import assert from 'node:assert/strict'; import test from 'node:test'; import { GAME_SERVER_ACTIVITY_FRESHNESS_MS, createGameServerActivityTracker, isRecentGameServerActivity, } from '../src/utils/gameServerActivity.ts'; void test('keeps the most recently observed server contact timestamp', () => { const tracker = createGameServerActivityTracker(); tracker.markContact(2_000); tracker.markContact(1_000); tracker.markContact(Number.NaN); assert.equal(tracker.lastContactAt.value, 1_000); }); void test('treats three heartbeat intervals as recent activity', () => { assert.equal(isRecentGameServerActivity(1_000, 1_000 + GAME_SERVER_ACTIVITY_FRESHNESS_MS), true); assert.equal(isRecentGameServerActivity(1_000, 1_001 + GAME_SERVER_ACTIVITY_FRESHNESS_MS), false); assert.equal(isRecentGameServerActivity(null, 1_000), false); });