Files
core2026/app/game-api/src/maps/worldMap.ts
T
Hide_D e4ac2a60b1 perf: 공유 지도와 토너먼트 revision을 원자화
지도 캐시는 coverage가 확인된 PostgreSQL map.world head만 사용하고 실패 시 전체 계산으로 복구한다. 토너먼트 Redis payload와 source revision은 Lua 한 번으로 갱신한다.
2026-08-16 18:37:48 +00:00

292 lines
8.2 KiB
TypeScript

import type { GameApiContext, WorldStateRow } from '../context.js';
import { asRecord, isRecord } from '@sammo-ts/common';
import { readMapWorldSourceRevision } from './worldMapSourceRevision.js';
export type MapCityCompact = [number, number, number, number, number, number];
export type MapNationCompact = [number, string, string, number];
export type BaseMapResult = {
result: true;
version: 0;
startYear: number;
year: number;
month: number;
techLevelLimit: {
maxLevel: number;
initialLevel: number;
increaseYears: number;
};
cityList: MapCityCompact[];
nationList: MapNationCompact[];
};
export type WorldMapResult = BaseMapResult & {
spyList: Record<number, number>;
shownByGeneralList: number[];
myCity: number | null;
myNation: number | null;
};
type MapCityRow = {
id: number;
level: number;
nationId: number;
region: number;
supplyState: number;
meta: unknown;
};
type MapNationRow = {
id: number;
name: string;
color: string;
capitalCityId: number | null;
meta: unknown;
};
type GeneralCityRow = {
cityId: number;
};
const MAP_VERSION = 0 as const;
const BASE_MAP_TTL_SECONDS = 30;
const PUBLIC_MAP_TTL_SECONDS = 600;
const resolveStartYear = (worldState: WorldStateRow): number => {
const meta = asRecord(worldState.meta);
const scenarioMeta = asRecord(meta.scenarioMeta);
const startYear = scenarioMeta.startYear;
if (typeof startYear === 'number' && Number.isFinite(startYear)) {
return startYear;
}
return 0;
};
const readState = (meta: Record<string, unknown>): number => {
const raw = meta.state;
if (typeof raw === 'number' && Number.isFinite(raw)) {
return Math.floor(raw);
}
return 0;
};
const readPositiveInteger = (value: unknown, fallback: number): number => {
if (typeof value !== 'number' || !Number.isFinite(value)) {
return fallback;
}
const normalized = Math.floor(value);
return normalized > 0 ? normalized : fallback;
};
const resolveTechLevelLimit = (worldState: WorldStateRow): BaseMapResult['techLevelLimit'] => {
const constValues = asRecord(asRecord(worldState.config).const);
return {
maxLevel: readPositiveInteger(constValues.maxTechLevel, 12),
initialLevel: readPositiveInteger(constValues.initialAllowedTechLevel, 1),
increaseYears: readPositiveInteger(constValues.techLevelIncYear, 5),
};
};
const normalizeNumberRecord = (value: unknown): Record<number, number> => {
if (!isRecord(value)) {
return {};
}
const output: Record<number, number> = {};
for (const [key, rawValue] of Object.entries(value)) {
const keyNumber = Number(key);
if (!Number.isFinite(keyNumber)) {
continue;
}
if (typeof rawValue === 'number' && Number.isFinite(rawValue)) {
output[keyNumber] = Math.floor(rawValue);
}
}
return output;
};
const resolveSpyList = (meta: Record<string, unknown>): Record<number, number> => {
if (meta.spyList !== undefined) {
return normalizeNumberRecord(meta.spyList);
}
if (meta.spy !== undefined) {
return normalizeNumberRecord(meta.spy);
}
return {};
};
const buildBaseMapCacheKey = (ctx: GameApiContext, scope: 'base' | 'public' = 'base'): string =>
`sammo:map:${scope}:${ctx.profile.id}:${ctx.profile.scenario}`;
export const buildRevisionedBaseMapCacheKey = async (
ctx: GameApiContext,
scope: 'base' | 'public' = 'base'
): Promise<string | null> => {
const revision = await readMapWorldSourceRevision(ctx.db);
return revision === null ? null : `${buildBaseMapCacheKey(ctx, scope)}:pg${revision}`;
};
const loadBaseMap = async (
ctx: GameApiContext,
options?: {
useCache?: boolean;
cacheKey?: string;
cacheScope?: 'base' | 'public';
ttlSeconds?: number;
}
): Promise<BaseMapResult | null> => {
let useCache = options?.useCache ?? true;
let cacheKey = options?.cacheKey;
if (useCache && !cacheKey) {
cacheKey = (await buildRevisionedBaseMapCacheKey(ctx, options?.cacheScope)) ?? undefined;
if (!cacheKey) {
useCache = false;
}
}
const ttlSeconds = options?.ttlSeconds ?? BASE_MAP_TTL_SECONDS;
if (useCache) {
let cached: string | null = null;
try {
cached = await ctx.redis.get(cacheKey!);
} catch {
// Redis cache availability must not make the authoritative map unavailable.
useCache = false;
}
if (cached) {
try {
return JSON.parse(cached) as BaseMapResult;
} catch {
// Ignore cache parse errors.
}
}
}
const worldState = await ctx.db.worldState.findFirst();
if (!worldState) {
return null;
}
const [cityRows, nationRows] = await Promise.all([
ctx.db.$queryRaw<MapCityRow[]>`
SELECT id,
level,
nation_id as "nationId",
region,
supply_state as "supplyState",
meta
FROM city
`,
ctx.db.$queryRaw<MapNationRow[]>`
SELECT id,
name,
color,
capital_city_id as "capitalCityId",
meta
FROM nation
`,
]);
const cityList: MapCityCompact[] = cityRows.map((row) => {
const meta = asRecord(row.meta);
const state = readState(meta);
const supplyFlag = row.supplyState > 0 ? 1 : 0;
return [row.id, row.level, state, row.nationId, row.region, supplyFlag];
});
const nationList: MapNationCompact[] = nationRows.map((row) => [
row.id,
row.name,
row.color,
row.capitalCityId ?? 0,
]);
const baseMap: BaseMapResult = {
result: true,
version: MAP_VERSION,
startYear: resolveStartYear(worldState),
year: worldState.currentYear,
month: worldState.currentMonth,
techLevelLimit: resolveTechLevelLimit(worldState),
cityList,
nationList,
};
if (useCache) {
try {
await ctx.redis.set(cacheKey!, JSON.stringify(baseMap), {
EX: ttlSeconds,
});
} catch {
// The computed PostgreSQL result remains usable when Redis is unavailable.
}
}
return baseMap;
};
export const loadPublicMap = async (ctx: GameApiContext, useCache = true): Promise<BaseMapResult | null> => {
return loadBaseMap(ctx, {
useCache,
cacheScope: 'public',
ttlSeconds: PUBLIC_MAP_TTL_SECONDS,
});
};
export const loadWorldMap = async (
ctx: GameApiContext,
options: {
generalId?: number;
neutralView?: boolean;
showMe?: boolean;
useCache?: boolean;
}
): Promise<WorldMapResult | null> => {
const baseMap = await loadBaseMap(ctx, { useCache: options.useCache ?? true });
if (!baseMap) {
return null;
}
let myCity: number | null = null;
let myNation: number | null = null;
let spyList: Record<number, number> = {};
let shownByGeneralList: number[] = [];
if (options.generalId) {
const general = await ctx.db.general.findUnique({
where: { id: options.generalId },
});
if (general) {
if (options.showMe !== false && general.cityId > 0) {
myCity = general.cityId;
}
if (options.neutralView !== true && general.nationId > 0) {
myNation = general.nationId;
}
}
}
if (myNation !== null) {
const nation = await ctx.db.nation.findUnique({
where: { id: myNation },
});
if (nation) {
spyList = resolveSpyList(asRecord(nation.meta));
}
const generalCities = await ctx.db.$queryRaw<GeneralCityRow[]>`
SELECT DISTINCT city_id as "cityId"
FROM general
WHERE nation_id = ${myNation}
`;
shownByGeneralList = generalCities.map((row) => row.cityId).filter((id) => Number.isFinite(id));
}
return {
...baseMap,
spyList,
shownByGeneralList,
myCity,
myNation,
};
};