658 lines
28 KiB
TypeScript
658 lines
28 KiB
TypeScript
import { afterAll, beforeAll, describe, expect, it } from 'vitest';
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import type { GameSessionTokenPayload } from '@sammo-ts/common/auth/gameToken';
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import { createTurnDaemonRuntime, seedScenarioToDatabase, type TurnDaemonRuntime } from '@sammo-ts/game-engine';
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import { createGamePostgresConnector, GamePrisma, type GamePrismaClient, type RedisConnector } from '@sammo-ts/infra';
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import { RedisAccessTokenStore } from '../src/auth/accessTokenStore.js';
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import { InMemoryFlushStore } from '../src/auth/flushStore.js';
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import { InMemoryBattleSimTransport } from '../src/battleSim/inMemoryTransport.js';
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import type { GameApiContext } from '../src/context.js';
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import { DatabaseTurnDaemonTransport } from '../src/daemon/databaseTransport.js';
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import type { TurnDaemonTransport } from '../src/daemon/transport.js';
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import { appRouter } from '../src/router.js';
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const databaseUrl = process.env.NPC_POSSESSION_DATABASE_URL;
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const integration = describe.skipIf(!databaseUrl);
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const profile = 'hwe:2';
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const userId = 'npc-possession-integration-user';
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const otherUserId = 'npc-possession-integration-other';
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const failureUserId = 'npc-possession-integration-failure';
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const rejectedUserId = 'npc-possession-integration-rejected';
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const delayedUserId = 'npc-possession-integration-delayed';
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const cleanupUserId = 'npc-possession-integration-cleanup';
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const raceUserId = 'npc-possession-integration-race';
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const schemaName = databaseUrl ? (new URL(databaseUrl).searchParams.get('schema') ?? '') : '';
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const assertDedicatedDatabase = (rawUrl: string): void => {
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const schema = new URL(rawUrl).searchParams.get('schema');
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if (!schema?.endsWith('npc_possession_integration')) {
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throw new Error(`Refusing to mutate non-dedicated schema: ${schema ?? '(missing)'}`);
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}
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if (!/^[a-z0-9_]+$/.test(schema)) {
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throw new Error(`Refusing unsafe schema name: ${schema}`);
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}
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};
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const buildAuth = (id: string, displayName: string, legacyMemberNo: number): GameSessionTokenPayload => ({
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version: 1,
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profile,
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issuedAt: '2026-07-31T00:00:00.000Z',
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expiresAt: '2026-08-31T00:00:00.000Z',
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sessionId: `npc-possession-${id}`,
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user: {
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id,
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username: id,
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displayName,
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roles: ['user'],
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legacyMemberNo,
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},
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sanctions: {
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legacyPenalty: {
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any: {
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ban: { expire: 4_102_444_800, value: 1 },
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expired: { expire: 1, value: 9 },
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},
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hwe: {
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ban: { expire: 4_102_444_800, value: 2 },
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chat: { expire: 4_102_444_800, value: 3 },
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},
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},
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},
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identity: {
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kakaoVerified: true,
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canCreateGeneral: true,
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requiresKakaoVerification: false,
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graceEndsAt: null,
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},
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});
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integration('mode 1 NPC possession through token reservation and the durable daemon', () => {
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let db: GamePrismaClient;
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let closeDb: (() => Promise<void>) | undefined;
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let runtime: TurnDaemonRuntime | undefined;
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let daemonLoop: Promise<void> | undefined;
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let turnDaemon: TurnDaemonTransport;
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const auth = buildAuth(userId, '빙의사용자', 7_701);
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const otherAuth = buildAuth(otherUserId, '다른사용자', 7_702);
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const failureAuth = buildAuth(failureUserId, '재시도사용자', 7_703);
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const rejectedAuth = buildAuth(rejectedUserId, '거절사용자', 7_704);
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const delayedAuth = buildAuth(delayedUserId, '지연사용자', 7_705);
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const cleanupAuth = buildAuth(cleanupUserId, '정리사용자', 7_706);
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const raceAuth = buildAuth(raceUserId, '경합사용자', 7_707);
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const buildContext = (requestId: string, actorAuth: GameSessionTokenPayload = auth): GameApiContext => {
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const redisClient = {
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get: async () => null,
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set: async () => null,
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};
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return {
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requestId,
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db,
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redis: redisClient as unknown as RedisConnector['client'],
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turnDaemon,
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battleSim: new InMemoryBattleSimTransport(),
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profile: { id: 'hwe', scenario: '2', name: profile },
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uploadDir: 'uploads',
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uploadPath: '/uploads',
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uploadPublicUrl: null,
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auth: actorAuth,
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accessTokenStore: new RedisAccessTokenStore(redisClient, profile),
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flushStore: new InMemoryFlushStore(),
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gameTokenSecret: 'npc-possession-test-secret',
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};
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};
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const stopRuntime = async (reason: string): Promise<void> => {
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if (!runtime) return;
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await runtime.lifecycle.stop(reason);
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await daemonLoop;
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await runtime.close();
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runtime = undefined;
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daemonLoop = undefined;
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};
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const startRuntime = async (ownerId: string): Promise<void> => {
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runtime = await createTurnDaemonRuntime({
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profile,
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databaseUrl: databaseUrl!,
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enableDatabaseFlush: true,
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enableLeaseHeartbeat: false,
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leaseOwnerId: ownerId,
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});
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turnDaemon = new DatabaseTurnDaemonTransport(db, 10_000);
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daemonLoop = runtime.lifecycle.start();
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await expect(turnDaemon.requestStatus(10_000)).resolves.toMatchObject({
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state: expect.any(String),
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});
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};
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beforeAll(async () => {
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assertDedicatedDatabase(databaseUrl!);
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const previousSeed = process.env.INTEGRATION_WORLD_SEED;
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process.env.INTEGRATION_WORLD_SEED = 'npc-possession-integration-seed';
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try {
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await seedScenarioToDatabase({
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scenarioId: 2,
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databaseUrl: databaseUrl!,
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now: new Date('2099-07-31T12:00:00.000Z'),
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installOptions: {
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turnTermMinutes: 5,
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npcMode: 1,
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showImgLevel: 3,
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serverId: profile,
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season: 1,
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},
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});
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} finally {
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if (previousSeed === undefined) {
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delete process.env.INTEGRATION_WORLD_SEED;
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} else {
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process.env.INTEGRATION_WORLD_SEED = previousSeed;
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}
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}
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const connector = createGamePostgresConnector({ url: databaseUrl! });
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await connector.connect();
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db = connector.prisma;
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closeDb = () => connector.disconnect();
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await db.inputEvent.deleteMany();
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await db.logEntry.deleteMany();
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await db.npcSelectionToken.deleteMany();
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const city = await db.city.findFirstOrThrow({ orderBy: { id: 'asc' } });
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await db.general.createMany({
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data: Array.from({ length: 24 }, (_, index) => ({
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id: index + 1,
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userId: null,
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name: `빙의후보${index + 1}`,
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nationId: 0,
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cityId: city.id,
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npcState: 2,
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leadership: 40 + index,
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strength: 50 + index,
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intel: 60 + index,
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turnTime: new Date('2099-07-31T12:05:00.000Z'),
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personalCode: 'che_안전',
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specialCode: 'che_인덕',
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special2Code: 'che_무쌍',
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picture: 'default.jpg',
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imageServer: 0,
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meta: { killturn: 6 },
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penalty: {},
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})),
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});
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await startRuntime('npc-possession-integration-daemon');
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}, 60_000);
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afterAll(async () => {
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await stopRuntime('npc possession integration complete');
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await closeDb?.();
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}, 30_000);
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it('reserves at most five exact type-2 NPCs and preserves Ref refresh/keep timing', async () => {
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const config = await appRouter.createCaller(buildContext('npc-possession-config')).join.getConfig();
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expect(config.npcPossession).toEqual({ enabled: true });
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const [first, concurrentSameOwner] = await Promise.all([
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appRouter.createCaller(buildContext('npc-possession-token-a')).join.listPossessCandidates({}),
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appRouter.createCaller(buildContext('npc-possession-token-concurrent')).join.listPossessCandidates({}),
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]);
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expect(concurrentSameOwner).toEqual(first);
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expect(await db.npcSelectionToken.count({ where: { ownerUserId: userId } })).toBe(1);
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expect(first.candidates.length).toBeGreaterThan(0);
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expect(first.candidates.length).toBeLessThanOrEqual(5);
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expect(new Set(first.candidates.map(({ id }) => id)).size).toBe(first.candidates.length);
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expect(first.pickMoreSeconds).toBe(0);
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expect(first.candidates.every(({ keepCount }) => keepCount === 3)).toBe(true);
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const rows = await db.general.findMany({
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where: { id: { in: first.candidates.map(({ id }) => id) } },
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select: { id: true, userId: true, npcState: true },
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});
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expect(rows).toHaveLength(first.candidates.length);
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expect(rows.every((row) => row.userId === null && row.npcState === 2)).toBe(true);
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const reused = await appRouter
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.createCaller(buildContext('npc-possession-token-b'))
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.join.listPossessCandidates({});
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expect(reused).toEqual(first);
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const kept = first.candidates[0]!;
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const refreshed = await appRouter
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.createCaller(buildContext('npc-possession-token-refresh'))
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.join.listPossessCandidates({ refresh: true, keepIds: [kept.id] });
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expect(refreshed.tokenNonce).not.toBe(first.tokenNonce);
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expect(refreshed.pickMoreSeconds).toBeGreaterThan(0);
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expect(refreshed.candidates.find(({ id }) => id === kept.id)?.keepCount).toBe(2);
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await expect(
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appRouter
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.createCaller(buildContext('npc-possession-token-too-early'))
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.join.listPossessCandidates({ refresh: true, keepIds: [] })
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).rejects.toMatchObject({
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code: 'PRECONDITION_FAILED',
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message: '아직 다시 뽑을 수 없습니다',
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});
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const other = await appRouter
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.createCaller(buildContext('npc-possession-token-other', otherAuth))
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.join.listPossessCandidates({});
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const firstIds = new Set(refreshed.candidates.map(({ id }) => id));
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expect(other.candidates.some(({ id }) => firstIds.has(id))).toBe(false);
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}, 30_000);
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it('commits exactly one of two concurrent picks and keeps retry, logs, token and reload atomic', async () => {
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const reservation = await appRouter
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.createCaller(buildContext('npc-possession-token-current'))
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.join.listPossessCandidates({});
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const firstCandidate = reservation.candidates[0]!;
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const secondCandidate = reservation.candidates[1]!;
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const firstClientRequestId = '11111111-1111-4111-8111-111111111111';
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const secondClientRequestId = '22222222-2222-4222-8222-222222222222';
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const firstInput = {
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generalId: firstCandidate.id,
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tokenNonce: reservation.tokenNonce,
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clientRequestId: firstClientRequestId,
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};
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const secondInput = {
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generalId: secondCandidate.id,
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tokenNonce: reservation.tokenNonce,
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clientRequestId: secondClientRequestId,
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};
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const concurrent = await Promise.allSettled([
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appRouter.createCaller(buildContext('npc-possession-http-a')).join.possessGeneral(firstInput),
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appRouter.createCaller(buildContext('npc-possession-http-b')).join.possessGeneral(secondInput),
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]);
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expect(concurrent.filter(({ status }) => status === 'fulfilled')).toHaveLength(1);
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expect(concurrent.filter(({ status }) => status === 'rejected')).toHaveLength(1);
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const fulfilledIndex = concurrent.findIndex(({ status }) => status === 'fulfilled');
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const candidate = fulfilledIndex === 0 ? firstCandidate : secondCandidate;
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const input = fulfilledIndex === 0 ? firstInput : secondInput;
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const clientRequestId = input.clientRequestId;
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const first = concurrent[fulfilledIndex]!;
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if (first.status !== 'fulfilled') {
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throw new Error('Exactly one NPC possession must succeed.');
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}
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const retried = await appRouter
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.createCaller(buildContext('npc-possession-http-retry'))
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.join.possessGeneral(input);
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expect(retried).toEqual(first.value);
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const persisted = await db.general.findUniqueOrThrow({ where: { id: candidate.id } });
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expect(persisted).toMatchObject({
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userId,
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npcState: 1,
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penalty: {
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ban: 2,
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chat: 3,
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},
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});
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expect(persisted.meta).toMatchObject({
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npc_org: 2,
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ownerName: '빙의사용자',
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owner_name: '빙의사용자',
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killturn: 6,
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defence_train: 80,
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permission: 'normal',
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});
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expect(runtime!.world.getGeneralById(candidate.id)).toMatchObject({
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userId,
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npcState: 1,
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penalty: {
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ban: 2,
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chat: 3,
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},
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});
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expect(await db.general.count({ where: { userId } })).toBe(1);
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expect(await db.npcSelectionToken.findUnique({ where: { ownerUserId: userId } })).toBeNull();
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const access = await db.generalAccessLog.findUniqueOrThrow({ where: { generalId: candidate.id } });
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expect(access).toMatchObject({
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userId,
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refresh: 0,
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refreshTotal: 0,
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refreshScore: 0,
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refreshScoreTotal: 0,
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});
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const requestId = `npc-possess:${userId}:${clientRequestId}`;
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const event = await db.inputEvent.findUniqueOrThrow({ where: { requestId } });
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expect(event).toMatchObject({
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target: 'ENGINE',
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eventType: 'npcPossessGeneral',
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status: 'SUCCEEDED',
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attempts: 1,
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actorUserId: userId,
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});
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expect(access.lastRefresh?.getTime()).toBe(event.createdAt.getTime());
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const logs = await db.logEntry.findMany({
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where: {
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OR: [
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{ generalId: candidate.id, text: { contains: '빙의되다' } },
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{ text: { contains: '빙의</>됩니다' } },
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],
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},
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});
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expect(logs).toHaveLength(2);
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await expect(
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appRouter.createCaller(buildContext('npc-possession-lobby-after')).lobby.info()
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).resolves.toMatchObject({
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userCnt: 1,
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npcCnt: 23,
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npcPossessionEnabled: true,
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selectionPoolEnabled: false,
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myGeneral: {
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name: candidate.name,
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},
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});
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await expect(
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appRouter.createCaller(buildContext('npc-possession-conflict')).join.possessGeneral({
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...input,
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generalId: candidate.id === firstCandidate.id ? secondCandidate.id : firstCandidate.id,
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})
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).rejects.toMatchObject({ code: 'CONFLICT' });
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await stopRuntime('verify NPC possession reload');
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await startRuntime('npc-possession-integration-reloaded-daemon');
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expect(runtime!.world.getGeneralById(candidate.id)).toMatchObject({
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userId,
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npcState: 1,
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penalty: {
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ban: 2,
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chat: 3,
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},
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});
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}, 45_000);
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it('keeps an accepted token through wall-clock expiry until the queued ENGINE event finishes', async () => {
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const reservation = await appRouter
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.createCaller(buildContext('npc-possession-delayed-token', delayedAuth))
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.join.listPossessCandidates({});
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const candidate = reservation.candidates[0]!;
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const clientRequestId = '88888888-8888-4888-8888-888888888888';
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const requestId = `npc-possess:${delayedUserId}:${clientRequestId}`;
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const input = {
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generalId: candidate.id,
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tokenNonce: reservation.tokenNonce,
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clientRequestId,
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};
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await stopRuntime('hold accepted NPC possession past token expiry');
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turnDaemon = new DatabaseTurnDaemonTransport(db, 100);
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await expect(
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appRouter.createCaller(buildContext('npc-possession-delayed-http', delayedAuth)).join.possessGeneral(input)
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).rejects.toMatchObject({ code: 'TIMEOUT' });
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const event = await db.inputEvent.findUniqueOrThrow({ where: { requestId } });
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const acceptedSecond = new Date(Math.floor(event.createdAt.getTime() / 1000) * 1000);
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await db.npcSelectionToken.update({
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where: { ownerUserId: delayedUserId },
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data: { validUntil: acceptedSecond },
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});
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await new Promise((resolve) => setTimeout(resolve, 1_100));
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await appRouter
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.createCaller(buildContext('npc-possession-cleanup-token', cleanupAuth))
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.join.listPossessCandidates({});
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await expect(
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db.npcSelectionToken.findUnique({ where: { ownerUserId: delayedUserId } })
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).resolves.not.toBeNull();
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await expect(
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appRouter
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.createCaller(buildContext('npc-possession-delayed-refresh', delayedAuth))
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.join.listPossessCandidates({ refresh: true, keepIds: [] })
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).rejects.toMatchObject({
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code: 'CONFLICT',
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message: 'NPC 빙의 요청 처리 중에는 후보를 다시 뽑을 수 없습니다.',
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});
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await startRuntime('npc-possession-delayed-retry-daemon');
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await expect(
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appRouter.createCaller(buildContext('npc-possession-delayed-retry', delayedAuth)).join.possessGeneral(input)
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).resolves.toEqual({ ok: true, generalId: candidate.id });
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await expect(db.inputEvent.findUniqueOrThrow({ where: { requestId } })).resolves.toMatchObject({
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status: 'SUCCEEDED',
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attempts: 1,
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});
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expect(await db.general.count({ where: { userId: delayedUserId } })).toBe(1);
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}, 45_000);
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it('serializes durable enqueue before a token refresh can replace its nonce', async () => {
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const reservation = await appRouter
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.createCaller(buildContext('npc-possession-race-token', raceAuth))
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.join.listPossessCandidates({});
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const candidate = reservation.candidates[0]!;
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const clientRequestId = '99999999-9999-4999-8999-999999999999';
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const requestId = `npc-possess:${raceUserId}:${clientRequestId}`;
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const input = {
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generalId: candidate.id,
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tokenNonce: reservation.tokenNonce,
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clientRequestId,
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};
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await stopRuntime('hold NPC possession enqueue behind the reservation lock');
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turnDaemon = new DatabaseTurnDaemonTransport(db, 100);
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let releaseLock!: () => void;
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let markLockReady!: () => void;
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const lockReady = new Promise<void>((resolve) => {
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markLockReady = resolve;
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});
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const lockRelease = new Promise<void>((resolve) => {
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releaseLock = resolve;
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});
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const blocker = db.$transaction(
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async (transaction) => {
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await transaction.$executeRaw(
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GamePrisma.sql`SELECT pg_advisory_xact_lock(hashtextextended('npc-possession', 1))`
|
|
);
|
|
markLockReady();
|
|
await lockRelease;
|
|
},
|
|
{ timeout: 5_000 }
|
|
);
|
|
await lockReady;
|
|
|
|
const enqueue = appRouter
|
|
.createCaller(buildContext('npc-possession-race-http', raceAuth))
|
|
.join.possessGeneral(input);
|
|
await new Promise((resolve) => setTimeout(resolve, 150));
|
|
await expect(db.inputEvent.findUnique({ where: { requestId } })).resolves.toBeNull();
|
|
|
|
releaseLock();
|
|
await blocker;
|
|
await expect(enqueue).rejects.toMatchObject({ code: 'TIMEOUT' });
|
|
await expect(
|
|
appRouter
|
|
.createCaller(buildContext('npc-possession-race-refresh', raceAuth))
|
|
.join.listPossessCandidates({ refresh: true, keepIds: [] })
|
|
).rejects.toMatchObject({
|
|
code: 'CONFLICT',
|
|
message: 'NPC 빙의 요청 처리 중에는 후보를 다시 뽑을 수 없습니다.',
|
|
});
|
|
await expect(db.npcSelectionToken.findUnique({ where: { ownerUserId: raceUserId } })).resolves.toMatchObject({
|
|
nonce: reservation.tokenNonce,
|
|
});
|
|
|
|
await startRuntime('npc-possession-race-retry-daemon');
|
|
await expect(
|
|
appRouter.createCaller(buildContext('npc-possession-race-retry', raceAuth)).join.possessGeneral(input)
|
|
).resolves.toEqual({ ok: true, generalId: candidate.id });
|
|
}, 45_000);
|
|
|
|
it('rolls back a late log failure and retries the same ENGINE event once', async () => {
|
|
const reservation = await appRouter
|
|
.createCaller(buildContext('npc-possession-failure-token', failureAuth))
|
|
.join.listPossessCandidates({});
|
|
const candidate = reservation.candidates[0]!;
|
|
const clientRequestId = '33333333-3333-4333-8333-333333333333';
|
|
const requestId = `npc-possess:${failureUserId}:${clientRequestId}`;
|
|
const triggerName = 'npc_possession_fail_first_log';
|
|
const functionName = 'npc_possession_fail_first_log_fn';
|
|
|
|
await db.$executeRawUnsafe(`
|
|
CREATE OR REPLACE FUNCTION "${schemaName}"."${functionName}"()
|
|
RETURNS trigger AS $$
|
|
BEGIN
|
|
IF NEW.text LIKE '%재시도사용자%'
|
|
AND EXISTS (
|
|
SELECT 1
|
|
FROM "${schemaName}"."input_event"
|
|
WHERE "request_id" = '${requestId}'
|
|
AND "status" = 'PROCESSING'
|
|
AND "attempts" = 1
|
|
)
|
|
THEN
|
|
RAISE EXCEPTION 'injected first NPC possession log failure';
|
|
END IF;
|
|
RETURN NEW;
|
|
END;
|
|
$$ LANGUAGE plpgsql
|
|
`);
|
|
await db.$executeRawUnsafe(`
|
|
CREATE TRIGGER "${triggerName}"
|
|
BEFORE INSERT ON "${schemaName}"."log_entry"
|
|
FOR EACH ROW EXECUTE FUNCTION "${schemaName}"."${functionName}"()
|
|
`);
|
|
|
|
try {
|
|
await expect(
|
|
appRouter.createCaller(buildContext('npc-possession-failure-http', failureAuth)).join.possessGeneral({
|
|
generalId: candidate.id,
|
|
tokenNonce: reservation.tokenNonce,
|
|
clientRequestId,
|
|
})
|
|
).resolves.toEqual({ ok: true, generalId: candidate.id });
|
|
} finally {
|
|
await db.$executeRawUnsafe(`DROP TRIGGER IF EXISTS "${triggerName}" ON "${schemaName}"."log_entry"`);
|
|
await db.$executeRawUnsafe(`DROP FUNCTION IF EXISTS "${schemaName}"."${functionName}"()`);
|
|
}
|
|
|
|
expect(await db.general.count({ where: { userId: failureUserId } })).toBe(1);
|
|
expect(runtime!.world.getGeneralById(candidate.id)).toMatchObject({
|
|
userId: failureUserId,
|
|
npcState: 1,
|
|
});
|
|
expect(await db.npcSelectionToken.findUnique({ where: { ownerUserId: failureUserId } })).toBeNull();
|
|
await expect(db.inputEvent.findUniqueOrThrow({ where: { requestId } })).resolves.toMatchObject({
|
|
status: 'SUCCEEDED',
|
|
attempts: 2,
|
|
actorUserId: failureUserId,
|
|
error: null,
|
|
});
|
|
expect(
|
|
await db.logEntry.count({
|
|
where: { text: { contains: '재시도사용자' } },
|
|
})
|
|
).toBe(2);
|
|
}, 45_000);
|
|
|
|
it('rejects wrong mode, foreign nonce, unlisted ID, expiry and a full server without mutation', async () => {
|
|
await db.npcSelectionToken.deleteMany({ where: { ownerUserId: cleanupUserId } });
|
|
const worldState = await db.worldState.findFirstOrThrow();
|
|
const originalConfig = worldState.config as GamePrisma.InputJsonObject;
|
|
await db.worldState.update({
|
|
where: { id: worldState.id },
|
|
data: {
|
|
config: {
|
|
...originalConfig,
|
|
npcMode: 0,
|
|
},
|
|
},
|
|
});
|
|
await expect(
|
|
appRouter
|
|
.createCaller(buildContext('npc-possession-reject-mode-token', rejectedAuth))
|
|
.join.listPossessCandidates({})
|
|
).rejects.toMatchObject({
|
|
code: 'PRECONDITION_FAILED',
|
|
message: '빙의 가능한 서버가 아닙니다',
|
|
});
|
|
|
|
await db.worldState.update({
|
|
where: { id: worldState.id },
|
|
data: { config: originalConfig },
|
|
});
|
|
const reservation = await appRouter
|
|
.createCaller(buildContext('npc-possession-reject-token', rejectedAuth))
|
|
.join.listPossessCandidates({});
|
|
const foreignToken = await db.npcSelectionToken.findUniqueOrThrow({
|
|
where: { ownerUserId: otherUserId },
|
|
});
|
|
await expect(
|
|
appRouter.createCaller(buildContext('npc-possession-reject-foreign', rejectedAuth)).join.possessGeneral({
|
|
generalId: reservation.candidates[0]!.id,
|
|
tokenNonce: foreignToken.nonce,
|
|
clientRequestId: '44444444-4444-4444-8444-444444444444',
|
|
})
|
|
).rejects.toMatchObject({
|
|
code: 'PRECONDITION_FAILED',
|
|
message: '유효한 장수 목록이 없습니다.',
|
|
});
|
|
|
|
const reservedIds = new Set(reservation.candidates.map(({ id }) => id));
|
|
const unlisted = await db.general.findFirstOrThrow({
|
|
where: {
|
|
userId: null,
|
|
npcState: 2,
|
|
id: { notIn: [...reservedIds] },
|
|
},
|
|
});
|
|
await expect(
|
|
appRouter.createCaller(buildContext('npc-possession-reject-unlisted', rejectedAuth)).join.possessGeneral({
|
|
generalId: unlisted.id,
|
|
tokenNonce: reservation.tokenNonce,
|
|
clientRequestId: '55555555-5555-4555-8555-555555555555',
|
|
})
|
|
).rejects.toMatchObject({
|
|
code: 'PRECONDITION_FAILED',
|
|
message: '선택한 장수가 목록에 없습니다.',
|
|
});
|
|
|
|
await db.npcSelectionToken.update({
|
|
where: { ownerUserId: rejectedUserId },
|
|
data: { validUntil: new Date('2000-01-01T00:00:00.000Z') },
|
|
});
|
|
await expect(
|
|
appRouter.createCaller(buildContext('npc-possession-reject-expired', rejectedAuth)).join.possessGeneral({
|
|
generalId: reservation.candidates[0]!.id,
|
|
tokenNonce: reservation.tokenNonce,
|
|
clientRequestId: '66666666-6666-4666-8666-666666666666',
|
|
})
|
|
).rejects.toMatchObject({
|
|
code: 'PRECONDITION_FAILED',
|
|
message: '유효한 장수 목록이 없습니다.',
|
|
});
|
|
|
|
const fresh = await appRouter
|
|
.createCaller(buildContext('npc-possession-reject-fresh-token', rejectedAuth))
|
|
.join.listPossessCandidates({});
|
|
const activeCount = await db.general.count({ where: { npcState: { lt: 2 } } });
|
|
await db.worldState.update({
|
|
where: { id: worldState.id },
|
|
data: {
|
|
config: {
|
|
...originalConfig,
|
|
npcMode: 1,
|
|
maxGeneral: activeCount,
|
|
},
|
|
},
|
|
});
|
|
await expect(
|
|
appRouter.createCaller(buildContext('npc-possession-reject-cap', rejectedAuth)).join.possessGeneral({
|
|
generalId: fresh.candidates[0]!.id,
|
|
tokenNonce: fresh.tokenNonce,
|
|
clientRequestId: '77777777-7777-4777-8777-777777777777',
|
|
})
|
|
).rejects.toMatchObject({
|
|
code: 'PRECONDITION_FAILED',
|
|
message: '더 이상 등록 할 수 없습니다.',
|
|
});
|
|
await db.worldState.update({
|
|
where: { id: worldState.id },
|
|
data: { config: originalConfig },
|
|
});
|
|
|
|
expect(await db.general.count({ where: { userId: rejectedUserId } })).toBe(0);
|
|
expect(runtime!.world.listGenerals().some(({ userId: owner }) => owner === rejectedUserId)).toBe(false);
|
|
}, 45_000);
|
|
});
|