저격 버그 수정
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@@ -30,7 +30,7 @@ class che_저격발동 extends BaseWarUnitTrigger{
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$oppose->getLogger()->pushGeneralActionLog("상대에게 <R>저격</>당했다!", ActionLogger::PLAIN);
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$oppose->getLogger()->pushGeneralBattleDetailLog("상대에게 <R>저격</>당했다!", ActionLogger::PLAIN);
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$general->increaseVarWithLimit('atmos', 10, GameConst::$maxAtmosByWar);
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$general->increaseVarWithLimit('atmos', 10, 0, GameConst::$maxAtmosByWar);
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$oppose->getGeneral()->increaseVarWithLimit('injury', Util::randRangeInt($selfEnv['woundMin'], $selfEnv['woundMax']), null, 80);
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$this->processConsumableItem();
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