- Introduced various item modules including '흑색마', '사륜거', '단궁', '동호비궁', '도기', '변도론', '전론', and '환약'. - Implemented stat item modules to enhance general and war action contexts. - Added triggers for item healing and sniping actions during battles. - Enhanced item management with new utility functions for inventory handling. - Updated the item registry and loader to support new items and their functionalities. - Improved the overall structure of item-related code for better maintainability and scalability.
21 lines
658 B
TypeScript
21 lines
658 B
TypeScript
export * from './domain/entities.js';
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export type { RandomGenerator } from '@sammo-ts/common';
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export * from './actions/index.js';
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export * from './constraints/index.js';
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export * from './logging/index.js';
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export * from './messages/index.js';
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export * from './items/index.js';
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export {
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ITEM_KEYS,
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createItemActionModules,
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createItemModuleRegistry,
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loadItemModules,
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} from './items/index.js';
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export * from './ports/world.js';
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export * from './ports/worldSnapshot.js';
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export * from './scenario/index.js';
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export * from './triggers/index.js';
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export * from './turn/index.js';
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export * from './world/index.js';
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export * from './war/index.js';
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