Files
core2026/app/game-api/test/tournamentWorker.test.ts

508 lines
18 KiB
TypeScript

import { describe, expect, it } from 'vitest';
import { TournamentType } from '@sammo-ts/logic';
import type { TurnDaemonCommand } from '@sammo-ts/common';
import { createTournamentAutoStartHandler } from '@sammo-ts/common';
import { TournamentStore } from '../src/tournament/store.js';
import { buildTournamentKeys } from '../src/tournament/keys.js';
import type {
TournamentBetEntry,
TournamentMatchEntry,
TournamentParticipantEntry,
TournamentState,
} from '../src/tournament/types.js';
import { applyBattle, applyPreBattleStage, settleTournamentOutcome } from '../src/tournament/worker.js';
import { buildBettingPayouts } from '../src/tournament/workerHelpers.js';
import type { TurnDaemonTransport } from '../src/daemon/transport.js';
class MemoryRedis {
private readonly store = new Map<string, string>();
async get(key: string): Promise<string | null> {
return this.store.get(key) ?? null;
}
async set(key: string, value: string): Promise<string> {
this.store.set(key, value);
return 'OK';
}
}
const isRecord = (value: unknown): value is Record<string, unknown> => typeof value === 'object' && value !== null;
const createNoopDaemonTransport = (): TurnDaemonTransport => ({
sendCommand: async () => 'ok',
requestCommand: async () => null,
requestStatus: async () => null,
});
const createTournamentState = (overrides: Partial<TournamentState> = {}): TournamentState => {
const now = new Date().toISOString();
return {
stage: 1,
phase: 0,
type: TournamentType.TOTAL,
auto: true,
openYear: 1,
openMonth: 2,
termSeconds: 10,
nextAt: now,
bettingId: undefined,
bettingCloseAt: undefined,
winnerId: undefined,
bettingSettled: false,
rewardSettled: false,
participantsLockedAt: undefined,
lastError: undefined,
lastErrorAt: undefined,
...overrides,
};
};
const createParticipants = (high: number, mid: number, low: number): TournamentParticipantEntry[] => {
const result: TournamentParticipantEntry[] = [];
let cursor = 1;
for (let i = 0; i < high; i += 1) {
result.push({
id: cursor,
name: `상급${cursor}`,
leadership: 90,
strength: 90,
intel: 90,
level: 50,
});
cursor += 1;
}
for (let i = 0; i < mid; i += 1) {
result.push({
id: cursor,
name: `중급${cursor}`,
leadership: 60,
strength: 60,
intel: 60,
level: 30,
});
cursor += 1;
}
for (let i = 0; i < low; i += 1) {
result.push({
id: cursor,
name: `하급${cursor}`,
leadership: 30,
strength: 30,
intel: 30,
level: 10,
});
cursor += 1;
}
return result;
};
const createPrismaMock = (options: {
applicants?: Array<{
id: number;
name: string;
leadership: number;
strength: number;
intel: number;
meta: Record<string, unknown>;
npcState: number;
}>;
npcs?: Array<{
id: number;
name: string;
leadership: number;
strength: number;
intel: number;
meta: Record<string, unknown>;
npcState: number;
}>;
npcBetting?: Array<{
id: number;
name: string;
leadership: number;
strength: number;
intel: number;
meta: Record<string, unknown>;
npcState: number;
gold: number;
}>;
baseSeed?: string;
currentYear?: number;
}) => {
const applicants = options.applicants ?? [];
const npcs = options.npcs ?? [];
const npcBetting = options.npcBetting ?? [];
return {
general: {
findMany: async (args: { where: Record<string, unknown>; select: Record<string, boolean> }) => {
const where = args.where;
if (isRecord(where) && 'meta' in where) {
return applicants.filter((entry) => {
const meta = isRecord(entry.meta) ? entry.meta : {};
return meta.tnmt === 1;
});
}
if (isRecord(where)) {
const npcState = isRecord(where.npcState) ? where.npcState : null;
if (isRecord(npcState) && typeof npcState.gte === 'number') {
const gold = isRecord(where.gold) ? where.gold : null;
if (isRecord(gold) && typeof gold.gte === 'number') {
return npcBetting;
}
return npcs;
}
}
return [];
},
update: async () => ({ ok: true }),
},
worldState: {
findFirst: async () => ({
meta: { hiddenSeed: options.baseSeed ?? 'seed' },
config: { const: { startYear: 1 } },
currentYear: options.currentYear ?? 1,
}),
},
$transaction: async (actions: Promise<unknown>[]) => Promise.all(actions),
errorLog: {
create: async () => ({ ok: true }),
},
};
};
const runTournamentToCompletion = async (options: {
store: TournamentStore;
prisma: ReturnType<typeof createPrismaMock>;
baseSeed: string;
}): Promise<TournamentState> => {
let state = await options.store.getState();
if (!state) {
throw new Error('토너먼트 상태가 없습니다.');
}
const daemonTransport = createNoopDaemonTransport();
for (let i = 0; i < 2000; i += 1) {
if (state.stage === 0) {
return state;
}
if (state.stage === 6) {
const closedAt = new Date(Date.now() - 1000).toISOString();
state = { ...state, bettingCloseAt: closedAt, nextAt: closedAt };
await options.store.setState(state);
}
if (state.stage >= 1 && state.stage <= 6) {
state = await applyPreBattleStage(options.store, options.prisma, state, options.baseSeed, daemonTransport);
continue;
}
if (state.stage >= 7 && state.stage <= 10) {
state = await applyBattle(options.store, state, options.baseSeed);
continue;
}
break;
}
throw new Error('토너먼트가 결승까지 진행되지 않았습니다.');
};
const delayTick = async (): Promise<void> => new Promise((resolve) => setTimeout(resolve, 0));
describe('tournament worker (in-memory)', () => {
it('당첨자가 없으면 레거시와 같이 베팅금을 지급하거나 환불하지 않는다', () => {
expect(
buildBettingPayouts(10, [
{ generalId: 1, targetId: 11, amount: 100 },
{ generalId: 2, targetId: 12, amount: 200 },
])
).toEqual({ payouts: [], total: 300, refundAll: false });
});
it('locks 64 applicants into eight groups of eight', async () => {
const redis = new MemoryRedis();
const store = new TournamentStore(redis, buildTournamentKeys('test-groups'));
const state = createTournamentState({ stage: 1 });
await store.setParticipants(createParticipants(16, 16, 32));
await store.setState(state);
const next = await applyPreBattleStage(
store,
createPrismaMock({ baseSeed: 'seed' }),
state,
'seed',
createNoopDaemonTransport()
);
const grouped = await store.getParticipants();
expect(next).toMatchObject({ stage: 2, phase: 0 });
expect(next.participantsLockedAt).toBeTruthy();
for (let groupId = 0; groupId < 8; groupId += 1) {
const entries = grouped.filter((entry) => entry.groupId === groupId);
expect(entries).toHaveLength(8);
expect(entries.map((entry) => entry.groupNo).sort((a, b) => Number(a) - Number(b))).toEqual([
0, 1, 2, 3, 4, 5, 6, 7,
]);
}
});
it('64명 고정 seed 대진에서 15번 참가자가 결승을 이긴다', async () => {
const redis = new MemoryRedis();
const store = new TournamentStore(redis, buildTournamentKeys('test'));
const participants = createParticipants(16, 16, 32);
const state = createTournamentState({ stage: 1 });
await store.setParticipants(participants);
await store.setState(state);
const prisma = createPrismaMock({ baseSeed: 'seed' });
const finalState = await runTournamentToCompletion({ store, prisma, baseSeed: 'seed' });
const matches = await store.getMatches();
const finalMatches = matches.filter((match) => match.stage === 10);
expect(finalState.stage).toBe(0);
expect(finalState.winnerId).toBe(15);
expect(finalMatches).toHaveLength(1);
expect(finalMatches[0]).toMatchObject({
attackerId: 15,
defenderId: 1,
winnerId: 15,
lastEnergy: { attacker: -90, defender: -92 },
});
});
it('우승 결과에 따라 베팅 정산 명령이 생성된다', async () => {
const redis = new MemoryRedis();
const store = new TournamentStore(redis, buildTournamentKeys('test-bet'));
const matches: TournamentMatchEntry[] = [
{ id: 1, stage: 10, roundIndex: 0, attackerId: 10, defenderId: 11, winnerId: 10 },
];
const entries: TournamentBetEntry[] = [
{ generalId: 1, targetId: 10, amount: 100 },
{ generalId: 2, targetId: 11, amount: 200 },
];
const state = createTournamentState({
stage: 0,
auto: false,
winnerId: 10,
bettingId: 123,
rewardSettled: false,
bettingSettled: false,
});
await store.setMatches(matches);
await store.setBettingEntries(entries);
await store.setState(state);
const sent: TurnDaemonCommand[] = [];
const transport: TurnDaemonTransport = {
sendCommand: async () => 'unused',
requestCommand: async (command) => {
sent.push(command);
if (command.type === 'tournamentReward') {
return {
type: 'tournamentReward',
ok: true,
winnerId: command.winnerId,
runnerUpId: command.runnerUpId,
rewarded: 2,
missing: 0,
totalGold: 100,
totalExp: 10,
};
}
if (command.type === 'tournamentBettingPayout') {
return {
type: 'tournamentBettingPayout',
ok: true,
bettingId: command.bettingId,
processed: command.payouts.length,
missing: 0,
totalPayout: command.payouts.reduce((sum, payout) => sum + payout.amount, 0),
};
}
return null;
},
requestStatus: async () => null,
};
await settleTournamentOutcome({ store, daemonTransport: transport, state });
const rewardCommand = sent.find((command) => command.type === 'tournamentReward');
const bettingCommand = sent.find((command) => command.type === 'tournamentBettingPayout');
expect(rewardCommand).toBeDefined();
expect(bettingCommand).toBeDefined();
if (bettingCommand && bettingCommand.type === 'tournamentBettingPayout') {
expect(bettingCommand.payouts).toEqual([{ generalId: 1, amount: 300 }]);
}
expect(await store.getState()).toMatchObject({
rewardSettled: true,
bettingSettled: true,
});
});
it('정산 응답 실패 시 완료 표시를 남기지 않고 성공한 보상만 재시도에서 제외한다', async () => {
const redis = new MemoryRedis();
const store = new TournamentStore(redis, buildTournamentKeys('test-bet-retry'));
const state = createTournamentState({
stage: 0,
auto: false,
winnerId: 10,
bettingId: 124,
rewardSettled: false,
bettingSettled: false,
});
await store.setMatches([{ id: 1, stage: 10, roundIndex: 0, attackerId: 10, defenderId: 11, winnerId: 10 }]);
await store.setBettingEntries([{ generalId: 1, targetId: 10, amount: 100 }]);
await store.setState(state);
let payoutAttempts = 0;
const commands: TurnDaemonCommand[] = [];
const transport: TurnDaemonTransport = {
sendCommand: async () => 'unused',
requestCommand: async (command) => {
commands.push(command);
if (command.type === 'tournamentReward') {
return {
type: 'tournamentReward',
ok: true,
winnerId: command.winnerId,
runnerUpId: command.runnerUpId,
rewarded: 2,
missing: 0,
totalGold: 100,
totalExp: 10,
};
}
if (command.type === 'tournamentBettingPayout') {
payoutAttempts += 1;
if (payoutAttempts === 1) {
return {
type: 'tournamentBettingPayout',
ok: false,
bettingId: command.bettingId,
reason: '일시적 실패',
};
}
return {
type: 'tournamentBettingPayout',
ok: true,
bettingId: command.bettingId,
processed: 1,
missing: 0,
totalPayout: 100,
};
}
return null;
},
requestStatus: async () => null,
};
await expect(settleTournamentOutcome({ store, daemonTransport: transport, state })).rejects.toThrow(
'일시적 실패'
);
const afterFailure = await store.getState();
expect(afterFailure).toMatchObject({ rewardSettled: true, bettingSettled: false });
await settleTournamentOutcome({ store, daemonTransport: transport, state: afterFailure! });
expect(await store.getState()).toMatchObject({ rewardSettled: true, bettingSettled: true });
expect(commands.filter((command) => command.type === 'tournamentReward')).toHaveLength(1);
expect(commands.filter((command) => command.type === 'tournamentBettingPayout')).toHaveLength(2);
expect(
commands.filter((command) => command.type === 'tournamentBettingPayout').map((command) => command.requestId)
).toEqual(['tournament:124:betting-payout', 'tournament:124:betting-payout']);
});
it('자동 오픈 후 참가자 보충(NPC/더미 포함)하고 결승까지 진행된다', async () => {
const redis = new MemoryRedis();
const handler = createTournamentAutoStartHandler({
profileName: 'auto',
getRedisClient: () => redis,
getWorldConfig: () => ({ tournamentTrig: true }),
getTickSeconds: () => 600,
});
handler.onMonthChanged?.({
currentYear: 1,
currentMonth: 2,
});
await delayTick();
const store = new TournamentStore(redis, buildTournamentKeys('auto'));
const state = await store.getState();
expect(state?.stage).toBe(1);
const autoApplicants = [
{
id: 1,
name: '자동참가1',
leadership: 70,
strength: 70,
intel: 70,
meta: { tnmt: 1, explevel: 20 },
npcState: 0,
},
{
id: 2,
name: '자동참가2',
leadership: 65,
strength: 65,
intel: 65,
meta: { tnmt: 1, explevel: 18 },
npcState: 0,
},
{
id: 99,
name: '비자동참가',
leadership: 80,
strength: 80,
intel: 80,
meta: { tnmt: 0, explevel: 25 },
npcState: 0,
},
];
const npcs = [
{
id: 1001,
name: 'NPC1',
leadership: 40,
strength: 40,
intel: 40,
meta: { explevel: 12 },
npcState: 2,
},
{
id: 1002,
name: 'NPC2',
leadership: 35,
strength: 35,
intel: 35,
meta: { explevel: 10 },
npcState: 2,
},
];
const prisma = createPrismaMock({
applicants: autoApplicants,
npcs,
baseSeed: 'seed',
});
const initialState = state ?? createTournamentState({ stage: 1 });
await store.setState(initialState);
const afterJoin = await applyPreBattleStage(store, prisma, initialState, 'seed', createNoopDaemonTransport());
const participants = await store.getParticipants();
expect(afterJoin.stage).toBe(2);
expect(participants).toHaveLength(64);
expect(participants.some((entry) => entry.id === 1)).toBe(true);
expect(participants.some((entry) => entry.id === 2)).toBe(true);
expect(participants.some((entry) => entry.id === 99)).toBe(false);
expect(participants.some((entry) => entry.id === 1001)).toBe(true);
expect(participants.some((entry) => entry.id < 0)).toBe(true);
await store.setState(afterJoin);
const finalState = await runTournamentToCompletion({ store, prisma, baseSeed: 'seed' });
expect(finalState.stage).toBe(0);
expect(finalState.winnerId).toBeDefined();
});
});