Files
core2026/app/game-engine/test/npcAidNonAggressionLifecycle.test.ts
T
Hide_D 64f70258ca fix: NPC 불가침 제의 수명주기를 보정
원조 기반 제의의 서신 만료 tick을 영속화하고 거절 상대를 영구 제외한다. 불가침 월별 감소와 만료 전후 선전포고 경계를 통합 회귀로 검증한다.
2026-08-21 13:42:35 +00:00

278 lines
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TypeScript

import { describe, expect, it } from 'vitest';
import { GAME_TICKS_PER_TURN } from '@sammo-ts/common';
import { DIPLOMACY_STATE, type TriggerValue, type TurnSchedule } from '@sammo-ts/logic';
import type { TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
import { createMonthlyDiplomacyHandler } from '../src/turn/monthlyNationStatsHandler.js';
import { LARGE_TEST_MAP, buildLargeTestCities } from './fixtures/largeTestMap.js';
import { createTurnTestHarness } from './helpers/turnTestHarness.js';
const mockDate = new Date('0190-01-01T00:00:00.000Z');
const schedule: TurnSchedule = { entries: [{ startMinute: 0, tickMinutes: 10 }] };
const createChief = (npcState: number, userId: string | null): TurnGeneral => ({
id: 1,
userId,
name: npcState >= 2 ? 'NPC군주' : '유저군주',
nationId: 1,
cityId: 1,
troopId: 0,
stats: { leadership: 90, strength: 80, intelligence: 70 },
turnTime: mockDate,
turnTick: 0,
role: {
items: { horse: null, weapon: null, book: null, item: null },
personality: null,
specialDomestic: null,
specialWar: null,
},
triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} },
meta: { killturn: 800 },
officerLevel: 12,
experience: 0,
dedication: 0,
injury: 0,
gold: 100_000,
rice: 100_000,
crew: 0,
crewTypeId: 0,
train: 0,
atmos: 0,
age: 30,
npcState,
});
const createFixture = (options: { npcState: number; nationMeta?: Record<string, TriggerValue>; term?: number }) => {
const cities = buildLargeTestCities();
for (const city of cities) {
city.nationId = city.id === 1 ? 1 : city.id === 2 ? 2 : 0;
if (city.id === 1 || city.id === 2) {
city.supplyState = 1;
}
}
const diplomacyState = options.term === undefined ? DIPLOMACY_STATE.TRADE : DIPLOMACY_STATE.NON_AGGRESSION;
const diplomacyTerm = options.term ?? 0;
const snapshot: TurnWorldSnapshot = {
generals: [createChief(options.npcState, options.npcState >= 2 ? null : 'user-1')],
cities,
nations: [
{
id: 1,
name: '제안국',
color: '#aa0000',
capitalCityId: 1,
chiefGeneralId: 1,
gold: 1_000_000,
rice: 1_000_000,
power: 0,
level: 1,
typeCode: 'large_test_map_def',
meta: options.nationMeta ?? {},
},
{
id: 2,
name: '원조국',
color: '#0000aa',
capitalCityId: 2,
chiefGeneralId: null,
gold: 1_000_000,
rice: 1_000_000,
power: 0,
level: 1,
typeCode: 'large_test_map_def',
meta: {},
},
],
troops: [],
diplomacy: [
{ fromNationId: 1, toNationId: 2, state: diplomacyState, term: diplomacyTerm, dead: 0, meta: {} },
{ fromNationId: 2, toNationId: 1, state: diplomacyState, term: diplomacyTerm, dead: 0, meta: {} },
],
events: [],
initialEvents: [],
map: LARGE_TEST_MAP,
scenarioConfig: {
stat: { total: 300, min: 10, max: 100, npcTotal: 150, npcMax: 50, npcMin: 10, chiefMin: 70 },
iconPath: '',
map: {},
const: {
openingPartYear: 3,
develCost: 10,
baseGold: 1000,
baseRice: 1000,
maxResourceActionAmount: 10_000,
maxTechLevel: 12_000,
},
environment: { mapName: 'large_test_map', unitSet: 'default' },
},
scenarioMeta: { startYear: 180 } as never,
unitSet: {} as never,
};
const state: TurnWorldState = {
id: 1,
currentYear: 190,
currentMonth: 1,
tickSeconds: 600,
lastTurnTime: mockDate,
clockBaseTime: mockDate,
clockTick: 0,
lastTurnTick: 0,
meta: { seed: 1 },
};
return { snapshot, state };
};
describe('NPC 원조 기반 불가침 제의 lifecycle', () => {
it('persists the exact message expiry and does not propose again while the previous letter is valid', async () => {
const fixture = createFixture({
npcState: 2,
nationMeta: {
recv_assist: { n2: [2, 1_000_000] },
npc_nation_policy: { priority: ['불가침제의'] },
},
});
const { world, runOneTick } = await createTurnTestHarness({
...fixture,
schedule,
map: LARGE_TEST_MAP,
reservedTurnStoreOptions: { maxGeneralTurns: 12, maxNationTurns: 12 },
});
await runOneTick();
const firstMessages = world
.peekDirtyState()
.messages.filter((message) => message.msgType === 'diplomacy' && message.option?.action === 'noAggression');
expect(firstMessages).toHaveLength(1);
const tryEntry = (world.getNationById(1)!.meta.resp_assist_try as Record<string, number[]>).n2!;
expect(tryEntry).toHaveLength(3);
const validUntilTick = tryEntry[2]!;
expect(validUntilTick - world.dateToGameTick(firstMessages[0]!.time)).toBe(GAME_TICKS_PER_TURN * 3);
expect(world.dateToGameTick(firstMessages[0]!.validUntil)).toBe(validUntilTick);
await runOneTick();
await runOneTick();
expect(
world
.peekDirtyState()
.messages.filter(
(message) => message.msgType === 'diplomacy' && message.option?.action === 'noAggression'
)
).toHaveLength(1);
await runOneTick();
expect(
world
.peekDirtyState()
.messages.filter(
(message) => message.msgType === 'diplomacy' && message.option?.action === 'noAggression'
)
).toHaveLength(2);
});
it('never proposes again to a nation that rejected the aid-based proposal', async () => {
const fixture = createFixture({
npcState: 2,
nationMeta: {
recv_assist: { n2: [2, 1_000_000] },
resp_assist_try: { n2: [2, 2280, 0] },
resp_assist_declined: { n2: [2, 2280] },
npc_nation_policy: { priority: ['불가침제의'] },
},
});
const { world, runOneTick } = await createTurnTestHarness({
...fixture,
schedule,
map: LARGE_TEST_MAP,
reservedTurnStoreOptions: { maxGeneralTurns: 12, maxNationTurns: 12 },
});
for (let turn = 0; turn < 8; turn += 1) {
await runOneTick();
}
expect(
world
.peekDirtyState()
.messages.filter(
(message) => message.msgType === 'diplomacy' && message.option?.action === 'noAggression'
)
).toHaveLength(0);
});
it('does not propose again after the accepted pact accounts for all received aid', async () => {
const fixture = createFixture({
npcState: 2,
nationMeta: {
recv_assist: { n2: [2, 1_000_000] },
resp_assist: { n2: [2, 1_000_000] },
npc_nation_policy: { priority: ['불가침제의'] },
},
});
const { world, runOneTick } = await createTurnTestHarness({
...fixture,
schedule,
map: LARGE_TEST_MAP,
reservedTurnStoreOptions: { maxGeneralTurns: 12, maxNationTurns: 12 },
});
for (let turn = 0; turn < 8; turn += 1) {
await runOneTick();
}
expect(
world
.peekDirtyState()
.messages.filter(
(message) => message.msgType === 'diplomacy' && message.option?.action === 'noAggression'
)
).toHaveLength(0);
});
});
describe('불가침 만료와 선전포고 lifecycle', () => {
it('blocks declaration during the pact, decrements monthly, then allows declaration after trade resumes', async () => {
const fixture = createFixture({ npcState: 0, term: 2 });
const resolved: Array<{ requestedAction: string; actionKey: string; blockedReason?: string }> = [];
const { world, reservedTurnStore, runOneTick } = await createTurnTestHarness({
...fixture,
schedule,
map: LARGE_TEST_MAP,
reservedTurnStoreOptions: { maxGeneralTurns: 12, maxNationTurns: 12 },
onActionResolved: (event) => {
if (event.kind === 'nation') resolved.push(event);
},
});
const setDeclaration = () => {
reservedTurnStore.getNationTurns(1, 12)[0] = {
action: 'che_선전포고',
args: { destNationId: 2 },
};
};
const getForward = () =>
world.listDiplomacy().find((entry) => entry.fromNationId === 1 && entry.toNationId === 2)!;
setDeclaration();
await runOneTick();
expect(resolved.at(-1)).toMatchObject({
requestedAction: 'che_선전포고',
blockedReason: '불가침국입니다.',
});
expect(getForward()).toMatchObject({ state: DIPLOMACY_STATE.NON_AGGRESSION, term: 1 });
const monthlyDiplomacy = createMonthlyDiplomacyHandler({ getWorld: () => world });
await monthlyDiplomacy.onMonthChanged?.({} as never);
expect(getForward()).toMatchObject({ state: DIPLOMACY_STATE.TRADE, term: 0 });
setDeclaration();
await runOneTick();
expect(resolved.at(-1)).toMatchObject({
requestedAction: 'che_선전포고',
actionKey: 'che_선전포고',
});
expect(resolved.at(-1)?.blockedReason).toBeUndefined();
// runOneTick은 명령 실행 뒤 같은 월의 외교 월말 처리까지 완료한다.
expect(getForward()).toMatchObject({ state: DIPLOMACY_STATE.DECLARATION, term: 23 });
});
});