Files
core2026/app/game-engine/test/accountIconPersistence.integration.test.ts
T

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TypeScript

import { afterAll, beforeAll, describe, expect, it } from 'vitest';
import type { TurnDaemonCommand, TurnDaemonCommandResult } from '@sammo-ts/common';
import { createGamePostgresConnector, type GamePrisma, type GamePrismaClient } from '@sammo-ts/infra';
import type { MapDefinition, ScenarioConfig, ScenarioMeta, TurnSchedule } from '@sammo-ts/logic';
import { createDatabaseTurnHooks, type DatabaseTurnHooks } from '../src/turn/databaseHooks.js';
import { EngineStateManager } from '../src/turn/engineStateManager.js';
import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
import type { TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
import { createTurnDaemonCommandHandler } from '../src/turn/worldCommandHandler.js';
import { loadTurnWorldFromDatabase } from '../src/turn/worldLoader.js';
const databaseUrl = process.env.IMMEDIATE_ACTION_DATABASE_URL;
const integration = describe.skipIf(!databaseUrl);
const worldId = 991_741;
const targetGeneralId = 991_741;
const npcGeneralId = 991_742;
const foreignGeneralId = 991_743;
const rollbackRequestId = 'integration:engine:account-icon:rollback';
const actorMismatchRequestId = 'integration:engine:account-icon:actor-mismatch';
const successRequestId = 'integration:engine:account-icon:success';
const noGeneralRequestId = 'integration:engine:account-icon:no-general';
const rollbackConstraint = 'account_icon_rollback_test';
const targetUserId = 'account-icon-target-user';
const npcUserId = 'account-icon-npc-user';
const foreignUserId = 'account-icon-foreign-user';
const initialPicture = 'account-icon-old.jpg';
const initialImageServer = 0;
const nextPicture = 'account-icon-new.png';
const nextImageServer = 1;
const rollbackRevision = '2026-07-31T09:05:00.000Z';
const successRevision = '2026-07-31T09:10:00.000Z';
const schedule: TurnSchedule = { entries: [{ startMinute: 0, tickMinutes: 10 }] };
const assertDedicatedDatabase = (rawUrl: string): void => {
const schema = new URL(rawUrl).searchParams.get('schema');
if (!schema?.endsWith('immediate_action_integration')) {
throw new Error(`Refusing to mutate non-dedicated schema: ${schema ?? '(missing)'}`);
}
};
const scenarioConfig: ScenarioConfig = {
stat: { total: 300, min: 10, max: 100, npcTotal: 150, npcMax: 50, npcMin: 10, chiefMin: 65 },
iconPath: '',
map: {},
const: {},
environment: {
mapName: 'che',
unitSet: 'che',
},
};
const scenarioMeta: ScenarioMeta = {
title: '계정 아이콘 영속성 통합',
startYear: 190,
life: null,
fiction: null,
history: [],
ignoreDefaultEvents: false,
};
const map: MapDefinition = {
id: 'account-icon-integration',
name: '계정 아이콘 영속성 통합',
cities: [],
};
const state: TurnWorldState = {
id: worldId,
currentYear: 190,
currentMonth: 1,
tickSeconds: 600,
lastTurnTime: new Date('2026-07-31T09:00:00.000Z'),
meta: {
killturn: 24,
lastTurnTime: '2026-07-31T09:00:00.000Z',
scenarioMeta,
},
};
const buildGeneral = (overrides: Partial<TurnGeneral>): TurnGeneral => ({
id: targetGeneralId,
userId: targetUserId,
name: '아이콘통합장수',
nationId: 0,
cityId: 0,
troopId: 0,
stats: { leadership: 50, strength: 50, intelligence: 50 },
turnTime: new Date('2026-07-31T09:10:00.000Z'),
recentWarTime: null,
role: {
items: { horse: null, weapon: null, book: null, item: null },
personality: null,
specialDomestic: null,
specialWar: null,
},
triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} },
meta: { killturn: 24, preserved: 'yes' },
penalty: {},
officerLevel: 0,
experience: 0,
dedication: 0,
injury: 0,
gold: 1_000,
rice: 1_000,
crew: 0,
crewTypeId: 0,
train: 0,
atmos: 0,
age: 20,
npcState: 0,
picture: initialPicture,
imageServer: initialImageServer,
...overrides,
});
const targetGeneral = buildGeneral({});
const npcGeneral = buildGeneral({
id: npcGeneralId,
userId: npcUserId,
name: '빙의NPC',
npcState: 1,
});
const foreignGeneral = buildGeneral({
id: foreignGeneralId,
userId: foreignUserId,
name: '타사용자장수',
});
const generals = [targetGeneral, npcGeneral, foreignGeneral];
const buildCommand = (
requestId: string,
userId: string,
iconRevision: string,
picture = nextPicture,
imageServer = nextImageServer
): Extract<TurnDaemonCommand, { type: 'adjustGeneralIcon' }> => ({
type: 'adjustGeneralIcon',
requestId,
userId,
picture,
imageServer,
iconRevision,
});
const toGeneralCreate = (general: TurnGeneral): GamePrisma.GeneralCreateManyInput => ({
id: general.id,
userId: general.userId,
name: general.name,
nationId: general.nationId,
cityId: general.cityId,
troopId: general.troopId,
npcState: general.npcState,
leadership: general.stats.leadership,
strength: general.stats.strength,
intel: general.stats.intelligence,
officerLevel: general.officerLevel,
experience: general.experience,
dedication: general.dedication,
injury: general.injury,
gold: general.gold,
rice: general.rice,
crew: general.crew,
crewTypeId: general.crewTypeId,
train: general.train,
atmos: general.atmos,
turnTime: general.turnTime,
recentWarTime: general.recentWarTime,
age: general.age,
picture: general.picture,
imageServer: general.imageServer,
meta: general.meta as GamePrisma.InputJsonValue,
penalty: general.penalty as GamePrisma.InputJsonValue,
});
integration('adjustGeneralIcon PostgreSQL persistence', () => {
let db: GamePrismaClient;
let disconnect: (() => Promise<void>) | undefined;
let hooks: DatabaseTurnHooks | undefined;
beforeAll(async () => {
assertDedicatedDatabase(databaseUrl!);
const connector = createGamePostgresConnector({ url: databaseUrl! });
await connector.connect();
db = connector.prisma;
disconnect = () => connector.disconnect();
await db.$executeRawUnsafe(`ALTER TABLE input_event DROP CONSTRAINT IF EXISTS ${rollbackConstraint}`);
await db.inputEvent.deleteMany({
where: {
requestId: {
in: [rollbackRequestId, actorMismatchRequestId, successRequestId, noGeneralRequestId],
},
},
});
await db.rankData.deleteMany({
where: { generalId: { in: generals.map((general) => general.id) } },
});
await db.general.deleteMany({
where: { id: { in: generals.map((general) => general.id) } },
});
await db.worldState.deleteMany({ where: { id: worldId } });
await db.worldState.create({
data: {
id: worldId,
scenarioCode: 'account-icon-integration',
currentYear: state.currentYear,
currentMonth: state.currentMonth,
tickSeconds: state.tickSeconds,
config: JSON.parse(JSON.stringify(scenarioConfig)) as GamePrisma.InputJsonValue,
meta: state.meta as GamePrisma.InputJsonValue,
},
});
await db.general.createMany({
data: generals.map(toGeneralCreate),
});
});
afterAll(async () => {
await hooks?.close();
if (!db) {
await disconnect?.();
return;
}
await db.$executeRawUnsafe(`ALTER TABLE input_event DROP CONSTRAINT IF EXISTS ${rollbackConstraint}`);
await db.inputEvent.deleteMany({
where: {
requestId: {
in: [rollbackRequestId, actorMismatchRequestId, successRequestId, noGeneralRequestId],
},
},
});
await db.rankData.deleteMany({
where: { generalId: { in: generals.map((general) => general.id) } },
});
await db.general.deleteMany({
where: { id: { in: generals.map((general) => general.id) } },
});
await db.worldState.deleteMany({ where: { id: worldId } });
await disconnect?.();
});
it('commits the authenticated human icon with input_event and rolls both back on failure', async () => {
const snapshot: TurnWorldSnapshot = {
generals,
cities: [],
nations: [],
troops: [],
diplomacy: [],
events: [],
initialEvents: [],
scenarioConfig,
scenarioMeta,
map,
};
const world = new InMemoryTurnWorld(state, snapshot, { schedule });
const handler = createTurnDaemonCommandHandler({ world });
hooks = await createDatabaseTurnHooks(databaseUrl!, world);
const stateManager = new EngineStateManager();
stateManager.register('world', {
capture: () => world.captureState(),
restore: (captured) => world.restoreState(captured),
});
const execute = async (
command: Extract<TurnDaemonCommand, { type: 'adjustGeneralIcon' }>
): Promise<TurnDaemonCommandResult> => {
if (!hooks?.hooks.executeCommand || !command.requestId) {
throw new Error('Database command execution hook is unavailable.');
}
return stateManager.transaction(() =>
hooks!.hooks.executeCommand!(command.requestId!, async (context) => {
const result = await handler.handle(command, context);
if (!result) {
throw new Error('adjustGeneralIcon command was not handled.');
}
return result;
})
);
};
const createInputEvent = async (
command: Extract<TurnDaemonCommand, { type: 'adjustGeneralIcon' }>,
actorUserId = command.userId
): Promise<void> => {
await db.inputEvent.create({
data: {
requestId: command.requestId!,
target: 'ENGINE',
eventType: command.type,
actorUserId,
status: 'PROCESSING',
lockedBy: 'account-icon-integration-worker',
leaseUntil: new Date('2026-07-31T09:30:00.000Z'),
attempts: 1,
payload: command as GamePrisma.InputJsonValue,
},
});
};
const rollbackCommand = buildCommand(rollbackRequestId, targetUserId, rollbackRevision, 'must-rollback.png', 7);
await createInputEvent(rollbackCommand);
await db.$executeRawUnsafe(`
ALTER TABLE input_event
ADD CONSTRAINT ${rollbackConstraint}
CHECK (request_id <> '${rollbackRequestId}' OR status <> 'SUCCEEDED')
`);
await expect(execute(rollbackCommand)).rejects.toThrow(`violates check constraint "${rollbackConstraint}"`);
expect(world.getGeneralById(targetGeneralId)).toMatchObject({
picture: initialPicture,
imageServer: initialImageServer,
meta: { killturn: 24, preserved: 'yes' },
});
await expect(db.general.findUniqueOrThrow({ where: { id: targetGeneralId } })).resolves.toMatchObject({
picture: initialPicture,
imageServer: initialImageServer,
meta: { killturn: 24, preserved: 'yes' },
});
await expect(
db.inputEvent.findUniqueOrThrow({ where: { requestId: rollbackRequestId } })
).resolves.toMatchObject({
status: 'PROCESSING',
result: null,
lockedBy: 'account-icon-integration-worker',
});
await db.$executeRawUnsafe(`ALTER TABLE input_event DROP CONSTRAINT ${rollbackConstraint}`);
const actorMismatchCommand = buildCommand(
actorMismatchRequestId,
targetUserId,
rollbackRevision,
'actor-mismatch.png',
8
);
await createInputEvent(actorMismatchCommand, foreignUserId);
await expect(execute(actorMismatchCommand)).rejects.toThrow('actor does not match');
expect(world.getGeneralById(targetGeneralId)).toMatchObject({
picture: initialPicture,
imageServer: initialImageServer,
});
await expect(db.general.findUniqueOrThrow({ where: { id: targetGeneralId } })).resolves.toMatchObject({
picture: initialPicture,
imageServer: initialImageServer,
});
await expect(
db.inputEvent.findUniqueOrThrow({ where: { requestId: actorMismatchRequestId } })
).resolves.toMatchObject({
status: 'PROCESSING',
result: null,
});
const successCommand = buildCommand(successRequestId, targetUserId, successRevision);
await createInputEvent(successCommand);
await expect(execute(successCommand)).resolves.toEqual({
type: 'adjustGeneralIcon',
ok: true,
generalId: targetGeneralId,
updated: true,
});
expect(world.getGeneralById(targetGeneralId)).toMatchObject({
picture: nextPicture,
imageServer: nextImageServer,
meta: {
killturn: 24,
preserved: 'yes',
accountIconUpdatedAt: successRevision,
},
});
expect(world.getGeneralById(npcGeneralId)).toMatchObject({
picture: initialPicture,
imageServer: initialImageServer,
});
expect(world.getGeneralById(foreignGeneralId)).toMatchObject({
picture: initialPicture,
imageServer: initialImageServer,
});
await expect(db.general.findUniqueOrThrow({ where: { id: targetGeneralId } })).resolves.toMatchObject({
picture: nextPicture,
imageServer: nextImageServer,
meta: {
killturn: 24,
preserved: 'yes',
accountIconUpdatedAt: successRevision,
},
});
await expect(db.general.findUniqueOrThrow({ where: { id: npcGeneralId } })).resolves.toMatchObject({
picture: initialPicture,
imageServer: initialImageServer,
});
await expect(db.general.findUniqueOrThrow({ where: { id: foreignGeneralId } })).resolves.toMatchObject({
picture: initialPicture,
imageServer: initialImageServer,
});
await expect(
db.inputEvent.findUniqueOrThrow({ where: { requestId: successRequestId } })
).resolves.toMatchObject({
status: 'SUCCEEDED',
result: {
type: 'adjustGeneralIcon',
ok: true,
generalId: targetGeneralId,
updated: true,
},
error: null,
lockedBy: null,
leaseUntil: null,
completedAt: expect.any(Date),
});
const noGeneralCommand = buildCommand(noGeneralRequestId, npcUserId, successRevision, 'npc-must-stay.png', 9);
await createInputEvent(noGeneralCommand);
await expect(execute(noGeneralCommand)).resolves.toEqual({
type: 'adjustGeneralIcon',
ok: true,
generalId: null,
updated: false,
});
expect(world.getGeneralById(npcGeneralId)).toMatchObject({
picture: initialPicture,
imageServer: initialImageServer,
});
await expect(db.general.findUniqueOrThrow({ where: { id: npcGeneralId } })).resolves.toMatchObject({
picture: initialPicture,
imageServer: initialImageServer,
meta: { killturn: 24, preserved: 'yes' },
});
await expect(
db.inputEvent.findUniqueOrThrow({ where: { requestId: noGeneralRequestId } })
).resolves.toMatchObject({
status: 'SUCCEEDED',
result: {
type: 'adjustGeneralIcon',
ok: true,
generalId: null,
updated: false,
},
});
const reloaded = await loadTurnWorldFromDatabase({ databaseUrl: databaseUrl! });
expect(reloaded.snapshot.generals.find((entry) => entry.id === targetGeneralId)).toMatchObject({
picture: nextPicture,
imageServer: nextImageServer,
meta: {
killturn: 24,
preserved: 'yes',
accountIconUpdatedAt: successRevision,
},
});
expect(reloaded.snapshot.generals.find((entry) => entry.id === npcGeneralId)).toMatchObject({
picture: initialPicture,
imageServer: initialImageServer,
npcState: 1,
});
expect(reloaded.snapshot.generals.find((entry) => entry.id === foreignGeneralId)).toMatchObject({
picture: initialPicture,
imageServer: initialImageServer,
userId: foreignUserId,
});
});
});