merge: 최신 main을 인게임 작업 toast 변경에 통합한다
This commit is contained in:
@@ -29,8 +29,6 @@ defineProps<{
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}
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.directory-tooltip--enabled {
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cursor: help;
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text-decoration: underline dotted rgb(150 210 255 / 85%);
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text-underline-offset: 2px;
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}
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.directory-tooltip--enabled:focus-visible {
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border-radius: 2px;
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@@ -3,6 +3,7 @@ import { computed, onUnmounted, ref, watch } from 'vue';
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import { addMinutes } from 'date-fns';
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import ReservedCommandEditor from '../command/ReservedCommandEditor.vue';
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import { formatLocalDateTime, formatLocalTimeSeconds } from '../../utils/legacyDateTime';
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import { projectServerClock, sampleServerClock, type SampledServerClock } from '../../utils/serverClockProjection';
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import type {
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CommandMapData,
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CommandMapLayout,
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@@ -15,7 +16,7 @@ const props = defineProps<{
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commandTable: CommandTable | null;
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loading: boolean;
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reservedGeneralTurns: Array<{ index: number; action: string; args?: unknown }> | null;
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general: { id: number; turnTime?: string } | null;
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general: { id: number; turnTime?: string; nextTurnMonthOffset?: 0 | 1 } | null;
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currentYear?: number;
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currentMonth?: number;
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turnTermMinutes?: number;
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@@ -44,13 +45,19 @@ const labelMap = computed(() => {
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return result;
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});
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const firstReservedMonth = computed(
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() =>
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(props.currentYear ?? 0) * 12 +
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(props.currentMonth ?? 1) -
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1 +
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(props.general?.nextTurnMonthOffset ?? 0)
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);
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const rows = computed<ReservedCommandRow[]>(() => {
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const base = props.general?.turnTime ? new Date(props.general.turnTime) : null;
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const term = props.turnTermMinutes ?? 0;
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const baseYear = props.currentYear ?? 0;
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const baseMonth = props.currentMonth ?? 1;
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return (props.reservedGeneralTurns ?? []).map((turn, offset) => {
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const absoluteMonth = baseYear * 12 + baseMonth - 1 + offset;
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const absoluteMonth = firstReservedMonth.value + offset;
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const date = base && Number.isFinite(base.getTime()) ? addMinutes(base, offset * term) : null;
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return {
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...turn,
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@@ -70,9 +77,7 @@ const rows = computed<ReservedCommandRow[]>(() => {
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const autonomousUntil = computed(() => {
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if (props.autorunLimit == null) return null;
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const baseYear = props.currentYear ?? 0;
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const baseMonth = props.currentMonth ?? 1;
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const currentAbsoluteMonth = baseYear * 12 + baseMonth - 1;
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const currentAbsoluteMonth = firstReservedMonth.value;
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const lastAutonomousMonth = props.autorunLimit - 1;
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if (lastAutonomousMonth < currentAbsoluteMonth) return null;
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@@ -90,27 +95,20 @@ const autonomousUntil = computed(() => {
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const currentServerTime = ref('--:--:--');
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const MAX_SERVER_CLOCK_TIMER_DELAY_MS = 60_000;
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let sampledServerTimeMs: number | null = null;
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let sampledClientTimeMs = 0;
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let sampledStartDelayMs: number | null = 0;
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let serverClockSample: SampledServerClock | null = null;
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let serverClockTimer: ReturnType<typeof setTimeout> | undefined;
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const updateServerClock = () => {
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if (serverClockTimer !== undefined) clearTimeout(serverClockTimer);
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serverClockTimer = undefined;
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if (sampledServerTimeMs === null) {
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if (serverClockSample === null) {
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currentServerTime.value = '--:--:--';
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return;
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}
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const clientElapsedMs = Math.max(0, Date.now() - sampledClientTimeMs);
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const elapsedGameMs =
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props.clockMode === 'manual' || sampledStartDelayMs === null
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? 0
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: Math.max(0, clientElapsedMs - sampledStartDelayMs);
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const projectedTime = new Date(sampledServerTimeMs + elapsedGameMs);
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const { clientElapsedMs, time: projectedTime } = projectServerClock(serverClockSample);
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currentServerTime.value = formatLocalTimeSeconds(projectedTime);
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if (props.clockMode !== 'manual' && sampledStartDelayMs !== null) {
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const untilStartMs = sampledStartDelayMs - clientElapsedMs;
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if (serverClockSample.clockMode !== 'manual' && serverClockSample.startDelayMs !== null) {
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const untilStartMs = serverClockSample.startDelayMs - clientElapsedMs;
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serverClockTimer = setTimeout(
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updateServerClock,
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untilStartMs > 0
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@@ -123,21 +121,7 @@ const updateServerClock = () => {
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watch(
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() => [props.serverTime, props.serverWallTime, props.clockMode, props.clockRunning, props.clockStartsAt] as const,
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([serverTime, serverWallTime, clockMode, clockRunning, clockStartsAt]) => {
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const parsed = serverTime ? new Date(serverTime).getTime() : Number.NaN;
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sampledServerTimeMs = Number.isFinite(parsed) ? parsed : null;
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sampledClientTimeMs = Date.now();
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if (clockMode === 'manual') {
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sampledStartDelayMs = null;
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} else if (clockRunning !== false) {
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sampledStartDelayMs = 0;
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} else {
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const wallTimeMs = serverWallTime ? new Date(serverWallTime).getTime() : Number.NaN;
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const startsAtMs = clockStartsAt ? new Date(clockStartsAt).getTime() : Number.NaN;
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sampledStartDelayMs =
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Number.isFinite(wallTimeMs) && Number.isFinite(startsAtMs)
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? Math.max(0, startsAtMs - wallTimeMs)
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: null;
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}
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serverClockSample = sampleServerClock({ serverTime, serverWallTime, clockMode, clockRunning, clockStartsAt });
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updateServerClock();
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},
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{ immediate: true }
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@@ -7,6 +7,7 @@ export type GeneralBattleSummaryData = {
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available?: boolean;
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experience?: number | null;
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dedicationText?: string | null;
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bill?: number | null;
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warnum?: number | null;
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wins?: number | null;
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losses?: number | null;
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@@ -62,8 +63,13 @@ const killRate = computed(() => {
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<template v-else>
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<span>명성</span><strong>{{ numberText(summary.experience) }}</strong> <span>계급</span
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><strong>{{ summary.dedicationText || '-' }}</strong>
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<span class="battle-general-extra__empty" aria-hidden="true"></span>
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<strong class="battle-general-extra__empty" aria-hidden="true"></strong>
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<template v-if="summary.bill !== undefined">
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<span>봉급</span><strong>{{ numberText(summary.bill) }}</strong>
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</template>
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<template v-else>
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<span class="battle-general-extra__empty" aria-hidden="true"></span>
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<strong class="battle-general-extra__empty" aria-hidden="true"></strong>
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</template>
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<span>전투</span
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><strong>{{ numberText(summary.warnum) }}<template v-if="summary.warnum != null">회</template></strong>
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<span>계략</span><strong>{{ numberText(summary.strategies) }}</strong>
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@@ -1,10 +1,26 @@
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<script setup lang="ts">
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import { formatServerDateTime } from '@sammo-ts/common/time/ServerDateTime';
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import { computed } from 'vue';
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import { computed, onUnmounted, ref, watch } from 'vue';
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import { resolveTournamentStageName } from '../../utils/tournamentStatus';
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import {
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GAME_SERVER_ACTIVITY_FRESHNESS_MS,
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gameServerActivity,
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isRecentGameServerActivity,
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} from '../../utils/gameServerActivity';
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import {
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millisecondsUntilNextMinute,
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projectServerClock,
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sampleServerClock,
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type SampledServerClock,
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} from '../../utils/serverClockProjection';
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const props = defineProps<{
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tournamentStage: number;
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serverTime?: string;
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serverWallTime?: string;
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clockMode?: 'realtime' | 'manual';
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clockRunning?: boolean;
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clockStartsAt?: string | null;
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status: {
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onlineUserCount: number;
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onlineNations: string;
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@@ -20,16 +36,75 @@ const props = defineProps<{
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}>();
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const tournamentStatus = computed(() => resolveTournamentStageName(props.tournamentStage));
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const lastExecutedStatus = computed(() =>
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formatServerDateTime(props.status?.lastExecuted, { format: 'monthDayTime', fallback: '기록 없음' })
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const currentServerTime = ref('기록 없음');
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const hasServerClock = ref(false);
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const serverClockFresh = ref(false);
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const serverClockTitle = computed(() => {
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if (!hasServerClock.value) return '서버 시각을 아직 받지 못했습니다.';
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if (!serverClockFresh.value) return '최근 45초 동안 서버 통신이 없어 시각 갱신을 멈췄습니다.';
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return undefined;
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});
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let serverClockSample: SampledServerClock | null = null;
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let serverClockTimer: ReturnType<typeof setTimeout> | undefined;
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const updateServerClock = () => {
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if (serverClockTimer !== undefined) clearTimeout(serverClockTimer);
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serverClockTimer = undefined;
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if (serverClockSample === null) {
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currentServerTime.value = '기록 없음';
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hasServerClock.value = false;
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serverClockFresh.value = false;
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return;
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}
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const now = Date.now();
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const projection = projectServerClock(serverClockSample, now);
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currentServerTime.value = formatServerDateTime(projection.time, {
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format: 'monthDayTime',
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fallback: '기록 없음',
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});
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hasServerClock.value = true;
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const lastContactAt = gameServerActivity.lastContactAt.value;
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serverClockFresh.value = isRecentGameServerActivity(lastContactAt, now);
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if (!serverClockFresh.value || lastContactAt === null) return;
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const nextDelays = [lastContactAt + GAME_SERVER_ACTIVITY_FRESHNESS_MS - now + 1];
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if (serverClockSample.clockMode !== 'manual' && serverClockSample.startDelayMs !== null) {
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const untilStartMs = serverClockSample.startDelayMs - projection.clientElapsedMs;
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nextDelays.push(untilStartMs > 0 ? untilStartMs : millisecondsUntilNextMinute(projection.time));
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}
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serverClockTimer = setTimeout(updateServerClock, Math.max(1, Math.min(...nextDelays)));
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};
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watch(
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() => [props.serverTime, props.serverWallTime, props.clockMode, props.clockRunning, props.clockStartsAt] as const,
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([serverTime, serverWallTime, clockMode, clockRunning, clockStartsAt]) => {
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serverClockSample = sampleServerClock({ serverTime, serverWallTime, clockMode, clockRunning, clockStartsAt });
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updateServerClock();
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},
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{ immediate: true }
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);
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watch(() => gameServerActivity.lastContactAt.value, updateServerClock);
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onUnmounted(() => {
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if (serverClockTimer !== undefined) clearTimeout(serverClockTimer);
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});
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</script>
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<template>
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<section class="front-status" aria-label="접속 현황과 국가 방침">
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<div class="activity-status" aria-label="동작 시각, 토너먼트와 설문 진행 현황">
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<div class="status-row execution-status" :class="{ 'execution-status--empty': !status?.lastExecuted }">
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동작 시각: {{ lastExecutedStatus }}
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<div class="activity-status" aria-label="현재 시각, 토너먼트와 설문 진행 현황">
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<div
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class="status-row execution-status"
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:class="{
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'execution-status--empty': !hasServerClock,
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'execution-status--stale': hasServerClock && !serverClockFresh,
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}"
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:title="serverClockTitle"
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>
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현재 시각: {{ currentServerTime }}
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</div>
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<div class="status-row tournament-status">
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<RouterLink to="/tournament">
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@@ -120,6 +195,10 @@ const lastExecutedStatus = computed(() =>
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color: magenta;
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}
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.execution-status--stale {
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color: magenta;
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}
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.vote-label {
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color: cyan;
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}
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@@ -284,7 +284,6 @@ const displayChiefName = (chief: NationChief | undefined): string => {
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.strategic.has-tooltip {
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overflow: visible;
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text-decoration: underline dashed red;
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}
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.cooldown-tooltip {
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@@ -1,16 +1,17 @@
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<script setup lang="ts">
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import { onBeforeUnmount, ref, watch } from 'vue';
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import { EditorContent, useEditor } from '@tiptap/vue-3';
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import { BubbleMenu } from '@tiptap/vue-3/menus';
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import StarterKit from '@tiptap/starter-kit';
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import Image from '@tiptap/extension-image';
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import TextAlign from '@tiptap/extension-text-align';
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import { TextStyleKit } from '@tiptap/extension-text-style';
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import { trpc } from '../../utils/trpc';
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const props = withDefaults(
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defineProps<{ modelValue: string; maxLength?: number; ariaLabel?: string }>(),
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{ maxLength: 16384, ariaLabel: 'HTML 편집기' }
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);
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const props = withDefaults(defineProps<{ modelValue: string; maxLength?: number; ariaLabel?: string }>(), {
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maxLength: 16384,
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ariaLabel: 'HTML 편집기',
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});
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const emit = defineEmits<{ (event: 'update:modelValue', value: string): void }>();
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const fontFamilies = [
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@@ -24,11 +25,41 @@ const fileInput = ref<HTMLInputElement | null>(null);
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const uploadBusy = ref(false);
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const uploadError = ref<string | null>(null);
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type Alignment = 'left' | 'center' | 'right';
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type ImageAlignment = Alignment | 'float-left' | 'float-right';
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const imageAlignmentControls: ReadonlyArray<{ value: ImageAlignment; label: string }> = [
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{ value: 'float-left', label: '왼쪽 붙이기' },
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{ value: 'left', label: '왼쪽 정렬' },
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{ value: 'center', label: '가운데 정렬' },
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{ value: 'right', label: '오른쪽 정렬' },
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{ value: 'float-right', label: '오른쪽 붙이기' },
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];
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const AlignedImage = Image.extend({
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addAttributes() {
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return {
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...this.parent?.(),
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align: {
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default: null,
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parseHTML: (element) => {
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for (const control of imageAlignmentControls) {
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if (element.classList.contains(`custom-image-align-${control.value}`)) return control.value;
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}
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return null;
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},
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renderHTML: (attributes) =>
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attributes.align ? { class: `custom-image-align-${String(attributes.align)}` } : {},
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},
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};
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},
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});
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const editor = useEditor({
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content: props.modelValue,
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extensions: [
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StarterKit.configure({ link: { openOnClick: false } }),
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Image.configure({ inline: false, allowBase64: false }),
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AlignedImage.configure({ inline: false, allowBase64: false }),
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TextAlign.configure({ types: ['heading', 'paragraph'], alignments: ['left', 'center', 'right'] }),
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TextStyleKit,
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],
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@@ -85,11 +116,30 @@ const setColor = (event: Event, kind: 'foreground' | 'background') => {
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|
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const clearColors = () => editor.value?.chain().focus().unsetColor().unsetBackgroundColor().run();
|
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|
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const setAlignment = (alignment: Alignment) => {
|
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if (!editor.value) return;
|
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if (editor.value.isActive('image')) {
|
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editor.value.chain().focus().updateAttributes('image', { align: alignment }).run();
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return;
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}
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editor.value.chain().focus().setTextAlign(alignment).run();
|
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};
|
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|
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const isAlignmentActive = (alignment: Alignment) =>
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editor.value?.isActive('image')
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? editor.value.isActive('image', { align: alignment })
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: editor.value?.isActive({ textAlign: alignment });
|
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|
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const setImageAlignment = (alignment: ImageAlignment) =>
|
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editor.value?.chain().focus().updateAttributes('image', { align: alignment }).run();
|
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|
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const readFileAsDataUrl = (file: File) =>
|
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new Promise<string>((resolve, reject) => {
|
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const reader = new FileReader();
|
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reader.onload = () =>
|
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typeof reader.result === 'string' ? resolve(reader.result) : reject(new Error('이미지를 읽을 수 없습니다.'));
|
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typeof reader.result === 'string'
|
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? resolve(reader.result)
|
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: reject(new Error('이미지를 읽을 수 없습니다.'));
|
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reader.onerror = () => reject(new Error('이미지를 읽는 중 오류가 발생했습니다.'));
|
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reader.readAsDataURL(file);
|
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});
|
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@@ -164,7 +214,12 @@ onBeforeUnmount(() => editor.value?.destroy());
|
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<span class="legacy-html-editor__sr-only">글꼴</span>
|
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<select aria-label="글꼴" @change="setFontFamily">
|
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<option value="">글꼴</option>
|
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<option v-for="font in fontFamilies" :key="font.value" :value="font.value" :style="{ fontFamily: font.value }">
|
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<option
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v-for="font in fontFamilies"
|
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:key="font.value"
|
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:value="font.value"
|
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:style="{ fontFamily: font.value }"
|
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>
|
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{{ font.label }}
|
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</option>
|
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</select>
|
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@@ -173,7 +228,9 @@ onBeforeUnmount(() => editor.value?.destroy());
|
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<span class="legacy-html-editor__sr-only">크기</span>
|
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<select aria-label="글꼴 크기" @change="setFontSize">
|
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<option value="">크기</option>
|
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<option v-for="size in fontSizes" :key="size" :value="size" :style="{ fontSize: size }">{{ size }}</option>
|
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<option v-for="size in fontSizes" :key="size" :value="size" :style="{ fontSize: size }">
|
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{{ size }}
|
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</option>
|
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</select>
|
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</label>
|
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<label class="legacy-html-editor__color" title="글자색">
|
||||
@@ -226,30 +283,36 @@ onBeforeUnmount(() => editor.value?.destroy());
|
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</button>
|
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<button
|
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type="button"
|
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title="왼쪽 정렬"
|
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title="왼쪽 정렬 (선택한 이미지에도 적용)"
|
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aria-label="왼쪽 정렬"
|
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:class="{ active: editor?.isActive({ textAlign: 'left' }) }"
|
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@click="editor?.chain().focus().setTextAlign('left').run()"
|
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:class="{ active: isAlignmentActive('left') }"
|
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@click="setAlignment('left')"
|
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>
|
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≡
|
||||
<svg class="legacy-html-editor__align-icon" viewBox="0 0 16 14" aria-hidden="true">
|
||||
<path d="M1 1h14v2H1zM1 5h9v2H1zM1 9h14v2H1zM1 13h9v1H1z" />
|
||||
</svg>
|
||||
</button>
|
||||
<button
|
||||
type="button"
|
||||
title="가운데 정렬"
|
||||
title="가운데 정렬 (선택한 이미지에도 적용)"
|
||||
aria-label="가운데 정렬"
|
||||
:class="{ active: editor?.isActive({ textAlign: 'center' }) }"
|
||||
@click="editor?.chain().focus().setTextAlign('center').run()"
|
||||
:class="{ active: isAlignmentActive('center') }"
|
||||
@click="setAlignment('center')"
|
||||
>
|
||||
≡
|
||||
<svg class="legacy-html-editor__align-icon" viewBox="0 0 16 14" aria-hidden="true">
|
||||
<path d="M1 1h14v2H1zM3.5 5h9v2h-9zM1 9h14v2H1zM3.5 13h9v1h-9z" />
|
||||
</svg>
|
||||
</button>
|
||||
<button
|
||||
type="button"
|
||||
title="오른쪽 정렬"
|
||||
title="오른쪽 정렬 (선택한 이미지에도 적용)"
|
||||
aria-label="오른쪽 정렬"
|
||||
:class="{ active: editor?.isActive({ textAlign: 'right' }) }"
|
||||
@click="editor?.chain().focus().setTextAlign('right').run()"
|
||||
:class="{ active: isAlignmentActive('right') }"
|
||||
@click="setAlignment('right')"
|
||||
>
|
||||
≡
|
||||
<svg class="legacy-html-editor__align-icon" viewBox="0 0 16 14" aria-hidden="true">
|
||||
<path d="M1 1h14v2H1zM6 5h9v2H6zM1 9h14v2H1zM6 13h9v1H6z" />
|
||||
</svg>
|
||||
</button>
|
||||
<button
|
||||
type="button"
|
||||
@@ -285,6 +348,21 @@ onBeforeUnmount(() => editor.value?.destroy());
|
||||
Tx
|
||||
</button>
|
||||
</div>
|
||||
<BubbleMenu v-if="editor" v-show="editor.isActive('image')" :editor="editor">
|
||||
<div class="legacy-html-editor__image-toolbar" role="toolbar" aria-label="이미지 정렬">
|
||||
<span>이미지 정렬</span>
|
||||
<button
|
||||
v-for="control in imageAlignmentControls"
|
||||
:key="control.value"
|
||||
type="button"
|
||||
:class="{ active: editor.isActive('image', { align: control.value }) }"
|
||||
:aria-label="`이미지 ${control.label}`"
|
||||
@click="setImageAlignment(control.value)"
|
||||
>
|
||||
{{ control.label }}
|
||||
</button>
|
||||
</div>
|
||||
</BubbleMenu>
|
||||
<EditorContent :editor="editor" />
|
||||
<p v-if="uploadError" class="legacy-html-editor__error" role="alert">{{ uploadError }}</p>
|
||||
</div>
|
||||
@@ -331,6 +409,44 @@ onBeforeUnmount(() => editor.value?.destroy());
|
||||
.legacy-html-editor__toolbar button.active {
|
||||
background: #555;
|
||||
}
|
||||
.legacy-html-editor__align-icon {
|
||||
display: block;
|
||||
width: 16px;
|
||||
height: 14px;
|
||||
fill: currentcolor;
|
||||
}
|
||||
.legacy-html-editor__image-toolbar {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 2px;
|
||||
border: 1px solid #9dc8f0;
|
||||
padding: 3px;
|
||||
background: #303030;
|
||||
color: #fff;
|
||||
box-shadow: 0 2px 6px rgb(0 0 0 / 45%);
|
||||
}
|
||||
.legacy-html-editor__image-toolbar span {
|
||||
padding: 0 4px;
|
||||
font-size: 12px;
|
||||
}
|
||||
.legacy-html-editor__image-toolbar button {
|
||||
border: 1px solid transparent;
|
||||
border-radius: 0;
|
||||
padding: 3px 6px;
|
||||
background: #303030;
|
||||
color: inherit;
|
||||
cursor: pointer;
|
||||
font: inherit;
|
||||
}
|
||||
.legacy-html-editor__image-toolbar button:hover,
|
||||
.legacy-html-editor__image-toolbar button:focus-visible {
|
||||
border-color: #9dc8f0;
|
||||
outline: 1px solid #9dc8f0;
|
||||
background: #444;
|
||||
}
|
||||
.legacy-html-editor__image-toolbar button.active {
|
||||
background: #555;
|
||||
}
|
||||
.legacy-html-editor__select,
|
||||
.legacy-html-editor__color {
|
||||
display: inline-flex;
|
||||
@@ -402,4 +518,46 @@ button[aria-label='오른쪽 정렬'] {
|
||||
:deep(.legacy-html-editor__content p) {
|
||||
margin: 0 0 0.4em;
|
||||
}
|
||||
:deep(.legacy-html-editor__content ol),
|
||||
:deep(.legacy-html-editor__content ul) {
|
||||
margin: 0 0 0.4em;
|
||||
padding-left: 2em;
|
||||
list-style-position: outside;
|
||||
}
|
||||
:deep(.legacy-html-editor__content ol) {
|
||||
list-style-type: decimal;
|
||||
}
|
||||
:deep(.legacy-html-editor__content ul) {
|
||||
list-style-type: disc;
|
||||
}
|
||||
:deep(.legacy-html-editor__content li > p) {
|
||||
margin: 0;
|
||||
}
|
||||
:deep(.legacy-html-editor__content img.ProseMirror-selectednode) {
|
||||
outline: 2px solid #9dc8f0;
|
||||
}
|
||||
:deep(.legacy-html-editor__content img) {
|
||||
max-width: 100%;
|
||||
}
|
||||
:deep(.legacy-html-editor__content img.custom-image-align-left) {
|
||||
display: block;
|
||||
margin-right: auto;
|
||||
margin-left: 0;
|
||||
}
|
||||
:deep(.legacy-html-editor__content img.custom-image-align-center) {
|
||||
display: block;
|
||||
margin-right: auto;
|
||||
margin-left: auto;
|
||||
}
|
||||
:deep(.legacy-html-editor__content img.custom-image-align-right) {
|
||||
display: block;
|
||||
margin-right: 0;
|
||||
margin-left: auto;
|
||||
}
|
||||
:deep(.legacy-html-editor__content img.custom-image-align-float-left) {
|
||||
float: left;
|
||||
}
|
||||
:deep(.legacy-html-editor__content img.custom-image-align-float-right) {
|
||||
float: right;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -97,8 +97,6 @@ watch(
|
||||
|
||||
.rich-tooltip-trigger--enabled {
|
||||
cursor: help;
|
||||
text-decoration: underline dotted rgb(150 210 255 / 85%);
|
||||
text-underline-offset: 2px;
|
||||
}
|
||||
|
||||
.rich-tooltip-trigger--enabled:focus-visible {
|
||||
|
||||
@@ -21,6 +21,7 @@ import {
|
||||
import { createBroadcastTabCoordinator, type BroadcastTabCoordinator } from '../utils/broadcastTabCoordinator';
|
||||
import { resolveWithReadModelSnapshotFallback } from '../utils/readModelDeltaRecovery';
|
||||
import { createRealtimeRequestOptions } from '../utils/realtimeAccessGrant';
|
||||
import { markGameServerContact } from '../utils/gameServerActivity';
|
||||
|
||||
const REALTIME_FULL_REFRESH_MIN_INTERVAL_MS = 5_000;
|
||||
|
||||
@@ -1097,10 +1098,12 @@ export const useMainDashboardStore = defineStore('mainDashboard', () => {
|
||||
onPayload: (message) => {
|
||||
if (!isRealtimeParticipant()) return;
|
||||
if (message.kind === 'patch') {
|
||||
markGameServerContact();
|
||||
applyDashboardPatch(message.patch);
|
||||
return;
|
||||
}
|
||||
realtimeStatus.value = message.status;
|
||||
if (message.status === 'connected') markGameServerContact();
|
||||
},
|
||||
});
|
||||
realtimeCoordinator.start();
|
||||
@@ -1153,6 +1156,7 @@ export const useMainDashboardStore = defineStore('mainDashboard', () => {
|
||||
realtimeSource = source;
|
||||
|
||||
source.addEventListener('open', () => {
|
||||
markGameServerContact();
|
||||
realtimeStatus.value = 'connected';
|
||||
realtimeCoordinator?.postFromLeader({ kind: 'status', status: 'connected' });
|
||||
});
|
||||
@@ -1166,6 +1170,7 @@ export const useMainDashboardStore = defineStore('mainDashboard', () => {
|
||||
if (!payload || payload.type !== 'readModelInvalidated') {
|
||||
return;
|
||||
}
|
||||
markGameServerContact();
|
||||
readModelRefreshQueue.request(payload.invalidation, payload.refreshGrant);
|
||||
});
|
||||
source.addEventListener('messagesInvalidated', (event) => {
|
||||
@@ -1174,6 +1179,7 @@ export const useMainDashboardStore = defineStore('mainDashboard', () => {
|
||||
if (!payload || payload.type !== 'messagesInvalidated') {
|
||||
return;
|
||||
}
|
||||
markGameServerContact();
|
||||
void refreshMessages(payload.refreshGrant);
|
||||
});
|
||||
|
||||
@@ -1182,14 +1188,17 @@ export const useMainDashboardStore = defineStore('mainDashboard', () => {
|
||||
for (const legacyEventType of ['turnCompleted', 'readModelChanged'] as const) {
|
||||
source.addEventListener(legacyEventType, () => {
|
||||
if (realtimeCoordinator !== null && !realtimeCoordinator.isLeader()) return;
|
||||
markGameServerContact();
|
||||
realtimeRefreshQueue.request();
|
||||
});
|
||||
}
|
||||
source.addEventListener('messageCreated', () => {
|
||||
if (realtimeCoordinator !== null && !realtimeCoordinator.isLeader()) return;
|
||||
markGameServerContact();
|
||||
void refreshMessages();
|
||||
});
|
||||
source.addEventListener('ping', () => {
|
||||
markGameServerContact();
|
||||
if (realtimeEnabled.value) {
|
||||
realtimeStatus.value = 'connected';
|
||||
realtimeCoordinator?.postFromLeader({ kind: 'status', status: 'connected' });
|
||||
|
||||
@@ -0,0 +1,34 @@
|
||||
import { readonly, ref, type Ref } from 'vue';
|
||||
|
||||
export const GAME_SERVER_ACTIVITY_FRESHNESS_MS = 45_000;
|
||||
|
||||
export type GameServerActivityTracker = {
|
||||
lastContactAt: Readonly<Ref<number | null>>;
|
||||
markContact: (contactAt?: number) => void;
|
||||
};
|
||||
|
||||
export const createGameServerActivityTracker = (): GameServerActivityTracker => {
|
||||
const lastContactAt = ref<number | null>(null);
|
||||
|
||||
return {
|
||||
lastContactAt: readonly(lastContactAt),
|
||||
markContact(contactAt = Date.now()) {
|
||||
if (!Number.isFinite(contactAt)) return;
|
||||
lastContactAt.value = contactAt;
|
||||
},
|
||||
};
|
||||
};
|
||||
|
||||
export const isRecentGameServerActivity = (
|
||||
lastContactAt: number | null,
|
||||
now = Date.now(),
|
||||
freshnessMs = GAME_SERVER_ACTIVITY_FRESHNESS_MS
|
||||
): boolean =>
|
||||
lastContactAt !== null &&
|
||||
Number.isFinite(lastContactAt) &&
|
||||
Number.isFinite(now) &&
|
||||
Math.max(0, now - lastContactAt) <= freshnessMs;
|
||||
|
||||
export const gameServerActivity = createGameServerActivityTracker();
|
||||
|
||||
export const markGameServerContact = (contactAt = Date.now()) => gameServerActivity.markContact(contactAt);
|
||||
@@ -0,0 +1,67 @@
|
||||
export type ServerClockProjectionInput = {
|
||||
serverTime?: string;
|
||||
serverWallTime?: string;
|
||||
clockMode?: 'realtime' | 'manual';
|
||||
clockRunning?: boolean;
|
||||
clockStartsAt?: string | null;
|
||||
};
|
||||
|
||||
export type SampledServerClock = {
|
||||
serverTimeMs: number;
|
||||
sampledClientTimeMs: number;
|
||||
clockMode: 'realtime' | 'manual';
|
||||
startDelayMs: number | null;
|
||||
};
|
||||
|
||||
const parseInstant = (value?: string | null): number | null => {
|
||||
if (!value) return null;
|
||||
const parsed = new Date(value).getTime();
|
||||
return Number.isFinite(parsed) ? parsed : null;
|
||||
};
|
||||
|
||||
export const sampleServerClock = (
|
||||
input: ServerClockProjectionInput,
|
||||
sampledClientTimeMs = Date.now()
|
||||
): SampledServerClock | null => {
|
||||
const serverTimeMs = parseInstant(input.serverTime);
|
||||
if (serverTimeMs === null) return null;
|
||||
|
||||
let startDelayMs: number | null;
|
||||
if (input.clockMode === 'manual') {
|
||||
startDelayMs = null;
|
||||
} else if (input.clockRunning !== false) {
|
||||
startDelayMs = 0;
|
||||
} else {
|
||||
const serverWallTimeMs = parseInstant(input.serverWallTime);
|
||||
const clockStartsAtMs = parseInstant(input.clockStartsAt);
|
||||
startDelayMs =
|
||||
serverWallTimeMs !== null && clockStartsAtMs !== null
|
||||
? Math.max(0, clockStartsAtMs - serverWallTimeMs)
|
||||
: null;
|
||||
}
|
||||
|
||||
return {
|
||||
serverTimeMs,
|
||||
sampledClientTimeMs,
|
||||
clockMode: input.clockMode ?? 'realtime',
|
||||
startDelayMs,
|
||||
};
|
||||
};
|
||||
|
||||
export const projectServerClock = (sample: SampledServerClock, clientTimeMs = Date.now()) => {
|
||||
const clientElapsedMs = Math.max(0, clientTimeMs - sample.sampledClientTimeMs);
|
||||
const elapsedGameMs =
|
||||
sample.clockMode === 'manual' || sample.startDelayMs === null
|
||||
? 0
|
||||
: Math.max(0, clientElapsedMs - sample.startDelayMs);
|
||||
|
||||
return {
|
||||
clientElapsedMs,
|
||||
time: new Date(sample.serverTimeMs + elapsedGameMs),
|
||||
};
|
||||
};
|
||||
|
||||
export const millisecondsUntilNextMinute = (time: Date): number => {
|
||||
const remainder = ((time.getTime() % 60_000) + 60_000) % 60_000;
|
||||
return remainder === 0 ? 60_000 : 60_000 - remainder;
|
||||
};
|
||||
@@ -3,6 +3,7 @@ import { REALTIME_ACCESS_GRANT_HEADER } from '@sammo-ts/common/realtime/types';
|
||||
import { createTRPCProxyClient, httpBatchLink } from '@trpc/client';
|
||||
import type { AppRouter } from '@sammo-ts/game-api';
|
||||
import { resolveBatchRealtimeAccessGrant } from './realtimeAccessGrant';
|
||||
import { markGameServerContact } from './gameServerActivity';
|
||||
|
||||
const getGameToken = (): string | null => {
|
||||
if (typeof window === 'undefined') {
|
||||
@@ -17,6 +18,11 @@ export const trpc = createTRPCProxyClient<AppRouter>({
|
||||
httpBatchLink({
|
||||
url: import.meta.env.VITE_GAME_API_URL ?? '/api/trpc',
|
||||
...trpcJsonBodyHttpClientOptions,
|
||||
async fetch(input, init) {
|
||||
const result = await globalThis.fetch(input, init);
|
||||
markGameServerContact();
|
||||
return result;
|
||||
},
|
||||
headers({ opList }) {
|
||||
const token = getGameToken();
|
||||
const refreshGrant = resolveBatchRealtimeAccessGrant(opList);
|
||||
|
||||
@@ -291,6 +291,7 @@ onMounted(() => {
|
||||
available: true,
|
||||
experience: selectedGeneral.experience,
|
||||
dedicationText: selectedGeneral.progression.dedicationText,
|
||||
bill: selectedGeneral.bill,
|
||||
warnum: selectedGeneral.warnum,
|
||||
wins: selectedGeneral.battleStats.kills,
|
||||
losses: selectedGeneral.battleStats.deaths,
|
||||
|
||||
@@ -1733,7 +1733,6 @@ onUnmounted(() => {
|
||||
.npc-tooltip {
|
||||
position: relative;
|
||||
cursor: help;
|
||||
text-decoration: underline dotted;
|
||||
}
|
||||
|
||||
.npc-tooltip [role='tooltip'] {
|
||||
|
||||
@@ -243,7 +243,15 @@ watch(
|
||||
</div>
|
||||
|
||||
<div data-main-target="policy">
|
||||
<MainFrontStatus :status="frontStatus" :tournament-stage="tournamentStage" />
|
||||
<MainFrontStatus
|
||||
:status="frontStatus"
|
||||
:tournament-stage="tournamentStage"
|
||||
:server-time="lobbyInfo?.serverTime"
|
||||
:server-wall-time="lobbyInfo?.serverWallTime"
|
||||
:clock-mode="lobbyInfo?.clockMode"
|
||||
:clock-running="lobbyInfo?.clockRunning"
|
||||
:clock-starts-at="lobbyInfo?.clockStartsAt"
|
||||
/>
|
||||
</div>
|
||||
|
||||
<aside v-if="surveyNotice" class="survey-notice" role="status" aria-live="polite">
|
||||
|
||||
@@ -421,6 +421,7 @@ onMounted(() => {
|
||||
available: true,
|
||||
experience: data.general.experience,
|
||||
dedicationText: data.general.progression?.dedicationText,
|
||||
bill: data.general.bill,
|
||||
warnum: data.general.records.battles,
|
||||
wins: data.general.records.wins,
|
||||
losses: data.general.records.losses,
|
||||
|
||||
@@ -283,7 +283,13 @@ onMounted(() => void loadStratFinan());
|
||||
</header>
|
||||
<div class="scout-limit">870px x 200px를 넘어서는 내용은 표시되지 않습니다.</div>
|
||||
<div v-if="!editingScoutMsg" class="message-preview scout-preview" v-html="scoutMsg || '내용 없음'" />
|
||||
<LegacyHtmlEditor v-else v-model="scoutMsgDraft" :max-length="1000" aria-label="임관 권유" />
|
||||
<LegacyHtmlEditor
|
||||
v-else
|
||||
v-model="scoutMsgDraft"
|
||||
class="scout-editor"
|
||||
:max-length="1000"
|
||||
aria-label="임관 권유"
|
||||
/>
|
||||
</section>
|
||||
|
||||
<div class="finance-title">예산&정책</div>
|
||||
@@ -549,6 +555,45 @@ textarea {
|
||||
margin-left: auto;
|
||||
overflow: hidden;
|
||||
}
|
||||
.message-preview :deep(ol),
|
||||
.message-preview :deep(ul) {
|
||||
margin: 0 0 0.4em;
|
||||
padding-left: 2em;
|
||||
list-style-position: outside;
|
||||
}
|
||||
.message-preview :deep(ol) {
|
||||
list-style-type: decimal;
|
||||
}
|
||||
.message-preview :deep(ul) {
|
||||
list-style-type: disc;
|
||||
}
|
||||
.message-preview :deep(li > p) {
|
||||
margin: 0;
|
||||
}
|
||||
.message-preview :deep(img) {
|
||||
max-width: 100%;
|
||||
}
|
||||
.message-preview :deep(img.custom-image-align-left) {
|
||||
display: block;
|
||||
margin-right: auto;
|
||||
margin-left: 0;
|
||||
}
|
||||
.message-preview :deep(img.custom-image-align-center) {
|
||||
display: block;
|
||||
margin-right: auto;
|
||||
margin-left: auto;
|
||||
}
|
||||
.message-preview :deep(img.custom-image-align-right) {
|
||||
display: block;
|
||||
margin-right: 0;
|
||||
margin-left: auto;
|
||||
}
|
||||
.message-preview :deep(img.custom-image-align-float-left) {
|
||||
float: left;
|
||||
}
|
||||
.message-preview :deep(img.custom-image-align-float-right) {
|
||||
float: right;
|
||||
}
|
||||
.finance-grid {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
|
||||
Reference in New Issue
Block a user