fix: 커맨드 차등 생명주기와 로그 그래프를 보강
장수 55종과 수뇌 35종의 상태, 로그, 메시지, 예약 턴 비교를 닫습니다. 실제 시나리오 프로필과 대표 PostgreSQL 수명주기, 즉시 외교와 출병 회귀를 추가하고 발견된 Ref 로그 및 생성 장수 저장 차이를 교정합니다.
This commit is contained in:
@@ -49,7 +49,7 @@ import type { DatabaseTurnDaemonLease } from '../lifecycle/databaseTurnDaemonLea
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import { calculateNationBettingRewards } from '../betting/nationBettingSettlement.js';
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import type { NationBettingCandidate, PendingNationBettingFinish, PendingNationBettingOpen } from './types.js';
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import type { TurnGeneral } from './types.js';
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import { buildPersistedRankRows } from './rankData.js';
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import { buildInitialRankRows, buildPersistedRankRows } from './rankData.js';
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import { persistUnificationFinalization } from './unificationPersistence.js';
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import { buildOldNationArchiveData } from './oldNationArchive.js';
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import { persistYearbookSnapshot } from './yearbookPersistence.js';
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@@ -769,17 +769,6 @@ const buildPersistedGeneralMeta = (
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return asJson(meta);
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};
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const buildInitialRankRows = (
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general: ReturnType<InMemoryTurnWorld['consumeDirtyState']>['generals'][number]
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): Array<{ generalId: number; nationId: number; type: string; value: number }> =>
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buildPersistedRankRows(general).map((row) => ({
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...row,
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nationId: 0,
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// Ref Join은 전체 rank_data를 0으로 만든 직후 장수 생성에 사용한
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// 유산 포인트만 inherit_spent_dyn에 반영한다.
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value: row.type === 'inherit_spent_dyn' ? row.value : 0,
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}));
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const RANK_DATA_UPSERT_BATCH_SIZE = 1_000;
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const upsertRankRows = async (
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@@ -1933,9 +1933,17 @@ export class InMemoryTurnWorld {
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continue;
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}
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delete conflict[key];
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// Ref decodes a non-empty JSON object into a PHP array. Removing
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// its last nation key and encoding that value persists `[]`, not
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// `{}`. Preserve that observable storage shape until the next
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// world load (where an empty conflict is normalized for logic).
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const persistedConflict =
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Object.keys(conflict).length === 0
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? ([] as unknown as City['conflict'])
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: (conflict as City['conflict']);
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this.cities.set(city.id, {
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...city,
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conflict: conflict as City['conflict'],
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conflict: persistedConflict,
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});
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this.dirtyCityIds.add(city.id);
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}
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@@ -64,12 +64,34 @@ export const buildPersistedRankRows = (general: RankedGeneralState): PersistedRa
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});
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};
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/**
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* Ref GeneralBuilder/Join initializes every rank row in nation 0 with value 0.
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* The one exception is a user-creation inheritance debit already carried in
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* `inherit_spent_dyn`. Keep this persistence boundary shared by the database
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* hooks and differential projection.
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*/
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export const buildInitialRankRows = (general: RankedGeneralState): PersistedRankRow[] =>
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buildPersistedRankRows(general).map((row) => ({
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...row,
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nationId: 0,
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value: row.type === 'inherit_spent_dyn' ? row.value : 0,
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}));
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export const buildLegacyComparableInitialRankRows = (
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general: RankedGeneralState
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): Array<PersistedRankRow & { type: LegacyRankDataType }> => {
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const legacyTypes = new Set<RankDataType>(LEGACY_RANK_DATA_TYPES);
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return buildInitialRankRows(general).filter((row): row is PersistedRankRow & { type: LegacyRankDataType } =>
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legacyTypes.has(row.type)
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);
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};
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export const buildLegacyComparableRankRows = (
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general: RankedGeneralState
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): Array<PersistedRankRow & { type: LegacyRankDataType }> => {
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const legacyTypes = new Set<RankDataType>(LEGACY_RANK_DATA_TYPES);
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return buildPersistedRankRows(general).filter(
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(row): row is PersistedRankRow & { type: LegacyRankDataType } => legacyTypes.has(row.type)
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return buildPersistedRankRows(general).filter((row): row is PersistedRankRow & { type: LegacyRankDataType } =>
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legacyTypes.has(row.type)
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);
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};
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@@ -36,6 +36,7 @@ import {
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getNextTurnAt,
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getBillByLevel,
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LEGACY_DEFAULT_MAX_LEVEL,
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orderLegacyActionLoggerFlush,
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type ItemModule,
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type UniqueLotteryRunner,
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} from '@sammo-ts/logic';
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@@ -121,6 +122,42 @@ const LEGACY_STAT_CHANGE_GENERAL_ACTIONS = new Set([
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'che_전투태세',
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]);
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// 아래 Ref 커맨드는 성공 로그보다 addExperience/addDedication을 먼저 호출한다.
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// 이 차이는 같은 ActionLogger의 GENERAL/ACTION 버퍼 안에서 보이며, 등용수락은
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// 메시지 즉시 실행과 예약 턴 차등 fixture 모두 같은 순서를 사용한다.
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const LEGACY_PROGRESSION_BEFORE_ACTION_LOGS = new Set([
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'che_등용수락',
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'che_감축',
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'che_국기변경',
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'che_국호변경',
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'che_무작위수도이전',
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'che_증축',
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'che_천도',
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'che_초토화',
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'cr_인구이동',
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'event_극병연구',
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'event_대검병연구',
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'event_무희연구',
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'event_산저병연구',
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'event_상병연구',
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'event_원융노병연구',
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'event_음귀병연구',
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'event_화륜차연구',
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'event_화시병연구',
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]);
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const orderLegacyCommandLogs = (
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actionKey: string,
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actionLogs: readonly LogEntryDraft[],
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progressionLogs: readonly LogEntryDraft[],
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postProgressionLogs: readonly LogEntryDraft[]
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): LogEntryDraft[] =>
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orderLegacyActionLoggerFlush(
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LEGACY_PROGRESSION_BEFORE_ACTION_LOGS.has(actionKey)
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? [...progressionLogs, ...actionLogs, ...postProgressionLogs]
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: [...actionLogs, ...progressionLogs, ...postProgressionLogs]
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);
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export const applyLegacyGeneralProgression = (
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general: TurnGeneral,
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previousGeneral: TurnGeneral,
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@@ -152,36 +189,49 @@ export const applyLegacyGeneralProgression = (
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actionKey === 'che_선양' ||
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actionKey === 'che_출병' ||
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actionKey === 'che_물자조달';
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if (!preserveLevel && (forceRefreshLevel || general.experience !== previousGeneral.experience)) {
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const preservesResolvedProcurementLevel = actionKey === 'che_물자조달';
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if (
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preservesResolvedProcurementLevel ||
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(!preserveLevel && (forceRefreshLevel || general.experience !== previousGeneral.experience))
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) {
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const previousExpLevel = readMetaNumber(previousGeneral.meta, 'explevel', 0);
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const actionResolvedExpLevel = readMetaNumber(general.meta, 'explevel', previousExpLevel);
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meta.explevel = expLevel;
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if (expLevel !== previousExpLevel && actionResolvedExpLevel !== expLevel) {
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const josaRo = JosaUtil.pick(String(expLevel), '로');
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const nextExpLevel = preservesResolvedProcurementLevel ? actionResolvedExpLevel : expLevel;
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meta.explevel = nextExpLevel;
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if (
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nextExpLevel !== previousExpLevel &&
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(preservesResolvedProcurementLevel || actionResolvedExpLevel !== nextExpLevel)
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) {
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const josaRo = JosaUtil.pick(String(nextExpLevel), '로');
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logs.push(
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createGeneralActionLog(
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general.id,
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expLevel > previousExpLevel
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? `<C>Lv ${expLevel}</>${josaRo} <C>레벨업</>!`
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: `<C>Lv ${expLevel}</>${josaRo} <R>레벨다운</>!`,
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nextExpLevel > previousExpLevel
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? `<C>Lv ${nextExpLevel}</>${josaRo} <C>레벨업</>!`
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: `<C>Lv ${nextExpLevel}</>${josaRo} <R>레벨다운</>!`,
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{ format: LogFormat.PLAIN }
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)
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);
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}
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}
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if (!preserveLevel && (forceRefreshLevel || general.dedication !== previousGeneral.dedication)) {
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if (
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preservesResolvedProcurementLevel ||
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(!preserveLevel && (forceRefreshLevel || general.dedication !== previousGeneral.dedication))
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) {
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const previousDedicationLevel = readMetaNumber(previousGeneral.meta, 'dedlevel', 0);
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meta.dedlevel = dedicationLevel;
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if (dedicationLevel !== previousDedicationLevel) {
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const actionResolvedDedicationLevel = readMetaNumber(general.meta, 'dedlevel', previousDedicationLevel);
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const nextDedicationLevel = preservesResolvedProcurementLevel ? actionResolvedDedicationLevel : dedicationLevel;
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meta.dedlevel = nextDedicationLevel;
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if (nextDedicationLevel !== previousDedicationLevel) {
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const dedicationLevelText =
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dedicationLevel === 0 ? '무품관' : `${maxDedicationLevel - dedicationLevel + 1}품관`;
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const billText = getBillByLevel(dedicationLevel).toLocaleString('en-US');
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nextDedicationLevel === 0 ? '무품관' : `${maxDedicationLevel - nextDedicationLevel + 1}품관`;
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const billText = getBillByLevel(nextDedicationLevel).toLocaleString('en-US');
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const josaRoDedication = JosaUtil.pick(dedicationLevelText, '로');
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const josaRoBill = JosaUtil.pick(billText, '로');
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logs.push(
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createGeneralActionLog(
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general.id,
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dedicationLevel > previousDedicationLevel
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nextDedicationLevel > previousDedicationLevel
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? `<Y>${dedicationLevelText}</>${josaRoDedication} <C>승급</>하여 봉록이 <C>${billText}</>${josaRoBill} <C>상승</>했습니다!`
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: `<Y>${dedicationLevelText}</>${josaRoDedication} <R>강등</>되어 봉록이 <C>${billText}</>${josaRoBill} <R>하락</>했습니다!`,
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{ format: LogFormat.PLAIN }
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@@ -778,8 +828,14 @@ const createGeneralActionLog = (
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const resolveDefinition = (
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actionKey: string,
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definitions: Map<string, GeneralActionDefinition>,
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fallback: GeneralActionDefinition
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): GeneralActionDefinition => definitions.get(actionKey) ?? fallback;
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kind: 'general' | 'nation'
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): GeneralActionDefinition => {
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const definition = definitions.get(actionKey);
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if (!definition) {
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throw new Error(`Unknown reserved ${kind} turn command: ${actionKey}`);
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}
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return definition;
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};
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export const createReservedTurnHandler = async (options: {
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reservedTurns: InMemoryReservedTurnStore;
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@@ -790,6 +846,8 @@ export const createReservedTurnHandler = async (options: {
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getWorld: () => InMemoryTurnWorld | null;
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commandProfile?: TurnCommandProfile;
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commandEnv?: TurnCommandEnv;
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now?: () => Date;
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messageSharedIconBaseUrl?: string;
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commandRngFactory?: (input: { kind: 'nation' | 'general'; actionKey: string; seed: string }) => RandUtil;
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getAdditionalOccupiedUniqueItemKeys?: () => Iterable<string | null | undefined>;
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calculateNpcNationFinance?: (
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@@ -957,6 +1015,9 @@ export const createReservedTurnHandler = async (options: {
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let currentGeneral = context.general;
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let currentCity = context.city;
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let currentNation = context.nation ?? null;
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// Ref는 장수와 첫 커맨드를 만들 때 getNationStaticInfo 캐시를 채운다.
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// 같은 장수 lifecycle의 국호변경은 뒤이은 유니크 획득 로그의 국호를 바꾸지 않는다.
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const legacyStaticNationName = currentNation?.name ?? '재야';
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const runAction = (
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kind: 'nation' | 'general',
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@@ -973,7 +1034,7 @@ export const createReservedTurnHandler = async (options: {
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completed: boolean;
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blockedReason?: string;
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} => {
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const resolvedDefinition = resolveDefinition(command.action, definitionMap, fallbackDefinition);
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const resolvedDefinition = resolveDefinition(command.action, definitionMap, kind);
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const rawArgs = extractArgsRecord(command.args);
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const parsedArgs = resolvedDefinition.parseArgs(rawArgs);
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let definition = resolvedDefinition;
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@@ -1098,12 +1159,15 @@ export const createReservedTurnHandler = async (options: {
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time: actionTime,
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maxTechLevel: env.maxTechLevel,
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uniqueLottery,
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legacyStaticNationName,
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};
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let specificContext = buildActionContext(
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actionKey,
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baseContext,
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{
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world: context.world,
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gameNow: options.now?.() ?? currentGeneral.turnTime,
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messageSharedIconBaseUrl: options.messageSharedIconBaseUrl,
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scenarioConfig: options.scenarioConfig,
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scenarioMeta: options.scenarioMeta,
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map: options.map,
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@@ -1280,15 +1344,24 @@ export const createReservedTurnHandler = async (options: {
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};
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}
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}
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const progressionLogs: LogEntryDraft[] = [];
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if (!resolution.alternative && !usedFallback && resolution.completed) {
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currentGeneral = applyLegacyGeneralProgression(
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currentGeneral,
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generalBeforeExecution,
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actionKey,
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env,
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logs
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progressionLogs
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);
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}
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logs.push(
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...orderLegacyCommandLogs(
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actionKey,
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resolution.logs,
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progressionLogs,
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resolution.postProgressionLogs
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)
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);
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if (
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!resolution.alternative &&
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kind === 'nation' &&
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@@ -1418,7 +1491,6 @@ export const createReservedTurnHandler = async (options: {
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};
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}
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logs.push(...resolution.logs);
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for (const nationId of resolution.destroyedNationIds ?? []) {
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destroyedNationIds.add(nationId);
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}
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@@ -1535,10 +1607,9 @@ export const createReservedTurnHandler = async (options: {
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if (resolution.created?.generals) {
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const newGenerals = resolution.created.generals as TurnGeneral[];
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createdGenerals.push(...newGenerals);
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if (worldOverlay) {
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for (const general of newGenerals) {
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worldOverlay.syncGeneral(general);
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}
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for (const general of newGenerals) {
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worldOverlay?.syncGeneral(general);
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options.reservedTurns.ensureGeneralTurns(general.id);
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}
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}
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if (resolution.created?.nations) {
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@@ -1990,7 +2061,7 @@ export const createReservedTurnHandler = async (options: {
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src: messageTarget,
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dest: messageTarget,
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text: npcMessage,
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time: new Date(context.world.lastTurnTime),
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time: options.now?.() ?? new Date(context.world.lastTurnTime),
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validUntil: new Date('9999-12-31T00:00:00.000Z'),
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option: {},
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});
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@@ -2438,6 +2509,7 @@ export const createImmediateGeneralActionExecutor = async (options: {
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},
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maxTechLevel: env.maxTechLevel,
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uniqueLottery,
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legacyStaticNationName: nation?.name ?? '재야',
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};
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const actionContext =
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buildActionContext(
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@@ -2476,7 +2548,10 @@ export const createImmediateGeneralActionExecutor = async (options: {
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);
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if (input.actionKey === 'che_접경귀환' && (resolution.general as TurnGeneral).cityId === general.cityId) {
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for (const log of resolution.logs) {
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for (const log of orderLegacyActionLoggerFlush([
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...resolution.logs,
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...resolution.postProgressionLogs,
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])) {
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options.world.pushLog(log, general.turnTime);
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}
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return { ok: false, reason: '가까운 아국 도시가 없습니다.' };
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@@ -2514,7 +2589,11 @@ export const createImmediateGeneralActionExecutor = async (options: {
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},
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};
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}
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if (input.actionKey === 'che_거병') {
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// Ref's immediate uprising and recruitment-accept commands both
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// finish their actor addExperience/addDedication calls before the
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// actor logger is applied. Keep the same level/rank state and logs
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// outside the ordinary reserved-turn lifecycle.
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if (input.actionKey === 'che_거병' || input.actionKey === 'che_등용수락') {
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nextGeneral = applyLegacyGeneralProgression(
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{
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...nextGeneral,
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@@ -2566,7 +2645,12 @@ export const createImmediateGeneralActionExecutor = async (options: {
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for (const troopId of resolution.deletedTroopIds ?? []) {
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options.world.removeTroop(troopId);
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}
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for (const log of [...resolution.logs, ...progressionLogs]) {
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for (const log of orderLegacyCommandLogs(
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input.actionKey,
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resolution.logs,
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progressionLogs,
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resolution.postProgressionLogs
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)) {
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options.world.pushLog(log, general.turnTime);
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}
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options.world.updateGeneral(input.generalId, nextGeneral);
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@@ -1,7 +1,12 @@
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import fs from 'node:fs/promises';
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import path from 'node:path';
|
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import { DEFAULT_TURN_COMMAND_PROFILE, parseTurnCommandProfile, type TurnCommandProfile } from '@sammo-ts/logic';
|
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import {
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parseTurnCommandProfile,
|
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resolveScenarioTurnCommandProfile,
|
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type ScenarioTurnCommandProfileResolution,
|
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type TurnCommandProfile,
|
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} from '@sammo-ts/logic';
|
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import { resolveWorkspaceRoot } from '../paths.js';
|
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@@ -10,6 +15,7 @@ const DEFAULT_PROFILE_PATH = path.resolve(REPO_ROOT, 'resources', 'turn-commands
|
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export interface TurnCommandProfileOptions {
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filePath?: string;
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scenarioConst?: unknown;
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||||
}
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const readCommandProfile = async (filePath: string): Promise<TurnCommandProfile> => {
|
||||
@@ -17,14 +23,13 @@ const readCommandProfile = async (filePath: string): Promise<TurnCommandProfile>
|
||||
return parseTurnCommandProfile(JSON.parse(raw) as unknown);
|
||||
};
|
||||
|
||||
export const loadTurnCommandProfile = async (options?: TurnCommandProfileOptions): Promise<TurnCommandProfile> => {
|
||||
export const loadScenarioTurnCommandProfile = async (
|
||||
options?: TurnCommandProfileOptions
|
||||
): Promise<ScenarioTurnCommandProfileResolution> => {
|
||||
const filePath = options?.filePath ?? process.env.TURN_COMMANDS_PATH ?? DEFAULT_PROFILE_PATH;
|
||||
try {
|
||||
return await readCommandProfile(filePath);
|
||||
} catch (error) {
|
||||
if ((error as NodeJS.ErrnoException).code === 'ENOENT') {
|
||||
return DEFAULT_TURN_COMMAND_PROFILE;
|
||||
}
|
||||
throw error;
|
||||
}
|
||||
const fallback = await readCommandProfile(filePath);
|
||||
return resolveScenarioTurnCommandProfile(options?.scenarioConst, fallback);
|
||||
};
|
||||
|
||||
export const loadTurnCommandProfile = async (options?: TurnCommandProfileOptions): Promise<TurnCommandProfile> =>
|
||||
(await loadScenarioTurnCommandProfile(options)).profile;
|
||||
|
||||
@@ -663,11 +663,10 @@ const createTurnDaemonRuntimeWithLease = async (
|
||||
});
|
||||
const commandProfile =
|
||||
options.commandProfile ??
|
||||
(options.commandProfilePath
|
||||
? await loadTurnCommandProfile({
|
||||
filePath: options.commandProfilePath,
|
||||
})
|
||||
: await loadTurnCommandProfile());
|
||||
(await loadTurnCommandProfile({
|
||||
...(options.commandProfilePath ? { filePath: options.commandProfilePath } : {}),
|
||||
scenarioConst: snapshot.scenarioConfig.const,
|
||||
}));
|
||||
let worldRef: InMemoryTurnWorld | null = null;
|
||||
let redisConnector: RedisConnector | null = null;
|
||||
const nationTraits = await loadNationTraitModules([...NATION_TRAIT_KEYS], new NationTraitLoader());
|
||||
@@ -730,6 +729,10 @@ const createTurnDaemonRuntimeWithLease = async (
|
||||
map: snapshot.map,
|
||||
unitSet: snapshot.unitSet,
|
||||
getWorld: () => worldRef,
|
||||
now: () => {
|
||||
const wallNow = new Date(clock.nowMs());
|
||||
return worldRef?.getGameNow(wallNow) ?? wallNow;
|
||||
},
|
||||
commandProfile,
|
||||
commandEnv: monthlyCommandEnv,
|
||||
calculateNpcNationFinance: (financeWorld, nation, currentMonth) =>
|
||||
|
||||
@@ -375,7 +375,7 @@ describe('unique auction inheritance log compatibility', () => {
|
||||
);
|
||||
});
|
||||
|
||||
it('builds all four Ref award logs with the original formats and labels', () => {
|
||||
it('builds all four Ref award logs in the original flush order with the original formats and labels', () => {
|
||||
const bidder = {
|
||||
id: 7,
|
||||
name: '관우',
|
||||
@@ -390,13 +390,6 @@ describe('unique auction inheritance log compatibility', () => {
|
||||
itemRawName: '칠성검',
|
||||
})
|
||||
).toEqual([
|
||||
expect.objectContaining({
|
||||
scope: LogScope.GENERAL,
|
||||
category: LogCategory.ACTION,
|
||||
format: LogFormat.MONTH,
|
||||
generalId: 7,
|
||||
text: '<C>칠성검(+12)</>을 습득했습니다!',
|
||||
}),
|
||||
expect.objectContaining({
|
||||
scope: LogScope.GENERAL,
|
||||
category: LogCategory.HISTORY,
|
||||
@@ -405,10 +398,11 @@ describe('unique auction inheritance log compatibility', () => {
|
||||
text: '<C>칠성검(+12)</>을 습득',
|
||||
}),
|
||||
expect.objectContaining({
|
||||
scope: LogScope.SYSTEM,
|
||||
category: LogCategory.SUMMARY,
|
||||
scope: LogScope.GENERAL,
|
||||
category: LogCategory.ACTION,
|
||||
format: LogFormat.MONTH,
|
||||
text: '<Y>관우</>가 <C>칠성검(+12)</>을 습득했습니다!',
|
||||
generalId: 7,
|
||||
text: '<C>칠성검(+12)</>을 습득했습니다!',
|
||||
}),
|
||||
expect.objectContaining({
|
||||
scope: LogScope.SYSTEM,
|
||||
@@ -416,6 +410,12 @@ describe('unique auction inheritance log compatibility', () => {
|
||||
format: LogFormat.YEAR_MONTH,
|
||||
text: '<C><b>【보물수배】</b></><D><b>촉</b></>의 <Y>관우</>가 <C>칠성검(+12)</>을 습득했습니다!',
|
||||
}),
|
||||
expect.objectContaining({
|
||||
scope: LogScope.SYSTEM,
|
||||
category: LogCategory.SUMMARY,
|
||||
format: LogFormat.MONTH,
|
||||
text: '<Y>관우</>가 <C>칠성검(+12)</>을 습득했습니다!',
|
||||
}),
|
||||
]);
|
||||
});
|
||||
|
||||
|
||||
@@ -194,7 +194,7 @@ describe('scenario general pool within one reserved turn', () => {
|
||||
state: buildState(),
|
||||
schedule,
|
||||
map,
|
||||
reservedTurnStoreOptions: { maxGeneralTurns: 10, maxNationTurns: 12 },
|
||||
reservedTurnStoreOptions: { maxGeneralTurns: 30, maxNationTurns: 12 },
|
||||
commandRngFactory: ({ actionKey }) =>
|
||||
actionKey === 'che_의병모집'
|
||||
? new RandUtil(new SequenceRNG([0, 0.26, 0.51, 0.76]))
|
||||
@@ -210,5 +210,29 @@ describe('scenario general pool within one reserved turn', () => {
|
||||
expect(created.map((general) => general.npcState).sort()).toEqual([3, 4, 4, 4]);
|
||||
expect(claims.every(Boolean)).toBe(true);
|
||||
expect(new Set(claims.map((claim) => claim?.poolEntryId))).toEqual(new Set([1, 2, 3, 4]));
|
||||
|
||||
const createdIds = created.map((general) => general.id);
|
||||
expect(harness.reservedTurnStore.peekDirtyState().generalInitializationIds).toEqual(createdIds);
|
||||
for (const generalId of createdIds) {
|
||||
expect(harness.reservedTurnStore.getGeneralTurns(generalId)).toEqual(
|
||||
Array.from({ length: 30 }, () => ({ action: '휴식', args: {} }))
|
||||
);
|
||||
}
|
||||
|
||||
await harness.reservedTurnStore.flushChanges();
|
||||
|
||||
const persistedRows = harness.mockPrisma.generalTurn.createMany.mock.calls.flatMap(([input]) => input.data);
|
||||
const persistedCreatedRows = persistedRows.filter((row) => createdIds.includes(row.generalId));
|
||||
expect(persistedCreatedRows).toHaveLength(createdIds.length * 30);
|
||||
for (const generalId of createdIds) {
|
||||
expect(persistedCreatedRows.filter((row) => row.generalId === generalId)).toEqual(
|
||||
Array.from({ length: 30 }, (_, turnIdx) => ({
|
||||
generalId,
|
||||
turnIdx,
|
||||
actionCode: '휴식',
|
||||
arg: {},
|
||||
}))
|
||||
);
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
@@ -193,6 +193,34 @@ describe('legacy general-turn execution contract', () => {
|
||||
expect(resolved.meta).toMatchObject({ explevel: 25, dedlevel: 8 });
|
||||
});
|
||||
|
||||
it('preserves procurement-computed levels while emitting their Ref progression logs', () => {
|
||||
const previous = makeGeneral({
|
||||
experience: 995,
|
||||
dedication: 899,
|
||||
meta: { killturn: 24, explevel: 9, dedlevel: 3 },
|
||||
});
|
||||
const afterProcurement = makeGeneral({
|
||||
experience: 1_005,
|
||||
dedication: 901,
|
||||
meta: { killturn: 24, explevel: 10, dedlevel: 4 },
|
||||
});
|
||||
const logs: Array<{ text: string }> = [];
|
||||
|
||||
const resolved = applyLegacyGeneralProgression(
|
||||
afterProcurement,
|
||||
previous,
|
||||
'che_물자조달',
|
||||
{ maxStatLevel: 255, maxDedicationLevel: 30 } as never,
|
||||
logs as never
|
||||
);
|
||||
|
||||
expect(resolved.meta).toMatchObject({ explevel: 10, dedlevel: 4 });
|
||||
expect(logs.map((entry) => entry.text)).toEqual([
|
||||
'<C>Lv 10</>으로 <C>레벨업</>!',
|
||||
'<Y>27품관</>으로 <C>승급</>하여 봉록이 <C>1,200</>으로 <C>상승</>했습니다!',
|
||||
]);
|
||||
});
|
||||
|
||||
it('quantizes integer general columns at each in-memory DB mutation boundary', async () => {
|
||||
const harness = await createTurnTestHarness({
|
||||
snapshot: makeSnapshot(makeGeneral()),
|
||||
@@ -218,6 +246,23 @@ describe('legacy general-turn execution contract', () => {
|
||||
});
|
||||
});
|
||||
|
||||
it('fails closed instead of silently resting on an unknown queued command', async () => {
|
||||
const harness = await createTurnTestHarness({
|
||||
snapshot: makeSnapshot(makeGeneral()),
|
||||
state: makeState(),
|
||||
schedule,
|
||||
map,
|
||||
});
|
||||
harness.reservedTurnStore.getGeneralTurns(1)[0] = { action: 'unknown-command', args: {} };
|
||||
const beforeGeneral = structuredClone(harness.world.getGeneralById(1));
|
||||
const beforeTurns = structuredClone(harness.reservedTurnStore.getGeneralTurns(1));
|
||||
|
||||
await expect(harness.runOneTick()).rejects.toThrow('Unknown reserved general turn command: unknown-command');
|
||||
expect(harness.world.getGeneralById(1)).toEqual(beforeGeneral);
|
||||
expect(harness.reservedTurnStore.getGeneralTurns(1)).toEqual(beforeTurns);
|
||||
expect(harness.world.peekDirtyState()).toMatchObject({ logs: [], messages: [] });
|
||||
});
|
||||
|
||||
it('keeps fractional nation rewards in the same general object until the following command is persisted', async () => {
|
||||
const twoCityMap = {
|
||||
...map,
|
||||
|
||||
@@ -200,6 +200,7 @@ export const createTurnTestHarness = async (options: TurnTestHarnessOptions) =>
|
||||
return {
|
||||
world,
|
||||
worldRef,
|
||||
mockPrisma,
|
||||
reservedTurnStore,
|
||||
handler,
|
||||
processor,
|
||||
|
||||
@@ -1,7 +1,14 @@
|
||||
import { describe, expect, it, vi } from 'vitest';
|
||||
|
||||
import { LiteHashDRBG, RandUtil } from '@sammo-ts/common';
|
||||
import type { MapDefinition, ScenarioEffectKey, TurnSchedule } from '@sammo-ts/logic';
|
||||
import {
|
||||
LogCategory,
|
||||
LogFormat,
|
||||
LogScope,
|
||||
type MapDefinition,
|
||||
type ScenarioEffectKey,
|
||||
type TurnSchedule,
|
||||
} from '@sammo-ts/logic';
|
||||
import { simpleSerialize } from '@sammo-ts/logic/war/utils.js';
|
||||
|
||||
import { InMemoryTurnWorld } from '../src/turn/inMemoryWorld.js';
|
||||
@@ -562,6 +569,25 @@ describe('my information world commands', () => {
|
||||
experience: recruiter.experience + 100,
|
||||
dedication: recruiter.dedication + 100,
|
||||
});
|
||||
const actionLogs = fixture.world
|
||||
.consumeDirtyState()
|
||||
.logs.filter((log) => log.scope === LogScope.GENERAL && log.category === LogCategory.ACTION);
|
||||
expect(actionLogs.map((log) => log.text)).toEqual([
|
||||
expect.stringContaining('레벨업'),
|
||||
expect.stringContaining('승급'),
|
||||
expect.stringContaining('망명하여 수도로'),
|
||||
expect.stringContaining('레벨업'),
|
||||
expect.stringContaining('승급'),
|
||||
expect.stringContaining('등용에 성공했습니다.'),
|
||||
]);
|
||||
expect(actionLogs.map((log) => log.format)).toEqual([
|
||||
LogFormat.PLAIN,
|
||||
LogFormat.PLAIN,
|
||||
LogFormat.MONTH,
|
||||
LogFormat.PLAIN,
|
||||
LogFormat.PLAIN,
|
||||
LogFormat.MONTH,
|
||||
]);
|
||||
});
|
||||
|
||||
it('preserves the Ref uprising precheck order and messages after the game starts', async () => {
|
||||
|
||||
@@ -90,6 +90,8 @@ describe('도시 점령 시 국가 멸망 처리', () => {
|
||||
strongFrontCity.supplyState = 1;
|
||||
const conflictCity = cities.find((city) => city.id === 3)!;
|
||||
conflictCity.conflict = { 2: 100, 1: 50 };
|
||||
const emptiedConflictCity = cities.find((city) => city.id === 4)!;
|
||||
emptiedConflictCity.conflict = { 2: 25 };
|
||||
|
||||
const unitSet: UnitSetDefinition = {
|
||||
id: 'test_unit_set',
|
||||
@@ -291,6 +293,7 @@ describe('도시 점령 시 국가 멸망 처리', () => {
|
||||
expect(world.listEvents('destroy_nation')).toEqual([]);
|
||||
expect(world.getState().meta.block_change_scout).toBeUndefined();
|
||||
expect(world.getCityById(conflictCity.id)?.conflict).toEqual({ 1: 50 });
|
||||
expect(world.getCityById(emptiedConflictCity.id)?.conflict).toEqual([]);
|
||||
|
||||
const updatedWeakGeneral = world.getGeneralById(weakGeneral.id);
|
||||
expect(updatedWeakGeneral?.nationId).toBe(0);
|
||||
|
||||
@@ -251,6 +251,7 @@ describe('NPC 일반 내정 턴', () => {
|
||||
});
|
||||
await reservedTurnStore.loadAll();
|
||||
|
||||
const logicalGameNow = addMinutes(mockDate, 3);
|
||||
const wrapper = { world: null as InMemoryTurnWorld | null };
|
||||
const handler = await createReservedTurnHandler({
|
||||
reservedTurns: reservedTurnStore,
|
||||
@@ -259,6 +260,7 @@ describe('NPC 일반 내정 턴', () => {
|
||||
map: MINIMAL_MAP as any,
|
||||
unitSet: snapshot.unitSet,
|
||||
getWorld: () => wrapper.world,
|
||||
now: () => logicalGameNow,
|
||||
});
|
||||
|
||||
const world = new InMemoryTurnWorld(state, snapshot, {
|
||||
@@ -296,6 +298,7 @@ describe('NPC 일반 내정 턴', () => {
|
||||
msgType: 'public',
|
||||
text: '기부는 저처럼 돈 많은 사람들이 많이 하면 됩니다',
|
||||
src: expect.objectContaining({ generalId: 1, generalName: 'NPC_무장', nationId: 1 }),
|
||||
time: logicalGameNow,
|
||||
})
|
||||
);
|
||||
});
|
||||
|
||||
@@ -3,6 +3,8 @@ import { LEGACY_RANK_DATA_TYPES, RANK_DATA_TYPES } from '@sammo-ts/common';
|
||||
|
||||
import {
|
||||
applyPersistedRankRowsToMeta,
|
||||
buildInitialRankRows,
|
||||
buildLegacyComparableInitialRankRows,
|
||||
buildLegacyComparableRankRows,
|
||||
buildPersistedRankRows,
|
||||
rankMetaKey,
|
||||
@@ -34,13 +36,39 @@ describe('rank data projection', () => {
|
||||
{ generalId: 7, nationId: 2, type: 'dex1', value: 12 },
|
||||
])
|
||||
);
|
||||
expect(buildLegacyComparableRankRows({
|
||||
id: 7,
|
||||
expect(
|
||||
buildLegacyComparableRankRows({
|
||||
id: 7,
|
||||
nationId: 2,
|
||||
experience: 10.5,
|
||||
dedication: 20.49,
|
||||
meta: {},
|
||||
})
|
||||
).toHaveLength(LEGACY_RANK_DATA_TYPES.length);
|
||||
|
||||
const initialRows = buildInitialRankRows({
|
||||
id: 8,
|
||||
nationId: 2,
|
||||
experience: 10.5,
|
||||
dedication: 20.49,
|
||||
meta: {},
|
||||
})).toHaveLength(LEGACY_RANK_DATA_TYPES.length);
|
||||
experience: 100,
|
||||
dedication: 200,
|
||||
meta: { rank_warnum: 9, inherit_spent_dyn: 7 },
|
||||
});
|
||||
expect(initialRows).toEqual(
|
||||
expect.arrayContaining([
|
||||
{ generalId: 8, nationId: 0, type: 'experience', value: 0 },
|
||||
{ generalId: 8, nationId: 0, type: 'warnum', value: 0 },
|
||||
{ generalId: 8, nationId: 0, type: 'inherit_spent_dyn', value: 7 },
|
||||
])
|
||||
);
|
||||
expect(
|
||||
buildLegacyComparableInitialRankRows({
|
||||
id: 8,
|
||||
nationId: 2,
|
||||
experience: 100,
|
||||
dedication: 200,
|
||||
meta: {},
|
||||
})
|
||||
).toHaveLength(LEGACY_RANK_DATA_TYPES.length);
|
||||
});
|
||||
|
||||
it('loads persisted rows into the same raw and prefixed meta keys used by commands', () => {
|
||||
|
||||
@@ -0,0 +1,281 @@
|
||||
import { describe, expect, it } from 'vitest';
|
||||
|
||||
import { loadScenarioDefinitionById } from '../src/scenario/scenarioLoader.js';
|
||||
import { loadScenarioTurnCommandProfile } from '../src/turn/turnCommandProfile.js';
|
||||
|
||||
type CommandGroupManifest = ReadonlyArray<{
|
||||
category: string;
|
||||
commands: readonly string[];
|
||||
}>;
|
||||
|
||||
const defaultGeneralProfileManifest = [
|
||||
'che_거병',
|
||||
'che_임관',
|
||||
'che_장수대상임관',
|
||||
'che_랜덤임관',
|
||||
'che_귀환',
|
||||
'che_건국',
|
||||
'che_훈련',
|
||||
'che_단련',
|
||||
'che_숙련전환',
|
||||
'che_사기진작',
|
||||
'che_요양',
|
||||
'che_견문',
|
||||
'che_은퇴',
|
||||
'che_내정특기초기화',
|
||||
'che_전투특기초기화',
|
||||
'che_장비매매',
|
||||
'che_출병',
|
||||
'che_주민선정',
|
||||
'che_정착장려',
|
||||
'che_농지개간',
|
||||
'che_상업투자',
|
||||
'che_기술연구',
|
||||
'che_치안강화',
|
||||
'che_수비강화',
|
||||
'che_성벽보수',
|
||||
'che_선동',
|
||||
'che_탈취',
|
||||
'che_파괴',
|
||||
'che_화계',
|
||||
'che_집합',
|
||||
'che_인재탐색',
|
||||
'che_등용',
|
||||
'che_징병',
|
||||
'che_모병',
|
||||
'che_소집해제',
|
||||
'che_첩보',
|
||||
'che_군량매매',
|
||||
'che_물자조달',
|
||||
'che_증여',
|
||||
'che_헌납',
|
||||
'che_이동',
|
||||
'che_강행',
|
||||
'che_하야',
|
||||
'che_선양',
|
||||
'che_해산',
|
||||
'휴식',
|
||||
] as const;
|
||||
|
||||
const generalPersonalCommands = [
|
||||
'휴식',
|
||||
'che_요양',
|
||||
'che_단련',
|
||||
'che_숙련전환',
|
||||
'che_견문',
|
||||
'che_은퇴',
|
||||
'che_장비매매',
|
||||
'che_군량매매',
|
||||
'che_내정특기초기화',
|
||||
'che_전투특기초기화',
|
||||
] as const;
|
||||
const generalDomesticCommands = [
|
||||
'che_농지개간',
|
||||
'che_상업투자',
|
||||
'che_기술연구',
|
||||
'che_수비강화',
|
||||
'che_성벽보수',
|
||||
'che_치안강화',
|
||||
'che_정착장려',
|
||||
'che_주민선정',
|
||||
'che_물자조달',
|
||||
] as const;
|
||||
const generalMilitaryCommands = [
|
||||
'che_징병',
|
||||
'che_모병',
|
||||
'che_훈련',
|
||||
'che_사기진작',
|
||||
'che_출병',
|
||||
'che_집합',
|
||||
'che_소집해제',
|
||||
'che_첩보',
|
||||
] as const;
|
||||
const generalPersonnelCommands = ['che_이동', 'che_강행', 'che_인재탐색', 'che_귀환', 'che_랜덤임관'] as const;
|
||||
const generalSchemeCommands = ['che_선동', 'che_탈취', 'che_파괴', 'che_화계'] as const;
|
||||
const nationDiplomacyCommands = [
|
||||
'che_물자원조',
|
||||
'che_불가침제의',
|
||||
'che_선전포고',
|
||||
'che_종전제의',
|
||||
'che_불가침파기제의',
|
||||
] as const;
|
||||
|
||||
const scenarioProfileManifest: Record<
|
||||
number,
|
||||
{ generalGroups: CommandGroupManifest | null; nationGroups: CommandGroupManifest }
|
||||
> = {
|
||||
904: {
|
||||
generalGroups: [
|
||||
{ category: '개인', commands: generalPersonalCommands },
|
||||
{ category: '내정', commands: generalDomesticCommands },
|
||||
{ category: '군사', commands: generalMilitaryCommands },
|
||||
{ category: '인사', commands: generalPersonnelCommands },
|
||||
{ category: '계략', commands: generalSchemeCommands },
|
||||
{ category: '국가', commands: ['che_증여', 'che_헌납', 'che_하야'] },
|
||||
],
|
||||
nationGroups: [
|
||||
{ category: '휴식', commands: ['휴식'] },
|
||||
{ category: '인사', commands: ['che_발령', 'che_포상', 'che_몰수'] },
|
||||
{ category: '특수', commands: ['che_초토화', 'che_천도', 'che_증축', 'che_감축'] },
|
||||
{
|
||||
category: '전략',
|
||||
commands: [
|
||||
'che_필사즉생',
|
||||
'che_백성동원',
|
||||
'che_수몰',
|
||||
'che_허보',
|
||||
'che_의병모집',
|
||||
'che_이호경식',
|
||||
'che_급습',
|
||||
],
|
||||
},
|
||||
{ category: '기타', commands: ['che_피장파장', 'che_국기변경', 'che_국호변경'] },
|
||||
],
|
||||
},
|
||||
905: {
|
||||
generalGroups: [
|
||||
{ category: '개인', commands: generalPersonalCommands },
|
||||
{ category: '내정', commands: generalDomesticCommands },
|
||||
{ category: '군사', commands: generalMilitaryCommands },
|
||||
{ category: '인사', commands: generalPersonnelCommands },
|
||||
{ category: '계략', commands: generalSchemeCommands },
|
||||
{
|
||||
category: '국가',
|
||||
commands: ['che_증여', 'che_헌납', 'che_하야', 'che_거병', 'che_무작위건국', 'che_선양', 'che_해산'],
|
||||
},
|
||||
],
|
||||
nationGroups: [
|
||||
{ category: '휴식', commands: ['휴식'] },
|
||||
{ category: '인사', commands: ['che_발령', 'che_포상', 'che_몰수'] },
|
||||
{ category: '외교', commands: nationDiplomacyCommands },
|
||||
{ category: '특수', commands: ['che_초토화', 'che_천도', 'che_증축', 'che_감축'] },
|
||||
{
|
||||
category: '전략',
|
||||
commands: [
|
||||
'che_필사즉생',
|
||||
'che_백성동원',
|
||||
'che_수몰',
|
||||
'che_허보',
|
||||
'che_의병모집',
|
||||
'che_이호경식',
|
||||
'che_급습',
|
||||
'che_피장파장',
|
||||
],
|
||||
},
|
||||
{ category: '기타', commands: ['che_국기변경', 'che_국호변경', 'che_무작위수도이전'] },
|
||||
],
|
||||
},
|
||||
910: {
|
||||
generalGroups: [
|
||||
{ category: '개인', commands: generalPersonalCommands },
|
||||
{ category: '내정', commands: generalDomesticCommands },
|
||||
{
|
||||
category: '군사',
|
||||
commands: [
|
||||
'che_징병',
|
||||
'che_모병',
|
||||
'che_훈련',
|
||||
'che_사기진작',
|
||||
'cr_맹훈련',
|
||||
'che_출병',
|
||||
'che_집합',
|
||||
'che_소집해제',
|
||||
'che_첩보',
|
||||
],
|
||||
},
|
||||
{ category: '인사', commands: generalPersonnelCommands },
|
||||
{ category: '계략', commands: generalSchemeCommands },
|
||||
{
|
||||
category: '국가',
|
||||
commands: ['che_증여', 'che_헌납', 'che_하야', 'che_거병', 'cr_건국', 'che_선양', 'che_해산'],
|
||||
},
|
||||
],
|
||||
nationGroups: [
|
||||
{ category: '휴식', commands: ['휴식'] },
|
||||
{ category: '인사', commands: ['che_발령', 'che_포상', 'che_몰수'] },
|
||||
{ category: '외교', commands: nationDiplomacyCommands },
|
||||
{ category: '특수', commands: ['che_초토화', 'che_천도', 'cr_인구이동'] },
|
||||
{
|
||||
category: '전략',
|
||||
commands: [
|
||||
'che_필사즉생',
|
||||
'che_백성동원',
|
||||
'che_수몰',
|
||||
'che_허보',
|
||||
'che_의병모집',
|
||||
'che_이호경식',
|
||||
'che_급습',
|
||||
],
|
||||
},
|
||||
{ category: '기타', commands: ['che_피장파장', 'che_국기변경', 'che_국호변경'] },
|
||||
],
|
||||
},
|
||||
912: {
|
||||
generalGroups: null,
|
||||
nationGroups: [
|
||||
{ category: '휴식', commands: ['휴식'] },
|
||||
{ category: '인사', commands: ['che_발령', 'che_포상', 'che_몰수', 'che_부대탈퇴지시'] },
|
||||
{ category: '외교', commands: nationDiplomacyCommands },
|
||||
{ category: '특수', commands: ['che_초토화', 'che_천도', 'che_증축', 'che_감축'] },
|
||||
{
|
||||
category: '전략',
|
||||
commands: [
|
||||
'che_필사즉생',
|
||||
'che_백성동원',
|
||||
'che_수몰',
|
||||
'che_허보',
|
||||
'che_의병모집',
|
||||
'che_이호경식',
|
||||
'che_급습',
|
||||
'che_피장파장',
|
||||
],
|
||||
},
|
||||
{ category: '기타', commands: ['che_국기변경', 'che_국호변경'] },
|
||||
{
|
||||
category: '연구',
|
||||
commands: [
|
||||
'event_대검병연구',
|
||||
'event_극병연구',
|
||||
'event_화시병연구',
|
||||
'event_원융노병연구',
|
||||
'event_산저병연구',
|
||||
'event_음귀병연구',
|
||||
'event_무희연구',
|
||||
'event_상병연구',
|
||||
'event_화륜차연구',
|
||||
],
|
||||
},
|
||||
],
|
||||
},
|
||||
};
|
||||
|
||||
const loadScenarioProfile = async (scenarioId: number) => {
|
||||
const scenario = await loadScenarioDefinitionById(scenarioId);
|
||||
return loadScenarioTurnCommandProfile({ scenarioConst: scenario.config.const });
|
||||
};
|
||||
|
||||
describe('scenario command profile resources', () => {
|
||||
it('fails closed when the configured base profile file is missing', async () => {
|
||||
await expect(
|
||||
loadScenarioTurnCommandProfile({ filePath: '/tmp/core2026-command-profile-does-not-exist.json' })
|
||||
).rejects.toMatchObject({ code: 'ENOENT' });
|
||||
});
|
||||
|
||||
it.each(Object.entries(scenarioProfileManifest))(
|
||||
'preserves scenario %s general/chief group order and the exact flattened product profile',
|
||||
async (scenarioId, manifest) => {
|
||||
const result = await loadScenarioProfile(Number(scenarioId));
|
||||
const expectedGeneral = manifest.generalGroups
|
||||
? manifest.generalGroups.flatMap((group) => group.commands)
|
||||
: defaultGeneralProfileManifest;
|
||||
const expectedNation = manifest.nationGroups.flatMap((group) => group.commands);
|
||||
|
||||
expect(result.generalGroups).toEqual(manifest.generalGroups);
|
||||
expect(result.nationGroups).toEqual(manifest.nationGroups);
|
||||
expect(result.profile.general).toEqual(expectedGeneral);
|
||||
expect(result.profile.nation).toEqual(expectedNation);
|
||||
expect(new Set(result.profile.general).size).toBe(result.profile.general.length);
|
||||
expect(new Set(result.profile.nation).size).toBe(result.profile.nation.length);
|
||||
}
|
||||
);
|
||||
});
|
||||
@@ -39,7 +39,11 @@ const buildGeneral = (id: number): TurnGeneral => ({
|
||||
describe('unique lottery on general commands', () => {
|
||||
it('awards a unique item for eligible commands', async () => {
|
||||
const schedule: TurnSchedule = { entries: [{ startMinute: 0, tickMinutes: 10 }] };
|
||||
const generals = [buildGeneral(1)];
|
||||
const lotteryGeneral = buildGeneral(1);
|
||||
lotteryGeneral.experience = 995;
|
||||
lotteryGeneral.dedication = 899;
|
||||
lotteryGeneral.meta = { killturn: 24, explevel: 9, dedlevel: 3 };
|
||||
const generals = [lotteryGeneral];
|
||||
const snapshot: TurnWorldSnapshot = {
|
||||
generals: generals as any,
|
||||
cities: [
|
||||
@@ -172,6 +176,14 @@ describe('unique lottery on general commands', () => {
|
||||
expect(result.general?.role.items.weapon).toBe('che_무기_12_칠성검');
|
||||
const logTexts = (result.logs ?? []).map((entry) => entry.text);
|
||||
expect(logTexts.some((text) => text.includes('【아이템】'))).toBe(true);
|
||||
const actionIndex = logTexts.findIndex((text) => text.includes('훈련'));
|
||||
const levelIndex = logTexts.findIndex((text) => text.includes('레벨업'));
|
||||
const dedicationIndex = logTexts.findIndex((text) => text.includes('승급'));
|
||||
const uniqueIndex = logTexts.findIndex((text) => text.includes('습득했습니다'));
|
||||
expect([actionIndex, levelIndex, dedicationIndex, uniqueIndex].every((index) => index >= 0)).toBe(true);
|
||||
expect(actionIndex).toBeLessThan(levelIndex);
|
||||
expect(levelIndex).toBeLessThan(dedicationIndex);
|
||||
expect(dedicationIndex).toBeLessThan(uniqueIndex);
|
||||
});
|
||||
|
||||
it('does not award a unique item reserved by an active auction', async () => {
|
||||
|
||||
Reference in New Issue
Block a user