- Implemented `unificationHandler.ts` to manage nation unification logic, including inheritance point calculations and logging. - Created `InheritView.vue` for frontend management of inheritance points, buffs, and logs. - Added database migration for new inheritance tables: `inheritance_point`, `inheritance_log`, `inheritance_result`, and `inheritance_user_state`. - Developed inheritance buff logic in `inheritBuff.ts` to apply buffs during domestic and war actions.
133 lines
5.5 KiB
TypeScript
133 lines
5.5 KiB
TypeScript
import type {
|
|
GeneralActionDefinition,
|
|
GeneralTurnCommandKey,
|
|
NationTurnCommandKey,
|
|
ScenarioConfig,
|
|
TurnCommandEnv,
|
|
TurnCommandProfile,
|
|
UnitSetDefinition,
|
|
} from '@sammo-ts/logic';
|
|
import {
|
|
loadGeneralTurnCommandSpecs,
|
|
loadNationTurnCommandSpecs,
|
|
createItemActionModules,
|
|
createItemModuleRegistry,
|
|
ITEM_KEYS,
|
|
loadItemModules,
|
|
createInheritBuffModules,
|
|
} from '@sammo-ts/logic';
|
|
import { asRecord } from '@sammo-ts/common';
|
|
|
|
const DEFAULT_GENERAL_GOLD = 1000;
|
|
const DEFAULT_GENERAL_RICE = 1000;
|
|
const DEFAULT_CREW_TYPE_ID = 1100;
|
|
|
|
const normalizeCode = (value: string | null | undefined): string | null => {
|
|
if (!value || value === 'None') {
|
|
return null;
|
|
}
|
|
return value;
|
|
};
|
|
|
|
const resolveNumber = (source: Record<string, unknown>, keys: string[], fallback: number): number => {
|
|
for (const key of keys) {
|
|
const value = source[key];
|
|
if (typeof value === 'number' && Number.isFinite(value)) {
|
|
return value;
|
|
}
|
|
}
|
|
return fallback;
|
|
};
|
|
|
|
const resolveOptionalString = (source: Record<string, unknown>, keys: string[]): string | null => {
|
|
for (const key of keys) {
|
|
const value = source[key];
|
|
if (typeof value === 'string') {
|
|
return normalizeCode(value);
|
|
}
|
|
}
|
|
return null;
|
|
};
|
|
|
|
export const buildCommandEnv = (config: ScenarioConfig, unitSet?: UnitSetDefinition): TurnCommandEnv => {
|
|
const constValues = asRecord(config.const);
|
|
|
|
return {
|
|
develCost: resolveNumber(constValues, ['develCost', 'develcost', 'develrate'], 0),
|
|
trainDelta: resolveNumber(constValues, ['trainDelta'], 0),
|
|
atmosDelta: resolveNumber(constValues, ['atmosDelta'], 0),
|
|
maxTrainByCommand: resolveNumber(constValues, ['maxTrainByCommand'], 0),
|
|
maxAtmosByCommand: resolveNumber(constValues, ['maxAtmosByCommand'], 0),
|
|
sabotageDefaultProb: resolveNumber(constValues, ['sabotageDefaultProb'], 0),
|
|
sabotageProbCoefByStat: resolveNumber(constValues, ['sabotageProbCoefByStat'], 0),
|
|
sabotageDefenceCoefByGeneralCount: resolveNumber(constValues, ['sabotageDefenceCoefByGeneralCount'], 0),
|
|
sabotageDamageMin: resolveNumber(constValues, ['sabotageDamageMin'], 0),
|
|
sabotageDamageMax: resolveNumber(constValues, ['sabotageDamageMax'], 0),
|
|
openingPartYear: resolveNumber(constValues, ['openingPartYear'], 0),
|
|
maxGeneral: resolveNumber(constValues, ['defaultMaxGeneral', 'maxGeneral'], 0),
|
|
defaultNpcGold: resolveNumber(constValues, ['defaultNpcGold', 'defaultGold'], DEFAULT_GENERAL_GOLD),
|
|
defaultNpcRice: resolveNumber(constValues, ['defaultNpcRice', 'defaultRice'], DEFAULT_GENERAL_RICE),
|
|
defaultCrewTypeId: resolveNumber(
|
|
constValues,
|
|
['defaultCrewTypeId'],
|
|
unitSet?.defaultCrewTypeId ?? DEFAULT_CREW_TYPE_ID
|
|
),
|
|
defaultSpecialDomestic: resolveOptionalString(constValues, ['defaultSpecialDomestic']),
|
|
defaultSpecialWar: resolveOptionalString(constValues, ['defaultSpecialWar']),
|
|
initialNationGenLimit: resolveNumber(constValues, ['initialNationGenLimit'], 0),
|
|
maxTechLevel: resolveNumber(constValues, ['maxTechLevel'], 0),
|
|
baseGold: resolveNumber(constValues, ['baseGold', 'basegold'], 0),
|
|
baseRice: resolveNumber(constValues, ['baseRice', 'baserice'], 0),
|
|
maxResourceActionAmount: resolveNumber(constValues, ['maxResourceActionAmount'], 0),
|
|
};
|
|
};
|
|
|
|
const ensureGeneralFallback = async (
|
|
definitions: Map<string, GeneralActionDefinition>,
|
|
fallbackKey: GeneralTurnCommandKey,
|
|
env: TurnCommandEnv
|
|
): Promise<void> => {
|
|
if (definitions.has(fallbackKey)) {
|
|
return;
|
|
}
|
|
const [spec] = await loadGeneralTurnCommandSpecs([fallbackKey]);
|
|
if (!spec) {
|
|
return;
|
|
}
|
|
definitions.set(fallbackKey, spec.createDefinition(env));
|
|
};
|
|
|
|
export const buildReservedTurnDefinitions = async (options: {
|
|
env: TurnCommandEnv;
|
|
commandProfile: TurnCommandProfile;
|
|
defaultActionKey: GeneralTurnCommandKey & NationTurnCommandKey;
|
|
}): Promise<{
|
|
general: Map<string, GeneralActionDefinition>;
|
|
nation: Map<string, GeneralActionDefinition>;
|
|
}> => {
|
|
const itemModules = await loadItemModules([...ITEM_KEYS]);
|
|
const itemRegistry = createItemModuleRegistry(itemModules);
|
|
const itemActionModules = createItemActionModules(itemRegistry);
|
|
const inheritBuffModules = createInheritBuffModules();
|
|
options.env.generalActionModules = [...(options.env.generalActionModules ?? []), ...itemActionModules.general];
|
|
options.env.warActionModules = [...(options.env.warActionModules ?? []), ...itemActionModules.war];
|
|
options.env.generalActionModules.push(inheritBuffModules.general);
|
|
options.env.warActionModules.push(inheritBuffModules.war);
|
|
|
|
const generalSpecs = await loadGeneralTurnCommandSpecs(options.commandProfile.general);
|
|
const nationSpecs = await loadNationTurnCommandSpecs(options.commandProfile.nation);
|
|
|
|
const general = new Map(generalSpecs.map((spec) => [spec.key, spec.createDefinition(options.env)]));
|
|
const nation = new Map(nationSpecs.map((spec) => [spec.key, spec.createDefinition(options.env)]));
|
|
|
|
await ensureGeneralFallback(general, options.defaultActionKey, options.env);
|
|
if (!nation.has(options.defaultActionKey)) {
|
|
const [spec] = await loadNationTurnCommandSpecs([options.defaultActionKey]);
|
|
if (spec) {
|
|
nation.set(spec.key, spec.createDefinition(options.env));
|
|
}
|
|
}
|
|
|
|
return { general, nation };
|
|
};
|