import { describe, expect, it } from 'vitest'; import type { General } from '../src/domain/entities.js'; import { createGeneralActionEvent, type GeneralActionEvent } from '../src/actionModules/events.js'; import { GeneralActionPipeline, type GeneralActionModule } from '../src/actionModules/general.js'; import { createRefOrderedActionStack } from '../src/actionModules/bundle.js'; const makeGeneral = (): General => ({ id: 1, name: '이벤트 장수', nationId: 1, cityId: 1, troopId: 0, stats: { leadership: 70, strength: 70, intelligence: 70 }, experience: 0, dedication: 0, officerLevel: 1, role: { personality: null, specialDomestic: null, specialWar: null, items: { horse: null, weapon: null, book: null, item: null }, }, injury: 0, gold: 1000, rice: 1000, crew: 1000, crewTypeId: 1100, train: 100, atmos: 100, age: 30, npcState: 0, triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} }, meta: { killturn: 24 }, }); describe('typed general action events', () => { it('folds synchronous event handlers in the supplied ref ownership order', () => { const trace: string[] = []; const names = ['nation', 'officer', 'domestic', 'war', 'personality', 'crew', 'inherit', 'scenario', 'item']; const modules: GeneralActionModule[] = names.map((name) => ({ eventHandlers: { 'strategy.succeeded': (_context, event) => { trace.push(name); return createGeneralActionEvent('strategy.succeeded', { consumedItems: [...event.payload.consumedItems, name], }); }, }, })); const stack = createRefOrderedActionStack({ nation: modules[0]!, officer: modules[1]!, domestic: modules[2]!, war: modules[3]!, personality: modules[4]!, crewType: modules[5]!, inheritance: modules[6]!, scenario: modules[7]!, items: [modules[8]!], }); const pipeline = new GeneralActionPipeline(stack); const result = pipeline.dispatch( { general: makeGeneral() }, createGeneralActionEvent('strategy.succeeded', { consumedItems: [] }) ); expect(trace).toEqual(names); expect(result.payload.consumedItems).toEqual(names); }); }); // tsc가 실행될 때만 평가하는 negative type contract입니다. const assertCompileTimeContracts = (pipeline: GeneralActionPipeline, general: General): void => { // @ts-expect-error item.purchased에는 slot이 필수입니다. createGeneralActionEvent('item.purchased', { itemKey: 'x' }); const sold = createGeneralActionEvent('item.sold', { itemKey: 'x', slot: 'item', }); // @ts-expect-error item.sold dispatch에는 RNG와 time context가 모두 필수입니다. pipeline.dispatch({ general }, sold); // @ts-expect-error 닫힌 protocol에 임의 event key를 추가할 수 없습니다. createGeneralActionEvent('strategy.failed', { consumedItems: [] }); // @ts-expect-error unique-symbol shadow brand가 없는 event를 직접 위조할 수 없습니다. const forged: GeneralActionEvent<'strategy.succeeded'> = { type: 'strategy.succeeded', payload: { consumedItems: [] }, }; void forged; const legacyEscapeHatch = { // @ts-expect-error onArbitraryAction은 action module capability가 아닙니다. onArbitraryAction: () => null, } satisfies GeneralActionModule; void legacyEscapeHatch; // @ts-expect-error leaf handler와 composite router를 한 module에 함께 선언할 수 없습니다. const doubleEventPath: GeneralActionModule = { eventHandlers: { 'strategy.succeeded': (_context, event) => event, }, handleEvent: (_context, event) => event, }; void doubleEventPath; // @ts-expect-error 표준 stack은 officer slot을 생략할 수 없습니다. createRefOrderedActionStack({ nation: {}, domestic: {}, war: {}, personality: {}, crewType: null, inheritance: {}, scenario: null, items: [], }); }; void assertCompileTimeContracts;