setReadOnly(); $userID = Session::getUserID(); $db = DB::db(); $gameStor = KVStorage::getStorage($db, 'game_env'); increaseRefresh("장수일람", 2); $me = $db->queryFirstRow( 'SELECT refresh_score,turntime FROM `general` LEFT JOIN general_access_log AS l ON `general`.no = l.general_id WHERE owner = %i', $userID ); $limitState = checkLimit($me['refresh_score']); if ($limitState >= 2) { printLimitMsg($me['turntime']); exit(); } if ($type <= 0 || $type > 15) { $type = 9; } $ownerNameList = []; if ($gameStor->isunited) { foreach (RootDB::db()->queryAllLists('SELECT no, name FROM member') as [$ownerID, $ownerName]) { $ownerNameList[$ownerID] = $ownerName; } } ?>
| 장 수 일 람 = closeButton() ?> |
| 얼 굴 | 이 름 | 연령 | 성격 | 특기 | 레 벨 | 국 가 | 명 성 | 계 급 | 관 직 | 통솔 | 무력 | 지력 | 삭턴 | 벌점 |
| $name | {$general['age']}세 | " . displayCharInfo($general['personal']) . " | " . displaySpecialDomesticInfo($general['special']) . " / " . displaySpecialWarInfo($general['special2']) . " | Lv " . getExpLevel($general['experience']) . " | {$nation} | " . getHonor($general['experience']) . " | " . getDed($general['dedication']) . " | "; echo getOfficerLevelText($general['officer_level']); echo " | $leadership | $strength | $intel | {$general['killturn']} | " . $general['refresh_score_total'] ?? 0;
echo " 【" . getRefreshScoreText($general['refresh_score_total'] ?? 0) . "】 |
| = closeButton() ?> |
| = banner() ?> |