merge: 최신 main을 비용 기반 갱신 점수에 통합
This commit is contained in:
@@ -117,7 +117,7 @@ const buildBattleRequest = () => ({
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conflict: '{}',
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},
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attackerNation: {
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type: 'test',
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type: 'che_도적',
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tech: 1000,
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level: 1,
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capital: 1,
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@@ -193,7 +193,7 @@ const buildBattleRequest = () => ({
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conflict: '{}',
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},
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defenderNation: {
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type: 'test',
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type: 'che_도적',
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tech: 1000,
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level: 1,
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capital: 2,
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@@ -309,6 +309,27 @@ describe('battle router orchestration', () => {
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expect(battleSim.simulateCalls).toBe(0);
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});
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it('rejects the neutral storage nation type before preparing or queuing a simulation', async () => {
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const battleSim = new QueuedBattleSimTransport();
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const state: WorldStateRow = {
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id: 1,
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scenarioCode: 'default',
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currentYear: 200,
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currentMonth: 1,
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tickSeconds: 600,
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config: {},
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meta: {},
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updatedAt: new Date('2026-01-01T00:00:00Z'),
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};
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const caller = appRouter.createCaller(buildContext({ state, battleSim }));
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const request = buildBattleRequest();
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request.attackerNation.type = 'che_중립';
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await expect(caller.battle.prepareSimulation(request)).rejects.toMatchObject({ code: 'BAD_REQUEST' });
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await expect(caller.battle.simulate(request)).rejects.toMatchObject({ code: 'BAD_REQUEST' });
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expect(battleSim.simulateCalls).toBe(0);
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});
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it('returns queued then completed results via transport', async () => {
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const battleSim = new QueuedBattleSimTransport();
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const state: WorldStateRow = {
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@@ -0,0 +1,51 @@
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import { describe, expect, it } from 'vitest';
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import { buildRefGeneralTargetOptions, type GeneralTargetSource } from '../src/turns/commandTargets.js';
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const general = (overrides: Partial<GeneralTargetSource>): GeneralTargetSource => ({
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id: 1,
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name: '본인',
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nationId: 1,
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cityId: 10,
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npcState: 0,
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officerLevel: 5,
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...overrides,
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});
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describe('Ref command general targets', () => {
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const sources = [
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general({}),
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general({ id: 2, name: '아국유저', officerLevel: 12 }),
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general({ id: 3, name: '아국NPC', npcState: 2, officerLevel: 0 }),
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general({ id: 4, name: '타국유저', nationId: 2, cityId: 20, officerLevel: 0 }),
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general({ id: 5, name: '타국NPC', nationId: 2, cityId: 20, npcState: 3, officerLevel: 0 }),
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];
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const result = buildRefGeneralTargetOptions({
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actorId: 1,
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actorNationId: 1,
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generals: sources,
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nationNames: new Map([
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[1, '아국'],
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[2, '타국'],
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]),
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cityNames: new Map([
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[10, '업'],
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[20, '허창'],
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]),
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});
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const ids = (action: string) => result.generalTargets[action]?.map((entry) => entry.value);
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it('includes user and NPC generals of the same nation for every Ref nation personnel command', () => {
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for (const action of ['che_발령', 'che_포상', 'che_몰수', 'che_부대탈퇴지시']) {
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expect(ids(action)).toEqual([1, 2, 3]);
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}
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});
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it('preserves the distinct Ref filters for gift, abdication, recruitment, and target-based joining', () => {
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expect(ids('che_증여')).toEqual([1, 2, 3]);
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expect(ids('che_선양')).toEqual([2, 3]);
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expect(ids('che_등용')).toEqual([4]);
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expect(ids('che_장수대상임관')).toEqual([2, 3, 4, 5]);
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expect(result.generals.map((entry) => entry.value)).toEqual([1, 2, 4]);
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});
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});
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@@ -10,13 +10,15 @@ import {
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setGeneralTurn,
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setGeneralTurns,
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setNationTurn,
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setNationTurnAtCurrentPosition,
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setNationTurns,
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setNationTurnsAtCurrentPositions,
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shiftGeneralTurns,
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shiftNationTurns,
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ReservedTurnRevisionConflictError,
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} from '../src/turns/reservedTurns.js';
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const buildDb = () => {
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const buildDb = (autorunLimit: number | null = null) => {
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const generalTurns = new Map<number, GeneralTurnRow[]>();
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const nationTurns = new Map<string, NationTurnRow[]>();
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const generalRevisions = new Map<number, number>();
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@@ -45,7 +47,7 @@ const buildDb = () => {
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findFirst: async () => null,
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},
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general: {
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findUnique: async () => null,
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findUnique: async () => ({ meta: autorunLimit === null ? {} : { autorun_limit: autorunLimit } }),
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},
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city: {
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findUnique: async () => null,
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@@ -195,27 +197,30 @@ const buildDb = () => {
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},
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} as unknown as DatabaseClient;
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return { db };
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return { db, nationTurns, nationRevisions };
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};
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describe('reservedTurns', () => {
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it('sets and shifts general turns', async () => {
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const { db } = buildDb();
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const { db } = buildDb(2408);
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const initial = await setGeneralTurn(db, 1, 0, 'che_화계', { destCityId: 10 }, 0);
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expect(initial.revision).toBe(1);
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expect(initial.turns).toHaveLength(MAX_GENERAL_TURNS);
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expect(initial.turns[0]?.action).toBe('che_화계');
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expect(initial.autorunLimit).toBe(2408);
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const pushed = await shiftGeneralTurns(db, 1, 1, initial.revision);
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expect(pushed.revision).toBe(2);
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expect(pushed.turns[0]?.action).toBe('휴식');
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expect(pushed.turns[1]?.action).toBe('che_화계');
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expect(pushed.autorunLimit).toBe(2408);
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const pulled = await shiftGeneralTurns(db, 1, -1, pushed.revision);
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expect(pulled.turns[0]?.action).toBe('che_화계');
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expect(pulled.turns[MAX_GENERAL_TURNS - 1]?.action).toBe('휴식');
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expect(pulled.autorunLimit).toBe(2408);
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await expect(setGeneralTurn(db, 1, 2, 'che_훈련', {}, 1)).rejects.toBeInstanceOf(
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ReservedTurnRevisionConflictError
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@@ -285,7 +290,7 @@ describe('reservedTurns', () => {
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});
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it('repeats the leading general pattern at the legacy interval', async () => {
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const { db } = buildDb();
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const { db } = buildDb(2408);
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const seeded = await setGeneralTurns(
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db,
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4,
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@@ -309,6 +314,7 @@ describe('reservedTurns', () => {
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'che_사기진작',
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'che_징병',
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]);
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expect(repeated.autorunLimit).toBe(2408);
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});
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it('supports nation bulk/repeat and preserves the legacy amount-12 no-op', async () => {
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@@ -339,6 +345,61 @@ describe('reservedTurns', () => {
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expect(noOpPush).toEqual(repeated);
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});
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it('rebases stale nation slot input onto the current queue after a turn advances', async () => {
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const { db, nationTurns, nationRevisions } = buildDb();
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const seeded = await setNationTurns(
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db,
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6,
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12,
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[
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{ turnIndices: [0], action: 'che_증축', args: {} },
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{ turnIndices: [1], action: 'che_감축', args: {} },
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{ turnIndices: [2], action: 'che_천도', args: { destCityId: 3 } },
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],
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0
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);
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expect(seeded.revision).toBe(1);
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// daemon이 한 턴을 소비한 뒤의 현재 큐를 모사한다.
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nationRevisions.set('6:12', 2);
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nationTurns.set('6:12', [
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{
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id: 1,
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nationId: 6,
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officerLevel: 12,
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turnIdx: 0,
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actionCode: 'che_감축',
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arg: {},
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createdAt: new Date(),
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},
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{
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id: 2,
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nationId: 6,
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officerLevel: 12,
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turnIdx: 1,
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actionCode: 'che_천도',
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arg: { destCityId: 3 },
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createdAt: new Date(),
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},
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]);
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const result = await setNationTurnsAtCurrentPositions(
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db,
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6,
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12,
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[{ turnIndices: [2], action: 'che_포상', args: { destGeneralId: 77, amount: 100, isGold: true } }],
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1
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);
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expect(result.revision).toBe(3);
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expect(result.turns[0]?.action).toBe('che_감축');
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expect(result.turns[1]?.action).toBe('che_천도');
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expect(result.turns[2]).toMatchObject({
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action: 'che_포상',
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args: { destGeneralId: 77, amount: 100, isGold: true },
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});
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});
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it('rejects an API writer while the daemon holds the queue lease without touching turns', async () => {
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const deleteMany = vi.fn(async () => ({}));
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const createMany = vi.fn(async () => ({}));
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@@ -367,4 +428,35 @@ describe('reservedTurns', () => {
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expect(deleteMany).not.toHaveBeenCalled();
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expect(createMany).not.toHaveBeenCalled();
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});
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it('does not rebase a current-position nation write while the daemon lease holds the same revision', async () => {
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const deleteMany = vi.fn(async () => ({}));
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const createMany = vi.fn(async () => ({}));
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const db = {
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nationTurnRevision: {
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updateMany: vi.fn(async () => ({ count: 0 })),
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createMany: vi.fn(async () => ({ count: 0 })),
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findUnique: vi.fn(async () => ({
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nationId: 6,
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officerLevel: 12,
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revision: 4,
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leaseOwner: 'daemon-1',
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leaseExpiresAt: new Date(Date.now() + 60_000),
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updatedAt: new Date(),
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})),
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},
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nationTurn: {
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findMany: vi.fn(async () => []),
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deleteMany,
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createMany,
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},
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} as unknown as DatabaseClient;
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await expect(setNationTurnAtCurrentPosition(db, 6, 12, 2, 'che_증축', {}, 4)).rejects.toMatchObject({
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expectedRevision: 4,
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currentRevision: 4,
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});
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expect(deleteMany).not.toHaveBeenCalled();
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expect(createMany).not.toHaveBeenCalled();
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});
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});
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@@ -869,7 +869,7 @@ describe('appRouter', () => {
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});
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it('validates and persists general command arguments from the authenticated owner', async () => {
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const general = buildGeneralRow({ id: 13 });
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const general = buildGeneralRow({ id: 13, meta: { autorun_limit: 2408 } });
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const writes: unknown[] = [];
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const changeJournal = new ChangeJournal();
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const caller = appRouter.createCaller(
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@@ -885,6 +885,7 @@ describe('appRouter', () => {
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});
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expect(response.turns[0]).toMatchObject({ action: 'che_화계', args: { destCityId: 7 } });
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expect(response.autorunLimit).toBe(2408);
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expect(writes).toHaveLength(1);
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const written = writes[0] as { data: unknown[] };
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expect(written.data).toHaveLength(30);
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@@ -1020,7 +1021,22 @@ describe('appRouter', () => {
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expect(response.turns[0]?.args).toEqual({ isGold: true, amount: 1, destGeneralId: 7 });
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expect(response.turns[2]?.args).toEqual({ isGold: false, amount: 2, destGeneralId: 8 });
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expect(nationWrites).toHaveLength(1);
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const rebased = await caller.turns.reserved.setNationBulk({
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generalId: general.id,
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entries: [
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{
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turnList: [2],
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action: 'che_포상',
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args: { isGold: true, amount: 3, destGeneralId: 9 },
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},
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],
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// 첫 요청 뒤 턴이 진행한 화면의 stale revision을 그대로 보낸 상황입니다.
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expectedRevision: 0,
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});
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expect(rebased.revision).toBe(2);
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expect(rebased.turns[2]?.args).toEqual({ isGold: true, amount: 3, destGeneralId: 9 });
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expect(nationWrites).toHaveLength(2);
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});
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it('enforces only legacy reservation permissions without applying full execution constraints', async () => {
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@@ -0,0 +1,16 @@
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import { describe, expect, it } from 'vitest';
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import { AVAILABLE_NATION_TRAIT_KEYS } from '@sammo-ts/logic';
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import { loadBattleSimTraitOptions } from '../src/battleSim/simulatorOptions.js';
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describe('selectable trait options', () => {
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it('uses the Ref available nation-type list for founding and battle simulation inputs', async () => {
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const options = await loadBattleSimTraitOptions();
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expect(options.nationTypes.map((entry) => entry.key)).toEqual(AVAILABLE_NATION_TRAIT_KEYS);
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expect(options.nationTypes).not.toEqual(
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expect.arrayContaining([expect.objectContaining({ key: 'che_중립' })])
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);
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});
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});
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@@ -204,6 +204,20 @@ describe('tournament router permissions and mutations', () => {
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expect(transport.gold.get(general.id)).toBe(1_800);
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expect(transport.commands.filter((command) => command.type === 'adjustGeneralResources')).toHaveLength(1);
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expect(transport.commands.filter((command) => command.type === 'setMySetting')).toHaveLength(0);
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const snapshot = await caller.tournament.getSnapshot();
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expect(snapshot.participants).toHaveLength(1);
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expect(snapshot.participants[0]).toMatchObject({
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id: general.id,
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groupId: expect.any(Number),
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groupNo: 0,
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win: 0,
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draw: 0,
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lose: 0,
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gl: 0,
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});
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expect(snapshot.participants[0]!.groupId).toBeGreaterThanOrEqual(0);
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expect(snapshot.participants[0]!.groupId).toBeLessThan(8);
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});
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it('serializes concurrent bets and enforces the legacy per-user 1000 limit', async () => {
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@@ -12,7 +12,12 @@ import type {
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TournamentState,
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} from '../src/tournament/types.js';
|
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import { applyBattle, applyPreBattleStage, settleTournamentOutcome } from '../src/tournament/worker.js';
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import { buildBettingPayouts, resolveBettingCloseAt, resolveNextAt } from '../src/tournament/workerHelpers.js';
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import {
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assignManualApplicantGroup,
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buildBettingPayouts,
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resolveBettingCloseAt,
|
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resolveNextAt,
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} from '../src/tournament/workerHelpers.js';
|
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import type { TurnDaemonTransport } from '../src/daemon/transport.js';
|
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|
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class MemoryRedis {
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@@ -226,6 +231,45 @@ const runTournamentToCompletion = async (options: {
|
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const delayTick = async (): Promise<void> => new Promise((resolve) => setTimeout(resolve, 0));
|
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|
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describe('tournament worker schedule compatibility', () => {
|
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it('수동 참가자를 즉시 남은 예선 조의 다음 슬롯에 배치한다', () => {
|
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const current = Array.from({ length: 63 }, (_, index): TournamentParticipantEntry => {
|
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const groupId = index < 47 ? index % 8 : (index + 1) % 8;
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const groupNo = Math.floor(index / 8);
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return {
|
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id: index + 1,
|
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name: `참가자${index + 1}`,
|
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leadership: 70,
|
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strength: 70,
|
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intel: 70,
|
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level: 10,
|
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groupId,
|
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groupNo,
|
||||
};
|
||||
});
|
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const groupCounts = Array.from({ length: 8 }, (_, groupId) =>
|
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current.filter((entry) => entry.groupId === groupId).length
|
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);
|
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const openGroupId = groupCounts.findIndex((count) => count === 7);
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expect(openGroupId).toBeGreaterThanOrEqual(0);
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expect(groupCounts.filter((count) => count === 7)).toHaveLength(1);
|
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|
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const applicant = assignManualApplicantGroup({
|
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state: createTournamentState(),
|
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baseSeed: 'manual-join-seed',
|
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current,
|
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applicant: {
|
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id: 100,
|
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name: '즉시배치',
|
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leadership: 80,
|
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strength: 81,
|
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intel: 82,
|
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level: 20,
|
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},
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});
|
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|
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expect(applicant).toMatchObject({ groupId: openGroupId, groupNo: 7, win: 0, draw: 0, lose: 0, gl: 0 });
|
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});
|
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|
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it('catches up from the stored schedule instead of discarding elapsed legacy phases', () => {
|
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const state = createTournamentState({
|
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termSeconds: 600,
|
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@@ -600,6 +644,14 @@ describe('tournament worker (in-memory)', () => {
|
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expect(participants.some((entry) => entry.id === 99)).toBe(false);
|
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expect(participants.some((entry) => entry.id === 1001)).toBe(true);
|
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expect(participants.some((entry) => entry.id < 0)).toBe(true);
|
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expect(participants.every((entry) => entry.groupId !== undefined && entry.groupNo !== undefined)).toBe(true);
|
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expect(participants.find((entry) => entry.id === 1)).toMatchObject({ groupId: expect.any(Number) });
|
||||
expect(participants.find((entry) => entry.id === 1001)).toMatchObject({ groupId: expect.any(Number) });
|
||||
expect(
|
||||
Array.from({ length: 8 }, (_, groupId) =>
|
||||
participants.filter((entry) => entry.groupId === groupId).length
|
||||
)
|
||||
).toEqual(Array.from({ length: 8 }, () => 8));
|
||||
|
||||
await store.setState(afterJoin);
|
||||
const finalState = await runTournamentToCompletion({ store, prisma, baseSeed: 'seed' });
|
||||
|
||||
Reference in New Issue
Block a user