feat: eslint 적용 및 관련 코드 일괄 수정
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@@ -43,11 +43,11 @@ Directly stored keys (`storeType = true`):
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Computed keys (`storeType = false` or derived):
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- `combat`: from `rank_data.warnum` (war engagements) * 5.
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- `sabotage`: from `rank_data.firenum` (strategy success) * 20.
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- `dex`: sum of arm-type dex, with overflow reduction, * 0.001.
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- `combat`: from `rank_data.warnum` (war engagements) \* 5.
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- `sabotage`: from `rank_data.firenum` (strategy success) \* 20.
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- `dex`: sum of arm-type dex, with overflow reduction, \* 0.001.
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- `betting`: `betwin * 10 * (betwingold / betgold)^2`.
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- `max_belong`: max of `general.belong` and aux `max_belong`, * 10.
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- `max_belong`: max of `general.belong` and aux `max_belong`, \* 10.
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Notes:
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@@ -60,11 +60,11 @@ Notes:
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The system uses a two-step merge:
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1. **Merge** (`mergeTotalInheritancePoint`)
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- Computes derived keys and stores them into `inheritance_{userID}`.
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- Records a snapshot into `inheritance_result`.
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- Computes derived keys and stores them into `inheritance_{userID}`.
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- Records a snapshot into `inheritance_result`.
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2. **Apply** (`applyInheritanceUser`)
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- Sums all keys into a total, logs to `user_record`, resets storage to only
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`previous` (plus any rebirth-kept keys).
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- Sums all keys into a total, logs to `user_record`, resets storage to only
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`previous` (plus any rebirth-kept keys).
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This merge/apply is triggered in these places:
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