fix(game-ui): 지도 하단 도시 툴팁을 위로 전환한다
남만, 교지, 남해, 대처럼 지도 하단에 있는 도시의 툴팁이 지도 경계 밖으로 잘리지 않도록 실제 높이를 기준으로 세로 배치를 전환한다. 실제 CHE 좌표를 사용하는 Chromium 회귀 검증을 추가한다.
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@@ -61,10 +61,10 @@ const castleFixtures = [
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{ id: 2, level: 1, layoutLevel: 8, x: 200, y: 100, width: 16, height: 15 },
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{ id: 3, level: 2, layoutLevel: 8, x: 300, y: 100, width: 20, height: 14 },
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{ id: 4, level: 3, layoutLevel: 8, x: 400, y: 100, width: 14, height: 14 },
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{ id: 5, level: 4, layoutLevel: 8, x: 100, y: 220, width: 20, height: 15 },
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{ id: 6, level: 5, layoutLevel: 8, x: 200, y: 220, width: 24, height: 16 },
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{ id: 7, level: 6, layoutLevel: 8, x: 300, y: 220, width: 26, height: 18 },
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{ id: 8, level: 7, layoutLevel: 8, x: 400, y: 220, width: 28, height: 20 },
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{ id: 5, name: '남만', level: 4, layoutLevel: 8, x: 80, y: 455, width: 20, height: 15 },
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{ id: 6, name: '교지', level: 5, layoutLevel: 8, x: 130, y: 480, width: 24, height: 16 },
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{ id: 7, name: '남해', level: 6, layoutLevel: 8, x: 245, y: 480, width: 26, height: 18 },
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{ id: 8, name: '대', level: 7, layoutLevel: 8, x: 450, y: 480, width: 28, height: 20 },
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] as const;
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const map = {
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result: true,
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@@ -82,9 +82,9 @@ const map = {
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};
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const layout = {
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mapName: 'che',
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cityList: castleFixtures.map(({ id, layoutLevel: level, x, y }) => ({
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cityList: castleFixtures.map(({ id, layoutLevel: level, x, y, ...fixture }) => ({
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id,
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name: id === 1 ? '업' : `성${id}`,
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name: id === 1 ? '업' : 'name' in fixture ? fixture.name : `성${id}`,
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level,
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region: 1,
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x,
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@@ -550,6 +550,40 @@ test('map keeps desktop hover navigation and lets touch users choose one-tap or
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await expect(page.locator('.map-toggle-single-tap')).toHaveCount(0);
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await desktopCity.hover();
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await expect(page.locator('.map-tooltip .tooltip-title')).toHaveText('【하북|특】업');
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for (const cityName of ['남만', '교지', '남해', '대']) {
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await page.getByRole('link', { name: cityName, exact: true }).hover();
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await expect(page.locator('.map-tooltip')).toBeVisible();
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const geometry = await page.locator('.map-area').evaluate((mapArea, expectedCityName) => {
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const cityElement = Array.from(mapArea.querySelectorAll<HTMLElement>('.city-base')).find(
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(element) => element.getAttribute('aria-label') === expectedCityName
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);
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const tooltip = mapArea.querySelector<HTMLElement>('.map-tooltip');
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if (!cityElement || !tooltip) throw new Error(`Missing bottom-city hover geometry for ${expectedCityName}`);
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const mapRect = mapArea.getBoundingClientRect();
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const cityRect = cityElement.getBoundingClientRect();
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const tooltipRect = tooltip.getBoundingClientRect();
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const controls = mapArea.querySelector<HTMLElement>('.map-controls');
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const tooltipStyle = getComputedStyle(tooltip);
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return {
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map: { top: mapRect.top, bottom: mapRect.bottom },
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city: { top: cityRect.top, bottom: cityRect.bottom },
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tooltip: { top: tooltipRect.top, bottom: tooltipRect.bottom, height: tooltipRect.height },
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tooltipZIndex: Number(tooltipStyle.zIndex),
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controlsZIndex: controls ? Number(getComputedStyle(controls).zIndex) : null,
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pointerEvents: tooltipStyle.pointerEvents,
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};
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}, cityName);
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expect(geometry.tooltip.top).toBeGreaterThanOrEqual(geometry.map.top);
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expect(geometry.tooltip.bottom).toBeLessThanOrEqual(geometry.map.bottom);
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expect(geometry.tooltip.bottom).toBeLessThan(geometry.city.top);
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expect(geometry.tooltip.height).toBeGreaterThanOrEqual(32);
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expect(geometry.tooltipZIndex).toBeGreaterThan(geometry.controlsZIndex ?? 0);
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expect(geometry.pointerEvents).toBe('none');
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}
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await page.screenshot({ path: testInfo.outputPath('desktop-map-bottom-tooltip.png'), fullPage: true });
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await desktopCity.hover();
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await desktopCity.click();
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await expect(page).toHaveURL(/\/current-city\?cityId=1$/u);
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await page.goBack();
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@@ -92,6 +92,8 @@ const BASE_MAP_WIDTH = 700;
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const BASE_MAP_HEIGHT = 500;
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const SMALL_MAP_SCALE = 5 / 7;
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const MAP_BACKGROUND_TRANSITION_MS = 480;
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const TOOLTIP_FALLBACK_HEIGHT = 32;
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const TOOLTIP_VERTICAL_OFFSET = 30;
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const decodedImageCache = new Map<string, Promise<void>>();
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const decodedImageElements = new Map<string, HTMLImageElement>();
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@@ -146,6 +148,7 @@ const reduceMotion = useMediaQuery('(prefers-reduced-motion: reduce)');
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const mapArea = ref<HTMLElement | null>(null);
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const mapBody = ref<HTMLElement | null>(null);
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const mapControls = ref<HTMLElement | null>(null);
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const tooltipElement = ref<HTMLElement | null>(null);
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const mapOptionsOpen = ref(false);
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const mapOptionsMenuId = `map-options-${useId()}`;
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const { width: mapBodyWidth } = useElementSize(mapBody);
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@@ -568,10 +571,15 @@ const tooltipPosition = computed(() => {
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const width = 120;
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const offset = 10;
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const mapPixelWidth = BASE_MAP_WIDTH * mapScale.value;
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const mapPixelHeight = BASE_MAP_HEIGHT * mapScale.value;
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const tooltipHeight = tooltipElement.value?.offsetHeight ?? TOOLTIP_FALLBACK_HEIGHT;
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const left = elementX.value + width + offset > mapPixelWidth ? elementX.value - width - 5 : elementX.value + offset;
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const belowTop = elementY.value + TOOLTIP_VERTICAL_OFFSET;
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const top =
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belowTop + tooltipHeight > mapPixelHeight ? elementY.value - tooltipHeight - TOOLTIP_VERTICAL_OFFSET : belowTop;
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return {
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left: `${Math.max(0, left)}px`,
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top: `${elementY.value + 30}px`,
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top: `${Math.max(0, top)}px`,
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};
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});
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@@ -698,7 +706,7 @@ const selectCity = (cityId: number) => {
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>
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현재
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</div>
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<div v-if="hoveredCity" class="map-tooltip" :style="tooltipPosition">
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<div v-if="hoveredCity" ref="tooltipElement" class="map-tooltip" :style="tooltipPosition">
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<div class="tooltip-title">{{ hoveredCityTitle }}</div>
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<div class="tooltip-body">{{ hoveredCity.nationId > 0 ? hoveredCity.nationName : '' }}</div>
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</div>
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