Files
core2026/app/game-frontend/test/latestRefreshQueue.test.ts
T

31 lines
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TypeScript

import assert from 'node:assert/strict';
import test from 'node:test';
import { createLatestRefreshQueue } from '../src/utils/latestRefreshQueue.ts';
void test('coalesces an event burst into one final refresh without losing it', async () => {
const releases: Array<() => void> = [];
let runs = 0;
const queue = createLatestRefreshQueue(async () => {
runs += 1;
await new Promise<void>((resolve) => releases.push(resolve));
});
const first = queue.request();
assert.equal(queue.isRunning(), true);
const second = queue.request();
const third = queue.request();
assert.equal(second, first);
assert.equal(third, first);
assert.equal(runs, 1);
releases.shift()?.();
await new Promise<void>((resolve) => setImmediate(resolve));
assert.equal(runs, 2);
releases.shift()?.();
await first;
assert.equal(queue.isRunning(), false);
assert.equal(runs, 2);
});