등용장과 이민족 선택 응답을 turn daemon transaction으로 연결하고 Ref의 통일 이후 상태 전이와 수신자별 메시지 저장 규칙을 보존한다.\n\n유산 턴 시간 변경을 nextTurnTimeBase 기반 결정적 계산으로 바로잡고 API, 엔진, Chromium 회귀를 추가한다.
181 lines
8.1 KiB
TypeScript
181 lines
8.1 KiB
TypeScript
import { asNumber, asRecord, JosaUtil } from '@sammo-ts/common';
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import { LogCategory, LogFormat, LogScope, type LogEntryDraft } from '@sammo-ts/logic';
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import type { InMemoryTurnWorld, TurnCalendarContext, TurnCalendarHandler } from './inMemoryWorld.js';
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import type { PendingUnificationAuctionCancellation } from './types.js';
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import { queueYearbookSnapshot } from './yearbookHandler.js';
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const UNIFIER_POINT = 2000;
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const INVADER_MESSAGE_OPTIONS = [
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{ args: [-2, -1.2, 15_000, -1], difficulty: '어려움' },
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{ args: [-2, -1.2, -1, -0.5], difficulty: '보통' },
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{ args: [-1, -1, -0.8, 0], difficulty: '쉬움' },
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] as const;
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const buildUnificationLog = (nationName: string): LogEntryDraft => ({
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scope: LogScope.SYSTEM,
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category: LogCategory.HISTORY,
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format: LogFormat.YEAR_MONTH,
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text: `<C>●</><Y><b>【통일】</b></><D><b>${nationName}</b></>${JosaUtil.pick(nationName, '이')} 전토를 통일하였습니다.`,
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meta: {},
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});
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const buildNationHistoryLog = (nationId: number, nationName: string): LogEntryDraft => ({
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scope: LogScope.NATION,
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category: LogCategory.HISTORY,
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format: LogFormat.YEAR_MONTH,
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nationId,
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text: `<D><b>${nationName}</b></>${JosaUtil.pick(nationName, '이')} 전토를 통일`,
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meta: {},
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});
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const buildGeneralActionLog = (generalId: number, nationId: number, nationName: string): LogEntryDraft => ({
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scope: LogScope.GENERAL,
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category: LogCategory.ACTION,
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format: LogFormat.YEAR_MONTH,
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generalId,
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nationId,
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text: `<D><b>${nationName}</b></>${JosaUtil.pick(nationName, '이')} 전토를 통일하였습니다.`,
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meta: {},
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});
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const resolveServerId = (world: InMemoryTurnWorld, fallback: string): string => {
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const serverId = world.getState().meta.serverId;
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return typeof serverId === 'string' && serverId.trim() ? serverId.trim() : fallback;
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};
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export const createUnificationHandler = (options: {
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profileName: string;
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getWorld: () => InMemoryTurnWorld | null;
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loadPendingUniqueAuctions?: () => Promise<PendingUnificationAuctionCancellation[]>;
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dispatchUnitedEvents: (context: TurnCalendarContext) => Promise<void>;
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}): { handler: TurnCalendarHandler } => ({
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handler: {
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onMonthChanged: async (context) => {
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const world = options.getWorld();
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if (!world) return;
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const state = world.getState();
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const meta = asRecord(state.meta);
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if (asNumber(meta.isunited ?? meta.isUnited, 0) !== 0) return;
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const activeNations = world.listNations().filter((nation) => nation.level > 0);
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if (activeNations.length !== 1) return;
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const winner = activeNations[0]!;
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const cities = world.listCities();
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if (cities.length === 0 || cities.some((city) => city.nationId !== winner.id)) return;
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const serverId = resolveServerId(world, options.profileName);
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world.pushLog(buildNationHistoryLog(winner.id, winner.name));
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const auctionCancellations = (await options.loadPendingUniqueAuctions?.()) ?? [];
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for (const cancellation of auctionCancellations) {
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if (cancellation.highestBidId === null) continue;
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const bidderId = cancellation.bidderGeneralId;
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const amount = cancellation.amount;
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if (bidderId === null || amount === null || amount <= 0) {
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throw new Error(`Unification auction ${cancellation.auctionId} has an invalid refund plan.`);
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}
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const bidder = world.getGeneralById(bidderId);
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if (!bidder?.userId) {
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throw new Error(`Unification auction ${cancellation.auctionId} bidder is unavailable.`);
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}
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const spentDynamic = asNumber(bidder.meta.inherit_spent_dyn, 0);
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if (cancellation.rankTrackedAmount > spentDynamic) {
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throw new Error(`Unification auction ${cancellation.auctionId} rank refund exceeds tracked spend.`);
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}
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world.updateGeneral(bidder.id, {
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inheritancePoints: {
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...bidder.inheritancePoints,
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previous: asNumber(bidder.inheritancePoints?.previous, 0) + amount,
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},
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meta: {
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...bidder.meta,
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inherit_spent_dyn: spentDynamic - cancellation.rankTrackedAmount,
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},
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});
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}
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for (const general of world
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.listGenerals()
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.filter(
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(entry) =>
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entry.userId && entry.npcState < 2 && entry.nationId === winner.id && entry.officerLevel > 4
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)) {
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world.updateGeneral(general.id, {
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inheritancePoints: {
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...general.inheritancePoints,
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unifier: asNumber(general.inheritancePoints?.unifier, 0) + UNIFIER_POINT,
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},
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});
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}
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await options.dispatchUnitedEvents(context);
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world.updateWorldMeta({
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isUnited: 2,
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isunited: 2,
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refreshLimit: asNumber(meta.refreshLimit, 0) * 100,
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});
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for (const general of world.listGenerals().filter((entry) => entry.nationId === winner.id)) {
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world.pushLog(buildGeneralActionLog(general.id, winner.id, winner.name));
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}
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world.pushLog(buildUnificationLog(winner.name));
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if (cities.some((city) => city.level === 4)) {
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const eligibleGenerals = world
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.listGenerals()
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.filter(
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(general) => Boolean(general.userId) && general.nationId === winner.id && general.npcState < 2
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)
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.sort((left, right) => left.id - right.id);
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const recipients: (typeof eligibleGenerals)[number][] = [];
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for (let officerLevel = 12; officerLevel >= 5 && recipients.length < 2; officerLevel -= 1) {
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const recipient = eligibleGenerals.find((general) => general.officerLevel === officerLevel);
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if (recipient) recipients.push(recipient);
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}
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for (const recipient of recipients) {
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for (const invader of INVADER_MESSAGE_OPTIONS) {
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world.queueMessage({
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msgType: 'private',
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src: {
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generalId: 0,
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generalName: '',
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nationId: 0,
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nationName: 'System',
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color: '#000000',
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icon: '',
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},
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dest: {
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generalId: recipient.id,
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generalName: recipient.name,
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nationId: winner.id,
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nationName: winner.name,
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color: winner.color,
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icon: recipient.picture ?? '',
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},
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text: `이벤트 게임으로 이민족[${invader.difficulty}]을 소환`,
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time: context.turnTime,
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validUntil: new Date('9999-12-31T00:00:00.000Z'),
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option: { action: 'raiseInvader', args: [...invader.args], used: false },
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});
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}
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}
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}
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queueYearbookSnapshot(world, options.profileName, context.currentYear, context.currentMonth);
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world.queueUnificationFinalization({
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generationKey: `unification:${serverId}`,
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serverId,
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profileName: options.profileName,
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winnerNationId: winner.id,
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year: context.currentYear,
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month: context.currentMonth,
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completedAt: new Date(state.lastTurnTime.getTime()),
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auctionCancellations,
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});
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},
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},
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});
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