Commit Graph
29 Commits
Author SHA1 Message Date
Hide_D 7bc3213b03 feat: 계정 Web Push 전달 기반과 사건 판정을 추가한다
게임 상태 변경과 같은 트랜잭션에 내구성 outbox를 기록하고 Gateway가 계정 설정과 기기 구독으로 fan-out하도록 한다. 전역 기본값은 비활성으로 유지하며 migration과 회귀 테스트를 함께 추가한다.
2026-08-23 13:16:07 +00:00
Hide_D 383d173790 feat: 오픈 게임 취소와 유산 정산 경로 추가
별도 최고위험 권한으로 실행되는 원자적 취소 작업을 추가한다. 버려진 게임과 장수 기록의 보존·삭제 옵션, 오픈 원금 전액 환급 및 획득 포인트 보전율, 취소 상태와 관리자·과거기록 UI를 함께 반영한다.
2026-08-18 13:31:49 +00:00
Hide_D f858ca43f4 feat: API 변화 저널과 outbox worker를 연결
입력 이벤트의 업무 변경, 성공 원장, revision 및 outbox를 한 transaction에서 커밋한다. 설문의 commit 전 Redis 발행을 제거하고 접속 점수용 private revision과 재시도·retention을 갖춘 dispatcher lifecycle을 추가한다.
2026-08-16 18:22:57 +00:00
Hide_D 2de8f64da4 feat: port NPC possession through turn daemon 2026-07-31 03:46:02 +00:00
Hide_D 115218ded8 feat: port scenario 903 select-pool flow 2026-07-30 23:27:59 +00:00
Hide_D 2b15410c5c Track traffic by game month 2026-07-27 11:32:48 +00:00
Hide_D 3cd1ad3b7f fix reserved turn queue concurrency 2026-07-26 18:32:52 +00:00
Hide_D 465d9f0234 feat: restore gateway logout and main status 2026-07-26 10:01:38 +00:00
Hide_D 45f512b691 Complete legacy-compatible board rooms 2026-07-26 04:19:20 +00:00
Hide_D 25e67e15ae Implement nation betting lifecycle 2026-07-25 20:16:11 +00:00
Hide_D 36d11acdfa merge: add fenced turn runner and differential harness 2026-07-25 12:14:38 +00:00
Hide_D b5633ae11a Merge main into feature/turn-differential-longrun 2026-07-25 12:10:22 +00:00
Hide_D fbfaf8df81 feat: complete user-facing message and account APIs 2026-07-25 11:39:47 +00:00
Hide_D f7311385ce Merge origin/main into frontend parity worktree 2026-07-25 11:16:03 +00:00
Hide_D 93ae4df519 feat: complete legacy-compatible auction system 2026-07-25 10:43:49 +00:00
Hide_D 0151055f94 feat: fence periodic turn daemon execution 2026-07-25 09:22:32 +00:00
Hide_D 45ba960474 feat: complete general turn lifecycle 2026-07-25 08:42:57 +00:00
Hide_D 5040691d7c feat: implement input event system with durable command handling
- Introduced InputEvent model with status tracking (PENDING, PROCESSING, SUCCEEDED, FAILED) and unique request IDs.
- Added DatabaseTurnDaemonTransport for sending commands and handling idempotency.
- Implemented executeInputEvent function to manage input event lifecycle and error handling.
- Created DatabaseTurnDaemonCommandQueue for managing command processing and lease recovery.
- Enhanced turn daemon lifecycle to support atomic command execution and error recovery.
- Added tests for input event atomicity, command queuing, and error handling scenarios.
2026-07-25 05:36:34 +00:00
Hide_D d3277f204a feat: add dynasty management features including list and detail views
- Implemented `OldNation`, `OldGeneral`, and `Emperor` models in Prisma schema.
- Created API routes for fetching dynasty lists and details.
- Developed frontend views for displaying dynasty list and detail information.
- Enhanced in-memory world to track deleted nation snapshots during unification.
- Added functionality to settle dynasty information after unification events.
2026-01-29 19:09:17 +00:00
Hide_D 9fff671c2f feat: add ranking and hall of fame features
- Implemented new routes for Best General and Hall of Fame views in the frontend.
- Created BestGeneralView and HallOfFameView components to display rankings based on game data.
- Added new database models for RankData and HallOfFame to store ranking information.
- Introduced ranking types and hall of fame types in common types for better type safety.
- Developed ranking router to handle fetching of best general and hall of fame data.
- Updated database schema with migrations to include new tables for rank data and hall of fame.
- Enhanced the main view with links to the new ranking features.
2026-01-29 18:18:35 +00:00
Hide_D 8c5ab5074d feat: 연감 기능 추가 및 데이터베이스 모델 생성 2026-01-28 16:18:14 +00:00
Hide_D 87e4639663 feat: 외교부 기능 추가 및 외교 문서 관련 데이터베이스 모델 생성 2026-01-28 15:35:17 +00:00
Hide_D b5b761984e 경매 관련 진행 준비 2026-01-22 17:25:39 +00:00
Hide_D 5b51aad6d0 내무부, 금/쌀수입, 감찰부 구현 2026-01-18 16:40:12 +00:00
Hide_D 3ce1f441d0 feat: add unification handler and inheritance system
- Implemented `unificationHandler.ts` to manage nation unification logic, including inheritance point calculations and logging.
- Created `InheritView.vue` for frontend management of inheritance points, buffs, and logs.
- Added database migration for new inheritance tables: `inheritance_point`, `inheritance_log`, `inheritance_result`, and `inheritance_user_state`.
- Developed inheritance buff logic in `inheritBuff.ts` to apply buffs during domestic and war actions.
2026-01-18 10:59:04 +00:00
Hide_D b1f2523fa3 feat: GamePrisma를 사용하여 데이터베이스 클라이언트 및 관련 타입 정의 업데이트 2026-01-05 15:13:59 +00:00
Hide_D b2a625d4e7 feat: 군대 관련 기능 추가 및 명령어 정의 업데이트 2026-01-04 13:54:30 +00:00
Hide_D 67d995c65f feat: implement lobby functionality with user and server information retrieval 2026-01-03 13:35:16 +00:00
Hide_D e3bbbd3718 feat: refactor DatabaseClient interface and add db module 2025-12-30 08:38:45 +00:00