resource 위치 변경

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Hide_D committed 2026-01-05 16:12:55 +00:00
1 parent 10e9c80eb4
commit f4bc8e42f3
102 files changed
+7 -4

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+1 -1
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@@ -8,7 +8,7 @@
"endOfLine": "lf", "endOfLine": "lf",
"overrides": [ "overrides": [
{ {
"files": "app/game-engine/resources/scenario/*.json", "files": "resources/scenario/*.json",
"options": { "options": {
"printWidth": 1000 "printWidth": 1000
} }
+2 -1
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@@ -6,7 +6,8 @@ import type { MapDefinition } from '@sammo-ts/logic';
const __filename = fileURLToPath(import.meta.url); const __filename = fileURLToPath(import.meta.url);
const __dirname = path.dirname(__filename); const __dirname = path.dirname(__filename);
const DEFAULT_MAP_ROOT = path.resolve(__dirname, '..', '..', 'resources', 'map'); const REPO_ROOT = path.resolve(__dirname, '..', '..', '..', '..');
const DEFAULT_MAP_ROOT = path.resolve(REPO_ROOT, 'resources', 'map');
export interface MapLoaderOptions { export interface MapLoaderOptions {
mapRoot?: string; mapRoot?: string;
@@ -11,7 +11,8 @@ import {
const __filename = fileURLToPath(import.meta.url); const __filename = fileURLToPath(import.meta.url);
const __dirname = path.dirname(__filename); const __dirname = path.dirname(__filename);
const DEFAULT_SCENARIO_ROOT = path.resolve(__dirname, '..', '..', 'resources', 'scenario'); const REPO_ROOT = path.resolve(__dirname, '..', '..', '..', '..');
const DEFAULT_SCENARIO_ROOT = path.resolve(REPO_ROOT, 'resources', 'scenario');
export interface ScenarioLoaderOptions { export interface ScenarioLoaderOptions {
scenarioRoot?: string; scenarioRoot?: string;
@@ -6,7 +6,8 @@ import { parseUnitSetDefinition, type UnitSetDefinition } from '@sammo-ts/logic'
const __filename = fileURLToPath(import.meta.url); const __filename = fileURLToPath(import.meta.url);
const __dirname = path.dirname(__filename); const __dirname = path.dirname(__filename);
const DEFAULT_UNIT_SET_ROOT = path.resolve(__dirname, '..', '..', 'resources', 'unitset'); const REPO_ROOT = path.resolve(__dirname, '..', '..', '..', '..');
const DEFAULT_UNIT_SET_ROOT = path.resolve(REPO_ROOT, 'resources', 'unitset');
export interface UnitSetLoaderOptions { export interface UnitSetLoaderOptions {
unitSetRoot?: string; unitSetRoot?: string;
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