Files
core2026/app/game-engine/src/turn/generalTurnLifecyclePersistence.ts
T

431 lines
16 KiB
TypeScript

import { areSeasonRecordsFinalized } from './seasonRecords.js';
import {
asRecord,
HALL_OF_FAME_TYPES,
RANK_DATA_TYPES,
rankDataMetaKey,
resolveLegacyTextColor,
type HallOfFameType,
} from '@sammo-ts/common';
import type { GamePrisma, InputJsonValue } from '@sammo-ts/infra';
import { LogCategory, LogScope } from '@sammo-ts/logic';
import { computeInheritanceSettlementBreakdown } from '@sammo-ts/logic/inheritance/pointCalculation.js';
import {
readCentennialRecordableDexterity,
type CentennialDexKey,
} from '@sammo-ts/logic/scenario/centennialAllStar.js';
import type { GeneralLifecycleEvent } from './inMemoryWorld.js';
import { persistHallOfFameCandidate, resolveOfficialGameIndex } from './hallOfFamePersistence.js';
import { buildInheritanceSettlementLogTexts } from './inheritanceSettlementLogs.js';
import { buildPersistedRankRows } from './rankData.js';
const asJson = (value: unknown): InputJsonValue => value as InputJsonValue;
const readNumber = (record: Record<string, unknown>, key: string): number => {
const value = record[key];
if (typeof value === 'number' && Number.isFinite(value)) {
return value;
}
if (typeof value === 'string') {
const parsed = Number(value);
return Number.isFinite(parsed) ? parsed : 0;
}
return 0;
};
const readWorldNumber = (record: Record<string, unknown>, key: string, fallback: number): number => {
const value = readNumber(record, key);
return value === 0 && record[key] === undefined ? fallback : Math.floor(value);
};
type LifecycleRankValues = Map<string, number>;
export interface GeneralLifecycleArchiveLog {
generalId: number;
category: string;
text: string;
}
const loadLifecycleRankValues = async (
prisma: GamePrisma.TransactionClient,
event: GeneralLifecycleEvent
): Promise<LifecycleRankValues> => {
const persisted = await prisma.rankData.findMany({
where: { generalId: event.generalId },
select: { type: true, value: true },
});
const values = new Map(persisted.map((row) => [row.type, row.value]));
const snapshotMeta = asRecord(event.before.meta);
for (const row of buildPersistedRankRows(event.before)) {
if (
row.type === 'experience' ||
row.type === 'dedication' ||
Object.prototype.hasOwnProperty.call(snapshotMeta, rankDataMetaKey(row.type))
) {
values.set(row.type, row.value);
}
}
return values;
};
const persistPostRetirementRankValues = async (
prisma: GamePrisma.TransactionClient,
event: GeneralLifecycleEvent
): Promise<void> => {
if (!event.after) {
return;
}
for (const row of buildPersistedRankRows(event.after)) {
await prisma.rankData.upsert({
where: { generalId_type: { generalId: row.generalId, type: row.type } },
update: { nationId: row.nationId, value: row.value },
create: row,
});
}
};
const settleInheritance = async (
prisma: GamePrisma.TransactionClient,
event: GeneralLifecycleEvent,
worldMeta: Record<string, unknown>,
isRebirth: boolean,
configConst: Record<string, unknown>,
rankValues: ReadonlyMap<string, number>
): Promise<void> => {
const userId = event.before.userId;
if (!userId || event.before.npcState >= 2 || (isRebirth && event.before.npcState === 1)) {
return;
}
const meta = asRecord(event.before.meta);
if (event.before.npcState === 1) {
const pickYearMonth = readNumber(meta, 'pickYearMonth');
if (pickYearMonth === 0 && meta.pickYearMonth === undefined) {
return;
}
const pickYear = Math.floor(pickYearMonth / 12);
const scenarioMeta = asRecord(worldMeta.scenarioMeta);
const startYear = readWorldNumber(
worldMeta,
'startYear',
readWorldNumber(worldMeta, 'startyear', readWorldNumber(scenarioMeta, 'startYear', event.year))
);
if ((event.year - pickYear) * 2 <= event.year - startYear) {
return;
}
}
const rows = await prisma.inheritancePoint.findMany({
where: { userId },
select: { key: true, value: true },
});
const points = new Map(rows.map((row) => [row.key, row.value]));
const previous = points.get('previous') ?? 0;
const randomUniqueRefund =
!isRebirth && meta.inheritRandomUnique ? readWorldNumber(configConst, 'inheritItemRandomPoint', 3000) : 0;
const specificSpecialRefund =
!isRebirth && meta.inheritSpecificSpecialWar
? readWorldNumber(configConst, 'inheritSpecificSpecialPoint', 4000)
: 0;
const refund = randomUniqueRefund + specificSpecialRefund;
const calculationMeta = {
...Object.fromEntries(rankValues),
...Object.fromEntries(RANK_DATA_TYPES.map((type) => [rankDataMetaKey(type), rankValues.get(type) ?? 0])),
...meta,
};
const settlement = computeInheritanceSettlementBreakdown(
{
meta: calculationMeta,
inheritancePoints: Object.fromEntries(points),
},
isRebirth
);
const total = Math.trunc(previous + refund + settlement.totalEarned);
await prisma.inheritancePoint.upsert({
where: { userId_key: { userId, key: 'previous' } },
update: { value: total },
create: { userId, key: 'previous', value: total },
});
if (isRebirth) {
const retainedEntries = Object.entries(settlement.retained).filter(
([key, value]) => key === 'max_belong' || points.has(key) || value !== 0
);
for (const [key, value] of retainedEntries) {
await prisma.inheritancePoint.upsert({
where: { userId_key: { userId, key } },
update: { value },
create: { userId, key, value },
});
}
await prisma.inheritancePoint.deleteMany({
where: {
userId,
key: { notIn: ['previous', ...retainedEntries.map(([key]) => key)] },
},
});
} else {
await prisma.inheritancePoint.deleteMany({ where: { userId, key: { not: 'previous' } } });
}
const serverId =
typeof worldMeta.serverId === 'string' && worldMeta.serverId.trim() ? worldMeta.serverId.trim() : 'default';
await prisma.inheritanceResult.create({
data: {
serverId,
owner: userId,
generalId: event.generalId,
year: event.year,
month: event.month,
value: asJson({
previous,
refund,
...settlement.earned,
...(isRebirth ? { retained: settlement.retained } : {}),
rebirth: isRebirth,
total,
}),
},
});
for (const text of [
...(randomUniqueRefund > 0 ? [`사망으로 랜덤 유니크 구입 ${randomUniqueRefund} 포인트 반환`] : []),
...(specificSpecialRefund > 0 ? [`사망으로 전투 특기 지정 ${specificSpecialRefund} 포인트 반환`] : []),
]) {
await prisma.inheritanceLog.create({
data: {
userId,
year: event.year,
month: event.month,
text,
},
});
}
for (const text of buildInheritanceSettlementLogTexts({
previous: previous + refund,
points: settlement.earned,
storedKeys: new Set([...points.keys(), ...(refund > 0 ? (['previous'] as const) : [])]),
total,
isRebirth,
})) {
await prisma.inheritanceLog.create({
data: {
userId,
year: event.year,
month: event.month,
text,
},
});
}
};
const computeRate = (numerator: number, denominator: number): number => (denominator > 0 ? numerator / denominator : 0);
const settleHall = async (
prisma: GamePrisma.TransactionClient,
event: GeneralLifecycleEvent,
worldMeta: Record<string, unknown>,
gameNow: Date,
rank: ReadonlyMap<string, number>
): Promise<void> => {
const isUnited =
event.isUnitedAtEvent ?? readWorldNumber(worldMeta, 'isUnited', readWorldNumber(worldMeta, 'isunited', 0));
if (isUnited !== 0) {
return;
}
const [nation, serverIdx] = await Promise.all([
event.before.nationId > 0
? prisma.nation.findUnique({
where: { id: event.before.nationId },
select: { name: true, color: true },
})
: null,
resolveOfficialGameIndex(prisma, worldMeta),
]);
const value = (key: string): number => rank.get(key) ?? readNumber(asRecord(event.before.meta), key);
const warnum = value('warnum');
const tt = value('ttw') + value('ttd') + value('ttl');
const tl = value('tlw') + value('tld') + value('tll');
const ts = value('tsw') + value('tsd') + value('tsl');
const ti = value('tiw') + value('tid') + value('til');
const calc: Record<string, number> = {
winrate: computeRate(value('killnum'), warnum),
killrate: computeRate(value('killcrew'), Math.max(1, value('deathcrew'))),
killrate_person: computeRate(value('killcrew_person'), Math.max(1, value('deathcrew_person'))),
ttrate: computeRate(value('ttw'), Math.max(1, tt)),
tlrate: computeRate(value('tlw'), Math.max(1, tl)),
tsrate: computeRate(value('tsw'), Math.max(1, ts)),
tirate: computeRate(value('tiw'), Math.max(1, ti)),
betrate: computeRate(value('betwingold'), Math.max(1, value('betgold'))),
};
const serverId =
typeof worldMeta.serverId === 'string' && worldMeta.serverId.trim() ? worldMeta.serverId.trim() : 'default';
const season = readWorldNumber(worldMeta, 'season', 1);
const scenario = readWorldNumber(worldMeta, 'scenarioId', 0);
const scenarioName =
typeof asRecord(worldMeta.scenarioMeta).title === 'string'
? String(asRecord(worldMeta.scenarioMeta).title)
: '';
const aux = {
name: event.before.name,
nationName: nation?.name ?? '재야',
bgColor: nation?.color ?? '#000000',
fgColor: resolveLegacyTextColor(nation?.color ?? '#000000'),
startTime: typeof worldMeta.starttime === 'string' ? worldMeta.starttime : null,
unitedTime: gameNow.toISOString(),
ownerDisplayName:
typeof asRecord(event.before.meta).ownerDisplayName === 'string'
? asRecord(event.before.meta).ownerDisplayName
: typeof asRecord(event.before.meta).owner_name === 'string'
? asRecord(event.before.meta).owner_name
: typeof asRecord(event.before.meta).ownerName === 'string'
? asRecord(event.before.meta).ownerName
: null,
picture: event.before.picture ?? null,
imgsvr: event.before.imageServer ?? 0,
serverID: serverId,
serverIdx,
scenarioName,
serverName: typeof worldMeta.serverName === 'string' ? worldMeta.serverName : '',
};
for (const type of HALL_OF_FAME_TYPES) {
const eventMeta = asRecord(event.before.meta);
let hallValue =
type === 'experience'
? event.before.experience
: type === 'dedication'
? event.before.dedication
: type.endsWith('rate')
? (calc[type] ?? 0)
: type.startsWith('dex')
? readCentennialRecordableDexterity(eventMeta, type as CentennialDexKey)
: value(type);
if ((type === 'winrate' || type === 'killrate') && warnum < 10) continue;
if (type === 'ttrate' && tt < 50) continue;
if (type === 'tlrate' && tl < 50) continue;
if (type === 'tsrate' && ts < 50) continue;
if (type === 'tirate' && ti < 50) continue;
if (type === 'betrate' && value('betgold') < 1000) continue;
if (!Number.isFinite(hallValue) || hallValue <= 0) continue;
hallValue = Number(hallValue);
await persistHallOfFameCandidate(prisma, {
serverId,
season,
scenario,
generalNo: event.generalId,
type: type as HallOfFameType,
value: hallValue,
owner: event.before.userId ?? null,
aux,
});
}
};
const archiveGeneral = async (
prisma: GamePrisma.TransactionClient,
event: GeneralLifecycleEvent,
worldMeta: Record<string, unknown>,
rankValues: ReadonlyMap<string, number>,
pendingArchiveLogs: readonly GeneralLifecycleArchiveLog[]
): Promise<void> => {
const serverId =
typeof worldMeta.serverId === 'string' && worldMeta.serverId.trim() ? worldMeta.serverId.trim() : 'default';
const recordRows = await prisma.logEntry.findMany({
where: {
generalId: event.generalId,
scope: LogScope.GENERAL,
category: { in: [LogCategory.HISTORY, LogCategory.BATTLE_BRIEF] },
},
orderBy: { id: 'desc' },
select: { category: true, text: true },
});
const archivedMeta = {
...asRecord(event.before.meta),
...Object.fromEntries(RANK_DATA_TYPES.map((type) => [rankDataMetaKey(type), rankValues.get(type) ?? 0])),
};
const pendingGeneralLogs = pendingArchiveLogs.filter((row) => row.generalId === event.generalId);
const history = [
...pendingGeneralLogs
.filter((row) => row.category === LogCategory.HISTORY)
.map((row) => row.text)
.reverse(),
...recordRows.filter((row) => row.category === LogCategory.HISTORY).map((row) => row.text),
];
const battleResults = [
...pendingGeneralLogs
.filter((row) => row.category === LogCategory.BATTLE_BRIEF)
.map((row) => row.text)
.reverse(),
...recordRows.filter((row) => row.category === LogCategory.BATTLE_BRIEF).map((row) => row.text),
];
const data = {
...event.before,
meta: archivedMeta,
turnTime: event.before.turnTime.toISOString(),
recentWarTime: event.before.recentWarTime?.toISOString() ?? null,
history,
records: { battleResult: battleResults },
availability: { battleResultLogs: true },
};
await prisma.oldGeneral.upsert({
where: { by_no: { serverId, generalNo: event.generalId } },
update: {
owner: event.before.userId ?? null,
name: event.before.name,
lastYearMonth: event.year * 100 + event.month,
turnTime: event.before.turnTime,
data: asJson(data),
},
create: {
serverId,
generalNo: event.generalId,
owner: event.before.userId ?? null,
name: event.before.name,
lastYearMonth: event.year * 100 + event.month,
turnTime: event.before.turnTime,
data: asJson(data),
},
});
};
export const persistGeneralLifecycleEvents = async (
prisma: GamePrisma.TransactionClient,
events: GeneralLifecycleEvent[],
worldMeta: Record<string, unknown>,
configConst: Record<string, unknown>,
gameNow = new Date(),
pendingArchiveLogs: readonly GeneralLifecycleArchiveLog[] = []
): Promise<void> => {
if (events.length === 0) {
return;
}
await prisma.generalAccessLog.updateMany({
where: { generalId: { in: events.map((event) => event.generalId) } },
data: { refreshScore: 0 },
});
const recordsFinalized = await areSeasonRecordsFinalized(prisma, worldMeta.serverId);
for (const event of events) {
if (event.outcome === 'detached' || event.outcome === 'deleted') {
await prisma.generalAccessLog.deleteMany({ where: { generalId: event.generalId } });
}
if (recordsFinalized) {
if (event.outcome === 'retired') await persistPostRetirementRankValues(prisma, event);
continue;
}
if (event.outcome !== 'deleted' && event.outcome !== 'retired') {
continue;
}
const rankValues = await loadLifecycleRankValues(prisma, event);
if (event.outcome === 'deleted') {
await settleInheritance(prisma, event, worldMeta, false, configConst, rankValues);
await archiveGeneral(prisma, event, worldMeta, rankValues, pendingArchiveLogs);
}
if (event.outcome === 'retired') {
await settleHall(prisma, event, worldMeta, gameNow, rankValues);
await settleInheritance(prisma, event, worldMeta, true, configConst, rankValues);
await persistPostRetirementRankValues(prisma, event);
}
}
};