fix: 아이템 치료의 우선순위가 낮아 '경상'치료가 안되는 버그 수정
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@@ -8,7 +8,7 @@ use sammo\Util;
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use sammo\JosaUtil;
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class che_아이템치료 extends BaseGeneralTrigger{
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protected $priority = 20010;
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protected $priority = 9990;
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protected $injuryTarget = 10;
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public function __construct(General $general, int $injuryTarget=10){
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