import type { PendingAuditDecision } from '../../src/playAudit/decision.js'; export const buildAuditDecisionFixture = (id: string, serverId = 'decision-old'): PendingAuditDecision => { const base = { phase: 'general' as const, generalId: 990321, nationId: 990321, cityId: 1, npcState: 2, year: 190, month: 1, tick: 4_320_000_000, }; return { ...base, id, serverId, executionId: id, summary: { schemaVersion: 1, coverage: 'PROCEDURES', clockRevision: 1, codeVersion: null, policyRefs: {}, requestedAction: '휴식', selectedAction: 'che_징병', selectedReason: '징병', executedAction: '휴식', completed: false, usedFallback: true, blockedReason: '자원 부족', }, steps: [ { ...base, sequence: 0, kind: 'DECISION_START', reservedAction: '휴식' }, ...Array.from({ length: 300 }, (_, index) => ({ ...base, sequence: index + 1, kind: 'RNG' as const, method: 'nextBool', parameters: [0.5], result: true, })), { ...base, sequence: 301, kind: 'DECISION_END', action: 'che_징병', reason: '징병' }, ], }; };