- Implemented `unificationHandler.ts` to manage nation unification logic, including inheritance point calculations and logging. - Created `InheritView.vue` for frontend management of inheritance points, buffs, and logs. - Added database migration for new inheritance tables: `inheritance_point`, `inheritance_log`, `inheritance_result`, and `inheritance_user_state`. - Developed inheritance buff logic in `inheritBuff.ts` to apply buffs during domestic and war actions.
750 lines
24 KiB
Vue
750 lines
24 KiB
Vue
<script setup lang="ts">
|
|
import { computed, onMounted, ref, watch } from 'vue';
|
|
import { useRouter } from 'vue-router';
|
|
import PanelCard from '../components/ui/PanelCard.vue';
|
|
import SkeletonLines from '../components/ui/SkeletonLines.vue';
|
|
import { trpc } from '../utils/trpc';
|
|
import { useSessionStore } from '../stores/session';
|
|
import { cityLevelMap, regionMap } from '../utils/nationFormat';
|
|
|
|
type JoinConfig = Awaited<ReturnType<typeof trpc.join.getConfig.query>>;
|
|
type JoinInput = Parameters<typeof trpc.join.createGeneral.mutate>[0];
|
|
type PossessCandidate = Awaited<ReturnType<typeof trpc.join.listPossessCandidates.query>>[0];
|
|
type JoinForm = Omit<JoinInput, 'inheritBonusStat'> & { inheritBonusStat: [number, number, number] };
|
|
|
|
const router = useRouter();
|
|
const session = useSessionStore();
|
|
|
|
const loading = ref(true);
|
|
const error = ref<string | null>(null);
|
|
const submitting = ref(false);
|
|
|
|
const joinConfig = ref<JoinConfig | null>(null);
|
|
const activeTab = ref<'create' | 'possess'>('create');
|
|
|
|
const form = ref<JoinForm>({
|
|
name: '',
|
|
leadership: 0,
|
|
strength: 0,
|
|
intel: 0,
|
|
character: 'Random',
|
|
pic: true,
|
|
inheritBonusStat: [0, 0, 0],
|
|
});
|
|
|
|
const npcCandidates = ref<PossessCandidate[]>([]);
|
|
const npcLoading = ref(false);
|
|
const npcError = ref<string | null>(null);
|
|
const npcOffset = ref(0);
|
|
const npcLimit = 20;
|
|
|
|
const statRules = computed(() => joinConfig.value?.rules.stat ?? null);
|
|
const statTotal = computed(() => form.value.leadership + form.value.strength + form.value.intel);
|
|
const statErrors = computed(() => {
|
|
const rules = statRules.value;
|
|
if (!rules) {
|
|
return [] as string[];
|
|
}
|
|
const errors: string[] = [];
|
|
const values = [form.value.leadership, form.value.strength, form.value.intel];
|
|
if (values.some((value) => value < rules.min || value > rules.max)) {
|
|
errors.push(`능력치는 ${rules.min} ~ ${rules.max} 범위여야 합니다.`);
|
|
}
|
|
if (statTotal.value > rules.total) {
|
|
errors.push(`능력치 합이 ${rules.total}을 넘을 수 없습니다.`);
|
|
}
|
|
return errors;
|
|
});
|
|
|
|
const canSubmit = computed(() => {
|
|
if (!statRules.value) {
|
|
return false;
|
|
}
|
|
if (!form.value.name.trim()) {
|
|
return false;
|
|
}
|
|
if (statErrors.value.length > 0) {
|
|
return false;
|
|
}
|
|
if (inheritErrors.value.length > 0) {
|
|
return false;
|
|
}
|
|
return true;
|
|
});
|
|
|
|
const nationList = computed(() => joinConfig.value?.nations ?? []);
|
|
const personalities = computed(() => joinConfig.value?.personalities ?? []);
|
|
const inheritConfig = computed(() => joinConfig.value?.inherit ?? null);
|
|
|
|
const inheritTotalPoint = computed(() => inheritConfig.value?.totalPoint ?? 0);
|
|
const inheritCosts = computed(
|
|
() =>
|
|
inheritConfig.value?.costs ?? {
|
|
inheritBornSpecialPoint: 0,
|
|
inheritBornTurntimePoint: 0,
|
|
inheritBornCityPoint: 0,
|
|
inheritBornStatPoint: 0,
|
|
}
|
|
);
|
|
const inheritRequiredPoint = computed(() => {
|
|
let total = 0;
|
|
if (form.value.inheritSpecial) {
|
|
total += inheritCosts.value.inheritBornSpecialPoint;
|
|
}
|
|
if (form.value.inheritCity !== undefined) {
|
|
total += inheritCosts.value.inheritBornCityPoint;
|
|
}
|
|
if (form.value.inheritTurntimeZone !== undefined) {
|
|
total += inheritCosts.value.inheritBornTurntimePoint;
|
|
}
|
|
const bonus = form.value.inheritBonusStat ?? [0, 0, 0];
|
|
const bonusSum = bonus.reduce((acc, value) => acc + value, 0);
|
|
if (bonusSum > 0) {
|
|
total += inheritCosts.value.inheritBornStatPoint;
|
|
}
|
|
return total;
|
|
});
|
|
|
|
const inheritBonusSum = computed(() => {
|
|
const bonus = form.value.inheritBonusStat ?? [0, 0, 0];
|
|
return bonus.reduce((acc, value) => acc + value, 0);
|
|
});
|
|
|
|
const inheritErrors = computed(() => {
|
|
const errors: string[] = [];
|
|
const bonus = form.value.inheritBonusStat ?? [0, 0, 0];
|
|
const bonusSum = bonus.reduce((acc, value) => acc + value, 0);
|
|
if (bonusSum !== 0 && (bonusSum < 3 || bonusSum > 5)) {
|
|
errors.push('보너스 능력치는 합 3~5 사이여야 합니다.');
|
|
}
|
|
if (inheritRequiredPoint.value > inheritTotalPoint.value) {
|
|
errors.push('보유한 유산 포인트가 부족합니다.');
|
|
}
|
|
return errors;
|
|
});
|
|
|
|
const inheritSpecialChoice = computed<string>({
|
|
get: () => form.value.inheritSpecial ?? '',
|
|
set: (value) => {
|
|
form.value.inheritSpecial = value ? value : undefined;
|
|
},
|
|
});
|
|
|
|
const inheritCityChoice = computed<string>({
|
|
get: () => (form.value.inheritCity !== undefined ? String(form.value.inheritCity) : ''),
|
|
set: (value) => {
|
|
form.value.inheritCity = value ? Number(value) : undefined;
|
|
},
|
|
});
|
|
|
|
const inheritTurntimeChoice = computed<string>({
|
|
get: () => (form.value.inheritTurntimeZone !== undefined ? String(form.value.inheritTurntimeZone) : ''),
|
|
set: (value) => {
|
|
form.value.inheritTurntimeZone = value ? Number(value) : undefined;
|
|
},
|
|
});
|
|
|
|
const randomInt = (min: number, max: number) => Math.floor(Math.random() * (max - min + 1)) + min;
|
|
|
|
const applyBalancedStats = () => {
|
|
const rules = statRules.value;
|
|
if (!rules) {
|
|
return;
|
|
}
|
|
const base = Math.floor(rules.total / 3);
|
|
form.value.leadership = rules.total - base * 2;
|
|
form.value.strength = base;
|
|
form.value.intel = base;
|
|
};
|
|
|
|
const applyRandomStats = () => {
|
|
const rules = statRules.value;
|
|
if (!rules) {
|
|
return;
|
|
}
|
|
for (let i = 0; i < 40; i += 1) {
|
|
const leadership = randomInt(rules.min, rules.max);
|
|
const strength = randomInt(rules.min, rules.max);
|
|
const intel = rules.total - leadership - strength;
|
|
if (intel >= rules.min && intel <= rules.max) {
|
|
form.value.leadership = leadership;
|
|
form.value.strength = strength;
|
|
form.value.intel = intel;
|
|
return;
|
|
}
|
|
}
|
|
applyBalancedStats();
|
|
};
|
|
|
|
const applyFocusedStats = (focus: 'leadership' | 'strength' | 'intel') => {
|
|
const rules = statRules.value;
|
|
if (!rules) {
|
|
return;
|
|
}
|
|
const focusValue = Math.min(rules.max, rules.min + Math.floor(rules.total * 0.45));
|
|
const remain = rules.total - focusValue;
|
|
const side = Math.floor(remain / 2);
|
|
form.value.leadership = focus === 'leadership' ? focusValue : side;
|
|
form.value.strength = focus === 'strength' ? focusValue : side;
|
|
form.value.intel = focus === 'intel' ? focusValue : remain - side;
|
|
};
|
|
|
|
const loadConfig = async () => {
|
|
loading.value = true;
|
|
error.value = null;
|
|
try {
|
|
const config = await trpc.join.getConfig.query();
|
|
joinConfig.value = config;
|
|
form.value.name = config.user.displayName || '';
|
|
applyBalancedStats();
|
|
} catch (err) {
|
|
error.value = err instanceof Error ? err.message : 'join_config_failed';
|
|
} finally {
|
|
loading.value = false;
|
|
}
|
|
};
|
|
|
|
const loadNpcCandidates = async (reset = false) => {
|
|
npcLoading.value = true;
|
|
npcError.value = null;
|
|
try {
|
|
if (reset) {
|
|
npcOffset.value = 0;
|
|
}
|
|
const list = await trpc.join.listPossessCandidates.query({
|
|
limit: npcLimit,
|
|
offset: npcOffset.value,
|
|
});
|
|
npcCandidates.value = reset ? list : [...npcCandidates.value, ...list];
|
|
npcOffset.value += list.length;
|
|
} catch (err) {
|
|
npcError.value = err instanceof Error ? err.message : 'npc_list_failed';
|
|
} finally {
|
|
npcLoading.value = false;
|
|
}
|
|
};
|
|
|
|
const submitJoin = async () => {
|
|
if (!canSubmit.value || submitting.value) {
|
|
return;
|
|
}
|
|
submitting.value = true;
|
|
error.value = null;
|
|
try {
|
|
await trpc.join.createGeneral.mutate(form.value);
|
|
await session.refreshGeneralStatus();
|
|
if (session.hasGeneral) {
|
|
await router.push({ name: 'home' });
|
|
}
|
|
} catch (err) {
|
|
error.value = err instanceof Error ? err.message : 'join_failed';
|
|
} finally {
|
|
submitting.value = false;
|
|
}
|
|
};
|
|
|
|
const possessGeneral = async (generalId: number) => {
|
|
if (submitting.value) {
|
|
return;
|
|
}
|
|
submitting.value = true;
|
|
error.value = null;
|
|
try {
|
|
await trpc.join.possessGeneral.mutate({ generalId });
|
|
await session.refreshGeneralStatus();
|
|
if (session.hasGeneral) {
|
|
await router.push({ name: 'home' });
|
|
}
|
|
} catch (err) {
|
|
error.value = err instanceof Error ? err.message : 'possess_failed';
|
|
} finally {
|
|
submitting.value = false;
|
|
}
|
|
};
|
|
|
|
watch(activeTab, (value) => {
|
|
if (value === 'possess' && npcCandidates.value.length === 0) {
|
|
void loadNpcCandidates(true);
|
|
}
|
|
});
|
|
|
|
onMounted(() => {
|
|
void loadConfig();
|
|
});
|
|
</script>
|
|
|
|
<template>
|
|
<main class="join-page">
|
|
<header class="join-header">
|
|
<div>
|
|
<h1 class="join-title">장수 생성/빙의</h1>
|
|
<p class="join-subtitle">로그인 완료, 아직 장수가 없는 상태입니다.</p>
|
|
</div>
|
|
<div class="join-tabs">
|
|
<button :class="{ active: activeTab === 'create' }" @click="activeTab = 'create'">장수 생성</button>
|
|
<button :class="{ active: activeTab === 'possess' }" @click="activeTab = 'possess'">NPC 빙의</button>
|
|
</div>
|
|
</header>
|
|
|
|
<div v-if="error" class="join-error">{{ error }}</div>
|
|
|
|
<div v-if="loading">
|
|
<SkeletonLines :lines="4" />
|
|
</div>
|
|
|
|
<section v-else-if="activeTab === 'create'" class="join-grid">
|
|
<PanelCard title="국가 임관 권유">
|
|
<div v-if="nationList.length === 0" class="muted">국가 정보가 아직 준비되지 않았습니다.</div>
|
|
<div v-else class="nation-list">
|
|
<div v-for="nation in nationList" :key="nation.id" class="nation-card">
|
|
<div class="nation-name" :style="{ backgroundColor: nation.color }">{{ nation.name }}</div>
|
|
<div class="nation-message">
|
|
{{ nation.scoutMessage ?? '권유문 없음' }}
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</PanelCard>
|
|
|
|
<PanelCard title="장수 기본 정보" subtitle="능력치와 성격을 지정합니다.">
|
|
<div class="form-grid">
|
|
<label class="form-field">
|
|
<span>장수명</span>
|
|
<input v-model="form.name" type="text" class="form-input" />
|
|
</label>
|
|
<label class="form-field">
|
|
<span>성격</span>
|
|
<select v-model="form.character" class="form-input">
|
|
<option v-for="option in personalities" :key="option.key" :value="option.key">
|
|
{{ option.name }}
|
|
</option>
|
|
</select>
|
|
<small class="muted">{{ personalities.find((p) => p.key === form.character)?.info }}</small>
|
|
</label>
|
|
</div>
|
|
|
|
<div class="stat-grid">
|
|
<label class="form-field">
|
|
<span>통솔</span>
|
|
<input v-model.number="form.leadership" type="number" class="form-input" />
|
|
</label>
|
|
<label class="form-field">
|
|
<span>무력</span>
|
|
<input v-model.number="form.strength" type="number" class="form-input" />
|
|
</label>
|
|
<label class="form-field">
|
|
<span>지력</span>
|
|
<input v-model.number="form.intel" type="number" class="form-input" />
|
|
</label>
|
|
</div>
|
|
|
|
<div class="stat-actions">
|
|
<button @click="applyRandomStats">랜덤형</button>
|
|
<button @click="applyFocusedStats('leadership')">통솔형</button>
|
|
<button @click="applyFocusedStats('strength')">무력형</button>
|
|
<button @click="applyFocusedStats('intel')">지력형</button>
|
|
<button @click="applyBalancedStats">균형형</button>
|
|
</div>
|
|
|
|
<div class="stat-summary">
|
|
<div>능력치 합계: {{ statTotal }} / {{ statRules?.total ?? '-' }}</div>
|
|
<div v-if="statErrors.length" class="stat-errors">
|
|
<div v-for="item in statErrors" :key="item">{{ item }}</div>
|
|
</div>
|
|
</div>
|
|
|
|
<div class="form-actions">
|
|
<button :disabled="!canSubmit || submitting" @click="submitJoin">장수 생성</button>
|
|
<button class="ghost" @click="applyBalancedStats">다시 입력</button>
|
|
</div>
|
|
</PanelCard>
|
|
|
|
<PanelCard title="유산 포인트 옵션" subtitle="보유 포인트를 사용해 시작 옵션을 지정합니다.">
|
|
<div v-if="!inheritConfig" class="muted">유산 포인트 정보를 불러오지 못했습니다.</div>
|
|
<div v-else class="inherit-panel">
|
|
<div class="inherit-summary">
|
|
<div>보유 포인트: {{ inheritTotalPoint }}</div>
|
|
<div>필요 포인트: {{ inheritRequiredPoint }}</div>
|
|
</div>
|
|
|
|
<div class="inherit-options">
|
|
<label class="form-field">
|
|
<span>전투 특기 선택</span>
|
|
<select v-model="inheritSpecialChoice" class="form-input">
|
|
<option value="">선택 안함</option>
|
|
<option
|
|
v-for="special in inheritConfig.availableSpecialWar"
|
|
:key="special.key"
|
|
:value="special.key"
|
|
>
|
|
{{ special.name }}
|
|
</option>
|
|
</select>
|
|
<small class="muted">비용 {{ inheritCosts.inheritBornSpecialPoint }} 포인트</small>
|
|
</label>
|
|
|
|
<label class="form-field">
|
|
<span>시작 도시 지정</span>
|
|
<select v-model="inheritCityChoice" class="form-input">
|
|
<option value="">랜덤 배치</option>
|
|
<option
|
|
v-for="city in inheritConfig.availableCities"
|
|
:key="city.id"
|
|
:value="String(city.id)"
|
|
>
|
|
{{ city.name }} · {{ cityLevelMap[city.level] ?? city.level }} ·
|
|
{{ regionMap[city.region] ?? city.region }}
|
|
</option>
|
|
</select>
|
|
<small class="muted">비용 {{ inheritCosts.inheritBornCityPoint }} 포인트</small>
|
|
</label>
|
|
|
|
<label class="form-field">
|
|
<span>턴 시간대 지정</span>
|
|
<select v-model="inheritTurntimeChoice" class="form-input">
|
|
<option value="">랜덤 배치</option>
|
|
<option
|
|
v-for="(zone, index) in inheritConfig.turnTimeZones"
|
|
:key="zone"
|
|
:value="String(index)"
|
|
>
|
|
{{ zone }}
|
|
</option>
|
|
</select>
|
|
<small class="muted">비용 {{ inheritCosts.inheritBornTurntimePoint }} 포인트</small>
|
|
</label>
|
|
</div>
|
|
|
|
<div class="inherit-bonus">
|
|
<div class="bonus-title">보너스 능력치</div>
|
|
<div class="bonus-grid">
|
|
<label class="form-field">
|
|
<span>통솔</span>
|
|
<input
|
|
v-model.number="form.inheritBonusStat[0]"
|
|
type="number"
|
|
min="0"
|
|
max="5"
|
|
class="form-input"
|
|
/>
|
|
</label>
|
|
<label class="form-field">
|
|
<span>무력</span>
|
|
<input
|
|
v-model.number="form.inheritBonusStat[1]"
|
|
type="number"
|
|
min="0"
|
|
max="5"
|
|
class="form-input"
|
|
/>
|
|
</label>
|
|
<label class="form-field">
|
|
<span>지력</span>
|
|
<input
|
|
v-model.number="form.inheritBonusStat[2]"
|
|
type="number"
|
|
min="0"
|
|
max="5"
|
|
class="form-input"
|
|
/>
|
|
</label>
|
|
</div>
|
|
<small class="muted">
|
|
보너스 합 {{ inheritBonusSum }} (0 또는 3~5) · 비용
|
|
{{ inheritCosts.inheritBornStatPoint }} 포인트
|
|
</small>
|
|
</div>
|
|
|
|
<div v-if="inheritErrors.length" class="inherit-errors">
|
|
<div v-for="item in inheritErrors" :key="item">{{ item }}</div>
|
|
</div>
|
|
</div>
|
|
</PanelCard>
|
|
</section>
|
|
|
|
<section v-else class="join-grid">
|
|
<PanelCard title="빙의 가능한 NPC 목록" subtitle="NPC 타입2 장수를 선택해 빙의합니다.">
|
|
<template #actions>
|
|
<button class="ghost" :disabled="npcLoading" @click="loadNpcCandidates(true)">
|
|
목록 새로고침
|
|
</button>
|
|
</template>
|
|
<div v-if="npcError" class="muted">{{ npcError }}</div>
|
|
<div v-if="npcLoading && npcCandidates.length === 0">
|
|
<SkeletonLines :lines="3" />
|
|
</div>
|
|
<div v-else-if="npcCandidates.length === 0" class="muted">
|
|
빙의 가능한 NPC가 없습니다.
|
|
</div>
|
|
<div v-else class="npc-list">
|
|
<div v-for="npc in npcCandidates" :key="npc.id" class="npc-card">
|
|
<div class="npc-header">
|
|
<div class="npc-name">{{ npc.name }}</div>
|
|
<div class="npc-nation" :style="{ color: npc.nation.color }">
|
|
{{ npc.nation.name }}
|
|
</div>
|
|
</div>
|
|
<div class="npc-meta">
|
|
<div>통솔 {{ npc.stats.leadership }}</div>
|
|
<div>무력 {{ npc.stats.strength }}</div>
|
|
<div>지력 {{ npc.stats.intelligence }}</div>
|
|
<div>나이 {{ npc.age }}</div>
|
|
<div>도시 {{ npc.city?.name ?? '-' }}</div>
|
|
</div>
|
|
<button class="npc-action" :disabled="submitting" @click="possessGeneral(npc.id)">
|
|
빙의
|
|
</button>
|
|
</div>
|
|
</div>
|
|
<div class="npc-footer">
|
|
<button class="ghost" :disabled="npcLoading" @click="loadNpcCandidates()">더 보기</button>
|
|
</div>
|
|
</PanelCard>
|
|
</section>
|
|
</main>
|
|
</template>
|
|
|
|
<style scoped>
|
|
.join-page {
|
|
min-height: 100vh;
|
|
padding: 24px;
|
|
display: flex;
|
|
flex-direction: column;
|
|
gap: 16px;
|
|
}
|
|
|
|
.join-header {
|
|
display: flex;
|
|
flex-wrap: wrap;
|
|
justify-content: space-between;
|
|
gap: 16px;
|
|
border-bottom: 1px solid rgba(201, 164, 90, 0.4);
|
|
padding-bottom: 12px;
|
|
}
|
|
|
|
.join-title {
|
|
font-size: 1.6rem;
|
|
font-weight: 600;
|
|
}
|
|
|
|
.join-subtitle {
|
|
font-size: 0.85rem;
|
|
color: rgba(232, 221, 196, 0.7);
|
|
}
|
|
|
|
.join-tabs {
|
|
display: flex;
|
|
gap: 8px;
|
|
}
|
|
|
|
.join-tabs button {
|
|
border: 1px solid rgba(201, 164, 90, 0.4);
|
|
padding: 6px 10px;
|
|
font-size: 0.8rem;
|
|
}
|
|
|
|
.join-tabs button.active {
|
|
background: rgba(201, 164, 90, 0.2);
|
|
}
|
|
|
|
.join-error {
|
|
border: 1px solid rgba(240, 90, 90, 0.6);
|
|
padding: 8px 10px;
|
|
color: rgba(240, 150, 150, 0.9);
|
|
}
|
|
|
|
.join-grid {
|
|
display: grid;
|
|
gap: 16px;
|
|
grid-template-columns: repeat(auto-fit, minmax(280px, 1fr));
|
|
}
|
|
|
|
.nation-list {
|
|
display: flex;
|
|
flex-direction: column;
|
|
gap: 8px;
|
|
}
|
|
|
|
.nation-card {
|
|
border: 1px solid rgba(201, 164, 90, 0.25);
|
|
padding: 8px;
|
|
display: grid;
|
|
grid-template-columns: 120px 1fr;
|
|
gap: 8px;
|
|
}
|
|
|
|
.nation-name {
|
|
font-weight: 600;
|
|
padding: 4px 6px;
|
|
color: #101010;
|
|
text-align: center;
|
|
}
|
|
|
|
.nation-message {
|
|
font-size: 0.75rem;
|
|
color: rgba(232, 221, 196, 0.7);
|
|
}
|
|
|
|
.form-grid {
|
|
display: grid;
|
|
grid-template-columns: repeat(auto-fit, minmax(200px, 1fr));
|
|
gap: 12px;
|
|
}
|
|
|
|
.stat-grid {
|
|
display: grid;
|
|
grid-template-columns: repeat(auto-fit, minmax(120px, 1fr));
|
|
gap: 12px;
|
|
margin-top: 12px;
|
|
}
|
|
|
|
.form-field {
|
|
display: flex;
|
|
flex-direction: column;
|
|
gap: 6px;
|
|
font-size: 0.75rem;
|
|
}
|
|
|
|
.form-input {
|
|
border: 1px solid rgba(201, 164, 90, 0.4);
|
|
background: rgba(10, 10, 10, 0.8);
|
|
padding: 6px 8px;
|
|
color: inherit;
|
|
}
|
|
|
|
.stat-actions {
|
|
display: flex;
|
|
flex-wrap: wrap;
|
|
gap: 6px;
|
|
margin-top: 12px;
|
|
}
|
|
|
|
.stat-actions button {
|
|
border: 1px solid rgba(201, 164, 90, 0.3);
|
|
padding: 4px 8px;
|
|
font-size: 0.75rem;
|
|
}
|
|
|
|
.stat-summary {
|
|
margin-top: 10px;
|
|
font-size: 0.75rem;
|
|
color: rgba(232, 221, 196, 0.7);
|
|
}
|
|
|
|
.stat-errors {
|
|
margin-top: 4px;
|
|
color: rgba(240, 150, 150, 0.9);
|
|
}
|
|
|
|
.form-actions {
|
|
margin-top: 12px;
|
|
display: flex;
|
|
gap: 8px;
|
|
}
|
|
|
|
.form-actions button {
|
|
border: 1px solid rgba(201, 164, 90, 0.4);
|
|
padding: 6px 12px;
|
|
font-size: 0.8rem;
|
|
}
|
|
|
|
.inherit-panel {
|
|
display: flex;
|
|
flex-direction: column;
|
|
gap: 12px;
|
|
}
|
|
|
|
.inherit-summary {
|
|
display: flex;
|
|
flex-wrap: wrap;
|
|
justify-content: space-between;
|
|
gap: 8px;
|
|
font-size: 0.8rem;
|
|
color: rgba(232, 221, 196, 0.85);
|
|
}
|
|
|
|
.inherit-options {
|
|
display: grid;
|
|
gap: 12px;
|
|
}
|
|
|
|
.inherit-bonus {
|
|
display: flex;
|
|
flex-direction: column;
|
|
gap: 8px;
|
|
}
|
|
|
|
.bonus-title {
|
|
font-size: 0.8rem;
|
|
color: rgba(232, 221, 196, 0.8);
|
|
}
|
|
|
|
.bonus-grid {
|
|
display: grid;
|
|
gap: 12px;
|
|
grid-template-columns: repeat(auto-fit, minmax(120px, 1fr));
|
|
}
|
|
|
|
.inherit-errors {
|
|
color: rgba(240, 150, 150, 0.9);
|
|
font-size: 0.75rem;
|
|
}
|
|
|
|
.form-actions .ghost,
|
|
.join-tabs .ghost,
|
|
.npc-footer .ghost {
|
|
background: transparent;
|
|
}
|
|
|
|
.npc-list {
|
|
display: grid;
|
|
grid-template-columns: repeat(auto-fit, minmax(220px, 1fr));
|
|
gap: 10px;
|
|
}
|
|
|
|
.npc-card {
|
|
border: 1px solid rgba(201, 164, 90, 0.3);
|
|
padding: 8px;
|
|
display: flex;
|
|
flex-direction: column;
|
|
gap: 8px;
|
|
}
|
|
|
|
.npc-header {
|
|
display: flex;
|
|
align-items: baseline;
|
|
justify-content: space-between;
|
|
gap: 6px;
|
|
}
|
|
|
|
.npc-name {
|
|
font-weight: 600;
|
|
}
|
|
|
|
.npc-meta {
|
|
display: grid;
|
|
grid-template-columns: repeat(auto-fit, minmax(80px, 1fr));
|
|
gap: 4px;
|
|
font-size: 0.7rem;
|
|
color: rgba(232, 221, 196, 0.7);
|
|
}
|
|
|
|
.npc-action {
|
|
border: 1px solid rgba(201, 164, 90, 0.4);
|
|
padding: 4px 8px;
|
|
font-size: 0.75rem;
|
|
}
|
|
|
|
.npc-footer {
|
|
margin-top: 8px;
|
|
}
|
|
|
|
.muted {
|
|
color: rgba(232, 221, 196, 0.6);
|
|
font-size: 0.75rem;
|
|
}
|
|
|
|
.ghost {
|
|
background: transparent;
|
|
}
|
|
</style>
|