Files
core2026/app/game-api/test/reservedTurns.test.ts
T

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TypeScript

import { describe, expect, it } from 'vitest';
import type { DatabaseClient, GeneralTurnRow, NationTurnRow } from '../src/context.js';
import {
MAX_GENERAL_TURNS,
MAX_NATION_TURNS,
setGeneralTurn,
setNationTurn,
shiftGeneralTurns,
shiftNationTurns,
} from '../src/turns/reservedTurns.js';
const buildDb = () => {
const generalTurns = new Map<number, GeneralTurnRow[]>();
const nationTurns = new Map<string, NationTurnRow[]>();
type GeneralTurnFindManyArgs = Parameters<DatabaseClient['generalTurn']['findMany']>[0];
type GeneralTurnDeleteManyArgs = NonNullable<Parameters<DatabaseClient['generalTurn']['deleteMany']>[0]>;
type GeneralTurnCreateManyArgs = NonNullable<Parameters<DatabaseClient['generalTurn']['createMany']>[0]>;
type GeneralTurnCreateManyData = GeneralTurnCreateManyArgs['data'];
type GeneralTurnCreateManyRow = GeneralTurnCreateManyData extends Array<infer Row> ? Row : never;
type NationTurnFindManyArgs = Parameters<DatabaseClient['nationTurn']['findMany']>[0];
type NationTurnDeleteManyArgs = NonNullable<Parameters<DatabaseClient['nationTurn']['deleteMany']>[0]>;
type NationTurnCreateManyArgs = NonNullable<Parameters<DatabaseClient['nationTurn']['createMany']>[0]>;
type NationTurnCreateManyData = NationTurnCreateManyArgs['data'];
type NationTurnCreateManyRow = NationTurnCreateManyData extends Array<infer Row> ? Row : never;
const db = {
worldState: {
findFirst: async () => null,
},
general: {
findUnique: async () => null,
},
city: {
findUnique: async () => null,
},
nation: {
findUnique: async () => null,
},
generalTurn: {
findMany: async (args?: GeneralTurnFindManyArgs) => {
const generalId = typeof args?.where?.generalId === 'number' ? args.where.generalId : undefined;
return generalId !== undefined ? (generalTurns.get(generalId) ?? []) : [];
},
deleteMany: async ({ where }: GeneralTurnDeleteManyArgs) => {
if (typeof where.generalId === 'number') {
generalTurns.delete(where.generalId);
}
return {};
},
createMany: async ({ data }: GeneralTurnCreateManyArgs) => {
const rows = data.map((row: GeneralTurnCreateManyRow, index: number) => ({
id: index + 1,
generalId: row.generalId,
turnIdx: row.turnIdx,
actionCode: row.actionCode,
arg: row.arg,
}));
const generalId = data[0]?.generalId;
if (generalId !== undefined) {
generalTurns.set(generalId, rows);
}
return {};
},
},
nationTurn: {
findMany: async (args?: NationTurnFindManyArgs) => {
const nationId = typeof args?.where?.nationId === 'number' ? args.where.nationId : undefined;
const officerLevel =
typeof args?.where?.officerLevel === 'number' ? args.where.officerLevel : undefined;
if (nationId === undefined || officerLevel === undefined) {
return [];
}
return nationTurns.get(`${nationId}:${officerLevel}`) ?? [];
},
deleteMany: async ({ where }: NationTurnDeleteManyArgs) => {
if (typeof where.nationId === 'number' && typeof where.officerLevel === 'number') {
nationTurns.delete(`${where.nationId}:${where.officerLevel}`);
}
return {};
},
createMany: async ({ data }: NationTurnCreateManyArgs) => {
const rows = data.map((row: NationTurnCreateManyRow, index: number) => ({
id: index + 1,
nationId: row.nationId,
officerLevel: row.officerLevel,
turnIdx: row.turnIdx,
actionCode: row.actionCode,
arg: row.arg,
}));
const nationId = data[0]?.nationId;
const officerLevel = data[0]?.officerLevel;
if (nationId !== undefined && officerLevel !== undefined) {
nationTurns.set(`${nationId}:${officerLevel}`, rows);
}
return {};
},
},
} as unknown as DatabaseClient;
return { db };
};
describe('reservedTurns', () => {
it('sets and shifts general turns', async () => {
const { db } = buildDb();
const initial = await setGeneralTurn(db, 1, 0, 'che_화계', { destCityId: 10 });
expect(initial).toHaveLength(MAX_GENERAL_TURNS);
expect(initial[0]?.action).toBe('che_화계');
const pushed = await shiftGeneralTurns(db, 1, 1);
expect(pushed[0]?.action).toBe('휴식');
expect(pushed[1]?.action).toBe('che_화계');
const pulled = await shiftGeneralTurns(db, 1, -1);
expect(pulled[0]?.action).toBe('che_화계');
expect(pulled[MAX_GENERAL_TURNS - 1]?.action).toBe('휴식');
});
it('sets and shifts nation turns', async () => {
const { db } = buildDb();
const initial = await setNationTurn(db, 2, 5, 0, 'che_포상', { isGold: true, amount: 200, destGeneralId: 7 });
expect(initial).toHaveLength(MAX_NATION_TURNS);
expect(initial[0]?.action).toBe('che_포상');
const pushed = await shiftNationTurns(db, 2, 5, 1);
expect(pushed[0]?.action).toBe('휴식');
expect(pushed[1]?.action).toBe('che_포상');
});
});