From b4ad9d005564db38f8bd7c04f5362d8c5ae7f0e9 Mon Sep 17 00:00:00 2001 From: Hide_D Date: Sat, 24 Jan 2026 17:23:16 +0000 Subject: [PATCH] feat: add instructions for testing game engine changes in CI --- AGENTS.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/AGENTS.md b/AGENTS.md index b4a5b5c..79fddfa 100644 --- a/AGENTS.md +++ b/AGENTS.md @@ -77,6 +77,8 @@ These are placeholders to align teams; adjust once packages exist. - After code changes, the AI MUST run `CI=1 pnpm typecheck`. - When changes require unit tests, run the relevant tests. + - For game engine changes, run (example): + `pnpm --filter @sammo-ts/game-engine test npcNationUprisingUnification`. - When migrating existing functionality, keep text and log output identical to the legacy behavior unless there is a technical blocker. ## Build Profiles (Proposal)