che_필살 예시 구현
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@@ -3,5 +3,11 @@ export class WarUnitEnv {
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}
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export abstract class WarUnit{
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hasActivatedSkill(skillName: string): boolean {
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throw new Error("Method not implemented.");
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}
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activateSkill(skillName: string): void {
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throw new Error("Method not implemented.");
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}
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}
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