feat(release): 정적 프런트엔드와 격리 빌더를 도입한다

Gateway와 프로필 릴리스가 불변 프런트엔드 아티팩트를 원자적으로 게시하고 실패 시 이전 포인터를 복구하도록 한다.

릴리스 빌드는 전용 builder protocol로 분리하고 성공한 Gateway 커밋을 재기동용 Git ref에 고정한다.
This commit is contained in:
2026-08-22 09:32:47 +00:00
parent d74a8e48bb
commit d3e5d12cbf
18 changed files with 991 additions and 48 deletions
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import { describe, expect, it, vi } from 'vitest';
import {
RemoteBuildRunner,
sanitizeReleaseBuildEnv,
type BuildProgressEvent,
} from '../src/orchestrator/buildRunner.js';
describe('sanitizeReleaseBuildEnv', () => {
it('keeps only public build controls and frontend values', () => {
expect(
sanitizeReleaseBuildEnv({
CI: 'true',
NODE_OPTIONS: '--max-old-space-size=1024',
VITE_APP_BASE_PATH: '/gateway',
GAME_TOKEN_SECRET: 'secret',
DATABASE_URL: 'postgresql://private',
REDIS_URL: 'redis://private',
PATH: '/private/path',
})
).toEqual({
CI: 'true',
PATH: '/private/path',
NODE_OPTIONS: '--max-old-space-size=1024',
VITE_APP_BASE_PATH: '/gateway',
});
expect(
sanitizeReleaseBuildEnv({
NODE_OPTIONS: '--max-old-space-size=1536',
RELEASE_BUILD_NODE_OPTIONS: '--max-old-space-size=3072',
})
).toEqual({ NODE_OPTIONS: '--max-old-space-size=3072' });
});
});
describe('RemoteBuildRunner', () => {
it('streams progress and returns the builder result without sending secrets', async () => {
const messages = [
{ event: { type: 'OUTPUT', stream: 'stdout', message: 'building' } },
{ result: { ok: true, exitCode: 0, output: 'building' } },
];
const fetchImpl = vi.fn(async (_url: string | URL | Request, init?: RequestInit) => {
const request = JSON.parse(String(init?.body)) as {
commands: Array<{ env: Record<string, string> }>;
};
expect(request.commands[0].env).toEqual({ VITE_APP_BASE_PATH: '/gateway' });
return new Response(`${messages.map((message) => JSON.stringify(message)).join('\n')}\n`, {
status: 200,
});
}) as unknown as typeof fetch;
const progress: BuildProgressEvent[] = [];
const result = await new RemoteBuildRunner('http://builder:15100', fetchImpl).run(
[
{
command: 'pnpm',
args: ['exec', 'turbo', 'run', 'build'],
cwd: '/srv/core/repository',
env: { VITE_APP_BASE_PATH: '/gateway', GAME_TOKEN_SECRET: 'do-not-send' },
},
],
(event) => {
progress.push(event);
}
);
expect(result).toEqual({ ok: true, exitCode: 0, output: 'building' });
expect(progress).toEqual([{ type: 'OUTPUT', stream: 'stdout', message: 'building' }]);
});
});