import { describe, expect, it } from 'vitest'; import type { LogEntryDraft, TurnSchedule, UnitSetDefinition } from '@sammo-ts/logic'; import { DIPLOMACY_STATE, LogCategory, LogFormat, LogScope } from '@sammo-ts/logic'; import type { InMemoryTurnWorld, TurnCalendarHandler } from '../src/turn/inMemoryWorld.js'; import type { TurnGeneral, TurnWorldSnapshot, TurnWorldState } from '../src/turn/types.js'; import { LARGE_TEST_MAP, buildLargeTestCities } from './fixtures/largeTestMap.js'; import { createTurnTestHarness } from './helpers/turnTestHarness.js'; const mockDate = new Date('0181-08-01T00:00:00Z'); const createNpcGeneral = ( id: number, cityId: number, stats: { leadership: number; strength: number; intelligence: number } ): TurnGeneral => ({ id, name: `NPC_${id}`, nationId: 0, cityId, troopId: 0, stats, turnTime: mockDate, role: { items: { horse: null, weapon: null, book: null, item: null }, personality: null, specialDomestic: null, specialWar: null, }, triggerState: { flags: {}, counters: {}, modifiers: {}, meta: {} }, meta: { killturn: 800 }, officerLevel: 1, experience: 0, dedication: 0, injury: 0, gold: 20000, rice: 20000, crew: 0, crewTypeId: 1100, train: 0, atmos: 0, age: 30, npcState: 2, }); const maxCityStats = (city: ReturnType[number]) => ({ ...city, population: city.populationMax, agriculture: city.agricultureMax, commerce: city.commerceMax, security: city.securityMax, defence: city.defenceMax, wall: city.wallMax, meta: { ...(city.meta ?? {}), trust: 100, trade: 100 }, }); const addMonths = (year: number, month: number, delta: number): { year: number; month: number } => { const total = year * 12 + (month - 1) + delta; const nextYear = Math.floor(total / 12); const nextMonth = (total % 12) + 1; return { year: nextYear, month: nextMonth }; }; const buildUnificationLog = (nationName: string): LogEntryDraft => ({ scope: LogScope.SYSTEM, category: LogCategory.HISTORY, format: LogFormat.YEAR_MONTH, text: `【통일】${nationName}이 전토를 통일하였습니다.`, meta: {}, }); const boostNationOneCities = (world: InMemoryTurnWorld) => { const cities = world.listCities(); for (const city of cities) { if (city.nationId !== 1) { continue; } world.updateCity(city.id, { population: city.populationMax, defence: city.defenceMax, wall: city.wallMax, meta: { ...(city.meta ?? {}), trust: 100 }, }); } }; const dumpWorldStatus = (world: InMemoryTurnWorld, label: string) => { const state = world.getState(); const cities = world.listCities(); const generals = world.listGenerals(); const nations = world.listNations(); const nationStats = nations.map((nation) => { const nationCities = cities.filter((city) => city.nationId === nation.id); const nationGenerals = generals.filter((general) => general.nationId === nation.id); const totalGold = nationGenerals.reduce((sum, general) => sum + general.gold, 0); const totalRice = nationGenerals.reduce((sum, general) => sum + general.rice, 0); const avgGold = nationGenerals.length > 0 ? Math.floor(totalGold / nationGenerals.length) : 0; const avgRice = nationGenerals.length > 0 ? Math.floor(totalRice / nationGenerals.length) : 0; return { id: nation.id, name: nation.name, level: nation.level, typeCode: nation.typeCode, capitalCityId: nation.capitalCityId, cityCount: nationCities.length, generalCount: nationGenerals.length, chiefCount: nationGenerals.filter((general) => general.officerLevel === 12).length, gold: nation.gold, rice: nation.rice, avgGold, avgRice, meta: nation.meta, }; }); const citySummary = cities.map((city) => ({ id: city.id, name: city.name, nationId: city.nationId, level: city.level, population: city.population, agriculture: city.agriculture, commerce: city.commerce, security: city.security, defence: city.defence, wall: city.wall, supplyState: city.supplyState, frontState: city.frontState, })); console.log('[DEBUG] world status', { label, year: state.currentYear, month: state.currentMonth, nationCount: nations.length, cityCount: cities.length, generalCount: generals.length, nationStats, diplomacy: world.listDiplomacy().map((entry) => ({ fromNationId: entry.fromNationId, toNationId: entry.toNationId, state: entry.state, term: entry.term, })), citySummary, }); }; describe('NPC 건국/통일 장기 시뮬레이션', () => { it('건국, 선포, 출병, 점령과 장기 국가 감소가 안정적으로 진행되어야 한다', async () => { const cities = buildLargeTestCities().map(maxCityStats); for (const city of cities) { city.nationId = 0; } const unitSet: UnitSetDefinition = { id: 'test_unit_set', name: 'TestUnitSet', defaultCrewTypeId: 1100, crewTypes: [ { id: 1100, armType: 1, name: '보병', attack: 100, defence: 150, speed: 7, avoid: 10, magicCoef: 0, cost: 10, rice: 10, requirements: [], attackCoef: {}, defenceCoef: {}, info: [], initSkillTrigger: null, phaseSkillTrigger: null, iActionList: null, }, { id: 1400, armType: 4, name: '귀병', attack: 80, defence: 80, speed: 7, avoid: 5, magicCoef: 0.5, cost: 9, rice: 9, requirements: [], attackCoef: {}, defenceCoef: {}, info: [], initSkillTrigger: null, phaseSkillTrigger: null, iActionList: null, }, ], }; const generals: TurnGeneral[] = []; for (let i = 0; i < 300; i += 1) { const cityId = cities[i % cities.length]!.id; const stats = i % 2 === 0 ? { leadership: 75, strength: 75, intelligence: 10 } : { leadership: 75, strength: 10, intelligence: 75 }; generals.push(createNpcGeneral(i + 1, cityId, stats)); } const snapshot: TurnWorldSnapshot = { generals: generals as any, cities: cities as any, nations: [], troops: [], diplomacy: [], events: [], initialEvents: [], map: LARGE_TEST_MAP as any, scenarioConfig: { stat: { total: 300, min: 10, max: 100, npcTotal: 150, npcMax: 50, npcMin: 10, chiefMin: 70 }, iconPath: '', map: {}, const: { openingPartYear: 3, develCost: 10, baseGold: 1000, baseRice: 1000, maxResourceActionAmount: 10000, minAvailableRecruitPop: 0, }, environment: { mapName: 'large_test_map', unitSet: 'default' }, }, scenarioMeta: { startYear: 180, } as any, unitSet: unitSet as any, }; const state: TurnWorldState = { id: 1, currentYear: 181, currentMonth: 8, tickSeconds: 600, lastTurnTime: mockDate, meta: { seed: 1, initYear: 181, initMonth: 8 }, }; const schedule: TurnSchedule = { entries: [{ startMinute: 0, tickMinutes: 10 }], }; const worldRef = { current: null as InMemoryTurnWorld | null }; const unificationHandler: TurnCalendarHandler = { onMonthChanged: () => { const world = worldRef.current; if (!world) { return; } boostNationOneCities(world); const meta = world.getState().meta as Record; if (typeof meta.isUnited === 'number' && meta.isUnited !== 0) { return; } const citiesNow = world.listCities(); const activeNations = world .listNations() .filter((nation) => nation.level > 0) .filter((nation) => citiesNow.some((city) => city.nationId === nation.id)); if (activeNations.length !== 1) { return; } const winner = activeNations[0]; const ownedCount = citiesNow.filter((city) => city.nationId === winner.id).length; if (ownedCount !== citiesNow.length) { return; } world.updateWorldMeta({ isUnited: 2 }); world.pushLog(buildUnificationLog(winner.name)); }, }; const lastNationAiState = new Map(); let declarationCount = 0; let sortieCount = 0; let lastResolvedAction = 'none'; const { runUntil, getCollectedLogs, getCollectedLogsCount, getCollectedLogsRange } = await createTurnTestHarness({ snapshot, state, schedule, map: LARGE_TEST_MAP, worldRef, extraCalendarHandlers: [unificationHandler], collectLogs: true, onActionResolved: (payload) => { const currentWorld = worldRef.current; if (currentWorld) { const nationIds = new Set(currentWorld.listNations().map((nation) => nation.id)); const orphanCities = currentWorld .listCities() .filter((city) => city.nationId > 0 && !nationIds.has(city.nationId)); if (orphanCities.length > 0) { throw new Error( `orphan city ownership after ${lastResolvedAction}, before ${payload.kind}:${payload.actionKey}: ${orphanCities .map((city) => `${city.id}->${city.nationId}`) .join(', ')}` ); } } lastResolvedAction = `${payload.kind}:${payload.actionKey}`; if (payload.kind === 'general') { if (payload.actionKey === 'che_출병') { sortieCount += 1; } return; } if (payload.nationId) { lastNationAiState.set(payload.nationId, payload.aiState ?? null); } if (payload.actionKey === 'che_선전포고') { declarationCount += 1; } }, }); let monthlyLogCursor = 0; const maxMonthlyLogEntries = 20; const _dumpMonthlyLogs = (label: string) => { const end = getCollectedLogsCount(); if (end <= monthlyLogCursor) { return; } const logs = getCollectedLogsRange(monthlyLogCursor, end); monthlyLogCursor = end; if (logs.length === 0) { return; } const historyLogs = logs.filter((log) => log.category === LogCategory.HISTORY); if (historyLogs.length === 0) { return; } const limitedLogs = historyLogs.slice(0, maxMonthlyLogEntries); const truncated = historyLogs.length - limitedLogs.length; console.log('[DEBUG] month history logs', { label, total: historyLogs.length, truncated, logs: limitedLogs.map((log) => log.text), }); }; try { await runUntil( (current) => current.currentYear > 182 || (current.currentYear === 182 && current.currentMonth >= 1) ); const world = worldRef.current; if (!world) { throw new Error('world not initialized'); } const foundedNations = world.listNations().filter((nation) => nation.level > 0); expect(foundedNations.length).toBeGreaterThanOrEqual(2); const foundedNationCount = foundedNations.length; await runUntil( (current) => current.currentYear > 183 || (current.currentYear === 183 && current.currentMonth >= 6) ); const neutralCities = world.listCities().filter((city) => city.nationId <= 0); expect(neutralCities.length).toBe(0); const hasHighOfficer = world .listGenerals() .some((general) => general.nationId > 0 && general.officerLevel >= 12); expect(hasHighOfficer).toBe(true); if (declarationCount === 0) { await runUntil( (current) => current.currentYear > 190 || (current.currentYear === 190 && current.currentMonth >= 1) ); if (declarationCount === 0) { const generals = world.listGenerals().filter((general) => general.nationId > 0); const yearMonth = world.getState().currentYear * 12 + world.getState().currentMonth - 1; const startYear = (snapshot.scenarioMeta as { startYear?: number } | null)?.startYear ?? 180; const startYearMonth = (startYear + 2) * 12 + (5 - 1); const diplomacyList = world.listDiplomacy(); const crewSummary = world .listNations() .filter((nation) => nation.level > 0) .map((nation) => { const nationGenerals = generals.filter((general) => general.nationId === nation.id); const crewed = nationGenerals.filter( (general) => general.crew > 0 && general.crewTypeId > 0 ); return { nationId: nation.id, totalGenerals: nationGenerals.length, crewedGenerals: crewed.length, maxCrew: crewed.reduce((max, general) => Math.max(max, general.crew), 0), }; }); const dipTrace = world .listNations() .filter((nation) => nation.level > 0) .map((nation) => { const warTargets = diplomacyList.filter( (entry) => entry.fromNationId === nation.id && (entry.state === DIPLOMACY_STATE.WAR || entry.state === DIPLOMACY_STATE.DECLARATION) ); const declareTerms = warTargets .filter((entry) => entry.state === DIPLOMACY_STATE.DECLARATION) .map((entry) => entry.term); const minWarTerm = declareTerms.length > 0 ? Math.min(...declareTerms) : null; const frontStatus = world .listCities() .some( (city) => city.nationId === nation.id && city.supplyState > 0 && city.frontState > 0 ); const hasCrew = generals.some( (general) => general.nationId === nation.id && general.crew > 0 ); const meta = (nation.meta ?? {}) as Record; const lastAttackable = typeof meta.last_attackable === 'number' ? meta.last_attackable : 0; return { nationId: nation.id, yearMonth, startYearMonth, warTargets: warTargets.length, minWarTerm, frontStatus, hasCrew, lastAttackable, }; }); const diplomacyPairs = world .listDiplomacy() .filter((entry) => entry.fromNationId !== entry.toNationId) .map((entry) => ({ from: entry.fromNationId, to: entry.toNationId, state: entry.state, term: entry.term, })); console.log('[DEBUG] no declaration by 190-01', { nations: world.listNations().map((nation) => ({ id: nation.id, name: nation.name, level: nation.level, capitalCityId: nation.capitalCityId, meta: nation.meta, })), crewSummary, dipTrace, diplomacyPairs, lastNationAiState: Array.from(lastNationAiState.entries()).map(([nationId, aiState]) => { const record = (aiState ?? {}) as Record; return { nationId, dipState: record.dipState, attackable: record.attackable, frontCities: record.frontCities, warTargetNation: record.warTargetNation, year: record.year, month: record.month, }; }), }); throw new Error('no declaration by 190-01'); } } let prevNationCount = world .listNations() .filter( (nation) => nation.level > 0 && world.listCities().some((city) => city.nationId === nation.id) ).length; let unifiedAt: { year: number; month: number } | null = null; while (true) { const target = addMonths(world.getState().currentYear, world.getState().currentMonth, 1); await runUntil( (current) => current.currentYear > target.year || (current.currentYear === target.year && current.currentMonth >= target.month) ); //_dumpMonthlyLogs(`${target.year}-${String(target.month).padStart(2, '0')}`); const nationIds = new Set(world.listNations().map((nation) => nation.id)); const orphanCities = world .listCities() .filter((city) => city.nationId > 0 && !nationIds.has(city.nationId)); if (orphanCities.length > 0) { dumpWorldStatus(world, '존재하지 않는 국가가 도시를 소유'); throw new Error( `orphan city ownership: ${orphanCities .map((city) => `${city.id}->${city.nationId}`) .join(', ')}` ); } const activeNationCount = world .listNations() .filter((nation) => nation.level > 0) .filter((nation) => world.listCities().some((city) => city.nationId === nation.id)).length; const totalGenerals = world.listGenerals().length; expect(activeNationCount).toBeLessThanOrEqual(prevNationCount); expect(totalGenerals).toBeGreaterThanOrEqual(2); prevNationCount = activeNationCount; if (activeNationCount === 1 && !unifiedAt) { const nextMonth = addMonths(world.getState().currentYear, world.getState().currentMonth, 1); await runUntil( (current) => current.currentYear > nextMonth.year || (current.currentYear === nextMonth.year && current.currentMonth >= nextMonth.month) ); unifiedAt = nextMonth; break; } if ( world.getState().currentYear > 260 || (world.getState().currentYear === 260 && world.getState().currentMonth >= 1) ) { break; } } const meta = world.getState().meta as Record; const logs = getCollectedLogs(); const hasUnificationLog = logs.some((log) => log.text.includes('전토를 통일하였습니다.')); if (unifiedAt) { expect(meta.isUnited).toBe(2); expect(hasUnificationLog).toBe(true); } else { expect(prevNationCount).toBeLessThan(foundedNationCount); expect(meta.isUnited ?? 0).toBe(0); } expect(sortieCount).toBeGreaterThan(0); } catch (error) { const world = worldRef.current; if (world) { dumpWorldStatus(world, '테스트 실패'); } throw error; } }, 180000); });