Files
core2026/app/game-frontend/src/utils/structuralShare.ts
T

53 lines
1.9 KiB
TypeScript

const isRecord = (value: unknown): value is Record<string, unknown> =>
value !== null && typeof value === 'object' && Object.getPrototypeOf(value) === Object.prototype;
/**
* Reuses every unchanged branch from the current snapshot.
*
* tRPC returns a fresh object graph for every request. Assigning that graph
* directly makes Vue notify consumers even when their slice did not change.
* Structural sharing keeps that notification boundary aligned with actual
* value changes without maintaining a field-by-field event routing table.
*/
export const structurallyShare = <T>(current: T, incoming: T): T => {
if (Object.is(current, incoming)) {
return current;
}
if (current instanceof Date && incoming instanceof Date) {
return (current.getTime() === incoming.getTime() ? current : incoming) as T;
}
if (Array.isArray(current) && Array.isArray(incoming)) {
if (current.length !== incoming.length) {
return incoming;
}
let unchanged = true;
const shared = incoming.map((value, index) => {
const next = structurallyShare(current[index], value);
unchanged &&= Object.is(next, current[index]);
return next;
});
return (unchanged ? current : shared) as T;
}
if (isRecord(current) && isRecord(incoming)) {
const currentKeys = Object.keys(current);
const incomingKeys = Object.keys(incoming);
if (currentKeys.length !== incomingKeys.length || currentKeys.some((key) => !(key in incoming))) {
return incoming;
}
let unchanged = true;
const shared: Record<string, unknown> = {};
for (const key of incomingKeys) {
const next = structurallyShare(current[key], incoming[key]);
shared[key] = next;
unchanged &&= Object.is(next, current[key]);
}
return (unchanged ? current : shared) as T;
}
return incoming;
};