import { dirname, resolve } from 'node:path'; import { fileURLToPath } from 'node:url'; import { defineConfig, devices } from '@playwright/test'; const repositoryRoot = resolve(dirname(fileURLToPath(import.meta.url)), '../../..'); const frontendPort = Number(process.env.PLAYWRIGHT_FRONTEND_PORT ?? 15154); const apiPort = Number(process.env.PLAYWRIGHT_GAME_API_PORT ?? 15155); const basePath = `/${(process.env.PLAYWRIGHT_GAME_BASE_PATH ?? 'che').replace(/^\/+|\/+$/g, '')}`; const profileId = process.env.PLAYWRIGHT_PROFILE_ID ?? 'default_recruit_commands_live_integration'; const scenario = process.env.PLAYWRIGHT_SCENARIO ?? '2'; const expectedGameProfile = `${profileId}:${scenario}`; const gameProfile = process.env.PLAYWRIGHT_GAME_PROFILE ?? expectedGameProfile; const baseURL = `http://127.0.0.1:${frontendPort}${basePath}/`; const gameApiUrl = `http://127.0.0.1:${apiPort}/trpc`; const databaseUrl = process.env.DEFAULT_RECRUIT_COMMANDS_LIVE_DATABASE_URL ?? ''; const redisUrl = process.env.DEFAULT_RECRUIT_COMMANDS_LIVE_REDIS_URL ?? ''; const gameSecret = process.env.DEFAULT_RECRUIT_COMMANDS_LIVE_GAME_SECRET ?? ''; const imageUploadSecretFile = process.env.GAME_IMAGE_UPLOAD_SECRET_FILE ?? ''; const databaseSchema = databaseUrl ? new URL(databaseUrl).searchParams.get('schema') : null; if (databaseUrl && databaseSchema !== profileId) { throw new Error( `Default recruit commands live schema must match its profile ID: ${databaseSchema ?? '(missing)'} != ${profileId}` ); } if (gameProfile !== expectedGameProfile) { throw new Error( `PLAYWRIGHT_GAME_PROFILE must match profile and scenario: ${gameProfile} != ${expectedGameProfile}` ); } export default defineConfig({ testDir: '.', testMatch: ['defaultRecruitCommandsLive.spec.ts'], fullyParallel: false, workers: 1, timeout: 90_000, expect: { timeout: 15_000, }, reporter: [['list']], outputDir: resolve(repositoryRoot, 'test-results/default-recruit-commands-live'), use: { baseURL, ...devices['Desktop Chrome'], deviceScaleFactor: 1, locale: 'ko-KR', timezoneId: 'Asia/Seoul', trace: 'retain-on-failure', screenshot: 'only-on-failure', }, webServer: [ { command: 'node app/game-api/dist/index.js', cwd: repositoryRoot, url: `http://127.0.0.1:${apiPort}/healthz`, reuseExistingServer: false, timeout: 120_000, env: { DATABASE_URL: databaseUrl, REDIS_URL: redisUrl, GAME_TOKEN_SECRET: gameSecret, GAME_IMAGE_UPLOAD_SECRET_FILE: imageUploadSecretFile, GAME_API_ROLE: 'server', GAME_API_HOST: '127.0.0.1', GAME_API_PORT: String(apiPort), PROFILE: profileId, SCENARIO: scenario, GAME_PROFILE_NAME: gameProfile, DAEMON_REQUEST_TIMEOUT_MS: '15000', }, }, { command: `VITE_APP_BASE_PATH=${basePath} VITE_GAME_API_URL=${gameApiUrl} VITE_GAME_PROFILE=${gameProfile} VITE_GATEWAY_WEB_URL=/gateway/ pnpm --filter @sammo-ts/game-frontend dev --host 127.0.0.1 --port ${frontendPort}`, cwd: repositoryRoot, url: baseURL, reuseExistingServer: false, timeout: 120_000, }, ], });