import { describe, expect, it, vi } from 'vitest';
import type { GameSessionTokenPayload } from '@sammo-ts/common/auth/gameToken';
import type { RedisConnector } from '@sammo-ts/infra';
import { RedisAccessTokenStore } from '../src/auth/accessTokenStore.js';
import { InMemoryFlushStore } from '../src/auth/flushStore.js';
import type { DatabaseClient, GameApiContext, GeneralRow } from '../src/context.js';
import { InMemoryBattleSimTransport } from '../src/battleSim/inMemoryTransport.js';
import { InMemoryTurnDaemonTransport } from '../src/daemon/inMemoryTransport.js';
import { appRouter } from '../src/router.js';
const auth: GameSessionTokenPayload = {
version: 1,
profile: 'che:default',
issuedAt: '2026-07-31T00:00:00.000Z',
expiresAt: '2026-08-01T00:00:00.000Z',
sessionId: 'diplomacy-html-session',
user: {
id: 'diplomacy-user',
username: 'diplomacy-user',
displayName: '외교 사용자',
roles: [],
},
sanctions: {},
};
const buildGeneral = (officerLevel: number): GeneralRow => ({
id: 1,
userId: auth.user.id,
name: '외교담당',
nationId: 1,
cityId: 1,
troopId: 0,
npcState: 0,
affinity: null,
bornYear: 180,
deadYear: 300,
picture: null,
imageServer: 0,
leadership: 50,
strength: 50,
intel: 50,
injury: 0,
experience: 0,
dedication: 0,
officerLevel,
gold: 1_000,
rice: 1_000,
crew: 0,
crewTypeId: 0,
train: 0,
atmos: 0,
weaponCode: 'None',
bookCode: 'None',
horseCode: 'None',
itemCode: 'None',
turnTime: new Date('2026-07-31T00:00:00.000Z'),
recentWarTime: null,
age: 20,
startAge: 20,
personalCode: 'None',
specialCode: 'None',
special2Code: 'None',
lastTurn: {},
meta: {},
penalty: {},
createdAt: new Date('2026-07-31T00:00:00.000Z'),
updatedAt: new Date('2026-07-31T00:00:00.000Z'),
});
const storedLetter = {
id: 7,
srcNationId: 1,
destNationId: 2,
prevId: null,
state: 'PROPOSED',
textBrief: '
공개
',
textDetail: '기밀링크',
date: new Date('2026-07-31T00:00:00.000Z'),
srcSignerId: 1,
destSignerId: 2,
aux: {
src: { nationName: '위', nationColor: '#0000ff', generalId: 1, generalName: '외교담당' },
dest: { nationName: '촉', nationColor: '#ff0000' },
},
};
const buildContext = (officerLevel = 12, letter: Record = storedLetter) => {
const create = vi.fn(async () => ({ id: 9 }));
const db = {
general: {
findFirst: vi.fn(async () => buildGeneral(officerLevel)),
findMany: vi.fn(async () => [
{ id: 1, name: '현재 송신자', picture: 'src.jpg', imageServer: 0 },
{ id: 2, name: '현재 수신자', picture: 'dest.jpg', imageServer: 0 },
]),
},
nation: {
findUnique: vi.fn(async () => ({ meta: {} })),
findMany: vi.fn(async () => [
{ id: 1, name: '위', color: '#0000ff', level: 5 },
{ id: 2, name: '촉', color: '#ff0000', level: 5 },
]),
},
diplomacyLetter: {
findMany: vi.fn(async () => [letter]),
findFirst: vi.fn(async () => null),
create,
},
};
const redis = {
get: async () => null,
set: async () => null,
} as unknown as RedisConnector['client'];
const context: GameApiContext = {
db: db as unknown as DatabaseClient,
turnDaemon: new InMemoryTurnDaemonTransport(),
battleSim: new InMemoryBattleSimTransport(),
profile: { id: 'che', scenario: 'default', name: 'che:default' },
auth,
uploadDir: 'uploads',
uploadPath: '/uploads',
uploadPublicUrl: null,
redis,
accessTokenStore: new RedisAccessTokenStore(redis, 'che:default'),
flushStore: new InMemoryFlushStore(),
gameTokenSecret: 'test-secret',
};
return { caller: appRouter.createCaller(context), create };
};
describe('diplomacy HTML API boundary', () => {
it('purifies editor HTML before persistence', async () => {
const fixture = buildContext();
await expect(
fixture.caller.diplomacy.sendLetter({
destNationId: 2,
brief: '공개
',
detail: '자료',
})
).resolves.toEqual({ id: 9 });
expect(fixture.create).toHaveBeenCalledWith({
data: expect.objectContaining({
textBrief: '공개
',
textDetail:
'자료',
}),
});
});
it('purifies legacy stored rows on every read while preserving secret redaction', async () => {
const visible = await buildContext(12).caller.diplomacy.getLetters();
expect(visible.letters[0]).toMatchObject({
brief: '공개
',
detail: '기밀링크',
});
expect(JSON.stringify(visible)).not.toMatch(/onerror|onclick|javascript:|