Commit Graph
9 Commits
Author SHA1 Message Date
Hide_D 5f20413552 feat: synchronize account icons across game profiles 2026-07-31 11:21:08 +00:00
Hide_D 2de8f64da4 feat: port NPC possession through turn daemon 2026-07-31 03:46:02 +00:00
Hide_D c6a2a0da93 feat: make general creation daemon-atomic 2026-07-31 00:33:03 +00:00
Hide_D 115218ded8 feat: port scenario 903 select-pool flow 2026-07-30 23:27:59 +00:00
Hide_D 89013272e1 feat: migrate legacy long-lived database records 2026-07-27 01:12:00 +00:00
Hide_D 47f03abeb4 feat(frontend): finish battle simulator workflows 2026-07-26 05:31:37 +00:00
Hide_D 3ce1f441d0 feat: add unification handler and inheritance system
- Implemented `unificationHandler.ts` to manage nation unification logic, including inheritance point calculations and logging.
- Created `InheritView.vue` for frontend management of inheritance points, buffs, and logs.
- Added database migration for new inheritance tables: `inheritance_point`, `inheritance_log`, `inheritance_result`, and `inheritance_user_state`.
- Developed inheritance buff logic in `inheritBuff.ts` to apply buffs during domestic and war actions.
2026-01-18 10:59:04 +00:00
Hide_D 998035c66c feat: implement Join UI for general creation and possession; add API integration for session management 2026-01-16 17:59:58 +00:00
Hide_D f8159728ca feat: Implement session management and routing for general creation
- Added session initialization in main.ts to manage user sessions.
- Updated router to include a new route for joining or creating a general.
- Enhanced session store with methods for managing session tokens and user profiles.
- Introduced new components for displaying city, general, nation, and command information.
- Implemented loading states and error handling in the main view.
- Created a skeleton loader component for better user experience during data fetching.
- Updated TypeScript definitions for route metadata to include new authentication requirements.
2026-01-16 15:57:56 +00:00