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core2026/app/game-engine/test/monthlySpecialityBetrayPersistence.integration.test.ts
T

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TypeScript

import { afterAll, beforeAll, describe, expect, it } from 'vitest';
import type { Nation } from '@sammo-ts/logic';
import { createGamePostgresConnector, type GamePrismaClient } from '@sammo-ts/infra';
import { createDatabaseTurnHooks } from '../src/turn/databaseHooks.js';
import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
import { createMonthlyEventHandler } from '../src/turn/monthlyEventHandler.js';
import {
createAddGlobalBetrayHandler,
createAssignGeneralSpecialityHandler,
} from '../src/turn/monthlySpecialityBetrayAction.js';
import type { TurnEvent, TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js';
const databaseUrl = process.env.INPUT_EVENT_DATABASE_URL;
const integration = describe.skipIf(!databaseUrl);
const nationId = 990_091;
const generalIds = [990_091, 990_092] as const;
const event: TurnEvent = {
id: 1,
targetCode: 'month',
priority: 9_000,
condition: true,
action: [['AssignGeneralSpeciality'], ['AddGlobalBetray', 2, 1]],
meta: {},
};
const nation: Nation = {
id: nationId,
name: '특기검증국',
color: '#777777',
capitalCityId: null,
chiefGeneralId: null,
gold: 0,
rice: 0,
power: 0,
level: 2,
typeCode: 'che_중립',
meta: {},
};
const buildGeneral = (
id: number,
options: { domestic: string | null; war: string | null; meta: Record<string, unknown> }
): TurnGeneral => ({
id,
userId: null,
name: id === generalIds[0] ? '영속내정대상' : '영속계승대상',
nationId,
cityId: 0,
troopId: 0,
stats: { leadership: 40, strength: 45, intelligence: 80 },
experience: 0,
dedication: 0,
officerLevel: 1,
role: {
personality: null,
specialDomestic: options.domestic,
specialWar: options.war,
items: { horse: null, weapon: null, book: null, item: null },
},
injury: 0,
gold: 1_000,
rice: 1_000,
crew: 0,
crewTypeId: 0,
train: 0,
atmos: 0,
age: 30,
startAge: 20,
npcState: 2,
triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} },
meta: { ...options.meta, killturn: 24 },
lastTurn: { command: '휴식' },
turnTime: new Date('2026-07-25T00:00:00.000Z'),
});
integration('monthly speciality and betrayal persistence', () => {
let db: GamePrismaClient;
let closeDb: (() => Promise<void>) | undefined;
beforeAll(async () => {
const connector = createGamePostgresConnector({ url: databaseUrl! });
await connector.connect();
db = connector.prisma;
closeDb = () => connector.disconnect();
await db.logEntry.deleteMany({ where: { generalId: { in: [...generalIds] } } });
await db.general.deleteMany({ where: { id: { in: [...generalIds] } } });
await db.nation.deleteMany({ where: { id: nationId } });
});
afterAll(async () => {
await db.logEntry.deleteMany({ where: { generalId: { in: [...generalIds] } } });
await db.general.deleteMany({ where: { id: { in: [...generalIds] } } });
await db.nation.deleteMany({ where: { id: nationId } });
await closeDb?.();
});
it('flushes trait columns, inherited aux removal, betrayal, and four general logs', async () => {
const generals = [
buildGeneral(generalIds[0], {
domestic: null,
war: 'che_신산',
meta: { specage: 30, specage2: 99, betray: 0 },
}),
buildGeneral(generalIds[1], {
domestic: 'che_경작',
war: null,
meta: {
specage: 99,
specage2: 30,
betray: 1,
inheritSpecificSpecialWar: 'che_의술',
marker: 2,
},
}),
];
await db.nation.create({
data: {
id: nation.id,
name: nation.name,
color: nation.color,
level: nation.level,
typeCode: nation.typeCode,
meta: {},
},
});
await db.general.createMany({
data: generals.map((general) => ({
id: general.id,
name: general.name,
nationId: general.nationId,
cityId: general.cityId,
leadership: general.stats.leadership,
strength: general.stats.strength,
intel: general.stats.intelligence,
age: general.age,
startAge: general.startAge,
specialCode: general.role.specialDomestic ?? 'None',
special2Code: general.role.specialWar ?? 'None',
turnTime: general.turnTime,
meta: general.meta,
})),
});
const row = await db.worldState.create({
data: {
scenarioCode: 'monthly-speciality-betray-persistence',
currentYear: 199,
currentMonth: 12,
tickSeconds: 600,
config: {},
meta: { hiddenSeed: 'monthly-speciality-persistence' },
},
});
const state: TurnWorldState = {
id: row.id,
currentYear: 199,
currentMonth: 12,
tickSeconds: 600,
lastTurnTime: new Date('2026-07-25T00:00:00.000Z'),
meta: { hiddenSeed: 'monthly-speciality-persistence' },
};
const snapshot: TurnWorldSnapshot = {
scenarioConfig: {
stat: { total: 300, min: 10, max: 100, npcTotal: 150, npcMax: 75, npcMin: 10, chiefMin: 70 },
iconPath: '.',
map: {},
const: {
defaultSpecialDomestic: 'None',
defaultSpecialWar: 'None',
retirementYear: 80,
},
environment: { mapName: 'test', unitSet: 'default' },
},
map: { id: 'test', name: 'test', cities: [] },
generals,
cities: [],
nations: [nation],
troops: [],
diplomacy: [],
events: [event],
initialEvents: [],
};
let world: InMemoryTurnWorld | null = null;
const assign = createAssignGeneralSpecialityHandler({ getWorld: () => world });
const betray = createAddGlobalBetrayHandler({ getWorld: () => world });
world = new InMemoryTurnWorld(state, snapshot, {
schedule: { entries: [{ startMinute: 0, tickMinutes: 10 }] },
calendarHandler: createMonthlyEventHandler({
getWorld: () => world,
startYear: 190,
actions: new Map([
['AssignGeneralSpeciality', assign],
['AddGlobalBetray', betray],
]),
}),
});
const hooks = await createDatabaseTurnHooks(databaseUrl!, world);
try {
await world.advanceMonth(new Date('0200-01-01T00:00:00.000Z'));
await hooks.hooks.flushChanges?.({
lastTurnTime: state.lastTurnTime.toISOString(),
processedGenerals: 0,
processedTurns: 2,
durationMs: 0,
partial: false,
});
const rows = await db.general.findMany({
where: { id: { in: [...generalIds] } },
orderBy: { id: 'asc' },
});
expect(rows[0]?.specialCode).not.toBe('None');
expect(rows[0]?.meta).toMatchObject({ betray: 2 });
expect(rows[1]).toMatchObject({ special2Code: 'che_의술' });
expect(rows[1]?.meta).toMatchObject({ betray: 3, marker: 2 });
expect(rows[1]?.meta).not.toHaveProperty('inheritSpecificSpecialWar');
expect(await db.logEntry.count({ where: { generalId: { in: [...generalIds] } } })).toBe(4);
} finally {
await hooks.close();
await db.worldState.deleteMany({ where: { id: row.id } });
}
});
});