통일·장수 삭제·게임 취소 archive에 전투 집계와 숙련도, 전투 결과를 저장한다. 개인 기록과 전투 상세는 보존 대상에서 제외하고 기존 Core snapshot도 정규화한다.
290 lines
12 KiB
TypeScript
290 lines
12 KiB
TypeScript
import { afterAll, beforeAll, beforeEach, describe, expect, it } from 'vitest';
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import { normalizeArchivedGeneral, type ArchivedJsonValue } from '@sammo-ts/common';
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import { createGamePostgresConnector, type GamePrismaClient } from '@sammo-ts/infra';
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import { LogCategory, LogScope } from '@sammo-ts/logic';
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import { cancelGame } from '../src/scenario/gameCancellation.js';
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const databaseUrl = process.env.INPUT_EVENT_DATABASE_URL;
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const integration = describe.skipIf(!databaseUrl);
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const serverId = 'che_game_cancellation_fixture';
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const userId = 'game-cancellation-user';
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const generalId = 9_851;
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const openedAt = new Date('2026-08-18T00:00:00.000Z');
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const cancelledAt = new Date('2026-08-18T01:00:00.000Z');
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integration('game cancellation transaction', () => {
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let db: GamePrismaClient;
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let closeDb: (() => Promise<void>) | undefined;
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const cleanup = async (): Promise<void> => {
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await db.gameCancellation.deleteMany({ where: { serverId } });
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await db.gameInheritanceBaseline.deleteMany({ where: { serverId } });
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await db.unificationFinalization.deleteMany({ where: { serverId } });
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await db.yearbookHistory.deleteMany({ where: { profileName: serverId } });
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await db.emperor.deleteMany({ where: { serverId } });
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await db.oldGeneral.deleteMany({ where: { serverId } });
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await db.oldNation.deleteMany({ where: { serverId } });
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await db.hallOfFame.deleteMany({ where: { serverId } });
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await db.inheritanceResult.deleteMany({ where: { serverId } });
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await db.inheritanceLog.deleteMany({ where: { userId } });
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await db.inheritancePoint.deleteMany({ where: { userId } });
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await db.gameHistory.deleteMany({ where: { serverId } });
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await db.logEntry.deleteMany({ where: { generalId } });
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await db.rankData.deleteMany({ where: { generalId } });
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await db.general.deleteMany({ where: { id: generalId } });
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await db.worldState.deleteMany({ where: { scenarioCode: 'game-cancellation-fixture' } });
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};
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const seed = async (): Promise<void> => {
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await db.worldState.create({
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data: {
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scenarioCode: 'game-cancellation-fixture',
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currentYear: 190,
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currentMonth: 7,
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tickSeconds: 600,
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meta: { serverId, season: 7, isUnited: 0 },
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},
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});
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await db.gameHistory.create({
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data: {
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serverId,
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date: openedAt,
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season: 7,
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scenario: 1010,
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scenarioName: '취소 테스트',
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status: 'OPEN',
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env: { meta: { serverId, season: 7 } },
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},
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});
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await db.general.create({
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data: {
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id: generalId,
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userId,
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name: '취소장수',
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turnTime: openedAt,
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meta: { inherit_spent_dyn: 4_500, dex1: 1, dex2: 1, dex3: 1, dex4: 1, dex5: 1 },
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},
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});
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await db.rankData.createMany({
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data: [
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{ generalId, nationId: 0, type: 'inherit_spent_dyn', value: 4_500 },
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{ generalId, nationId: 0, type: 'warnum', value: 10 },
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{ generalId, nationId: 0, type: 'killnum', value: 6 },
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{ generalId, nationId: 0, type: 'deathnum', value: 4 },
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{ generalId, nationId: 0, type: 'firenum', value: 2 },
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{ generalId, nationId: 0, type: 'killcrew', value: 1_000 },
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{ generalId, nationId: 0, type: 'deathcrew', value: 500 },
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],
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});
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await db.logEntry.createMany({
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data: [
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{
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scope: LogScope.GENERAL,
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category: LogCategory.ACTION,
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generalId,
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year: 190,
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month: 7,
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text: '보존하지 않을 개인 기록',
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},
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{
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scope: LogScope.GENERAL,
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category: LogCategory.BATTLE_DETAIL,
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generalId,
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year: 190,
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month: 7,
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text: '보존하지 않을 전투 기록',
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},
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{
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scope: LogScope.GENERAL,
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category: LogCategory.BATTLE_BRIEF,
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generalId,
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year: 190,
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month: 7,
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text: '보존할 전투 결과',
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},
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],
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});
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await db.inheritancePoint.createMany({
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data: [
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{ userId, key: 'previous', value: 7_000 },
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{ userId, key: 'max_domestic_critical', value: 200 },
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],
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});
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await db.gameInheritanceBaseline.create({
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data: { serverId, userId, openingPoint: 10_000, source: 'OPENING' },
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});
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await db.inheritanceLog.create({
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data: {
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userId,
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serverId,
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year: 190,
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month: 7,
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text: '신규/복귀 생성으로 포인트 1500 지급',
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createdAt: new Date('2026-08-18T00:30:00.000Z'),
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},
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});
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await db.oldGeneral.create({
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data: {
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serverId,
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generalNo: generalId - 1,
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owner: userId,
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name: '사망장수',
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lastYearMonth: 19006,
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turnTime: openedAt,
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data: { meta: { inherit_spent_dyn: 0 } },
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},
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});
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await db.hallOfFame.create({
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data: { serverId, season: 7, scenario: 1010, generalNo: generalId, type: 'warnum', value: 10 },
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});
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await db.oldNation.create({ data: { serverId, nation: 1, sourceId: 1 } });
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await db.emperor.create({ data: { serverId, name: '취소 황제' } });
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await db.yearbookHistory.create({
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data: { profileName: serverId, year: 190, month: 7, map: {}, nations: {} },
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});
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await db.unificationFinalization.create({
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data: {
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generationKey: `${serverId}:fixture`,
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serverId,
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profileName: 'che',
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winnerNation: 1,
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year: 190,
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month: 7,
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completedAt: cancelledAt,
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},
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});
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await db.inheritanceResult.create({
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data: {
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serverId,
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owner: userId,
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generalId,
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year: 190,
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month: 7,
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value: { refund: 0 },
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},
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});
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};
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beforeAll(async () => {
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const connector = createGamePostgresConnector({ url: databaseUrl! });
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await connector.connect();
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db = connector.prisma;
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closeDb = () => connector.disconnect();
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});
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beforeEach(async () => {
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await cleanup();
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await seed();
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});
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afterAll(async () => {
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await cleanup();
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await closeDb?.();
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});
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it('rolls back a late failure, then refunds spending and retains selected earnings exactly once', async () => {
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const request = {
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cancellationId: 'game-cancellation-retain-fixture',
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databaseUrl: databaseUrl!,
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cancelledBy: 'admin',
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reason: '잘못 연 게임 취소',
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historyMode: 'RETAIN_ABANDONED' as const,
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generalMode: 'RETAIN' as const,
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earnedPointRetentionPercent: 40,
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cancelledAt,
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};
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await expect(cancelGame({ ...request, cancelledBy: 'admin\0invalid' })).rejects.toThrow();
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await expect(db.gameHistory.findUniqueOrThrow({ where: { serverId } })).resolves.toMatchObject({
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status: 'OPEN',
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});
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await expect(
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db.inheritancePoint.findUniqueOrThrow({ where: { userId_key: { userId, key: 'previous' } } })
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).resolves.toMatchObject({ value: 7_000 });
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await expect(db.hallOfFame.count({ where: { serverId } })).resolves.toBe(1);
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await expect(db.gameCancellation.count({ where: { serverId } })).resolves.toBe(0);
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const result = await cancelGame(request);
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expect(result).toMatchObject({
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participantCount: 1,
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preservedGeneralCount: 2,
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alreadyApplied: false,
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settlements: {
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[userId]: {
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openingPoint: 10_000,
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currentPoint: 7_000,
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earnedPoint: 1_750.005,
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retainedEarnedPoint: 700,
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finalPoint: 10_700,
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baselineSource: 'OPENING',
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},
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},
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});
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await expect(
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db.inheritancePoint.findMany({ where: { userId }, orderBy: { key: 'asc' } })
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).resolves.toMatchObject([{ key: 'previous', value: 10_700 }]);
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await expect(db.gameHistory.findUniqueOrThrow({ where: { serverId } })).resolves.toMatchObject({
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status: 'ABANDONED',
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winnerNation: null,
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});
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const archived = await db.oldGeneral.findMany({ where: { serverId }, orderBy: { generalNo: 'asc' } });
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expect(archived).toHaveLength(2);
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expect(archived.every((row) => JSON.stringify(row.data).includes(request.cancellationId))).toBe(true);
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const activeArchive = archived.find((row) => row.generalNo === generalId)!;
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const snapshot = normalizeArchivedGeneral(activeArchive.data as ArchivedJsonValue, activeArchive.name).snapshot;
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expect(snapshot).toMatchObject({
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mastery: { infantry: 1, archery: 1, cavalry: 1, special: 1, siege: 1 },
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battle: {
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battles: 10,
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wins: 6,
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losses: 4,
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fireSuccesses: 2,
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killedCrew: 1_000,
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lostCrew: 500,
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},
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records: { battleResult: ['보존할 전투 결과'] },
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availability: { battleResultLogs: true, battleDetailLogs: false },
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});
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expect(JSON.stringify(activeArchive.data)).not.toContain('보존하지 않을 개인 기록');
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expect(JSON.stringify(activeArchive.data)).not.toContain('보존하지 않을 전투 기록');
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await expect(db.hallOfFame.count({ where: { serverId } })).resolves.toBe(0);
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await expect(db.oldNation.count({ where: { serverId } })).resolves.toBe(0);
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await expect(db.emperor.count({ where: { serverId } })).resolves.toBe(0);
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await expect(db.yearbookHistory.count({ where: { profileName: serverId } })).resolves.toBe(0);
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await expect(db.unificationFinalization.count({ where: { serverId } })).resolves.toBe(0);
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await expect(db.inheritanceResult.count({ where: { serverId } })).resolves.toBe(0);
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await expect(db.worldState.findFirstOrThrow()).resolves.toMatchObject({
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meta: expect.objectContaining({ isCancelled: 1, cancellationId: request.cancellationId }),
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});
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await expect(cancelGame(request)).resolves.toMatchObject({ alreadyApplied: true });
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await expect(
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db.inheritanceLog.count({ where: { userId, text: { startsWith: '취소 게임 정산:' } } })
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).resolves.toBe(1);
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});
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it('physically deletes the numbered history row and past-play general archive on request', async () => {
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const result = await cancelGame({
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cancellationId: 'game-cancellation-delete-fixture',
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databaseUrl: databaseUrl!,
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cancelledBy: 'admin',
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reason: '기수와 장수 기록 삭제',
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historyMode: 'DELETE',
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generalMode: 'DELETE',
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earnedPointRetentionPercent: 0,
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cancelledAt,
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});
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expect(result).toMatchObject({ participantCount: 1, preservedGeneralCount: 0, alreadyApplied: false });
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await expect(db.gameHistory.findUnique({ where: { serverId } })).resolves.toBeNull();
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await expect(db.oldGeneral.count({ where: { serverId } })).resolves.toBe(0);
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await expect(db.gameCancellation.findUnique({ where: { serverId } })).resolves.toMatchObject({
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originalSeason: 7,
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historyMode: 'DELETE',
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generalMode: 'DELETE',
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});
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});
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});
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