feat: complete tournament API lifecycle
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@@ -1,9 +1,19 @@
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import { randomUUID } from 'node:crypto';
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import type { TournamentKeys } from './keys.js';
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import type { TournamentBetEntry, TournamentMatchEntry, TournamentParticipantEntry, TournamentState } from './types.js';
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interface RedisClientLike {
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get(key: string): Promise<string | null>;
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set(key: string, value: string): Promise<unknown>;
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set(
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key: string,
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value: string,
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options?: {
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NX?: boolean;
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PX?: number;
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}
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): Promise<unknown>;
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del?(key: string): Promise<unknown>;
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}
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const safeJsonParse = <T>(raw: string | null): T | null => {
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@@ -18,7 +28,34 @@ const safeJsonParse = <T>(raw: string | null): T | null => {
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};
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export class TournamentStore {
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constructor(private readonly redis: RedisClientLike, private readonly keys: TournamentKeys) {}
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constructor(
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private readonly redis: RedisClientLike,
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private readonly keys: TournamentKeys
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) {}
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async withMutationLock<T>(operation: () => Promise<T>, timeoutMs = 2_000): Promise<T> {
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if (!this.redis.del) {
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return operation();
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}
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const lockKey = `${this.keys.stateKey}:mutation-lock`;
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const token = randomUUID();
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const deadline = Date.now() + timeoutMs;
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while (Date.now() < deadline) {
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const acquired = await this.redis.set(lockKey, token, { NX: true, PX: 30_000 });
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if (acquired) {
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try {
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return await operation();
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} finally {
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if ((await this.redis.get(lockKey)) === token) {
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await this.redis.del(lockKey);
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}
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}
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}
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await new Promise((resolve) => setTimeout(resolve, 10));
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}
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throw new Error('토너먼트 요청이 처리 중입니다. 잠시 후 다시 시도해주세요.');
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}
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async getState(): Promise<TournamentState | null> {
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return safeJsonParse<TournamentState>(await this.redis.get(this.keys.stateKey));
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@@ -54,7 +91,14 @@ export class TournamentStore {
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async appendBettingEntry(entry: TournamentBetEntry): Promise<TournamentBetEntry[]> {
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const entries = await this.getBettingEntries();
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entries.push(entry);
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const existing = entries.find(
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(candidate) => candidate.generalId === entry.generalId && candidate.targetId === entry.targetId
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);
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if (existing) {
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existing.amount += entry.amount;
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} else {
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entries.push(entry);
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}
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await this.setBettingEntries(entries);
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return entries;
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}
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@@ -518,7 +518,6 @@ export const settleTournamentOutcome = async (options: {
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return settledState;
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};
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export const runTournamentWorker = async (): Promise<void> => {
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const config = resolveGameApiConfigFromEnv();
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const postgres = createGamePostgresConnector(resolvePostgresConfigFromEnv({ schema: config.profile }));
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@@ -555,25 +554,36 @@ export const runTournamentWorker = async (): Promise<void> => {
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}
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try {
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const worldState = await postgres.prisma.worldState.findFirst();
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const baseSeed = (worldState?.meta as Record<string, unknown> | null)?.hiddenSeed ?? 'tournament';
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let nextState = state;
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if (isBattleStage(state.stage)) {
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nextState = await applyBattle(store, state, String(baseSeed), daemonTransport);
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} else if (isPreBattleStage(state.stage)) {
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nextState = await applyPreBattleStage(
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store,
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postgres.prisma,
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state,
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String(baseSeed),
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daemonTransport
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);
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}
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await store.withMutationLock(async () => {
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const lockedState = await store.getState();
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if (!lockedState || !lockedState.auto) {
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return;
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}
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const lockedNextAt = new Date(lockedState.nextAt).getTime();
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if (Number.isFinite(lockedNextAt) && lockedNextAt > Date.now()) {
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return;
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}
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await settleTournamentOutcome({
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store,
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daemonTransport,
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state: nextState,
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const worldState = await postgres.prisma.worldState.findFirst();
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const baseSeed = (worldState?.meta as Record<string, unknown> | null)?.hiddenSeed ?? 'tournament';
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let nextState = lockedState;
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if (isBattleStage(lockedState.stage)) {
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nextState = await applyBattle(store, lockedState, String(baseSeed), daemonTransport);
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} else if (isPreBattleStage(lockedState.stage)) {
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nextState = await applyPreBattleStage(
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store,
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postgres.prisma,
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lockedState,
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String(baseSeed),
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daemonTransport
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);
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}
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await settleTournamentOutcome({
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store,
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daemonTransport,
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state: nextState,
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});
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});
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} catch (error) {
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const message = error instanceof Error ? error.message : 'Unknown error';
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@@ -652,7 +652,7 @@ export const seedNpcBets = async (options: {
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reason: 'tournamentNpcBet',
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adjustments: npcBetList.map((npc) => ({
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generalId: npc.id as number,
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metaDelta: { rank_betgold: betGold },
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metaDelta: { betgold: betGold },
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})),
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});
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await store.setBettingEntries(entries);
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