inheritItemUniqueMinPoint)
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->rule('keyExists', 'itemID', $availableItems);
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if (!$v->validate()) {
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return $v->errorStr();
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}
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return null;
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}
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public function getRequiredSessionMode(): int
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{
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return static::REQ_GAME_LOGIN;
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}
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public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
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{
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$itemID = $this->args['itemID'];
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$amount = $this->args['amount'];
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$generalID = $session->generalID;
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$itemObj = buildItemClass($itemID);
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$general = General::createGeneralObjFromDB($generalID);
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$db = DB::db();
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$gameStor = KVStorage::getStorage($db, 'game_env');
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[$initYear, $initMonth, $year, $month] = $gameStor->getValuesAsArray(['init_year', 'init_month', 'year', 'month']);
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$initYearMonth = Util::joinYearMonth($initYear, $initMonth);
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$yearMonth = Util::joinYearMonth($year, $month);
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if($yearMonth < $initYearMonth + 3){
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return '시작 후 3개월이 지나야 경매를 열 수 있습니다.';
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}
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$auctionResult = AuctionUniqueItem::openItemAuction($itemObj, $general, $amount);
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if(is_string($auctionResult)) {
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return $auctionResult;
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}
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return [
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'result' => true,
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'auctionID' => $auctionResult->getInfo()->id,
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];
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}
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}
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