Commit Graph
6 Commits
Author SHA1 Message Date
Hide_D 7d3cb50a5b refactor(logic): replace arbitrary action hooks with typed events 2026-07-30 03:31:31 +00:00
Hide_D 88afcb5465 feat: apply traits in live turn runtime 2026-07-25 08:14:25 +00:00
Hide_D 5b51aad6d0 내무부, 금/쌀수입, 감찰부 구현 2026-01-18 16:40:12 +00:00
Hide_D 64953e39a5 feat: add special action modules for domestic and war triggers
- Implemented '발명' and '인덕' domestic special action modules with modifiers for technology research and population management.
- Added '의술' and '징병' war special action modules to enhance healing and recruitment capabilities during battles.
- Created a general trigger for city healing in '의술' and integrated it with the war action pipeline.
- Developed a comprehensive registry and loader for special action modules to streamline their usage in the game logic.
- Enhanced test coverage for special action modules, ensuring correct application of modifiers and trigger functionalities.
2026-01-03 08:01:04 +00:00
Hide_D 2d80d53b70 feat: Update module exports and enhance TypeScript configuration 2025-12-27 04:55:54 +00:00
Hide_D 206aa64c64 트리거 시스템 및 랜덤 생성기 인터페이스 추가: 기본 구조 정의 2025-12-27 04:36:38 +00:00