Files
core2026/app/game-api/test/lobbyRouter.test.ts
T
Hide_D 964c780c9b fix(backend): 생성 장수 첫 턴을 접수 시각에 맞춤
daemon 완료 시각이 뒤처져도 신규 장수 턴을 접수된 논리 게임 시각부터 한 턴 안에 배정한다. 로비 응답에는 보정 시계가 사용할 서버 게임 시각과 clock mode를 추가한다.
2026-08-15 18:17:45 +00:00

71 lines
2.3 KiB
TypeScript

import { describe, expect, it, vi } from 'vitest';
import type { DatabaseClient, GameApiContext } from '../src/context.js';
import { appRouter } from '../src/router.js';
const buildContext = (
meta: Record<string, unknown>,
clock: {
baseTime?: Date;
tick?: bigint;
mode?: string;
wallAnchor?: Date;
} = {}
): GameApiContext =>
({
auth: null,
db: {
worldState: {
findFirst: vi.fn(async () => ({
id: 1,
scenarioCode: 'default',
currentYear: 200,
currentMonth: 1,
tickSeconds: 3_600,
config: {},
meta,
clockBaseTime: clock.baseTime ?? null,
clockTick: clock.tick ?? null,
clockMode: clock.mode ?? 'realtime',
clockWallAnchor: clock.wallAnchor ?? null,
updatedAt: new Date('2026-07-31T00:00:00.000Z'),
})),
},
general: {
count: vi.fn(async () => 0),
},
nation: {
count: vi.fn(async () => 0),
},
} as unknown as DatabaseClient,
}) as GameApiContext;
describe('lobby season state', () => {
it.each([0, 1, 2, 3])('returns legacy isunited state %i', async (isunited) => {
const result = await appRouter
.createCaller(buildContext({ isUnited: isunited === 0 ? 2 : 0, isunited }))
.lobby.info();
expect(result.isUnited).toBe(isunited);
});
it('returns the projected server game time and whether the clock is running', async () => {
const result = await appRouter
.createCaller(
buildContext(
{},
{
baseTime: new Date('2026-08-15T00:00:00.000Z'),
tick: 72_000_000n,
mode: 'manual',
wallAnchor: new Date('2026-08-15T17:00:00.000Z'),
}
)
)
.lobby.info();
expect(result.serverTime).toBe('2026-08-15T02:00:00.000Z');
expect(result.clockMode).toBe('manual');
});
});